1: --[[message
2: 一起来我我我
3: ]]
4:
5: --~ 加载残局函数库
6: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
7:
8: Debug.SetAIName("四妹")
9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
10: Debug.SetPlayerInfo(0,700,0,0)
11: Debug.SetPlayerInfo(1,12200,0,0)
12:
13: Debug.AddCard(14785765,0,0,LOCATION_DECK,0,POS_FACEDOWN)
14: Debug.AddCard(71453557,0,0,LOCATION_DECK,0,POS_FACEDOWN)
15: Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN)
16: Debug.AddCard(90673413,0,0,LOCATION_DECK,0,POS_FACEDOWN)
17: Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN)
18: Debug.AddCard(81816475,0,0,LOCATION_DECK,0,POS_FACEDOWN)
19: Debug.AddCard(12298909,0,0,LOCATION_DECK,0,POS_FACEDOWN)
20: Debug.AddCard(52105192,0,0,LOCATION_DECK,0,POS_FACEDOWN)
21: Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN)
22: Debug.AddCard(26082117,0,0,LOCATION_GRAVE,0,POS_FACEUP)
23: Debug.AddCard(33420078,0,0,LOCATION_GRAVE,0,POS_FACEUP)
24: Debug.AddCard(77334267,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
25: Debug.AddCard(92661479,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
26: Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
27: Debug.AddCard(91949988,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
28: Debug.AddCard(95040215,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
29: Debug.AddCard(65878864,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
30: Debug.AddCard(61705417,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
31: Debug.AddCard(97077563,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
32: Debug.AddCard(44330098,1,1,LOCATION_HAND,0,POS_FACEDOWN)
33: Debug.AddCard(75652080,1,1,LOCATION_GRAVE,0,POS_FACEUP)
34: Debug.AddCard(34710660,1,1,LOCATION_GRAVE,0,POS_FACEUP)
35: Debug.AddCard(80117527,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
36: Debug.AddCard(1992816,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
37: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
38: local g1=Debug.AddCard(66235877,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
39: g1:CompleteProcedure()
40: Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
41: Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
42: Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
43: Debug.ReloadFieldEnd()
44: aux.BeginPuzzle()
2382d49fea 2023-06-30 45:
2382d49fea 2023-06-30 46: --~ local str = {}
2382d49fea 2023-06-30 47: --~ local fun = {}
2382d49fea 2023-06-30 48:
2382d49fea 2023-06-30 49: --~ local cache_1
2382d49fea 2023-06-30 50: --~ local cache_2
2382d49fea 2023-06-30 51:
2382d49fea 2023-06-30 52: --~ fun["通关邀请"] = function()
2382d49fea 2023-06-30 53: --~ local effect_1
2382d49fea 2023-06-30 54: --~ effect_1 = Effect.GlobalEffect()
2382d49fea 2023-06-30 55: --~ effect_1:SetType(EFFECT_TYPE_FIELD
2382d49fea 2023-06-30 56: --~ + EFFECT_TYPE_CONTINUOUS)
2382d49fea 2023-06-30 57: --~ effect_1:SetCode(EVENT_DAMAGE)
2382d49fea 2023-06-30 58: --~ function cache_1()
2382d49fea 2023-06-30 59: --~ cache_1 = Duel.GetLP(1)
2382d49fea 2023-06-30 60: --~ if cache_1 <= 0 then
2382d49fea 2023-06-30 61: --~ cache_1 = true
2382d49fea 2023-06-30 62: --~ else
2382d49fea 2023-06-30 63: --~ cache_1 = false
2382d49fea 2023-06-30 64: --~ end
2382d49fea 2023-06-30 65: --~ return cache_1
2382d49fea 2023-06-30 66: --~ end
2382d49fea 2023-06-30 67: --~ effect_1:SetCondition(cache_1)
2382d49fea 2023-06-30 68: --~ function cache_1()
2382d49fea 2023-06-30 69: --~ Debug.ShowHint("残局群181175613")
2382d49fea 2023-06-30 70: --~ return
2382d49fea 2023-06-30 71: --~ end
2382d49fea 2023-06-30 72: --~ effect_1:SetOperation(cache_1)
2382d49fea 2023-06-30 73: --~ Duel.RegisterEffect(effect_1
2382d49fea 2023-06-30 74: --~ , 0)
2382d49fea 2023-06-30 75: --~ end
2382d49fea 2023-06-30 76:
2382d49fea 2023-06-30 77: --~ fun["开局添加手卡"] = function(str_1)
2382d49fea 2023-06-30 78: --~ local effect_1
2382d49fea 2023-06-30 79: --~ effect_1 = Effect.GlobalEffect()
2382d49fea 2023-06-30 80: --~ effect_1:SetType(EFFECT_TYPE_FIELD
2382d49fea 2023-06-30 81: --~ + EFFECT_TYPE_CONTINUOUS)
2382d49fea 2023-06-30 82: --~ effect_1:SetCode(EVENT_ADJUST)
2382d49fea 2023-06-30 83: --~ effect_1:SetCountLimit(1)
2382d49fea 2023-06-30 84: --~ function cache_1()
2382d49fea 2023-06-30 85: --~ return true
2382d49fea 2023-06-30 86: --~ end
2382d49fea 2023-06-30 87: --~ effect_1:SetCondition(cache_1)
2382d49fea 2023-06-30 88: --~ function cache_1(effect_event
2382d49fea 2023-06-30 89: --~ , player_who_activate_the_effect)
2382d49fea 2023-06-30 90: --~ str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
2382d49fea 2023-06-30 91: --~ , Card.IsAbleToHand
2382d49fea 2023-06-30 92: --~ , player_who_activate_the_effect
2382d49fea 2023-06-30 93: --~ , LOCATION_DECK
2382d49fea 2023-06-30 94: --~ , 0
2382d49fea 2023-06-30 95: --~ , str_1
2382d49fea 2023-06-30 96: --~ , str_1
2382d49fea 2023-06-30 97: --~ , nil)
2382d49fea 2023-06-30 98: --~ Duel.SendtoHand(str["玩家选定的卡"]
2382d49fea 2023-06-30 99: --~ , nil
2382d49fea 2023-06-30 100: --~ , REASON_RULE)
2382d49fea 2023-06-30 101: --~ end
2382d49fea 2023-06-30 102: --~ effect_1:SetOperation(cache_1)
2382d49fea 2023-06-30 103: --~ Duel.RegisterEffect(effect_1
2382d49fea 2023-06-30 104: --~ , 0)
2382d49fea 2023-06-30 105: --~ end
106:
107: fun["通关邀请"]()
108: fun["开局添加手卡"](6)
109: fun["开局说明"]()
110: