游戏王残局简化版

Annotation For single/「DMI2」Primal Seed_衍生版_1.lua
Login

Annotation For single/「DMI2」Primal Seed_衍生版_1.lua

Lines of single/「DMI2」Primal Seed_衍生版_1.lua from check-in 216da50a4e that are changed by the sequence of edits moving toward check-in 516f5ddeac:

                         1: --[[message
                         2: ]]
216da50a4e 2023-07-11    3: --~ 必须位于残局文件顶部
216da50a4e 2023-07-11    4: --~ 加载残局函数库
216da50a4e 2023-07-11    5: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         6: Debug.SetAIName("「DMI2」Primal Seed")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         8: 
                         9: Debug.SetPlayerInfo(0,100,0,0)
                        10: Debug.SetPlayerInfo(1,9750,0,0)
                        11: 
                        12: Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        13: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        14: Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        15: Debug.AddCard(04392470,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
                        16: 
                        17: Debug.AddCard(23701465,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        18: Debug.AddCard(23701465,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        19: Debug.AddCard(79759861,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        20: Debug.AddCard(72989439,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        21: Debug.AddCard(35183584,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        22: 
                        23: Debug.AddCard(12493482,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        24: Debug.AddCard(14898066,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        25: 
                        26: Debug.AddCard(61528025,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        27: 
                        28: 
                        29: Debug.ReloadFieldEnd()
                        30: --~ Debug.ShowHint("1回合內取得勝利")
                        31: aux.BeginPuzzle()
                        32: fun["开局说明"]()