游戏王残局简化版

Annotation For single/对墙局_40_02.lua
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Annotation For single/对墙局_40_02.lua

Origin for each line in single/对墙局_40_02.lua from check-in 8e10a15c32:

8e10a15c32 2024-07-03    1: --[[message
8e10a15c32 2024-07-03    2: 维护:2024-07-03
8e10a15c32 2024-07-03    3: 简语:z2001jx
8e10a15c32 2024-07-03    4: ]]
8e10a15c32 2024-07-03    5: Debug.SetAIName("QQ群181175613")
8e10a15c32 2024-07-03    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
8e10a15c32 2024-07-03    7: Debug.SetPlayerInfo(0, 100, 0, 0)
8e10a15c32 2024-07-03    8: Debug.SetPlayerInfo(1, 7800, 0, 0)
8e10a15c32 2024-07-03    9: 
8e10a15c32 2024-07-03   10: --自己的怪兽区
8e10a15c32 2024-07-03   11: --对方的怪兽区
8e10a15c32 2024-07-03   12: --自己的魔陷区
8e10a15c32 2024-07-03   13: --对方的魔陷区
8e10a15c32 2024-07-03   14: --自己的手卡
8e10a15c32 2024-07-03   15: Debug.AddCard(34496660, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 大八-8
8e10a15c32 2024-07-03   16: Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古代的机械箱
8e10a15c32 2024-07-03   17: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --古代的机械箱
8e10a15c32 2024-07-03   18: --对方的手卡
8e10a15c32 2024-07-03   19: --自己的墓地
8e10a15c32 2024-07-03   20: --对方的墓地
8e10a15c32 2024-07-03   21: --自己除外的卡
8e10a15c32 2024-07-03   22: --对方除外的卡
8e10a15c32 2024-07-03   23: --自己的卡组
8e10a15c32 2024-07-03   24: Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器
8e10a15c32 2024-07-03   25: Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 双角
8e10a15c32 2024-07-03   26: Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
8e10a15c32 2024-07-03   27: Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
8e10a15c32 2024-07-03   28: Debug.AddCard(3117804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大弁庆-K
8e10a15c32 2024-07-03   29: --对方的卡组
8e10a15c32 2024-07-03   30: --自己的额外
8e10a15c32 2024-07-03   31: Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --齿轮齿巨人 X
8e10a15c32 2024-07-03   32: 
8e10a15c32 2024-07-03   33: Debug.ReloadFieldEnd("牛若")
8e10a15c32 2024-07-03   34: aux.BeginPuzzle()