295b2babd6 2023-05-31 1: --[[message
295b2babd6 2023-05-31 2: 警告:不是残局!!!
295b2babd6 2023-05-31 3: 打不开!!!
295b2babd6 2023-05-31 4: 打不开!!!
295b2babd6 2023-05-31 5: 打不开!!!
295b2babd6 2023-05-31 6: ]]
295b2babd6 2023-05-31 7:
295b2babd6 2023-05-31 8: local str = {}
295b2babd6 2023-05-31 9: local fun = {}
295b2babd6 2023-05-31 10:
575dd955a8 2023-06-05 11: local cache_1
295b2babd6 2023-05-31 12:
295b2babd6 2023-05-31 13: fun["通关邀请"]=function()
575dd955a8 2023-06-05 14: local effect_100
a4bcb83095 2023-06-05 15: effect_100 = Effect.GlobalEffect()
575dd955a8 2023-06-05 16: effect_100:SetType(EFFECT_TYPE_FIELD
295b2babd6 2023-05-31 17: + EFFECT_TYPE_CONTINUOUS)
575dd955a8 2023-06-05 18: effect_100:SetCode(EVENT_DAMAGE)
a4bcb83095 2023-06-05 19: function cache_1(effect_event
1fa3136792 2023-06-05 20: , player_who_activate_the_effect
748a21fd39 2023-05-31 21: , eg
748a21fd39 2023-05-31 22: , ep
748a21fd39 2023-05-31 23: , ev
748a21fd39 2023-05-31 24: , re
748a21fd39 2023-05-31 25: , r
748a21fd39 2023-05-31 26: , rp)
0309adcf33 2023-06-05 27: cache_1 = Duel.GetLP(1)
0309adcf33 2023-06-05 28: return cache_1 <= 0
295b2babd6 2023-05-31 29: end
575dd955a8 2023-06-05 30: effect_100:SetCondition(cache_1)
a4bcb83095 2023-06-05 31: function cache_1(effect_event
1fa3136792 2023-06-05 32: , player_who_activate_the_effect
748a21fd39 2023-05-31 33: , eg
748a21fd39 2023-05-31 34: , ep
748a21fd39 2023-05-31 35: , ev
748a21fd39 2023-05-31 36: , re
748a21fd39 2023-05-31 37: , r
748a21fd39 2023-05-31 38: , rp)
295b2babd6 2023-05-31 39: Debug.ShowHint("残局群181175613")
295b2babd6 2023-05-31 40: return
295b2babd6 2023-05-31 41: end
575dd955a8 2023-06-05 42: effect_100:SetOperation(cache_1)
575dd955a8 2023-06-05 43: Duel.RegisterEffect(effect_100
748a21fd39 2023-05-31 44: , 0)
295b2babd6 2023-05-31 45: end
295b2babd6 2023-05-31 46: