游戏王残局简化版

Annotation For single/「DMI2」Magical Scientist.lua
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Annotation For single/「DMI2」Magical Scientist.lua

Lines of single/「DMI2」Magical Scientist.lua from check-in 1e8e02f30c that are changed by the sequence of edits moving toward check-in 5d2a180866:

                         1: --[[message
                         2: ]]
1e8e02f30c 2023-07-11    3: --~ 必须位于残局文件顶部
1e8e02f30c 2023-07-11    4: --~ 加载残局函数库
1e8e02f30c 2023-07-11    5: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         6: Debug.SetAIName("「DMI2」Magical Scientist")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         8: 
                         9: Debug.SetPlayerInfo(0,4000,0,0)
                        10: Debug.SetPlayerInfo(1,6600,0,0)
                        11: 
                        12: Debug.AddCard(95727991,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        13: Debug.AddCard(34206604,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        14: 
                        15: Debug.AddCard(63519819,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        16: Debug.AddCard(63519819,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        17: Debug.AddCard(63519819,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        18: Debug.AddCard(46696593,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
                        19: Debug.AddCard(46696593,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
                        20: Debug.AddCard(46696593,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
                        21: 
                        22: Debug.AddCard(14898066,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        23: 
                        24: Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        25: Debug.AddCard(04392470,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        26: Debug.AddCard(04392470,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        27: 
                        28: Debug.ReloadFieldEnd()
                        29: --~ Debug.ShowHint("1回合內取得勝利")
                        30: aux.BeginPuzzle()
                        31: fun["开局说明"]()