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Annotation For 31.Cluster of Shark Offensive.lua
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Annotation For 31.Cluster of Shark Offensive.lua

Origin for each line in 31.Cluster of Shark Offensive.lua from check-in 1e57e70ae4:

3dff221746 2023-04-17    1: --[[message
1e57e70ae4 2023-06-28    2: 卡数:43
3dff221746 2023-04-17    3: 规则:大师3
3dff221746 2023-04-17    4: ]]
3dff221746 2023-04-17    5: Debug.SetAIName("四妹")
e54edf515d 2023-06-28    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
3dff221746 2023-04-17    7: Debug.SetPlayerInfo(0,1100,0,0)
e54edf515d 2023-06-28    8: Debug.SetPlayerInfo(1,51100,0,0)
3dff221746 2023-04-17    9: 
3dff221746 2023-04-17   10: Debug.AddCard(25067275,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   11: Debug.AddCard(67675300,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   12: Debug.AddCard(56747793,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   13: Debug.AddCard(40916023,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   14: Debug.AddCard(3972721,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   15: Debug.AddCard(15893860,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   16: Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   17: Debug.AddCard(96947648,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   18: Debug.AddCard(26400609,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e54edf515d 2023-06-28   19: Debug.AddCard(90303176,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e54edf515d 2023-06-28   20: Debug.AddCard(9952083,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e54edf515d 2023-06-28   21: Debug.AddCard(43138260,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e54edf515d 2023-06-28   22: Debug.AddCard(72355441,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e54edf515d 2023-06-28   23: Debug.AddCard(64319467,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e54edf515d 2023-06-28   24: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3dff221746 2023-04-17   25: Debug.AddCard(62023839,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
3dff221746 2023-04-17   26: Debug.AddCard(51282878,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
3dff221746 2023-04-17   27: Debug.AddCard(27174286,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
3dff221746 2023-04-17   28: Debug.AddCard(26708437,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
3dff221746 2023-04-17   29: Debug.AddCard(7092142,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
e54edf515d 2023-06-28   30: Debug.AddCard(31320433,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   31: Debug.AddCard(21044178,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   32: Debug.AddCard(21044178,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
e54edf515d 2023-06-28   33: Debug.AddCard(25853045,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
92adb57cf1 2023-06-28   34: Debug.AddCard(440556,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   35: Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   36: Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   37: Debug.AddCard(49221191,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   38: Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   39: Debug.AddCard(80516007,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   40: Debug.AddCard(12275533,1,1,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   41: Debug.AddCard(82593786,1,1,LOCATION_HAND,0,POS_FACEDOWN)
3dff221746 2023-04-17   42: Debug.AddCard(30042158,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)
3dff221746 2023-04-17   43: Debug.AddCard(39823987,1,1,LOCATION_GRAVE,0,POS_FACEDOWN,true)
3dff221746 2023-04-17   44: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true)
94987762c1 2023-06-28   45: Debug.AddCard(94515289,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true)
3dff221746 2023-04-17   46: Debug.AddCard(66818682,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
3dff221746 2023-04-17   47: Debug.AddCard(93353691,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
3dff221746 2023-04-17   48: Debug.AddCard(44508094,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true)
3dff221746 2023-04-17   49: Debug.AddCard(80887714,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
3dff221746 2023-04-17   50: Debug.AddCard(20721759,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
4c13347df4 2023-06-28   51: Debug.AddCard(84136000,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
3dff221746 2023-04-17   52: Debug.AddCard(96008713,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
3dff221746 2023-04-17   53: Debug.AddCard(75105429,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
3dff221746 2023-04-17   54: Debug.ReloadFieldEnd()
3dff221746 2023-04-17   55: aux.BeginPuzzle()
e0c530d4a2 2023-06-28   56: 
e0c530d4a2 2023-06-28   57: 
e0c530d4a2 2023-06-28   58: local str = {}
e0c530d4a2 2023-06-28   59: local fun = {}
e0c530d4a2 2023-06-28   60: 
e0c530d4a2 2023-06-28   61: local cache_1
e0c530d4a2 2023-06-28   62: local cache_2
e0c530d4a2 2023-06-28   63: 
e0c530d4a2 2023-06-28   64: fun["通关邀请"] = function()
e0c530d4a2 2023-06-28   65:   local effect_1
e0c530d4a2 2023-06-28   66:   effect_1 = Effect.GlobalEffect()
e0c530d4a2 2023-06-28   67:   effect_1:SetType(EFFECT_TYPE_FIELD
e0c530d4a2 2023-06-28   68:     + EFFECT_TYPE_CONTINUOUS)
e0c530d4a2 2023-06-28   69:   effect_1:SetCode(EVENT_DAMAGE)
e0c530d4a2 2023-06-28   70:   function cache_1()
e0c530d4a2 2023-06-28   71:     cache_1 = Duel.GetLP(1)
e0c530d4a2 2023-06-28   72:     if cache_1 <= 0 then
e0c530d4a2 2023-06-28   73:       cache_1 = true
e0c530d4a2 2023-06-28   74:     else
e0c530d4a2 2023-06-28   75:       cache_1 = false
e0c530d4a2 2023-06-28   76:       end
e0c530d4a2 2023-06-28   77:     return cache_1
e0c530d4a2 2023-06-28   78:     end
e0c530d4a2 2023-06-28   79:   effect_1:SetCondition(cache_1)
e0c530d4a2 2023-06-28   80:   function cache_1()
e0c530d4a2 2023-06-28   81:     Debug.ShowHint("残局群181175613")
e0c530d4a2 2023-06-28   82:     return
e0c530d4a2 2023-06-28   83:     end
e0c530d4a2 2023-06-28   84:   effect_1:SetOperation(cache_1)
e0c530d4a2 2023-06-28   85:   Duel.RegisterEffect(effect_1
e0c530d4a2 2023-06-28   86:     , 0)
e0c530d4a2 2023-06-28   87:   end
e0c530d4a2 2023-06-28   88: 
e0c530d4a2 2023-06-28   89: fun["开局添加手卡"] = function(str_1)
e0c530d4a2 2023-06-28   90:   local effect_1
e0c530d4a2 2023-06-28   91:   effect_1 = Effect.GlobalEffect()
e0c530d4a2 2023-06-28   92:   effect_1:SetType(EFFECT_TYPE_FIELD
e0c530d4a2 2023-06-28   93:     + EFFECT_TYPE_CONTINUOUS)
e0c530d4a2 2023-06-28   94:   effect_1:SetCode(EVENT_ADJUST)
e0c530d4a2 2023-06-28   95:   effect_1:SetCountLimit(1)
e0c530d4a2 2023-06-28   96:   function cache_1()
e0c530d4a2 2023-06-28   97:     return true
e0c530d4a2 2023-06-28   98:     end
e0c530d4a2 2023-06-28   99:   effect_1:SetCondition(cache_1)
e0c530d4a2 2023-06-28  100:   function cache_1(effect_event
e0c530d4a2 2023-06-28  101:     , player_who_activate_the_effect)
e0c530d4a2 2023-06-28  102:     str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
e0c530d4a2 2023-06-28  103:        , Card.IsAbleToHand
e0c530d4a2 2023-06-28  104:        , player_who_activate_the_effect
e0c530d4a2 2023-06-28  105:        , LOCATION_DECK
e0c530d4a2 2023-06-28  106:        , 0
e0c530d4a2 2023-06-28  107:        , str_1
e0c530d4a2 2023-06-28  108:        , str_1
e0c530d4a2 2023-06-28  109:        , nil)
e0c530d4a2 2023-06-28  110:     Duel.SendtoHand(str["玩家选定的卡"]
e0c530d4a2 2023-06-28  111:       , nil
e0c530d4a2 2023-06-28  112:       , REASON_RULE)
e0c530d4a2 2023-06-28  113:     end
e0c530d4a2 2023-06-28  114:   effect_1:SetOperation(cache_1)
e0c530d4a2 2023-06-28  115:   Duel.RegisterEffect(effect_1
e0c530d4a2 2023-06-28  116:     , 0)
e0c530d4a2 2023-06-28  117:   end
e0c530d4a2 2023-06-28  118: 
e0c530d4a2 2023-06-28  119: fun["通关邀请"]()
e0c530d4a2 2023-06-28  120: 
92adb57cf1 2023-06-28  121: