295b2babd6 2023-05-31 1:
295b2babd6 2023-05-31 2: local str = {}
295b2babd6 2023-05-31 3: local fun = {}
295b2babd6 2023-05-31 4:
575dd955a8 2023-06-05 5: local cache_1
72d1cddb03 2023-06-26 6: local cache_2
295b2babd6 2023-05-31 7:
824b4dbb51 2023-06-18 8: fun["通关邀请"] = function()
93595441a0 2023-06-26 9: local effect_1
93595441a0 2023-06-26 10: effect_1 = Effect.GlobalEffect()
93595441a0 2023-06-26 11: effect_1:SetType(EFFECT_TYPE_FIELD
295b2babd6 2023-05-31 12: + EFFECT_TYPE_CONTINUOUS)
93595441a0 2023-06-26 13: effect_1:SetCode(EVENT_DAMAGE)
5e52ecd559 2023-06-18 14: function cache_1()
48eaa832b8 2023-06-05 15:
0309adcf33 2023-06-05 16: cache_1 = Duel.GetLP(1)
48eaa832b8 2023-06-05 17:
4fcda3f2e3 2023-06-18 18: if cache_1 <= 0 then
4fcda3f2e3 2023-06-18 19: cache_1 = true
4fcda3f2e3 2023-06-18 20: else
4fcda3f2e3 2023-06-18 21: cache_1 = false
4fcda3f2e3 2023-06-18 22: end
4fcda3f2e3 2023-06-18 23:
4fcda3f2e3 2023-06-18 24: return cache_1
295b2babd6 2023-05-31 25: end
93595441a0 2023-06-26 26: effect_1:SetCondition(cache_1)
03b61fe41b 2023-06-18 27: function cache_1()
295b2babd6 2023-05-31 28: Debug.ShowHint("残局群181175613")
295b2babd6 2023-05-31 29: return
295b2babd6 2023-05-31 30: end
93595441a0 2023-06-26 31: effect_1:SetOperation(cache_1)
93595441a0 2023-06-26 32: Duel.RegisterEffect(effect_1
909ef71cf2 2023-06-25 33: , 0)
909ef71cf2 2023-06-25 34: end
909ef71cf2 2023-06-25 35:
d65bfdb245 2023-06-26 36: fun["开局添加手卡"] = function(str_1)
93595441a0 2023-06-26 37: local effect_1
93595441a0 2023-06-26 38: effect_1 = Effect.GlobalEffect()
93595441a0 2023-06-26 39: effect_1:SetType(EFFECT_TYPE_FIELD
d65bfdb245 2023-06-26 40: + EFFECT_TYPE_CONTINUOUS)
93595441a0 2023-06-26 41: effect_1:SetCode(EVENT_ADJUST)
93595441a0 2023-06-26 42: effect_1:SetCountLimit(1)
d65bfdb245 2023-06-26 43: function cache_1()
1ccfd2b4b5 2023-06-26 44: --~ cache_1 = Duel.GetLP(0)
1ccfd2b4b5 2023-06-26 45: --~ if cache_1 > 0 then
1ccfd2b4b5 2023-06-26 46: --~ cache_1 = true
1ccfd2b4b5 2023-06-26 47: --~ else
1ccfd2b4b5 2023-06-26 48: --~ cache_1 = false
1ccfd2b4b5 2023-06-26 49: --~ end
1ccfd2b4b5 2023-06-26 50: return true
93595441a0 2023-06-26 51: end
93595441a0 2023-06-26 52: effect_1:SetCondition(cache_1)
d65bfdb245 2023-06-26 53: function cache_1(effect_event
d65bfdb245 2023-06-26 54: , player_who_activate_the_effect)
1ccfd2b4b5 2023-06-26 55: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
d65bfdb245 2023-06-26 56: , Card.IsAbleToHand
d65bfdb245 2023-06-26 57: , player_who_activate_the_effect
d65bfdb245 2023-06-26 58: , LOCATION_DECK
d65bfdb245 2023-06-26 59: , 0
d65bfdb245 2023-06-26 60: , str_1
d65bfdb245 2023-06-26 61: , str_1
d65bfdb245 2023-06-26 62: , nil)
1ccfd2b4b5 2023-06-26 63: Duel.SendtoHand(str["玩家选定的卡"]
1ccfd2b4b5 2023-06-26 64: , nil
1ccfd2b4b5 2023-06-26 65: , REASON_RULE)
93595441a0 2023-06-26 66: end
93595441a0 2023-06-26 67: effect_1:SetOperation(cache_1)
93595441a0 2023-06-26 68: Duel.RegisterEffect(effect_1
de01b7781c 2023-06-26 69: , 0)
295b2babd6 2023-05-31 70: end
ccc6274f8f 2023-06-18 71:
9adf9af520 2023-06-25 72: fun["通关邀请"]()
de01b7781c 2023-06-26 73: fun["开局添加手卡"](1)
de01b7781c 2023-06-26 74: