游戏王残局简化版

Annotation For single/简化版_53_100_2.lua
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Annotation For single/简化版_53_100_2.lua

Origin for each line in single/简化版_53_100_2.lua from check-in d80ff8aeae:

e678da0c4d 2024-07-21    1: --[[message
e678da0c4d 2024-07-21    2: 游戏王基本操作
e678da0c4d 2024-07-21    3: #sample1
e678da0c4d 2024-07-21    4: ]]
e678da0c4d 2024-07-21    5: 
e678da0c4d 2024-07-21    6: Debug.SetAIName("QQ群181175613")
e678da0c4d 2024-07-21    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
e678da0c4d 2024-07-21    8: Debug.SetPlayerInfo(0, 2100, 0, 0)
e678da0c4d 2024-07-21    9: Debug.SetPlayerInfo(1, 1500, 0, 0)
e678da0c4d 2024-07-21   10: 
e678da0c4d 2024-07-21   11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
d80ff8aeae 2024-07-21   12: Debug.AddCard(89943723, 0, 0, k1, 2, k2)
d80ff8aeae 2024-07-21   13: Debug.AddCard(89631139, 1, 1, k1, 1, k2)
d80ff8aeae 2024-07-21   14: Debug.AddCard(70781052, 1, 1, k1, 2, k2)
d80ff8aeae 2024-07-21   15: Debug.AddCard(70781052, 1, 1, k1, 3, k2)
e678da0c4d 2024-07-21   16: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
d80ff8aeae 2024-07-21   17: Debug.AddCard(94192409, 0, 0, k1, 1, k2)
d80ff8aeae 2024-07-21   18: Debug.AddCard(97077563, 0, 0, k1, 2, k2)
d80ff8aeae 2024-07-21   19: Debug.AddCard(60082869, 0, 0, k1, 3, k2)
d80ff8aeae 2024-07-21   20: Debug.AddCard(84749824, 0, 0, k1, 4, k2)
d80ff8aeae 2024-07-21   21: Debug.AddCard(70342110, 1, 1, k1, 2, k2)
d80ff8aeae 2024-07-21   22: Debug.AddCard(97077563, 1, 1, k1, 3, k2)
e678da0c4d 2024-07-21   23: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
e678da0c4d 2024-07-21   24: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
d80ff8aeae 2024-07-21   25: Debug.AddCard(62113340, 0, 0, k1, 0, k2)
e678da0c4d 2024-07-21   26: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
e678da0c4d 2024-07-21   27: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
e678da0c4d 2024-07-21   28: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
e678da0c4d 2024-07-21   29: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
e678da0c4d 2024-07-21   30: 
e678da0c4d 2024-07-21   31: Debug.ReloadFieldEnd("活死人的呼声")
e678da0c4d 2024-07-21   32: aux.BeginPuzzle(1)