Lines of
single/定式局_17.lua
from check-in 1b5c7d83d6
that are changed by the sequence of edits moving toward
check-in c8322ffe62:
1: --[[message
1b5c7d83d6 2024-07-03 2: 时间:2024-07-01
1b5c7d83d6 2024-07-03 3: 简介:MH-20230320
4: 标签:#棉花
5: ]]
6:
7: Debug.SetAIName("QQ群181175613")
8: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
9: Debug.SetPlayerInfo(0, 8000, 0, 0)
10: Debug.SetPlayerInfo(1, 8000, 0, 0)
11:
12: --自己的怪兽区
13: --对方的怪兽区
14: --自己的魔陷区
15: --对方的魔陷区
16: --自己的手卡
17: Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --简易融合
18: --对方的手卡
19: --自己的墓地
20: --对方的墓地
21: --自己除外的卡
22: --对方除外的卡
23: --自己的卡组
24: Debug.AddCard(14463695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食嫁接
25: Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食植物 蛇瓶草眼镜蛇
26: Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --明亮融合
27: Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --宝石骑士·小璃
28: Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --银河海蛇
29: Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔龙星-饕餮
30: Debug.AddCard(35089369, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --风龙星-蒲牢
31: --对方的卡组
32: --自己的额外
33: Debug.AddCard(66309175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --捕食植物 凤梨食虫谷精游走鲸
34: Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --宝石骑士·斜绿
35: Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --源龙星-望天吼
36: Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙
37: Debug.AddCard(15248594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --炎斩机 原群西格马
38: Debug.AddCard(90884403, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --究极幻神 奥特美特尔·比希巴尔金
39: Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛
40: Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛
41: Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转晶之矿物协调者
42: Debug.AddCard(71095768, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武神姬-淡岛
43: Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.33 先史遗产-超兵器 气能
44:
45: Debug.ReloadFieldEnd("气能")
46: aux.BeginPuzzle()