Lines of
single_doc/场景.html
from check-in 1b282cf16c
that are changed by the sequence of edits moving toward
check-in 28f36ec353:
1: <!DOCTYPE html>
2: <html xmlns="http://www.w3.org/1999/xhtml" lang xml:lang>
3: <head>
4: <meta charset="utf-8" />
5: <meta name="generator" content="pandoc" />
6: <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
7: <title>场景</title>
8: <style>
9: code{white-space: pre-wrap;}
10: span.smallcaps{font-variant: small-caps;}
11: div.columns{display: flex; gap: min(4vw, 1.5em);}
12: div.column{flex: auto; overflow-x: auto;}
13: div.hanging-indent{margin-left: 1.5em; text-indent: -1.5em;}
14:
15: ul.task-list[class]{list-style: none;}
16: ul.task-list li input[type="checkbox"] {
17: font-size: inherit;
18: width: 0.8em;
19: margin: 0 0.8em 0.2em -1.6em;
20: vertical-align: middle;
21: }
22: .display.math{display: block; text-align: center; margin: 0.5rem auto;}
23: </style>
24: <style type="text/css">@media screen and (min-aspect-ratio:1/1) {html {background-color: f8f8f8;background-image:linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%), linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%);background-size: 8px 8px;background-position: 0 0, 16px 8px;}body {border: solid #a0a0a0 1px ;border-radius: 20px ;padding: 26px ;margin: 16px ;color: #101010 ;background: linear-gradient(to right, #efefefff, #efefeffc);padding: 2em 11%;line-height: 2.1em;box-shadow: 0px 0px 1px rgba(160, 160, 160, 1), 0px 0px 1px rgba(160, 160, 160, 1);}}h1,h2,h3,h4,h5,h6 {font-size: 1.5em;color: #3F5770;border-bottom: 1px solid #dddddd;margin: 1.2em 0em;}a {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;background-color: white;text-decoration-color: blue;border-radius: 0.2em;}a:visited {color: blue;text-decoration-color: white;}a:active {color: red;}nav ul li {margin: 1.2em 0em;}p::before {}p {margin: 1.2em 0;letter-spacing: 0.15em;}.title {background-color: white;font-size: 2em;text-align: center;}b {background-color: white;list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;border-radius: 0.2em;}details {border-bottom: 1px solid #dddddd;}details > summary {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;outline: none;border-radius: 0.2em;}pre {background: #f6f6f6;border-left: 0.5em solid #ccc;padding: 0.4em;border-radius: 0.2em;overflow-wrap:break-word;}pre:active {color: red;}code {font-family: "Verdana";}button {background: #ffffff;color: #20894d;}button:active {color: red;}</style>
25: <!--[if lt IE 9]>
26: <script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script>
27: <![endif]-->
28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.33</span> </a></li>
70: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.34</span> </a></li>
71: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.35</span> </a></li>
72: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.36</span> </a></li>
73: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.37</span> </a></li>
74: </ul></li>
75: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
76: <ul>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.1</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.2</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.3</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.4</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.5</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.6</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.7</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.8</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.9</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.10</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.11</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.12</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.13</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.14</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.15</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.16</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.17</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.18</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.19</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.20</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.21</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.22</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.23</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.24</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.25</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.26</span> </a></li>
103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.27</span> </a></li>
104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.28</span> </a></li>
105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.29</span> </a></li>
106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.30</span> </a></li>
107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.31</span> </a></li>
108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.32</span> </a></li>
109: <li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.33</span> </a></li>
110: <li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.34</span> </a></li>
111: <li><a href="#section-71" id="toc-section-71"><span class="toc-section-number">2.35</span> </a></li>
112: <li><a href="#section-72" id="toc-section-72"><span class="toc-section-number">2.36</span> </a></li>
113: <li><a href="#section-73" id="toc-section-73"><span class="toc-section-number">2.37</span> </a></li>
114: <li><a href="#section-74" id="toc-section-74"><span class="toc-section-number">2.38</span> </a></li>
115: <li><a href="#section-75" id="toc-section-75"><span class="toc-section-number">2.39</span> </a></li>
116: <li><a href="#section-76" id="toc-section-76"><span class="toc-section-number">2.40</span> </a></li>
117: <li><a href="#section-77" id="toc-section-77"><span class="toc-section-number">2.41</span> </a></li>
118: <li><a href="#section-78" id="toc-section-78"><span class="toc-section-number">2.42</span> </a></li>
119: </ul></li>
120: </ul>
121: </nav>
122: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
123: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
124: <pre><code>Debug.SetAIName("base-2")
125:
126: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
127:
128: Debug.SetPlayerInfo(0,8000,0,0)
129: Debug.SetPlayerInfo(1,8000,0,0)
130:
131:
132: -----------------
133:
134:
135: -----------------
136:
137:
138: -----------------
139:
140: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
141: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
142: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
143: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
144:
145: -----------------
146:
147:
148: -----------------
149:
150:
151: -----------------
152:
153:
154: Debug.ReloadFieldEnd()
155: aux.BeginPuzzle()
156: </code></pre>
157: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
158: <pre><code>Debug.SetAIName("base-2")
159:
160: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
161:
162: Debug.SetPlayerInfo(0,8000,0,0)
163: Debug.SetPlayerInfo(1,8000,0,0)
164:
165: -----------------
166:
167: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
168: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
169:
170: -----------------
171:
172: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
173:
174: -----------------
175:
176: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
177:
178: -----------------
179:
180: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
181:
182: -----------------
183:
184: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
185:
186: -----------------
187:
188: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
189:
190: Debug.ReloadFieldEnd()
191: aux.BeginPuzzle()
192: </code></pre>
193: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
194: <pre><code>Debug.SetAIName("base-2")
195:
196: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
197:
198: Debug.SetPlayerInfo(0,8000,0,0)
199: Debug.SetPlayerInfo(1,8000,0,0)
200:
201: -----------------
202:
203: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
204: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
205: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
206: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
207: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
208: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
209:
210: -----------------
211:
212: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
213:
214: -----------------
215:
216:
217: -----------------
218:
219:
220: -----------------
221:
222:
223: -----------------
224:
225:
226: Debug.ReloadFieldEnd()
227: aux.BeginPuzzle()
228: </code></pre>
229: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
230: <pre><code>Debug.SetAIName("base-2")
231:
232: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
233:
234: Debug.SetPlayerInfo(0,8000,0,0)
235: Debug.SetPlayerInfo(1,8000,0,0)
236:
237: -----------------
238:
239: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
240: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
241: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
242: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
243:
244: -----------------
245:
246:
247: -----------------
248:
249:
250: -----------------
251:
252:
253: -----------------
254:
255:
256: -----------------
257:
258:
259: Debug.ReloadFieldEnd()
260: aux.BeginPuzzle()
261: </code></pre>
262: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
263: <pre><code>Debug.SetAIName("base-2")
264:
265: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
266:
267: Debug.SetPlayerInfo(0,8000,0,0)
268: Debug.SetPlayerInfo(1,8000,0,0)
269:
270: -----------------
271:
272: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
273: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
274: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276:
277: -----------------
278:
279:
280: -----------------
281:
282:
283: -----------------
284:
285:
286: -----------------
287:
288:
289: -----------------
290:
291:
292: Debug.ReloadFieldEnd()
293: aux.BeginPuzzle()
294: </code></pre>
295: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
296: <pre><code>Debug.SetAIName("base-2")
297:
298: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
299:
300: Debug.SetPlayerInfo(0,8000,0,0)
301: Debug.SetPlayerInfo(1,8000,0,0)
302:
303: -----------------
304:
305: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
306: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
307: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
308: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
309: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
310: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
311: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
312: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
313: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
314: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
315: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
316: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
317:
318: -----------------
319:
320:
321: -----------------
322:
323:
324: -----------------
325:
326:
327: -----------------
328:
329:
330: -----------------
331:
332:
333: Debug.ReloadFieldEnd()
334: aux.BeginPuzzle()
335: </code></pre>
336: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
337: <pre><code>Debug.SetAIName("base-2")
338:
339: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
340:
341: Debug.SetPlayerInfo(0,8000,0,0)
342: Debug.SetPlayerInfo(1,8000,0,0)
343:
344: -----------------
345:
346: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
347: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
348: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
349:
350: -----------------
351:
352:
353: -----------------
354:
355: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
356: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
357:
358: -----------------
359:
360:
361: -----------------
362:
363:
364: -----------------
365:
366:
367: Debug.ReloadFieldEnd()
368: --~ aux.BeginPuzzle()
369: </code></pre>
370: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
371: <pre><code>Debug.SetAIName("base-2")
372:
373: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
374:
375: Debug.SetPlayerInfo(0,8000,0,0)
376: Debug.SetPlayerInfo(1,8000,0,0)
377:
378: -----------------
379:
380: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
381: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
382: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
383:
384: -----------------
385:
386: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
387:
388: -----------------
389:
390:
391: -----------------
392:
393:
394: -----------------
395:
396:
397: -----------------
398:
399:
400: Debug.ReloadFieldEnd()
401: aux.BeginPuzzle()
402: </code></pre>
403: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
404: <pre><code>Debug.SetAIName("base-2")
405:
406: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
407:
408: Debug.SetPlayerInfo(0,8000,0,0)
409: Debug.SetPlayerInfo(1,8000,0,0)
410:
411: -----------------
412:
413: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
414:
415: -----------------
416:
417:
418: -----------------
419:
420: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
421: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
422:
423: -----------------
424:
425: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
426: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
427:
428: -----------------
429:
430:
431: -----------------
432:
433: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
434:
435: Debug.ReloadFieldEnd()
436: aux.BeginPuzzle()
437: </code></pre>
438: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
439: <pre><code>Debug.SetAIName("base-2")
440:
441: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
442:
443: Debug.SetPlayerInfo(0,8000,0,0)
444: Debug.SetPlayerInfo(1,8000,0,0)
445:
446: -----------------
447:
448: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
449: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
450: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
451:
452: -----------------
453:
454:
455: -----------------
456:
457:
458: -----------------
459:
460:
461: -----------------
462:
463:
464: -----------------
465:
466: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
467:
468: Debug.ReloadFieldEnd()
469: aux.BeginPuzzle()
470: </code></pre>
471: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
472: <pre><code>Debug.SetAIName("base-2")
473:
474: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
475:
476: Debug.SetPlayerInfo(0,8000,0,0)
477: Debug.SetPlayerInfo(1,8000,0,0)
478:
479: -----------------
480:
481:
482: -----------------
483:
484:
485: -----------------
486:
487: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492:
493: -----------------
494:
495:
496: -----------------
497:
498: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
499: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
500: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
501:
502: Debug.ReloadFieldEnd()
503: aux.BeginPuzzle()
504: </code></pre>
505: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
506: <pre><code>Debug.SetAIName("base-2")
507:
508: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
509:
510: Debug.SetPlayerInfo(0,8000,0,0)
511: Debug.SetPlayerInfo(1,8000,0,0)
512:
513: -----------------
514:
515:
516: -----------------
517:
518:
519: -----------------
520:
521: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
522: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
523: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
524:
525: -----------------
526:
527:
528: -----------------
529:
530:
531: -----------------
532:
533:
534: Debug.ReloadFieldEnd()
535: aux.BeginPuzzle()
536: </code></pre>
537: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
538: <pre><code>Debug.SetAIName("base-2")
539:
540: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
541:
542: Debug.SetPlayerInfo(0,8000,0,0)
543: Debug.SetPlayerInfo(1,8000,0,0)
544:
545: -----------------
546:
547:
548: -----------------
549:
550:
551: -----------------
552:
553: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
554: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
555: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
556: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
557:
558: -----------------
559:
560: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
561:
562: -----------------
563:
564:
565: -----------------
566:
567:
568: Debug.ReloadFieldEnd()
569: --~ aux.BeginPuzzle()
570: </code></pre>
571: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
572: <pre><code>Debug.SetAIName("base-2")
573:
574: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
575:
576: Debug.SetPlayerInfo(0,8000,0,0)
577: Debug.SetPlayerInfo(1,8000,0,0)
578:
579: -----------------
580:
581:
582: -----------------
583:
584:
585: -----------------
586:
587: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
588: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
589:
590: -----------------
591:
592:
593: -----------------
594:
595:
596: -----------------
597:
598:
599: Debug.ReloadFieldEnd()
600: --~ aux.BeginPuzzle()
601: </code></pre>
602: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
603: <pre><code>Debug.SetAIName("base-2")
604:
605: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
606:
607: Debug.SetPlayerInfo(0,800,0,0)
608: Debug.SetPlayerInfo(1,8000,0,0)
609:
610: -----------------
611:
612:
613: -----------------
614:
615:
616: -----------------
617:
618: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
619: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
620:
621: -----------------
622:
623:
624: -----------------
625:
626:
627: -----------------
628:
629: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
630: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
631:
632: Debug.ReloadFieldEnd()
633: aux.BeginPuzzle()
634: </code></pre>
635: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
636: <pre><code>Debug.SetAIName("base-2")
637:
638: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
639:
640: Debug.SetPlayerInfo(0,8000,0,0)
641: Debug.SetPlayerInfo(1,8000,0,0)
642:
643: -----------------
644:
645:
646: -----------------
647:
648:
649: -----------------
650:
651: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
652: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
653: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
654:
655: -----------------
656:
657:
658: -----------------
659:
660:
661: -----------------
662:
663: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
664:
665: Debug.ReloadFieldEnd()
666: aux.BeginPuzzle()
667: </code></pre>
668: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
669: <pre><code>Debug.SetAIName("base-2")
670:
671: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
672:
673: Debug.SetPlayerInfo(0,8000,0,0)
674: Debug.SetPlayerInfo(1,8000,0,0)
675:
676: -----------------
677:
678:
679: -----------------
680:
681:
682: -----------------
683:
684: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
685: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
686:
687: -----------------
688:
689:
690: -----------------
691:
692:
693: -----------------
694:
695:
696: Debug.ReloadFieldEnd()
697: aux.BeginPuzzle()
698: </code></pre>
699: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
700: <pre><code>Debug.SetAIName("base-2")
701:
702: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
703:
704: Debug.SetPlayerInfo(0,8000,0,0)
705: Debug.SetPlayerInfo(1,8000,0,0)
706:
707: -----------------
708:
709:
710: -----------------
711:
712:
713: -----------------
714:
715: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
716:
717: -----------------
718:
719: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
720:
721: -----------------
722:
723:
724: -----------------
725:
726: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
727:
728: Debug.ReloadFieldEnd()
729: aux.BeginPuzzle()
730: </code></pre>
731: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
732: <pre><code>Debug.SetAIName("base-2")
733:
734: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
735:
736: Debug.SetPlayerInfo(0,8000,0,0)
737: Debug.SetPlayerInfo(1,8000,0,0)
738:
739: -----------------
740:
741: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
742: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
743:
744: -----------------
745:
746:
747: -----------------
748:
749: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
750: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
751: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
752: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
753:
754: -----------------
755:
756:
757: -----------------
758:
759:
760: -----------------
761:
762: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
763:
764: Debug.ReloadFieldEnd()
765: aux.BeginPuzzle()
766: </code></pre>
767: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
768: <pre><code>Debug.SetAIName("base-2")
769:
770: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
771:
772: Debug.SetPlayerInfo(0,8000,0,0)
773: Debug.SetPlayerInfo(1,8000,0,0)
774:
775: -----------------
776:
777:
778: -----------------
779:
780:
781: -----------------
782:
783: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
784: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
785: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
786: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
787:
788: -----------------
789:
790:
791: -----------------
792:
793:
794: -----------------
795:
796:
797: Debug.ReloadFieldEnd()
798: aux.BeginPuzzle()
799: </code></pre>
800: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
801: <pre><code>Debug.SetAIName("base-2")
802:
803: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
804:
805: Debug.SetPlayerInfo(0,8000,0,0)
806: Debug.SetPlayerInfo(1,8000,0,0)
807:
808: -----------------
809:
810: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
811:
812: -----------------
813:
814: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
815:
816: -----------------
817:
818: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
819: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
820: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
821: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
822:
823: -----------------
824:
825:
826: -----------------
827:
828:
829: -----------------
830:
831:
832: Debug.ReloadFieldEnd()
833: aux.BeginPuzzle()
834: </code></pre>
835: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
836: <pre><code>Debug.SetAIName("base-2")
837:
838: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
839:
840: Debug.SetPlayerInfo(0,8000,0,0)
841: Debug.SetPlayerInfo(1,8000,0,0)
842:
843: -----------------
844:
845: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
846: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
847:
848: -----------------
849:
850:
851: -----------------
852:
853: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
854: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
855:
856: -----------------
857:
858:
859: -----------------
860:
861:
862: -----------------
863:
864:
865: Debug.ReloadFieldEnd()
866: aux.BeginPuzzle()
867: </code></pre>
868: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
869: <pre><code>Debug.SetAIName("base-2")
870:
871: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
872:
873: Debug.SetPlayerInfo(0,8000,0,0)
874: Debug.SetPlayerInfo(1,8000,0,0)
875:
876: -----------------
877:
878: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
879: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
880:
881: -----------------
882:
883:
884: -----------------
885:
886: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
887:
888: -----------------
889:
890:
891: -----------------
892:
893:
894: -----------------
895:
896:
897: Debug.ReloadFieldEnd()
898: aux.BeginPuzzle()
899: </code></pre>
900: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
901: <pre><code>Debug.SetAIName("base-2")
902:
903: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
904:
905: Debug.SetPlayerInfo(0,8000,0,0)
906: Debug.SetPlayerInfo(1,8000,0,0)
907:
908: -----------------
909:
910:
911: -----------------
912:
913:
914: -----------------
915:
916: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
917:
918: -----------------
919:
920:
921: -----------------
922:
923:
924: -----------------
925:
926: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
927: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
928:
929: Debug.ReloadFieldEnd()
930: --~ aux.BeginPuzzle()
931: </code></pre>
932: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
933: <pre><code>Debug.SetAIName("base-2")
934:
935: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
936:
937: Debug.SetPlayerInfo(0,8000,0,0)
938: Debug.SetPlayerInfo(1,8000,0,0)
939:
940: -----------------
941:
942: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
981: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
982: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
983: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
984: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
985: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
986: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
987: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
988: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
989: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
990:
991: -----------------
992:
993: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
994: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
995: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
996: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
997: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
998: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
999: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1000: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1001: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1002: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1003: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1004: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1005:
1006: -----------------
1007:
1008: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1009: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1010: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1011: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1012: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1013: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1014: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1015:
1016: -----------------
1017:
1018:
1019: -----------------
1020:
1021:
1022: -----------------
1023:
1024:
1025: Debug.ReloadFieldEnd()
1026: aux.BeginPuzzle()
1027: </code></pre>
1028: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1029: <pre><code>Debug.SetAIName("base-2")
1030:
1031: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1032:
1033: Debug.SetPlayerInfo(0,8000,0,0)
1034: Debug.SetPlayerInfo(1,8000,0,0)
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1042:
1043: -----------------
1044:
1045: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1046: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1047: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1048:
1049: -----------------
1050:
1051:
1052: -----------------
1053:
1054:
1055: -----------------
1056:
1057:
1058: Debug.ReloadFieldEnd()
1059: aux.BeginPuzzle()
1060: </code></pre>
1061: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1062: <pre><code>Debug.SetAIName("base-2")
1063:
1064: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1065:
1066: Debug.SetPlayerInfo(0,8000,0,0)
1067: Debug.SetPlayerInfo(1,8000,0,0)
1068:
1069: -----------------
1070:
1071: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1079: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1080: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1081:
1082: -----------------
1083:
1084:
1085: -----------------
1086:
1087:
1088: -----------------
1089:
1090: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1091: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1092: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1093: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1094: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1095:
1096: Debug.ReloadFieldEnd()
1097: aux.BeginPuzzle()
1098: </code></pre>
1099: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1100: <pre><code>Debug.SetAIName("base-2")
1101:
1102: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1103:
1104: Debug.SetPlayerInfo(0,8000,0,0)
1105: Debug.SetPlayerInfo(1,8000,0,0)
1106:
1107: -----------------
1108:
1109: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1110:
1111: -----------------
1112:
1113:
1114: -----------------
1115:
1116: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1117: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1118: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1119: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1120:
1121: -----------------
1122:
1123:
1124: -----------------
1125:
1126:
1127: -----------------
1128:
1129:
1130: Debug.ReloadFieldEnd()
1131: aux.BeginPuzzle()
1132: </code></pre>
1133: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1134: <pre><code>Debug.SetAIName("base-2")
1135:
1136: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1137:
1138: Debug.SetPlayerInfo(0,8000,0,0)
1139: Debug.SetPlayerInfo(1,8000,0,0)
1140:
1141: -----------------
1142:
1143:
1144: -----------------
1145:
1146:
1147: -----------------
1148:
1149: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1150: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1151: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1152:
1153: -----------------
1154:
1155:
1156: -----------------
1157:
1158:
1159: -----------------
1160:
1161:
1162: Debug.ReloadFieldEnd()
1163: aux.BeginPuzzle()
1164: </code></pre>
1165: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1166: <pre><code>Debug.SetAIName("base-2")
1167:
1168: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1169:
1170: Debug.SetPlayerInfo(0,8000,0,0)
1171: Debug.SetPlayerInfo(1,8000,0,0)
1172:
1173: -----------------
1174:
1175:
1176: -----------------
1177:
1178:
1179: -----------------
1180:
1181: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1182: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1183: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1184: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1185:
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: Debug.ReloadFieldEnd()
1197: aux.BeginPuzzle()
1198: </code></pre>
1199: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1200: <pre><code>Debug.SetAIName("base-2")
1201:
1202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1203:
1204: Debug.SetPlayerInfo(0,8000,0,0)
1205: Debug.SetPlayerInfo(1,8000,0,0)
1206:
1207: -----------------
1208:
1209:
1210: -----------------
1211:
1212:
1213: -----------------
1214:
1215: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1216: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1217: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1218: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1219: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1220: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1221:
1222: -----------------
1223:
1224:
1225: -----------------
1226:
1227:
1228: -----------------
1229:
1230:
1231: Debug.ReloadFieldEnd()
1232: aux.BeginPuzzle()
1233: </code></pre>
1234: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1235: <pre><code>Debug.SetAIName("base-2")
1236:
1237: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1238:
1239: Debug.SetPlayerInfo(0,8000,0,0)
1240: Debug.SetPlayerInfo(1,8000,0,0)
1241:
1242: -----------------
1243:
1244: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1245:
1246: -----------------
1247:
1248:
1249: -----------------
1250:
1251: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1252: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1253: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1254:
1255: -----------------
1256:
1257:
1258: -----------------
1259:
1260:
1261: -----------------
1262:
1263:
1264: Debug.ReloadFieldEnd()
1265: aux.BeginPuzzle()
1266: </code></pre>
1267: <h2 data-number="1.33" id="section-32"><span class="header-section-number">1.33</span> </h2>
1268: <pre><code>Debug.SetAIName("base-2")
1269:
1270: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1271:
1272: Debug.SetPlayerInfo(0,8000,0,0)
1273: Debug.SetPlayerInfo(1,8000,0,0)
1274:
1275: -----------------
1276:
1277:
1278: -----------------
1279:
1280:
1281: -----------------
1282:
1283: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1284: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1285: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1286:
1287: -----------------
1288:
1289:
1290: -----------------
1291:
1292:
1293: -----------------
1294:
1295: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1296: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1297:
1298: Debug.ReloadFieldEnd()
1299: aux.BeginPuzzle()
1300: </code></pre>
1301: <h2 data-number="1.34" id="section-33"><span class="header-section-number">1.34</span> </h2>
1302: <pre><code>Debug.SetAIName("base-2")
1303:
1304: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1305:
1306: Debug.SetPlayerInfo(0,8000,0,0)
1307: Debug.SetPlayerInfo(1,8000,0,0)
1308:
1309: -----------------
1310:
1311:
1312: -----------------
1313:
1314:
1315: -----------------
1316:
1317: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1318: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1319: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1320: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1321:
1322: -----------------
1323:
1324:
1325: -----------------
1326:
1327:
1328: -----------------
1329:
1330: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1331: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1332:
1333: Debug.ReloadFieldEnd()
1334: aux.BeginPuzzle()
1335: </code></pre>
1336: <h2 data-number="1.35" id="section-34"><span class="header-section-number">1.35</span> </h2>
1337: <pre><code>Debug.SetAIName("base-2")
1338:
1339: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1340:
1341: Debug.SetPlayerInfo(0,8000,0,0)
1342: Debug.SetPlayerInfo(1,8000,0,0)
1343:
1344: -----------------
1345:
1346: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1347:
1348: -----------------
1349:
1350:
1351: -----------------
1352:
1353: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1354: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1355: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1356:
1357: -----------------
1358:
1359:
1360: -----------------
1361:
1362:
1363: -----------------
1364:
1365: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1366:
1367: Debug.ReloadFieldEnd()
1368: aux.BeginPuzzle()
1369: </code></pre>
1370: <h2 data-number="1.36" id="section-35"><span class="header-section-number">1.36</span> </h2>
1371: <pre><code>Debug.SetAIName("base-2")
1372:
1373: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1374:
1375: Debug.SetPlayerInfo(0,500,0,0)
1376: Debug.SetPlayerInfo(1,8000,0,0)
1377:
1378: -----------------
1379:
1380: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1381:
1382: -----------------
1383:
1384:
1385: -----------------
1386:
1387: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1388: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1389: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1390: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1391: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1392:
1393: -----------------
1394:
1395:
1396: -----------------
1397:
1398:
1399: -----------------
1400:
1401: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1402: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1403: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1404:
1405: Debug.ReloadFieldEnd()
1406: aux.BeginPuzzle()
1407: </code></pre>
1408: <h2 data-number="1.37" id="section-36"><span class="header-section-number">1.37</span> </h2>
1409: <pre><code>Debug.SetAIName("base-2")
1410:
1411: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1412:
1413: Debug.SetPlayerInfo(0,8000,0,0)
1414: Debug.SetPlayerInfo(1,8000,0,0)
1415:
1416: -----------------
1417:
1418:
1419: -----------------
1420:
1421:
1422: -----------------
1423:
1424: Debug.AddCard(28016193,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1425: Debug.AddCard(2061963,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1426:
1427: -----------------
1428:
1429: Debug.AddCard(572850,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1430:
1431: -----------------
1432:
1433: Debug.AddCard(81612598,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1434:
1435: -----------------
1436:
1437: Debug.AddCard(77693536,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1438:
1439: Debug.ReloadFieldEnd()
1440: aux.BeginPuzzle()
1441: </code></pre>
1442: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1443: <h2 data-number="2.1" id="section-37"><span class="header-section-number">2.1</span> </h2>
1444: <p>应该不能发动加速同调星尘龙。</p>
1445: <pre><code>Debug.SetAIName("base-2")
1446:
1447: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1448:
1449: Debug.SetPlayerInfo(0,8000,0,0)
1450: Debug.SetPlayerInfo(1,8000,0,0)
1451:
1452:
1453: -----------------
1454:
1455: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1456: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1457:
1458: -----------------
1459:
1460: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1461: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1462:
1463: -----------------
1464:
1465: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1466: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1467: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1468:
1469: -----------------
1470:
1471:
1472: -----------------
1473:
1474:
1475: -----------------
1476:
1477: Debug.ReloadFieldEnd()
1478: aux.BeginPuzzle()
1479: </code></pre>
1480: <h2 data-number="2.2" id="section-38"><span class="header-section-number">2.2</span> </h2>
1481: <p>应该不能特召火焰手。</p>
1482: <pre><code>Debug.SetAIName("base-2")
1483:
1484: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1485:
1486: Debug.SetPlayerInfo(0,8000,0,0)
1487: Debug.SetPlayerInfo(1,8000,0,0)
1488:
1489:
1490: -----------------
1491:
1492:
1493: -----------------
1494:
1495:
1496: -----------------
1497:
1498: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1499: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1500:
1501: -----------------
1502:
1503: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1504:
1505: -----------------
1506:
1507:
1508: -----------------
1509:
1510: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1511: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1512: Debug.ReloadFieldEnd()
1513: aux.BeginPuzzle()
1514: </code></pre>
1515: <h2 data-number="2.3" id="section-39"><span class="header-section-number">2.3</span> </h2>
1516: <p>应该可以发动痛苦伯劳效果。</p>
1517: <pre><code>Debug.SetAIName("base-2")
1518:
1519: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1520:
1521: Debug.SetPlayerInfo(0,8000,0,0)
1522: Debug.SetPlayerInfo(1,8000,0,0)
1523:
1524:
1525: -----------------
1526:
1527: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1528:
1529: -----------------
1530:
1531:
1532: -----------------
1533:
1534: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1535: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1536: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1537:
1538: -----------------
1539:
1540:
1541: -----------------
1542:
1543:
1544: -----------------
1545:
1546: Debug.ReloadFieldEnd()
1547: aux.BeginPuzzle()
1548: </code></pre>
1549: <h2 data-number="2.4" id="section-40"><span class="header-section-number">2.4</span> </h2>
1550: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1551: <pre><code>Debug.SetAIName("base-2")
1552:
1553: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1554:
1555: Debug.SetPlayerInfo(0,8000,0,0)
1556: Debug.SetPlayerInfo(1,8000,0,0)
1557:
1558:
1559: -----------------
1560:
1561:
1562: -----------------
1563:
1564:
1565: -----------------
1566:
1567: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1568: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1569:
1570: -----------------
1571:
1572:
1573: -----------------
1574:
1575:
1576: -----------------
1577:
1578: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1579: Debug.ReloadFieldEnd()
1580: aux.BeginPuzzle()
1581: </code></pre>
1582: <h2 data-number="2.5" id="section-41"><span class="header-section-number">2.5</span> </h2>
1583: <p>应该可以把连接 3 吹回去。</p>
1584: <pre><code>Debug.SetAIName("base-2")
1585:
1586: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1587:
1588: Debug.SetPlayerInfo(0,8000,0,0)
1589: Debug.SetPlayerInfo(1,8000,0,0)
1590:
1591:
1592: -----------------
1593:
1594: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1595:
1596: -----------------
1597:
1598: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1599:
1600: -----------------
1601:
1602: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1603: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1604: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1605:
1606: -----------------
1607:
1608: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1609:
1610: -----------------
1611:
1612:
1613: -----------------
1614:
1615: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1616: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1617:
1618: Debug.ReloadFieldEnd()
1619: aux.BeginPuzzle()
1620: </code></pre>
1621: <h2 data-number="2.6" id="section-42"><span class="header-section-number">2.6</span> </h2>
1622: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1623: <pre><code>Debug.SetAIName("base-2")
1624:
1625: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1626:
1627: Debug.SetPlayerInfo(0,8000,0,0)
1628: Debug.SetPlayerInfo(1,8000,0,0)
1629:
1630:
1631: -----------------
1632:
1633:
1634: -----------------
1635:
1636:
1637: -----------------
1638:
1639: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1640: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1641: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1642: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1643:
1644: -----------------
1645:
1646:
1647: -----------------
1648:
1649:
1650: -----------------
1651:
1652: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1653: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1654: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1655:
1656: Debug.ReloadFieldEnd()
1657: aux.BeginPuzzle()
1658: </code></pre>
1659: <h2 data-number="2.7" id="section-43"><span class="header-section-number">2.7</span> </h2>
1660: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1661: <pre><code>Debug.SetAIName("base-2")
1662:
1663: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1664:
1665: Debug.SetPlayerInfo(0,8000,0,0)
1666: Debug.SetPlayerInfo(1,8000,0,0)
1667:
1668:
1669: -----------------
1670:
1671: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1672: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1673: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1674: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1675: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1676: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1677: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1678: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1679:
1680: -----------------
1681:
1682:
1683: -----------------
1684:
1685: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1686:
1687: -----------------
1688:
1689:
1690: -----------------
1691:
1692:
1693: -----------------
1694:
1695:
1696: Debug.ReloadFieldEnd()
1697: aux.BeginPuzzle()
1698: </code></pre>
1699: <h2 data-number="2.8" id="section-44"><span class="header-section-number">2.8</span> </h2>
1700: <p>应该可以发动反骨王的效果。</p>
1701: <pre><code>Debug.SetAIName("base-2")
1702:
1703: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1704:
1705: Debug.SetPlayerInfo(0,8000,0,0)
1706: Debug.SetPlayerInfo(1,8000,0,0)
1707:
1708:
1709: -----------------
1710:
1711: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1712: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1713:
1714: -----------------
1715:
1716: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1717:
1718: -----------------
1719:
1720: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1721: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1722:
1723: -----------------
1724:
1725:
1726: -----------------
1727:
1728:
1729: -----------------
1730:
1731:
1732: Debug.ReloadFieldEnd()
1733: aux.BeginPuzzle()
1734: </code></pre>
1735: <h2 data-number="2.9" id="section-45"><span class="header-section-number">2.9</span> </h2>
1736: <p>应该否定企鹅会被永恒混沌限制。</p>
1737: <pre><code>Debug.SetAIName("base-2")
1738:
1739: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1740:
1741: Debug.SetPlayerInfo(0,8000,0,0)
1742: Debug.SetPlayerInfo(1,8000,0,0)
1743:
1744:
1745: -----------------
1746:
1747: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1748: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1749: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1750: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1751:
1752: -----------------
1753:
1754:
1755: -----------------
1756:
1757: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1758: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1759:
1760: -----------------
1761:
1762:
1763: -----------------
1764:
1765:
1766: -----------------
1767:
1768: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1769:
1770: Debug.ReloadFieldEnd()
1771: aux.BeginPuzzle()
1772: </code></pre>
1773: <h2 data-number="2.10" id="section-46"><span class="header-section-number">2.10</span> </h2>
1774: <p>应该可以特召海神。</p>
1775: <pre><code>Debug.SetAIName("base-2")
1776:
1777: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1778:
1779: Debug.SetPlayerInfo(0,8000,0,0)
1780: Debug.SetPlayerInfo(1,8000,0,0)
1781:
1782:
1783: -----------------
1784:
1785: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1786:
1787: -----------------
1788:
1789: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1790:
1791: -----------------
1792:
1793:
1794: -----------------
1795:
1796:
1797: -----------------
1798:
1799:
1800: -----------------
1801:
1802: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1803: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1804:
1805: Debug.ReloadFieldEnd()
1806: aux.BeginPuzzle()
1807: </code></pre>
1808: <h2 data-number="2.11" id="section-47"><span class="header-section-number">2.11</span> </h2>
1809: <p>应该仇恨裂缝可以发动。</p>
1810: <pre><code>Debug.SetAIName("base-2")
1811:
1812: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1813:
1814: Debug.SetPlayerInfo(0,8000,0,0)
1815: Debug.SetPlayerInfo(1,8000,0,0)
1816:
1817:
1818: -----------------
1819:
1820:
1821: -----------------
1822:
1823:
1824: -----------------
1825:
1826: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1827:
1828: -----------------
1829:
1830:
1831: -----------------
1832:
1833:
1834: -----------------
1835:
1836: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1837: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1838:
1839: Debug.ReloadFieldEnd()
1840: aux.BeginPuzzle()
1841: </code></pre>
1842: <h2 data-number="2.12" id="section-48"><span class="header-section-number">2.12</span> </h2>
1843: <p>锈龙不应该被召唤兽除外。</p>
1844: <pre><code>Debug.SetAIName("base-2")
1845:
1846: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1847:
1848: Debug.SetPlayerInfo(0,8000,0,0)
1849: Debug.SetPlayerInfo(1,8000,0,0)
1850:
1851:
1852: -----------------
1853:
1854: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1855: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1856: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1857: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1858:
1859: -----------------
1860:
1861:
1862: -----------------
1863:
1864: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1865:
1866: -----------------
1867:
1868:
1869: -----------------
1870:
1871:
1872: -----------------
1873:
1874:
1875: Debug.ReloadFieldEnd()
1876: aux.BeginPuzzle()
1877: </code></pre>
1878: <h2 data-number="2.13" id="section-49"><span class="header-section-number">2.13</span> </h2>
1879: <p>应该能特召冰水。</p>
1880: <pre><code>Debug.SetAIName("base-2")
1881:
1882: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1883:
1884: Debug.SetPlayerInfo(0,8000,0,0)
1885: Debug.SetPlayerInfo(1,8000,0,0)
1886:
1887:
1888: -----------------
1889:
1890:
1891: -----------------
1892:
1893: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1894:
1895: -----------------
1896:
1897: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1898: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1899:
1900: -----------------
1901:
1902:
1903: -----------------
1904:
1905:
1906: -----------------
1907:
1908: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1909:
1910: Debug.ReloadFieldEnd()
1911: aux.BeginPuzzle()
1912: </code></pre>
1913: <h2 data-number="2.14" id="section-50"><span class="header-section-number">2.14</span> </h2>
1914: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1915: <pre><code>Debug.SetAIName("AI")
1916: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1917: Debug.SetPlayerInfo(0,8000,0,0)
1918: Debug.SetPlayerInfo(1,8000,0,0)
1919:
1920: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1921:
1922: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1923: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1924:
1925: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1926: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1927:
1928: Debug.ReloadFieldEnd()
1929: aux.BeginPuzzle()
1930: </code></pre>
1931: <h2 data-number="2.15" id="section-51"><span class="header-section-number">2.15</span> </h2>
1932: <p>应该喷气龙不能特召。</p>
1933: <pre><code>Debug.SetAIName("AI")
1934: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1935: Debug.SetPlayerInfo(0,8000,0,0)
1936: Debug.SetPlayerInfo(1,8000,0,0)
1937:
1938: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1939:
1940: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1941:
1942: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1943: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1944:
1945: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1946:
1947: Debug.ReloadFieldEnd()
1948: aux.BeginPuzzle()
1949: </code></pre>
1950: <h2 data-number="2.16" id="section-52"><span class="header-section-number">2.16</span> </h2>
1951: <p>应该不能发动简易融合。</p>
1952: <pre><code>Debug.SetAIName("base-2")
1953:
1954: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1955:
1956: Debug.SetPlayerInfo(0,1400,0,0)
1957: Debug.SetPlayerInfo(1,8000,0,0)
1958:
1959: -----------------
1960:
1961: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1962: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1963:
1964: -----------------
1965:
1966: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1967:
1968: -----------------
1969:
1970:
1971: -----------------
1972:
1973:
1974: -----------------
1975:
1976:
1977: -----------------
1978:
1979:
1980: Debug.ReloadFieldEnd()
1981: aux.BeginPuzzle()
1982: </code></pre>
1983: <h2 data-number="2.17" id="section-53"><span class="header-section-number">2.17</span> </h2>
1984: <p>应该不能羽衣精效果。</p>
1985: <pre><code>Debug.SetAIName("base-2")
1986:
1987: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1988:
1989: Debug.SetPlayerInfo(0,8000,0,0)
1990: Debug.SetPlayerInfo(1,8000,0,0)
1991:
1992: -----------------
1993:
1994: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1995: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1996: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1997:
1998: -----------------
1999:
2000:
2001: -----------------
2002:
2003: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2004:
2005: -----------------
2006:
2007:
2008: -----------------
2009:
2010:
2011: -----------------
2012:
2013:
2014: Debug.ReloadFieldEnd()
2015: aux.BeginPuzzle()
2016: </code></pre>
2017: <h2 data-number="2.18" id="section-54"><span class="header-section-number">2.18</span> </h2>
2018: <p>应该不能以被无效的双龙为代价。</p>
2019: <pre><code>Debug.SetAIName("base-2")
2020:
2021: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2022:
2023: Debug.SetPlayerInfo(0,8000,0,0)
2024: Debug.SetPlayerInfo(1,8000,0,0)
2025:
2026: -----------------
2027:
2028:
2029: -----------------
2030:
2031:
2032: -----------------
2033:
2034: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2035: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2036:
2037: -----------------
2038:
2039:
2040: -----------------
2041:
2042:
2043: -----------------
2044:
2045: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2046:
2047: Debug.ReloadFieldEnd()
2048: aux.BeginPuzzle()
2049: </code></pre>
2050: <h2 data-number="2.19" id="section-55"><span class="header-section-number">2.19</span> </h2>
2051: <p>应该不能以技能抽取为代价。</p>
2052: <pre><code>Debug.SetAIName("base-2")
2053:
2054: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2055:
2056: Debug.SetPlayerInfo(0,8000,0,0)
2057: Debug.SetPlayerInfo(1,8000,0,0)
2058:
2059: -----------------
2060:
2061:
2062: -----------------
2063:
2064:
2065: -----------------
2066:
2067: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2068: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2069:
2070: -----------------
2071:
2072:
2073: -----------------
2074:
2075:
2076: -----------------
2077:
2078: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2079:
2080: Debug.ReloadFieldEnd()
2081: aux.BeginPuzzle()
2082: </code></pre>
2083: <h2 data-number="2.20" id="section-56"><span class="header-section-number">2.20</span> </h2>
2084: <p>应该不能发动超银河。</p>
2085: <pre><code>Debug.SetAIName("base-2")
2086:
2087: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2088:
2089: Debug.SetPlayerInfo(0,8000,0,0)
2090: Debug.SetPlayerInfo(1,8000,0,0)
2091:
2092: -----------------
2093:
2094: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2095: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2096:
2097: -----------------
2098:
2099:
2100: -----------------
2101:
2102: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2103:
2104: -----------------
2105:
2106:
2107: -----------------
2108:
2109:
2110: -----------------
2111:
2112: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2113:
2114: Debug.ReloadFieldEnd()
2115: aux.BeginPuzzle()
2116: </code></pre>
2117: <h2 data-number="2.21" id="section-57"><span class="header-section-number">2.21</span> </h2>
2118: <p>应该不能发动六武众效果。</p>
2119: <pre><code>Debug.SetAIName("base-2")
2120:
2121: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2122:
2123: Debug.SetPlayerInfo(0,8000,0,0)
2124: Debug.SetPlayerInfo(1,8000,0,0)
2125:
2126: -----------------
2127:
2128:
2129: -----------------
2130:
2131:
2132: -----------------
2133:
2134: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2135: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2136: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2137: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2138:
2139: -----------------
2140:
2141:
2142: -----------------
2143:
2144:
2145: -----------------
2146:
2147:
2148: Debug.ReloadFieldEnd()
2149: aux.BeginPuzzle()
2150: </code></pre>
2151: <h2 data-number="2.22" id="section-58"><span class="header-section-number">2.22</span> </h2>
2152: <p>应该可以发动新宇融合。</p>
2153: <pre><code>Debug.SetAIName("base-2")
2154:
2155: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2156:
2157: Debug.SetPlayerInfo(0,8000,0,0)
2158: Debug.SetPlayerInfo(1,8000,0,0)
2159:
2160: -----------------
2161:
2162:
2163: -----------------
2164:
2165: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2166:
2167: -----------------
2168:
2169: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2170: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2171: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2172:
2173: -----------------
2174:
2175:
2176: -----------------
2177:
2178:
2179: -----------------
2180:
2181:
2182: Debug.ReloadFieldEnd()
2183: aux.BeginPuzzle()
2184: </code></pre>
2185: <h2 data-number="2.23" id="section-59"><span class="header-section-number">2.23</span> </h2>
2186: <p>应该对方恢复 1800 基本分。</p>
2187: <pre><code>Debug.SetAIName("base-2")
2188:
2189: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2190:
2191: Debug.SetPlayerInfo(0,8000,0,0)
2192: Debug.SetPlayerInfo(1,8000,0,0)
2193:
2194: -----------------
2195:
2196:
2197: -----------------
2198:
2199:
2200: -----------------
2201:
2202: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2203: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2204: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2205: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2206: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2207:
2208: -----------------
2209:
2210: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2211:
2212: -----------------
2213:
2214:
2215: -----------------
2216:
2217: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2218: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2219: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2220:
2221: Debug.ReloadFieldEnd()
2222: aux.BeginPuzzle()
2223: </code></pre>
2224: <h2 data-number="2.24" id="section-60"><span class="header-section-number">2.24</span> </h2>
2225: <p>应该不是1000伤害。</p>
2226: <pre><code>Debug.SetAIName("base-2")
2227:
2228: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2229:
2230: Debug.SetPlayerInfo(0,800,0,0)
2231: Debug.SetPlayerInfo(1,8000,0,0)
2232:
2233: -----------------
2234:
2235:
2236: -----------------
2237:
2238:
2239: -----------------
2240:
2241: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2242: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2243:
2244: -----------------
2245:
2246:
2247: -----------------
2248:
2249:
2250: -----------------
2251:
2252: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2253: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2254:
2255: Debug.ReloadFieldEnd()
2256: aux.BeginPuzzle()
2257: </code></pre>
2258: <h2 data-number="2.25" id="section-61"><span class="header-section-number">2.25</span> </h2>
2259: <p>应该我方不受伤害。</p>
2260: <pre><code>Debug.SetAIName("base-2")
2261:
2262: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2263:
2264: Debug.SetPlayerInfo(0,8000,0,0)
2265: Debug.SetPlayerInfo(1,8000,0,0)
2266:
2267: -----------------
2268:
2269:
2270: -----------------
2271:
2272:
2273: -----------------
2274:
2275: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2276: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2277: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2278: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2279:
2280: -----------------
2281:
2282:
2283: -----------------
2284:
2285:
2286: -----------------
2287:
2288: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2289:
2290: Debug.ReloadFieldEnd()
2291: aux.BeginPuzzle()
2292: </code></pre>
2293: <h2 data-number="2.26" id="section-62"><span class="header-section-number">2.26</span> </h2>
2294: <p>应该衍生物不被破坏。</p>
2295: <pre><code>Debug.SetAIName("base-2")
2296:
2297: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2298:
2299: Debug.SetPlayerInfo(0,8000,0,0)
2300: Debug.SetPlayerInfo(1,8000,0,0)
2301:
2302: -----------------
2303:
2304:
2305: -----------------
2306:
2307:
2308: -----------------
2309:
2310: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2311: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2312: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2313: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2314: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2315:
2316: -----------------
2317:
2318:
2319: -----------------
2320:
2321:
2322: -----------------
2323:
2324:
2325: Debug.ReloadFieldEnd()
2326: aux.BeginPuzzle()
2327: </code></pre>
2328: <h2 data-number="2.27" id="section-63"><span class="header-section-number">2.27</span> </h2>
2329: <p>应该有一次特召机会。</p>
2330: <pre><code>Debug.SetAIName("base-2")
2331:
2332: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2333:
2334: Debug.SetPlayerInfo(0,8000,0,0)
2335: Debug.SetPlayerInfo(1,8000,0,0)
2336:
2337: -----------------
2338:
2339: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2340: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2341: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2342:
2343: -----------------
2344:
2345: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2346: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2347:
2348: -----------------
2349:
2350: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2351: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2352:
2353: -----------------
2354:
2355:
2356: -----------------
2357:
2358:
2359: -----------------
2360:
2361:
2362: Debug.ReloadFieldEnd()
2363: --~ aux.BeginPuzzle()
2364: </code></pre>
2365: <h2 data-number="2.28" id="section-64"><span class="header-section-number">2.28</span> </h2>
2366: <p>应该不回到卡组。</p>
2367: <pre><code>Debug.SetAIName("base-2")
2368:
2369: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2370:
2371: Debug.SetPlayerInfo(0,8000,0,0)
2372: Debug.SetPlayerInfo(1,8000,0,0)
2373:
2374: -----------------
2375:
2376:
2377: -----------------
2378:
2379: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2380:
2381: -----------------
2382:
2383: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2384:
2385: -----------------
2386:
2387:
2388: -----------------
2389:
2390:
2391: -----------------
2392:
2393:
2394: Debug.ReloadFieldEnd()
2395: aux.BeginPuzzle()
2396: </code></pre>
2397: <h2 data-number="2.29" id="section-65"><span class="header-section-number">2.29</span> </h2>
2398: <p>应该要用龙星作为素材。</p>
2399: <pre><code>Debug.SetAIName("base-2")
2400:
2401: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2402:
2403: Debug.SetPlayerInfo(0,8000,0,0)
2404: Debug.SetPlayerInfo(1,8000,0,0)
2405:
2406: -----------------
2407:
2408: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2409:
2410: -----------------
2411:
2412: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2413:
2414: -----------------
2415:
2416: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2417: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2418: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2419: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2420:
2421: -----------------
2422:
2423:
2424: -----------------
2425:
2426:
2427: -----------------
2428:
2429:
2430: Debug.ReloadFieldEnd()
2431: aux.BeginPuzzle()
2432: </code></pre>
2433: <h2 data-number="2.30" id="section-66"><span class="header-section-number">2.30</span> </h2>
2434: <p>应该不能召唤魔王。</p>
2435: <pre><code>Debug.SetAIName("base-2")
2436:
2437: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2438:
2439: Debug.SetPlayerInfo(0,8000,0,0)
2440: Debug.SetPlayerInfo(1,8000,0,0)
2441:
2442: -----------------
2443:
2444: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2445: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2446:
2447: -----------------
2448:
2449:
2450: -----------------
2451:
2452: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2453: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2454:
2455: -----------------
2456:
2457:
2458: -----------------
2459:
2460:
2461: -----------------
2462:
2463: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2464:
2465: Debug.ReloadFieldEnd()
2466: aux.BeginPuzzle()
2467: </code></pre>
2468: <h2 data-number="2.31" id="section-67"><span class="header-section-number">2.31</span> </h2>
2469: <p>应该不能特召野鸭。</p>
2470: <pre><code>Debug.SetAIName("base-2")
2471:
2472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2473:
2474: Debug.SetPlayerInfo(0,8000,0,0)
2475: Debug.SetPlayerInfo(1,8000,0,0)
2476:
2477: -----------------
2478:
2479: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2480: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2481: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2482:
2483: -----------------
2484:
2485:
2486: -----------------
2487:
2488:
2489: -----------------
2490:
2491:
2492: -----------------
2493:
2494:
2495: -----------------
2496:
2497: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2498:
2499: Debug.ReloadFieldEnd()
2500: aux.BeginPuzzle()
2501: </code></pre>
2502: <h2 data-number="2.32" id="section-68"><span class="header-section-number">2.32</span> </h2>
2503: <p>应该不能解放古怪恶魔。</p>
2504: <pre><code>Debug.SetAIName("base-2")
2505:
2506: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2507:
2508: Debug.SetPlayerInfo(0,8000,0,0)
2509: Debug.SetPlayerInfo(1,8000,0,0)
2510:
2511: -----------------
2512:
2513: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2514: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2515:
2516: -----------------
2517:
2518:
2519: -----------------
2520:
2521:
2522: -----------------
2523:
2524:
2525: -----------------
2526:
2527:
2528: -----------------
2529:
2530: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2531:
2532: Debug.ReloadFieldEnd()
2533: aux.BeginPuzzle()
2534: </code></pre>
2535: <h2 data-number="2.33" id="section-69"><span class="header-section-number">2.33</span> </h2>
2536: <p>应该能发轰炸龙的效果。</p>
2537: <pre><code>Debug.SetAIName("base-2")
2538:
2539: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2540:
2541: Debug.SetPlayerInfo(0,8000,0,0)
2542: Debug.SetPlayerInfo(1,8000,0,0)
2543:
2544: -----------------
2545:
2546:
2547: -----------------
2548:
2549:
2550: -----------------
2551:
2552: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2553: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2554:
2555: -----------------
2556:
2557:
2558: -----------------
2559:
2560:
2561: -----------------
2562:
2563: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2564: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2565:
2566: Debug.ReloadFieldEnd()
2567: aux.BeginPuzzle()
2568: </code></pre>
2569: <h2 data-number="2.34" id="section-70"><span class="header-section-number">2.34</span> </h2>
2570: <p>应该可以连续攻击。</p>
2571: <pre><code>Debug.SetAIName("base-2")
2572:
2573: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2574:
2575: Debug.SetPlayerInfo(0,8000,0,0)
2576: Debug.SetPlayerInfo(1,8000,0,0)
2577:
2578: -----------------
2579:
2580:
2581: -----------------
2582:
2583: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2584: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2585:
2586: -----------------
2587:
2588: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2589: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2590: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2591: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2592: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2593:
2594: -----------------
2595:
2596: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2597:
2598: -----------------
2599:
2600:
2601: -----------------
2602:
2603: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2604:
2605: Debug.ReloadFieldEnd()
2606: aux.BeginPuzzle()
2607: </code></pre>
2608: <h2 data-number="2.35" id="section-71"><span class="header-section-number">2.35</span> </h2>
2609: <p>应该可以特召紫翠玉龙。</p>
2610: <pre><code>Debug.SetAIName("base-2")
2611:
2612: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2613:
2614: Debug.SetPlayerInfo(0,8000,0,0)
2615: Debug.SetPlayerInfo(1,8000,0,0)
2616:
2617: -----------------
2618:
2619: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2620:
2621: -----------------
2622:
2623: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2624: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2625:
2626: -----------------
2627:
2628: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2629: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2630: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2631: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2632: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2633:
2634: Debug.ReloadFieldEnd()
2635: --~ aux.BeginPuzzle()
2636: </code></pre>
2637: <h2 data-number="2.36" id="section-72"><span class="header-section-number">2.36</span> </h2>
2638: <p>应该可以发动特洛伊炸弹。</p>
2639: <pre><code>Debug.SetAIName("base-2")
2640:
2641: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2642:
2643: Debug.SetPlayerInfo(0,8000,0,0)
2644: Debug.SetPlayerInfo(1,8000,0,0)
2645:
2646: -----------------
2647:
2648:
2649: -----------------
2650:
2651:
2652: -----------------
2653:
2654: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2655:
2656: -----------------
2657:
2658:
2659: -----------------
2660:
2661:
2662: -----------------
2663:
2664: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2665: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2666:
2667: Debug.ReloadFieldEnd()
2668: aux.BeginPuzzle()
2669: </code></pre>
2670: <h2 data-number="2.37" id="section-73"><span class="header-section-number">2.37</span> </h2>
2671: <p>应该不能发动废品收集者效果。</p>
2672: <pre><code>Debug.SetAIName("base-2")
2673:
2674: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2675:
2676: Debug.SetPlayerInfo(0,8000,0,0)
2677: Debug.SetPlayerInfo(1,8000,0,0)
2678:
2679: -----------------
2680:
2681: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2682:
2683: -----------------
2684:
2685:
2686: -----------------
2687:
2688: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2689:
2690: -----------------
2691:
2692: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2693:
2694: -----------------
2695:
2696:
2697: -----------------
2698:
2699:
2700: Debug.ReloadFieldEnd()
2701: aux.BeginPuzzle()
2702: </code></pre>
2703: <h2 data-number="2.38" id="section-74"><span class="header-section-number">2.38</span> </h2>
2704: <p>应该可以选择适用神殿还是适用狂时钟的效果。</p>
2705: <pre><code>Debug.SetAIName("base-2")
2706:
2707: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2708:
2709: Debug.SetPlayerInfo(0,8000,0,0)
2710: Debug.SetPlayerInfo(1,8000,0,0)
2711:
2712: -----------------
2713:
2714: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2715: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2716: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2717: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2718: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2719: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2720:
2721: -----------------
2722:
2723: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2724:
2725: -----------------
2726:
2727: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2728: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2729: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2730:
2731: -----------------
2732:
2733:
2734: -----------------
2735:
2736:
2737: -----------------
2738:
2739: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2740:
2741: Debug.ReloadFieldEnd()
2742: aux.BeginPuzzle()
2743: Debug.SetAIName("base-2")
2744:
2745: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2746:
2747: Debug.SetPlayerInfo(0,8000,0,0)
2748: Debug.SetPlayerInfo(1,8000,0,0)
2749:
2750: -----------------
2751:
2752: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2753: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2754: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2755: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2756: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2757: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2758:
2759: -----------------
2760:
2761: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2762:
2763: -----------------
2764:
2765: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2766: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2767: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2768:
2769: -----------------
2770:
2771:
2772: -----------------
2773:
2774:
2775: -----------------
2776:
2777: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2778:
2779: Debug.ReloadFieldEnd()
2780: aux.BeginPuzzle()
2781: </code></pre>
2782: <h2 data-number="2.39" id="section-75"><span class="header-section-number">2.39</span> </h2>
2783: <p>应该游戏不崩溃。</p>
2784: <pre><code>Debug.SetAIName("base-2")
2785:
2786: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2787:
2788: Debug.SetPlayerInfo(0,8000,0,0)
2789: Debug.SetPlayerInfo(1,8000,0,0)
2790:
2791: -----------------
2792:
2793:
2794: -----------------
2795:
2796:
2797: -----------------
2798:
2799: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2800: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2801: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2802:
2803: -----------------
2804:
2805:
2806: -----------------
2807:
2808:
2809: -----------------
2810:
2811: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2812: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2813:
2814: Debug.ReloadFieldEnd()
2815: aux.BeginPuzzle()
2816: </code></pre>
2817: <h2 data-number="2.40" id="section-76"><span class="header-section-number">2.40</span> </h2>
2818: <p>应该可以选择适用顺序。</p>
2819: <pre><code>Debug.SetAIName("base-2")
2820:
2821: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2822:
2823: Debug.SetPlayerInfo(0,500,0,0)
2824: Debug.SetPlayerInfo(1,8000,0,0)
2825:
2826: -----------------
2827:
2828:
2829: -----------------
2830:
2831:
2832: -----------------
2833:
2834: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2835: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2836:
2837: -----------------
2838:
2839:
2840: -----------------
2841:
2842:
2843: -----------------
2844:
2845:
2846: Debug.ReloadFieldEnd()
2847: aux.BeginPuzzle()
2848: </code></pre>
2849: <h2 data-number="2.41" id="section-77"><span class="header-section-number">2.41</span> </h2>
2850: <p>应该不是如此分别计算。</p>
2851: <pre><code>Debug.SetAIName("base-2")
2852:
2853: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2854:
2855: Debug.SetPlayerInfo(0,8000,0,0)
2856: Debug.SetPlayerInfo(1,8000,0,0)
2857:
2858: -----------------
2859:
2860:
2861: -----------------
2862:
2863: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2864: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2865: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2866: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2867: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2868: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2869: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2870: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2871: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2872: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2873: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2874: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2875:
2876: -----------------
2877:
2878: Debug.AddCard(48814566,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2879: Debug.AddCard(48814566,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2880: Debug.AddCard(68073522,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
2881: Debug.AddCard(68073522,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2882:
2883: -----------------
2884:
2885:
2886: -----------------
2887:
2888: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2889: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2890: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2891: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2892: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2893: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2894: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2895: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2896: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2897: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2898: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2899: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2900:
2901: -----------------
2902:
2903:
2904: Debug.ReloadFieldEnd()
2905: aux.BeginPuzzle()
2906: </code></pre>
2907: <h2 data-number="2.42" id="section-78"><span class="header-section-number">2.42</span> </h2>
2908: <p>应该可以正常处理骚灵效果。</p>
2909: <pre><code>Debug.SetAIName("base-2")
2910:
2911: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2912:
2913: Debug.SetPlayerInfo(0,8000,0,0)
2914: Debug.SetPlayerInfo(1,8000,0,0)
2915:
2916: -----------------
2917:
2918: Debug.AddCard(47355498,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2919: Debug.AddCard(52927340,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2920:
2921: -----------------
2922:
2923:
2924: -----------------
2925:
2926: Debug.AddCard(49032236,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2927: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2928: Debug.AddCard(53143898,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2929:
2930: -----------------
2931:
2932:
2933: -----------------
2934:
2935:
2936: -----------------
2937:
2938:
2939: Debug.ReloadFieldEnd()
2940: aux.BeginPuzzle()
2941: </code></pre>
2942: <script>
2943:
2944: document.onclick = function(event) {
2945:
2946: var target = event.target
2947:
2948: if (target.tagName == "PRE"
2949: || target.tagName == "CODE") {
2950: if (window.getSelection().toString() !== "") {
2951: return
2952: }
2953: var range = document.createRange();
2954: range.selectNodeContents(target);
2955: window.getSelection().removeAllRanges();
2956: window.getSelection().addRange(range);
2957: var successful = document.execCommand("copy");
2958: target.removeAttribute("contenteditable");
2959: window.getSelection().removeAllRanges();
2960: }
2961:
2962: }
2963:
2964: </script>
2965: </body>
2966: </html>