Lines of
single/NH-01.lua
from check-in 1ac810703b
that are changed by the sequence of edits moving toward
check-in 0cc05f6cb4:
1: --[[message
2: 废铁
3: ]]
4:
5: --~ 必须位于残局文件顶部
6: --~ 加载残局函数库
7: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
8:
9: Debug.SetAIName("顽雨沉风")
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
11: Debug.SetPlayerInfo(0,1600,0,0)
12: Debug.SetPlayerInfo(1,10900,0,0)
13:
1ac810703b 2023-07-07 14: local e0=Effect.GlobalEffect()
1ac810703b 2023-07-07 15: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
1ac810703b 2023-07-07 16: e0:SetCode(EVENT_ADJUST)
1ac810703b 2023-07-07 17: e0:SetCountLimit(1)
1ac810703b 2023-07-07 18: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
1ac810703b 2023-07-07 19: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
1ac810703b 2023-07-07 20: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,3,3,nil)
1ac810703b 2023-07-07 21: if g:GetCount()>0 then
1ac810703b 2023-07-07 22: Duel.SendtoHand(g,nil,REASON_RULE)
1ac810703b 2023-07-07 23: end end)
1ac810703b 2023-07-07 24: Duel.RegisterEffect(e0,0)
25:
26: Debug.AddCard(82012319,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
28: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
29: Debug.AddCard(37694547,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
30: Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
31: Debug.AddCard(67616300,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
32: Debug.AddCard(56746202,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
33: Debug.AddCard(73468603,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
34: Debug.AddCard(92901944,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
35: Debug.AddCard(25148255,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
36: Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
37: Debug.AddCard(50278554,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
38: Debug.AddCard(2956282,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
39: --~ Debug.AddCard(9348522,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
40: Debug.AddCard(3322931,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
41: --~ Debug.AddCard(95113856,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
42: Debug.AddCard(45869829,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK)
43: Debug.AddCard(9952083,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
44: Debug.AddCard(48497555,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
45: Debug.AddCard(28388296,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
46: --~ Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
47: Debug.AddCard(64550682,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
48: Debug.AddCard(57761191,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
49: --~ Debug.AddCard(13035077,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
50: Debug.AddCard(65957473,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
51: Debug.AddCard(68075840,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
52: Debug.AddCard(40838625,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
53: Debug.AddCard(55410871,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
54: Debug.AddCard(98139712,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
55: Debug.AddCard(26268488,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
56: Debug.AddCard(35125879,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
57: Debug.ReloadFieldEnd()
58:
1ac810703b 2023-07-07 59: Debug.ShowHint("从卡组中选择三张卡加入手卡!")
1ac810703b 2023-07-07 60: aux.BeginPuzzle()
1ac810703b 2023-07-07 61: local e999=Effect.GlobalEffect()
1ac810703b 2023-07-07 62: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
1ac810703b 2023-07-07 63: e999:SetCode(EVENT_DAMAGE)
1ac810703b 2023-07-07 64: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
1ac810703b 2023-07-07 65: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
1ac810703b 2023-07-07 66: Debug.ShowHint("残局群181175613") end)
1ac810703b 2023-07-07 67: Duel.RegisterEffect(e999,0)