游戏王残局简化版

Annotation For single/NH-01.lua
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Annotation For single/NH-01.lua

Lines of single/NH-01.lua from check-in 1ac810703b that are changed by the sequence of edits moving toward check-in 0cc05f6cb4:

                         1: --[[message
                         2: 废铁
                         3: ]]
                         4: 
                         5: --~ 必须位于残局文件顶部
                         6: --~ 加载残局函数库
                         7: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         8: 
                         9: Debug.SetAIName("顽雨沉风")
                        10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
                        11: Debug.SetPlayerInfo(0,1600,0,0)
                        12: Debug.SetPlayerInfo(1,10900,0,0)
                        13: 
1ac810703b 2023-07-07   14: local e0=Effect.GlobalEffect()
1ac810703b 2023-07-07   15: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
1ac810703b 2023-07-07   16: e0:SetCode(EVENT_ADJUST)
1ac810703b 2023-07-07   17: e0:SetCountLimit(1)
1ac810703b 2023-07-07   18: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
1ac810703b 2023-07-07   19: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
1ac810703b 2023-07-07   20: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,3,3,nil)
1ac810703b 2023-07-07   21: if g:GetCount()>0 then
1ac810703b 2023-07-07   22:   Duel.SendtoHand(g,nil,REASON_RULE)
1ac810703b 2023-07-07   23: end end)
1ac810703b 2023-07-07   24: Duel.RegisterEffect(e0,0)
                        25: 
                        26: Debug.AddCard(82012319,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        27: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        28: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        29: Debug.AddCard(37694547,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        30: Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        31: Debug.AddCard(67616300,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        32: Debug.AddCard(56746202,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        33: Debug.AddCard(73468603,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
                        34: Debug.AddCard(92901944,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
                        35: Debug.AddCard(25148255,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
                        36: Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        37: Debug.AddCard(50278554,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        38: Debug.AddCard(2956282,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        39: --~ Debug.AddCard(9348522,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        40: Debug.AddCard(3322931,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        41: --~ Debug.AddCard(95113856,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        42: Debug.AddCard(45869829,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK)
                        43: Debug.AddCard(9952083,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
                        44: Debug.AddCard(48497555,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
                        45: Debug.AddCard(28388296,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        46: --~ Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        47: Debug.AddCard(64550682,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        48: Debug.AddCard(57761191,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
                        49: --~ Debug.AddCard(13035077,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
                        50: Debug.AddCard(65957473,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
                        51: Debug.AddCard(68075840,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        52: Debug.AddCard(40838625,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
                        53: Debug.AddCard(55410871,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        54: Debug.AddCard(98139712,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
                        55: Debug.AddCard(26268488,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        56: Debug.AddCard(35125879,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
                        57: Debug.ReloadFieldEnd()
                        58: 
1ac810703b 2023-07-07   59: Debug.ShowHint("从卡组中选择三张卡加入手卡!")
1ac810703b 2023-07-07   60: aux.BeginPuzzle()
1ac810703b 2023-07-07   61: local e999=Effect.GlobalEffect()
1ac810703b 2023-07-07   62: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
1ac810703b 2023-07-07   63: e999:SetCode(EVENT_DAMAGE)
1ac810703b 2023-07-07   64: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
1ac810703b 2023-07-07   65: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
1ac810703b 2023-07-07   66: Debug.ShowHint("残局群181175613") end)
1ac810703b 2023-07-07   67: Duel.RegisterEffect(e999,0)