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29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.1.10</span> </a></li>
46: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.1.11</span> </a></li>
47: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.1.12</span> </a></li>
48: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.1.13</span> </a></li>
49: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.1.14</span> </a></li>
50: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.1.15</span> </a></li>
51: </ul></li>
52: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
53: <ul>
18e8c06c7c 2023-10-07 54: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.2.1</span> </a></li>
18e8c06c7c 2023-10-07 55: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.2.2</span> </a></li>
18e8c06c7c 2023-10-07 56: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.2.3</span> </a></li>
18e8c06c7c 2023-10-07 57: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.2.4</span> </a></li>
18e8c06c7c 2023-10-07 58: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.2.5</span> </a></li>
18e8c06c7c 2023-10-07 59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.6</span> </a></li>
18e8c06c7c 2023-10-07 60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.7</span> </a></li>
18e8c06c7c 2023-10-07 61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.8</span> </a></li>
18e8c06c7c 2023-10-07 62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.9</span> </a></li>
18e8c06c7c 2023-10-07 63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.10</span> </a></li>
18e8c06c7c 2023-10-07 64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.11</span> </a></li>
18e8c06c7c 2023-10-07 65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.12</span> </a></li>
18e8c06c7c 2023-10-07 66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.13</span> </a></li>
18e8c06c7c 2023-10-07 67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.14</span> </a></li>
18e8c06c7c 2023-10-07 68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.15</span> </a></li>
18e8c06c7c 2023-10-07 69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.16</span> </a></li>
18e8c06c7c 2023-10-07 70: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.17</span> </a></li>
18e8c06c7c 2023-10-07 71: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.18</span> </a></li>
18e8c06c7c 2023-10-07 72: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.19</span> </a></li>
18e8c06c7c 2023-10-07 73: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.20</span> </a></li>
18e8c06c7c 2023-10-07 74: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.21</span> </a></li>
18e8c06c7c 2023-10-07 75: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.22</span> </a></li>
18e8c06c7c 2023-10-07 76: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.23</span> </a></li>
18e8c06c7c 2023-10-07 77: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.24</span> </a></li>
18e8c06c7c 2023-10-07 78: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.25</span> </a></li>
79: </ul></li>
80: </ul></li>
81: </ul>
82: </nav>
83: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
84: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
85: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
86: <pre><code>Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93:
94: -----------------
95:
96:
97: -----------------
98:
99:
100: -----------------
101:
102: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
103: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
104: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
105: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
106:
107: -----------------
108:
109:
110: -----------------
111:
112:
113: -----------------
114:
115:
116: Debug.ReloadFieldEnd()
117: aux.BeginPuzzle()
118: </code></pre>
119: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
120: <pre><code>Debug.SetAIName("base-2")
121:
122: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
123:
124: Debug.SetPlayerInfo(0,8000,0,0)
125: Debug.SetPlayerInfo(1,8000,0,0)
126:
127: -----------------
128:
129: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
130: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
131:
132: -----------------
133:
134: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
135:
136: -----------------
137:
138: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
139:
140: -----------------
141:
142: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
143:
144: -----------------
145:
146: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
147:
148: -----------------
149:
150: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
151:
152: Debug.ReloadFieldEnd()
153: aux.BeginPuzzle()
154: </code></pre>
155: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
156: <pre><code>Debug.SetAIName("base-2")
157:
158: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
159:
160: Debug.SetPlayerInfo(0,8000,0,0)
161: Debug.SetPlayerInfo(1,8000,0,0)
162:
163: -----------------
164:
165: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
166: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
167: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
168: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
169: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
170: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
171:
172: -----------------
173:
174: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
175:
176: -----------------
177:
178:
179: -----------------
180:
181:
182: -----------------
183:
184:
185: -----------------
186:
187:
188: Debug.ReloadFieldEnd()
189: aux.BeginPuzzle()
190: </code></pre>
191: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
192: <pre><code>Debug.SetAIName("base-2")
193:
194: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
195:
196: Debug.SetPlayerInfo(0,8000,0,0)
197: Debug.SetPlayerInfo(1,8000,0,0)
198:
199: -----------------
200:
201: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
202: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
203: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
204: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
205:
206: -----------------
207:
208:
209: -----------------
210:
211:
212: -----------------
213:
214:
215: -----------------
216:
217:
218: -----------------
219:
220:
221: Debug.ReloadFieldEnd()
222: aux.BeginPuzzle()
223: </code></pre>
224: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
225: <pre><code>Debug.SetAIName("base-2")
226:
227: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
228:
229: Debug.SetPlayerInfo(0,8000,0,0)
230: Debug.SetPlayerInfo(1,8000,0,0)
231:
232: -----------------
233:
234: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
235: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
236: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
237: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
238:
239: -----------------
240:
241:
242: -----------------
243:
244:
245: -----------------
246:
247:
248: -----------------
249:
250:
251: -----------------
252:
253:
254: Debug.ReloadFieldEnd()
255: aux.BeginPuzzle()
256: </code></pre>
257: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
258: <pre><code>Debug.SetAIName("base-2")
259:
260: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
261:
262: Debug.SetPlayerInfo(0,8000,0,0)
263: Debug.SetPlayerInfo(1,8000,0,0)
264:
265: -----------------
266:
267: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
268: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
269: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
270: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
271: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
272: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
273: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
274: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
278: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
279:
280: -----------------
281:
282:
283: -----------------
284:
285:
286: -----------------
287:
288:
289: -----------------
290:
291:
292: -----------------
293:
294:
295: Debug.ReloadFieldEnd()
296: aux.BeginPuzzle()
297: </code></pre>
298: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
299: <pre><code>Debug.SetAIName("base-2")
300:
301: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
302:
303: Debug.SetPlayerInfo(0,8000,0,0)
304: Debug.SetPlayerInfo(1,8000,0,0)
305:
306: -----------------
307:
308: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
309: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
310: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
311:
312: -----------------
313:
314:
315: -----------------
316:
317: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
318: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
319:
320: -----------------
321:
322:
323: -----------------
324:
325:
326: -----------------
327:
328:
329: Debug.ReloadFieldEnd()
330: --~ aux.BeginPuzzle()
331: </code></pre>
332: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
333: <pre><code>Debug.SetAIName("base-2")
334:
335: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
336:
337: Debug.SetPlayerInfo(0,8000,0,0)
338: Debug.SetPlayerInfo(1,8000,0,0)
339:
340: -----------------
341:
342: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
343: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
344: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
345:
346: -----------------
347:
348: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
349:
350: -----------------
351:
352:
353: -----------------
354:
355:
356: -----------------
357:
358:
359: -----------------
360:
361:
362: Debug.ReloadFieldEnd()
363: aux.BeginPuzzle()
364: </code></pre>
365: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
366: <pre><code>Debug.SetAIName("base-2")
367:
368: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
369:
370: Debug.SetPlayerInfo(0,8000,0,0)
371: Debug.SetPlayerInfo(1,8000,0,0)
372:
373: -----------------
374:
375: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
376:
377: -----------------
378:
379:
380: -----------------
381:
382: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
383: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
384:
385: -----------------
386:
387: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
388: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
389:
390: -----------------
391:
392:
393: -----------------
394:
395: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
396:
397: Debug.ReloadFieldEnd()
398: aux.BeginPuzzle()
399: </code></pre>
400: <h3 data-number="1.1.10" id="section-9"><span class="header-section-number">1.1.10</span> </h3>
401: <pre><code>Debug.SetAIName("base-2")
402:
403: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
404:
405: Debug.SetPlayerInfo(0,8000,0,0)
406: Debug.SetPlayerInfo(1,8000,0,0)
407:
408: -----------------
409:
410: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
411: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
412: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422:
423: -----------------
424:
425:
426: -----------------
427:
428: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
429:
430: Debug.ReloadFieldEnd()
431: aux.BeginPuzzle()
432: </code></pre>
433: <h3 data-number="1.1.11" id="section-10"><span class="header-section-number">1.1.11</span> </h3>
434: <pre><code>Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
450: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
451:
452: -----------------
453:
454:
455: -----------------
456:
457:
458: -----------------
459:
460: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
461: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
462: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
463:
464: Debug.ReloadFieldEnd()
465: aux.BeginPuzzle()
466: </code></pre>
467: <h3 data-number="1.1.12" id="section-11"><span class="header-section-number">1.1.12</span> </h3>
468: <pre><code>Debug.SetAIName("base-2")
469:
470: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
471:
472: Debug.SetPlayerInfo(0,8000,0,0)
473: Debug.SetPlayerInfo(1,8000,0,0)
474:
475: -----------------
476:
477:
478: -----------------
479:
480:
481: -----------------
482:
483: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
484: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
485: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
486:
487: -----------------
488:
489:
490: -----------------
491:
492:
493: -----------------
494:
495:
496: Debug.ReloadFieldEnd()
497: aux.BeginPuzzle()
498: </code></pre>
499: <h3 data-number="1.1.13" id="section-12"><span class="header-section-number">1.1.13</span> </h3>
500: <pre><code>Debug.SetAIName("base-2")
501:
502: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
503:
504: Debug.SetPlayerInfo(0,8000,0,0)
505: Debug.SetPlayerInfo(1,8000,0,0)
506:
507: -----------------
508:
509:
510: -----------------
511:
512:
513: -----------------
514:
515: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
516: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
517: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
518: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
519:
520: -----------------
521:
522: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
523:
524: -----------------
525:
526:
527: -----------------
528:
529:
530: Debug.ReloadFieldEnd()
531: --~ aux.BeginPuzzle()
532: </code></pre>
533: <h3 data-number="1.1.14" id="section-13"><span class="header-section-number">1.1.14</span> </h3>
534: <pre><code>Debug.SetAIName("base-2")
535:
536: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
537:
538: Debug.SetPlayerInfo(0,8000,0,0)
539: Debug.SetPlayerInfo(1,8000,0,0)
540:
541: -----------------
542:
543:
544: -----------------
545:
546:
547: -----------------
548:
549: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
550: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
551:
552: -----------------
553:
554:
555: -----------------
556:
557:
558: -----------------
559:
560:
561: Debug.ReloadFieldEnd()
562: --~ aux.BeginPuzzle()
563: </code></pre>
564: <h3 data-number="1.1.15" id="section-14"><span class="header-section-number">1.1.15</span> </h3>
565: <pre><code>Debug.SetAIName("base-2")
566:
567: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
568:
569: Debug.SetPlayerInfo(0,800,0,0)
570: Debug.SetPlayerInfo(1,8000,0,0)
571:
572: -----------------
573:
574:
575: -----------------
576:
577:
578: -----------------
579:
580: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
581: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
582:
583: -----------------
584:
585:
586: -----------------
587:
588:
589: -----------------
590:
591: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
592: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
593:
594: Debug.ReloadFieldEnd()
595: aux.BeginPuzzle()
596: </code></pre>
597: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
18e8c06c7c 2023-10-07 598: <h3 data-number="1.2.1" id="section-15"><span class="header-section-number">1.2.1</span> </h3>
599: <p>应该不能发动加速同调星尘龙。</p>
600: <pre><code>Debug.SetAIName("base-2")
601:
602: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
603:
604: Debug.SetPlayerInfo(0,8000,0,0)
605: Debug.SetPlayerInfo(1,8000,0,0)
606:
607:
608: -----------------
609:
610: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
611: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
612:
613: -----------------
614:
615: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
616: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
617:
618: -----------------
619:
620: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
621: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
622: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.ReloadFieldEnd()
633: aux.BeginPuzzle()
634: </code></pre>
18e8c06c7c 2023-10-07 635: <h3 data-number="1.2.2" id="section-16"><span class="header-section-number">1.2.2</span> </h3>
636: <p>应该不能特召火焰手。</p>
637: <pre><code>Debug.SetAIName("base-2")
638:
639: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
640:
641: Debug.SetPlayerInfo(0,8000,0,0)
642: Debug.SetPlayerInfo(1,8000,0,0)
643:
644:
645: -----------------
646:
647:
648: -----------------
649:
650:
651: -----------------
652:
653: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
654: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
655:
656: -----------------
657:
658: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
659:
660: -----------------
661:
662:
663: -----------------
664:
665: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
666: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
667: Debug.ReloadFieldEnd()
668: aux.BeginPuzzle()
669: </code></pre>
18e8c06c7c 2023-10-07 670: <h3 data-number="1.2.3" id="section-17"><span class="header-section-number">1.2.3</span> </h3>
671: <p>应该可以发动痛苦伯劳效果。</p>
672: <pre><code>Debug.SetAIName("base-2")
673:
674: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
675:
676: Debug.SetPlayerInfo(0,8000,0,0)
677: Debug.SetPlayerInfo(1,8000,0,0)
678:
679:
680: -----------------
681:
682: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
683:
684: -----------------
685:
686:
687: -----------------
688:
689: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
690: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
691: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
692:
693: -----------------
694:
695:
696: -----------------
697:
698:
699: -----------------
700:
701: Debug.ReloadFieldEnd()
702: aux.BeginPuzzle()
703: </code></pre>
18e8c06c7c 2023-10-07 704: <h3 data-number="1.2.4" id="section-18"><span class="header-section-number">1.2.4</span> </h3>
705: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
706: <pre><code>Debug.SetAIName("base-2")
707:
708: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
709:
710: Debug.SetPlayerInfo(0,8000,0,0)
711: Debug.SetPlayerInfo(1,8000,0,0)
712:
713:
714: -----------------
715:
716:
717: -----------------
718:
719:
720: -----------------
721:
722: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
723: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
724:
725: -----------------
726:
727:
728: -----------------
729:
730:
731: -----------------
732:
733: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
734: Debug.ReloadFieldEnd()
735: aux.BeginPuzzle()
736: </code></pre>
18e8c06c7c 2023-10-07 737: <h3 data-number="1.2.5" id="section-19"><span class="header-section-number">1.2.5</span> </h3>
738: <p>应该可以把连接 3 吹回去。</p>
739: <pre><code>Debug.SetAIName("base-2")
740:
741: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
742:
743: Debug.SetPlayerInfo(0,8000,0,0)
744: Debug.SetPlayerInfo(1,8000,0,0)
745:
746:
747: -----------------
748:
749: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
750:
751: -----------------
752:
753: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
754:
755: -----------------
756:
757: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
758: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
759: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
760:
761: -----------------
762:
763: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
764:
765: -----------------
766:
767:
768: -----------------
769:
770: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
771: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
772:
773: Debug.ReloadFieldEnd()
774: aux.BeginPuzzle()
775: </code></pre>
18e8c06c7c 2023-10-07 776: <h3 data-number="1.2.6" id="section-20"><span class="header-section-number">1.2.6</span> </h3>
777: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
778: <pre><code>Debug.SetAIName("base-2")
779:
780: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
781:
782: Debug.SetPlayerInfo(0,8000,0,0)
783: Debug.SetPlayerInfo(1,8000,0,0)
784:
785:
786: -----------------
787:
788:
789: -----------------
790:
791:
792: -----------------
793:
794: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
795: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
796: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
797: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
798:
799: -----------------
800:
801:
802: -----------------
803:
804:
805: -----------------
806:
807: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
808: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
809: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
810:
811: Debug.ReloadFieldEnd()
812: aux.BeginPuzzle()
813: </code></pre>
18e8c06c7c 2023-10-07 814: <h3 data-number="1.2.7" id="section-21"><span class="header-section-number">1.2.7</span> </h3>
815: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
816: <pre><code>Debug.SetAIName("base-2")
817:
818: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
819:
820: Debug.SetPlayerInfo(0,8000,0,0)
821: Debug.SetPlayerInfo(1,8000,0,0)
822:
823:
824: -----------------
825:
826: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
827: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
828: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
829: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
830: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
831: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
832: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
833: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
834:
835: -----------------
836:
837:
838: -----------------
839:
840: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
841:
842: -----------------
843:
844:
845: -----------------
846:
847:
848: -----------------
849:
850:
851: Debug.ReloadFieldEnd()
852: aux.BeginPuzzle()
853: </code></pre>
18e8c06c7c 2023-10-07 854: <h3 data-number="1.2.8" id="section-22"><span class="header-section-number">1.2.8</span> </h3>
855: <p>应该可以发动反骨王的效果。</p>
856: <pre><code>Debug.SetAIName("base-2")
857:
858: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
859:
860: Debug.SetPlayerInfo(0,8000,0,0)
861: Debug.SetPlayerInfo(1,8000,0,0)
862:
863:
864: -----------------
865:
866: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
867: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
868:
869: -----------------
870:
871: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
872:
873: -----------------
874:
875: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
876: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
877:
878: -----------------
879:
880:
881: -----------------
882:
883:
884: -----------------
885:
886:
887: Debug.ReloadFieldEnd()
888: aux.BeginPuzzle()
889: </code></pre>
18e8c06c7c 2023-10-07 890: <h3 data-number="1.2.9" id="section-23"><span class="header-section-number">1.2.9</span> </h3>
891: <p>应该否定企鹅会被永恒混沌限制。</p>
892: <pre><code>Debug.SetAIName("base-2")
893:
894: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
895:
896: Debug.SetPlayerInfo(0,8000,0,0)
897: Debug.SetPlayerInfo(1,8000,0,0)
898:
899:
900: -----------------
901:
902: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
903: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
904: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
905: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
906:
907: -----------------
908:
909:
910: -----------------
911:
912: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
913: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
914:
915: -----------------
916:
917:
918: -----------------
919:
920:
921: -----------------
922:
923: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
924:
925: Debug.ReloadFieldEnd()
926: aux.BeginPuzzle()
927: </code></pre>
18e8c06c7c 2023-10-07 928: <h3 data-number="1.2.10" id="section-24"><span class="header-section-number">1.2.10</span> </h3>
929: <p>应该可以特召海神。</p>
930: <pre><code>Debug.SetAIName("base-2")
931:
932: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
933:
934: Debug.SetPlayerInfo(0,8000,0,0)
935: Debug.SetPlayerInfo(1,8000,0,0)
936:
937:
938: -----------------
939:
940: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
941:
942: -----------------
943:
944: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
945:
946: -----------------
947:
948:
949: -----------------
950:
951:
952: -----------------
953:
954:
955: -----------------
956:
957: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
958: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
959:
960: Debug.ReloadFieldEnd()
961: aux.BeginPuzzle()
962: </code></pre>
18e8c06c7c 2023-10-07 963: <h3 data-number="1.2.11" id="section-25"><span class="header-section-number">1.2.11</span> </h3>
964: <p>应该仇恨裂缝可以发动。</p>
965: <pre><code>Debug.SetAIName("base-2")
966:
967: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
968:
969: Debug.SetPlayerInfo(0,8000,0,0)
970: Debug.SetPlayerInfo(1,8000,0,0)
971:
972:
973: -----------------
974:
975:
976: -----------------
977:
978:
979: -----------------
980:
981: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
982:
983: -----------------
984:
985:
986: -----------------
987:
988:
989: -----------------
990:
991: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
992: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
993:
994: Debug.ReloadFieldEnd()
995: aux.BeginPuzzle()
996: </code></pre>
18e8c06c7c 2023-10-07 997: <h3 data-number="1.2.12" id="section-26"><span class="header-section-number">1.2.12</span> </h3>
998: <p>锈龙不应该被召唤兽除外。</p>
999: <pre><code>Debug.SetAIName("base-2")
1000:
1001: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1002:
1003: Debug.SetPlayerInfo(0,8000,0,0)
1004: Debug.SetPlayerInfo(1,8000,0,0)
1005:
1006:
1007: -----------------
1008:
1009: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1010: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1011: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1012: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1013:
1014: -----------------
1015:
1016:
1017: -----------------
1018:
1019: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1020:
1021: -----------------
1022:
1023:
1024: -----------------
1025:
1026:
1027: -----------------
1028:
1029:
1030: Debug.ReloadFieldEnd()
1031: aux.BeginPuzzle()
1032: </code></pre>
18e8c06c7c 2023-10-07 1033: <h3 data-number="1.2.13" id="section-27"><span class="header-section-number">1.2.13</span> </h3>
1034: <p>应该能特召冰水。</p>
1035: <pre><code>Debug.SetAIName("base-2")
1036:
1037: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1038:
1039: Debug.SetPlayerInfo(0,8000,0,0)
1040: Debug.SetPlayerInfo(1,8000,0,0)
1041:
1042:
1043: -----------------
1044:
1045:
1046: -----------------
1047:
1048: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1049:
1050: -----------------
1051:
1052: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1053: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1054:
1055: -----------------
1056:
1057:
1058: -----------------
1059:
1060:
1061: -----------------
1062:
1063: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1064:
1065: Debug.ReloadFieldEnd()
1066: aux.BeginPuzzle()
1067: </code></pre>
18e8c06c7c 2023-10-07 1068: <h3 data-number="1.2.14" id="section-28"><span class="header-section-number">1.2.14</span> </h3>
1069: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1070: <pre><code>Debug.SetAIName("AI")
1071: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1072: Debug.SetPlayerInfo(0,8000,0,0)
1073: Debug.SetPlayerInfo(1,8000,0,0)
1074:
1075: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1076:
1077: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1078: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1079:
1080: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1081: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1082:
1083: Debug.ReloadFieldEnd()
1084: aux.BeginPuzzle()
1085: </code></pre>
18e8c06c7c 2023-10-07 1086: <h3 data-number="1.2.15" id="section-29"><span class="header-section-number">1.2.15</span> </h3>
1087: <p>应该喷气龙不能特召。</p>
1088: <pre><code>Debug.SetAIName("AI")
1089: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1090: Debug.SetPlayerInfo(0,8000,0,0)
1091: Debug.SetPlayerInfo(1,8000,0,0)
1092:
1093: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1094:
1095: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1096:
1097: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1098: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1099:
1100: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1101:
1102: Debug.ReloadFieldEnd()
1103: aux.BeginPuzzle()
1104: </code></pre>
18e8c06c7c 2023-10-07 1105: <h3 data-number="1.2.16" id="section-30"><span class="header-section-number">1.2.16</span> </h3>
1106: <p>应该不能发动简易融合。</p>
1107: <pre><code>Debug.SetAIName("base-2")
1108:
1109: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1110:
1111: Debug.SetPlayerInfo(0,1400,0,0)
1112: Debug.SetPlayerInfo(1,8000,0,0)
1113:
1114: -----------------
1115:
1116: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1117: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1118:
1119: -----------------
1120:
1121: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1122:
1123: -----------------
1124:
1125:
1126: -----------------
1127:
1128:
1129: -----------------
1130:
1131:
1132: -----------------
1133:
1134:
1135: Debug.ReloadFieldEnd()
1136: aux.BeginPuzzle()
1137: </code></pre>
18e8c06c7c 2023-10-07 1138: <h3 data-number="1.2.17" id="section-31"><span class="header-section-number">1.2.17</span> </h3>
1139: <p>应该不能羽衣精效果。</p>
1140: <pre><code>Debug.SetAIName("base-2")
1141:
1142: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1143:
1144: Debug.SetPlayerInfo(0,8000,0,0)
1145: Debug.SetPlayerInfo(1,8000,0,0)
1146:
1147: -----------------
1148:
1149: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1150: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1151: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1152:
1153: -----------------
1154:
1155:
1156: -----------------
1157:
1158: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1159:
1160: -----------------
1161:
1162:
1163: -----------------
1164:
1165:
1166: -----------------
1167:
1168:
1169: Debug.ReloadFieldEnd()
1170: aux.BeginPuzzle()
1171: </code></pre>
18e8c06c7c 2023-10-07 1172: <h3 data-number="1.2.18" id="section-32"><span class="header-section-number">1.2.18</span> </h3>
1173: <p>应该不能以被无效的双龙为代价。</p>
1174: <pre><code>Debug.SetAIName("base-2")
1175:
1176: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1177:
1178: Debug.SetPlayerInfo(0,8000,0,0)
1179: Debug.SetPlayerInfo(1,8000,0,0)
1180:
1181: -----------------
1182:
1183:
1184: -----------------
1185:
1186:
1187: -----------------
1188:
1189: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1190: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1191:
1192: -----------------
1193:
1194:
1195: -----------------
1196:
1197:
1198: -----------------
1199:
1200: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1201:
1202: Debug.ReloadFieldEnd()
1203: aux.BeginPuzzle()
1204: </code></pre>
18e8c06c7c 2023-10-07 1205: <h3 data-number="1.2.19" id="section-33"><span class="header-section-number">1.2.19</span> </h3>
1206: <p>应该不能以技能抽取为代价。</p>
1207: <pre><code>Debug.SetAIName("base-2")
1208:
1209: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1210:
1211: Debug.SetPlayerInfo(0,8000,0,0)
1212: Debug.SetPlayerInfo(1,8000,0,0)
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219:
1220: -----------------
1221:
1222: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1223: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1224:
1225: -----------------
1226:
1227:
1228: -----------------
1229:
1230:
1231: -----------------
1232:
1233: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1234:
1235: Debug.ReloadFieldEnd()
1236: aux.BeginPuzzle()
1237: </code></pre>
18e8c06c7c 2023-10-07 1238: <h3 data-number="1.2.20" id="section-34"><span class="header-section-number">1.2.20</span> </h3>
1239: <p>应该不能发动超银河。</p>
1240: <pre><code>Debug.SetAIName("base-2")
1241:
1242: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1243:
1244: Debug.SetPlayerInfo(0,8000,0,0)
1245: Debug.SetPlayerInfo(1,8000,0,0)
1246:
1247: -----------------
1248:
1249: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1250: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1251:
1252: -----------------
1253:
1254:
1255: -----------------
1256:
1257: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1258:
1259: -----------------
1260:
1261:
1262: -----------------
1263:
1264:
1265: -----------------
1266:
1267: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1268:
1269: Debug.ReloadFieldEnd()
1270: aux.BeginPuzzle()
1271: </code></pre>
18e8c06c7c 2023-10-07 1272: <h3 data-number="1.2.21" id="section-35"><span class="header-section-number">1.2.21</span> </h3>
1273: <p>应该不能发动六武众效果。</p>
1274: <pre><code>Debug.SetAIName("base-2")
1275:
1276: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1277:
1278: Debug.SetPlayerInfo(0,8000,0,0)
1279: Debug.SetPlayerInfo(1,8000,0,0)
1280:
1281: -----------------
1282:
1283:
1284: -----------------
1285:
1286:
1287: -----------------
1288:
1289: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1290: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1291: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1292: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1293:
1294: -----------------
1295:
1296:
1297: -----------------
1298:
1299:
1300: -----------------
1301:
1302:
1303: Debug.ReloadFieldEnd()
1304: aux.BeginPuzzle()
1305: </code></pre>
18e8c06c7c 2023-10-07 1306: <h3 data-number="1.2.22" id="section-36"><span class="header-section-number">1.2.22</span> </h3>
1307: <p>应该可以发动新宇融合。</p>
1308: <pre><code>Debug.SetAIName("base-2")
1309:
1310: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1311:
1312: Debug.SetPlayerInfo(0,8000,0,0)
1313: Debug.SetPlayerInfo(1,8000,0,0)
1314:
1315: -----------------
1316:
1317:
1318: -----------------
1319:
1320: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1321:
1322: -----------------
1323:
1324: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1325: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1326: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1327:
1328: -----------------
1329:
1330:
1331: -----------------
1332:
1333:
1334: -----------------
1335:
1336:
1337: Debug.ReloadFieldEnd()
1338: aux.BeginPuzzle()
1339: </code></pre>
18e8c06c7c 2023-10-07 1340: <h3 data-number="1.2.23" id="section-37"><span class="header-section-number">1.2.23</span> </h3>
1341: <p>应该对方恢复 1800 基本分。</p>
1342: <pre><code>Debug.SetAIName("base-2")
1343:
1344: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1345:
1346: Debug.SetPlayerInfo(0,8000,0,0)
1347: Debug.SetPlayerInfo(1,8000,0,0)
1348:
1349: -----------------
1350:
1351:
1352: -----------------
1353:
1354:
1355: -----------------
1356:
1357: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1358: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1359: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1360: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1361: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1362:
1363: -----------------
1364:
1365: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1366:
1367: -----------------
1368:
1369:
1370: -----------------
1371:
1372: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1373: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1374: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1375:
1376: Debug.ReloadFieldEnd()
1377: aux.BeginPuzzle()
1378: </code></pre>
18e8c06c7c 2023-10-07 1379: <h3 data-number="1.2.24" id="section-38"><span class="header-section-number">1.2.24</span> </h3>
1380: <p>应该不是1000伤害。</p>
1381: <pre><code>Debug.SetAIName("base-2")
1382:
1383: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1384:
1385: Debug.SetPlayerInfo(0,800,0,0)
1386: Debug.SetPlayerInfo(1,8000,0,0)
1387:
1388: -----------------
1389:
1390:
1391: -----------------
1392:
1393:
1394: -----------------
1395:
1396: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1397: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1398:
1399: -----------------
1400:
1401:
1402: -----------------
1403:
1404:
1405: -----------------
1406:
1407: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1408: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1409:
1410: Debug.ReloadFieldEnd()
1411: aux.BeginPuzzle()
1412: </code></pre>
18e8c06c7c 2023-10-07 1413: <h3 data-number="1.2.25" id="section-39"><span class="header-section-number">1.2.25</span> </h3>
1414: <p>应该我方不受伤害。</p>
1415: <pre><code>Debug.SetAIName("base-2")
1416:
1417: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1418:
1419: Debug.SetPlayerInfo(0,8000,0,0)
1420: Debug.SetPlayerInfo(1,8000,0,0)
1421:
1422: -----------------
1423:
1424:
1425: -----------------
1426:
1427:
1428: -----------------
1429:
1430: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1431: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1432: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1433: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1434:
1435: -----------------
1436:
1437:
1438: -----------------
1439:
1440:
1441: -----------------
1442:
1443: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1444:
1445: Debug.ReloadFieldEnd()
1446: aux.BeginPuzzle()
1447: </code></pre>
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