3dff221746 2023-04-17 1: --[[message
3dff221746 2023-04-17 2: 卡数:53
3dff221746 2023-04-17 3: 规则:大师3
3dff221746 2023-04-17 4: 毫无人性的尤尼科
3dff221746 2023-04-17 5: ]]
3dff221746 2023-04-17 6: --puzzle1
3dff221746 2023-04-17 7: Debug.SetAIName("四妹")
3dff221746 2023-04-17 8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
3dff221746 2023-04-17 9: Debug.SetPlayerInfo(0,2100,0,0)
3dff221746 2023-04-17 10: Debug.SetPlayerInfo(1,33400,0,0)
3dff221746 2023-04-17 11:
18c7f0599a 2023-06-26 12: --~ local e0=Effect.GlobalEffect()
18c7f0599a 2023-06-26 13: --~ e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
18c7f0599a 2023-06-26 14: --~ e0:SetCode(EVENT_ADJUST)
18c7f0599a 2023-06-26 15: --~ e0:SetCountLimit(1)
18c7f0599a 2023-06-26 16: --~ e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
18c7f0599a 2023-06-26 17: --~ e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
18c7f0599a 2023-06-26 18: --~ local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,5,5,nil)
18c7f0599a 2023-06-26 19: --~ if g:GetCount()>0 then
18c7f0599a 2023-06-26 20: --~ Duel.SendtoHand(g,nil,REASON_RULE)
18c7f0599a 2023-06-26 21: --~ end end)
18c7f0599a 2023-06-26 22: --~ Duel.RegisterEffect(e0,0)
3dff221746 2023-04-17 23:
3dff221746 2023-04-17 24: Debug.AddCard(85605684,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 25: Debug.AddCard(37742478,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 26: Debug.AddCard(37011715,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 27: Debug.AddCard(49267971,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 28: Debug.AddCard(6850209,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 29: Debug.AddCard(98045062,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 30: Debug.AddCard(31829185,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 31: Debug.AddCard(23434538,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 32: Debug.AddCard(1475311,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 33: Debug.AddCard(24508238,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 34: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 35: Debug.AddCard(72989439,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 36: Debug.AddCard(51630558,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 37: Debug.AddCard(64034255,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 38: Debug.AddCard(41442341,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 39: Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 40: Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 41: Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 42: Debug.AddCard(3972721,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 43: Debug.AddCard(38737148,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 44: Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 45: Debug.AddCard(56399890,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 46: Debug.AddCard(97439806,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 47: --~ Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 48: --~ Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 49: --~ Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 50: Debug.AddCard(14198496,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17 51: Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17 52: Debug.AddCard(44155002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17 53: Debug.AddCard(38354937,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17 54: Debug.AddCard(37910722,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17 55: Debug.AddCard(42956963,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
3dff221746 2023-04-17 56: Debug.AddCard(50933533,1,1,LOCATION_DECK,0,POS_FACEUP)
3dff221746 2023-04-17 57: Debug.AddCard(4906301,1,1,LOCATION_DECK,0,POS_FACEUP)
3dff221746 2023-04-17 58: Debug.AddCard(88305978,1,1,LOCATION_DECK,0,POS_FACEUP)
3dff221746 2023-04-17 59: Debug.AddCard(12275533,1,1,LOCATION_DECK,0,POS_FACEUP)
3dff221746 2023-04-17 60: Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP)
3dff221746 2023-04-17 61: Debug.AddCard(64605089,1,1,LOCATION_DECK,0,POS_FACEUP)
3dff221746 2023-04-17 62: Debug.AddCard(86039057,1,1,LOCATION_HAND,0,POS_FACEUP)
3dff221746 2023-04-17 63: Debug.AddCard(95360850,1,1,LOCATION_HAND,0,POS_FACEUP)
3dff221746 2023-04-17 64: Debug.AddCard(82593786,1,1,LOCATION_HAND,0,POS_FACEUP)
3dff221746 2023-04-17 65: Debug.AddCard(45118716,1,1,LOCATION_HAND,0,POS_FACEUP)
3dff221746 2023-04-17 66: Debug.AddCard(14017402,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17 67: Debug.AddCard(80208158,1,1,LOCATION_GRAVE,0,POS_FACEUP)
3dff221746 2023-04-17 68: Debug.AddCard(23899727,1,1,LOCATION_GRAVE,0,POS_FACEUP)
3dff221746 2023-04-17 69: Debug.AddCard(26593852,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true)
3dff221746 2023-04-17 70: Debug.AddCard(10248389,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
3dff221746 2023-04-17 71: Debug.AddCard(71203602,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true)
3dff221746 2023-04-17 72: local m2=Debug.AddCard(59170782,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE,true)
3dff221746 2023-04-17 73: local s2=Debug.AddCard(8719957,1,1,LOCATION_SZONE,2,POS_FACEUP)
3dff221746 2023-04-17 74: Debug.PreEquip(s2,m2)
3dff221746 2023-04-17 75: Debug.AddCard(58120309,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
3dff221746 2023-04-17 76: Debug.AddCard(70284332,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
3dff221746 2023-04-17 77: Debug.AddCard(59695933,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
3dff221746 2023-04-17 78: Debug.AddCard(48130397,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
3dff221746 2023-04-17 79: Debug.AddCard(37694547,1,1,LOCATION_SZONE,5,POS_FACEUP)
3dff221746 2023-04-17 80: Debug.ReloadFieldEnd()
3dff221746 2023-04-17 81: aux.BeginPuzzle()
18c7f0599a 2023-06-26 82: --~ local e999=Effect.GlobalEffect()
18c7f0599a 2023-06-26 83: --~ e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
18c7f0599a 2023-06-26 84: --~ e999:SetCode(EVENT_DAMAGE)
18c7f0599a 2023-06-26 85: --~ e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
18c7f0599a 2023-06-26 86: --~ e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
18c7f0599a 2023-06-26 87: --~ Debug.ShowHint("残局群181175613") end)
18c7f0599a 2023-06-26 88: --~ Duel.RegisterEffect(e999,0)
18c7f0599a 2023-06-26 89:
18c7f0599a 2023-06-26 90: local str = {}
18c7f0599a 2023-06-26 91: local fun = {}
18c7f0599a 2023-06-26 92:
18c7f0599a 2023-06-26 93: local cache_1
18c7f0599a 2023-06-26 94: local cache_2
18c7f0599a 2023-06-26 95:
18c7f0599a 2023-06-26 96: fun["通关邀请"] = function()
18c7f0599a 2023-06-26 97: local effect_1
18c7f0599a 2023-06-26 98: effect_1 = Effect.GlobalEffect()
18c7f0599a 2023-06-26 99: effect_1:SetType(EFFECT_TYPE_FIELD
18c7f0599a 2023-06-26 100: + EFFECT_TYPE_CONTINUOUS)
18c7f0599a 2023-06-26 101: effect_1:SetCode(EVENT_DAMAGE)
18c7f0599a 2023-06-26 102: function cache_1()
18c7f0599a 2023-06-26 103: cache_1 = Duel.GetLP(1)
18c7f0599a 2023-06-26 104: if cache_1 <= 0 then
18c7f0599a 2023-06-26 105: cache_1 = true
18c7f0599a 2023-06-26 106: else
18c7f0599a 2023-06-26 107: cache_1 = false
18c7f0599a 2023-06-26 108: end
18c7f0599a 2023-06-26 109: return cache_1
18c7f0599a 2023-06-26 110: end
18c7f0599a 2023-06-26 111: effect_1:SetCondition(cache_1)
18c7f0599a 2023-06-26 112: function cache_1()
18c7f0599a 2023-06-26 113: Debug.ShowHint("残局群181175613")
18c7f0599a 2023-06-26 114: return
18c7f0599a 2023-06-26 115: end
18c7f0599a 2023-06-26 116: effect_1:SetOperation(cache_1)
18c7f0599a 2023-06-26 117: Duel.RegisterEffect(effect_1
18c7f0599a 2023-06-26 118: , 0)
18c7f0599a 2023-06-26 119: end
18c7f0599a 2023-06-26 120:
18c7f0599a 2023-06-26 121: fun["开局添加手卡"] = function(str_1)
18c7f0599a 2023-06-26 122: local effect_1
18c7f0599a 2023-06-26 123: effect_1 = Effect.GlobalEffect()
18c7f0599a 2023-06-26 124: effect_1:SetType(EFFECT_TYPE_FIELD
18c7f0599a 2023-06-26 125: + EFFECT_TYPE_CONTINUOUS)
18c7f0599a 2023-06-26 126: effect_1:SetCode(EVENT_ADJUST)
18c7f0599a 2023-06-26 127: effect_1:SetCountLimit(1)
18c7f0599a 2023-06-26 128: function cache_1()
18c7f0599a 2023-06-26 129: return true
18c7f0599a 2023-06-26 130: end
18c7f0599a 2023-06-26 131: effect_1:SetCondition(cache_1)
18c7f0599a 2023-06-26 132: function cache_1(effect_event
18c7f0599a 2023-06-26 133: , player_who_activate_the_effect)
18c7f0599a 2023-06-26 134: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
18c7f0599a 2023-06-26 135: , Card.IsAbleToHand
18c7f0599a 2023-06-26 136: , player_who_activate_the_effect
18c7f0599a 2023-06-26 137: , LOCATION_DECK
18c7f0599a 2023-06-26 138: , 0
18c7f0599a 2023-06-26 139: , str_1
18c7f0599a 2023-06-26 140: , str_1
18c7f0599a 2023-06-26 141: , nil)
18c7f0599a 2023-06-26 142: Duel.SendtoHand(str["玩家选定的卡"]
18c7f0599a 2023-06-26 143: , nil
18c7f0599a 2023-06-26 144: , REASON_RULE)
18c7f0599a 2023-06-26 145: end
18c7f0599a 2023-06-26 146: effect_1:SetOperation(cache_1)
18c7f0599a 2023-06-26 147: Duel.RegisterEffect(effect_1
18c7f0599a 2023-06-26 148: , 0)
18c7f0599a 2023-06-26 149: end
18c7f0599a 2023-06-26 150:
18c7f0599a 2023-06-26 151: fun["通关邀请"]()
18c7f0599a 2023-06-26 152: fun["开局添加手卡"](5)
18c7f0599a 2023-06-26 153:
18c7f0599a 2023-06-26 154: