游戏王残局简化版

Annotation For single/简化版1_520_23.lua
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Annotation For single/简化版1_520_23.lua

Lines of single/简化版1_520_23.lua from check-in 161a02e168 that are changed by the sequence of edits moving toward check-in a07e3e9a4c:

                         1: --[[message
                         2: #QB081
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 500, 0, 0)
                         7: Debug.SetPlayerInfo(1, 10700, 0, 0)
                         8: 
                         9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        10: Debug.AddCard(6631034, 1, 1, k1, 2, k2)
                        11: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        12: Debug.AddCard(96947648, 0, 0, k1, 2, k2)
                        13: Debug.AddCard(70865988, 0, 0, k1, 3, k2)
                        14: Debug.AddCard(34103656, 0, 0, k1, 5, POS_FACEUP)
                        15: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        16: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        17: Debug.AddCard(4239451, 0, 0, k1, 0, k2)
                        18: Debug.AddCard(84451804, 0, 0, k1, 0, k2)
                        19: Debug.AddCard(23408872, 0, 0, k1, 0, k2)
                        20: Debug.AddCard(1357146, 0, 0, k1, 0, k2)
                        21: Debug.AddCard(12525049, 0, 0, k1, 0, k2)
                        22: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        23: Debug.AddCard(95992081, 0, 0, k1, 0, k2)
                        24: Debug.AddCard(10002346, 0, 0, k1, 0, k2)
                        25: Debug.AddCard(34086406, 0, 0, k1, 0, k2)
                        26: Debug.AddCard(36898537, 0, 0, k1, 0, k2)
                        27: Debug.AddCard(26593852, 0, 0, k1, 0, k2)
                        28: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        29: Debug.AddCard(14785765, 0, 0, k1, 0, k2)
                        30: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        31: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        32: Debug.AddCard(4239451, 0, 0, k1, 0, k2)
                        33: Debug.AddCard(64034255, 0, 0, k1, 0, k2)
                        34: Debug.AddCard(9126351, 0, 0, k1, 0, k2)
                        35: Debug.AddCard(22842214, 0, 0, k1, 0, k2)
                        36: Debug.AddCard(26400609, 0, 0, k1, 0, k2)
                        37: Debug.AddCard(94415058, 0, 0, k1, 0, k2)
                        38: 
                        39: Debug.ReloadFieldEnd("鬼青蛙")
                        40: aux.BeginPuzzle(1, 1)