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27: <![endif]-->
28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: </ul></li>
64: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
65: <ul>
66: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">2.1</span> </a></li>
67: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">2.2</span> </a></li>
68: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">2.3</span> </a></li>
69: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">2.4</span> </a></li>
70: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">2.5</span> </a></li>
71: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">2.6</span> </a></li>
72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.7</span> </a></li>
73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.8</span> </a></li>
74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.9</span> </a></li>
75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.10</span> </a></li>
76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.11</span> </a></li>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.12</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.13</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.14</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.15</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.16</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.17</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.18</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.19</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.20</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.21</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.22</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.23</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.24</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.25</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.26</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.27</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.28</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.29</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.30</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.31</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.32</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.33</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.34</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.35</span> </a></li>
101: </ul></li>
102: </ul>
103: </nav>
104: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
105: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
106: <pre><code>Debug.SetAIName("base-2")
107:
108: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
109:
110: Debug.SetPlayerInfo(0,8000,0,0)
111: Debug.SetPlayerInfo(1,8000,0,0)
112:
113:
114: -----------------
115:
116:
117: -----------------
118:
119:
120: -----------------
121:
122: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
123: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
124: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
125: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
126:
127: -----------------
128:
129:
130: -----------------
131:
132:
133: -----------------
134:
135:
136: Debug.ReloadFieldEnd()
137: aux.BeginPuzzle()
138: </code></pre>
139: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
140: <pre><code>Debug.SetAIName("base-2")
141:
142: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
143:
144: Debug.SetPlayerInfo(0,8000,0,0)
145: Debug.SetPlayerInfo(1,8000,0,0)
146:
147: -----------------
148:
149: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
150: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
151:
152: -----------------
153:
154: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
155:
156: -----------------
157:
158: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
159:
160: -----------------
161:
162: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
163:
164: -----------------
165:
166: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
167:
168: -----------------
169:
170: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
171:
172: Debug.ReloadFieldEnd()
173: aux.BeginPuzzle()
174: </code></pre>
175: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
176: <pre><code>Debug.SetAIName("base-2")
177:
178: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
179:
180: Debug.SetPlayerInfo(0,8000,0,0)
181: Debug.SetPlayerInfo(1,8000,0,0)
182:
183: -----------------
184:
185: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
186: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
187: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
188: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
189: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
190: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
191:
192: -----------------
193:
194: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
195:
196: -----------------
197:
198:
199: -----------------
200:
201:
202: -----------------
203:
204:
205: -----------------
206:
207:
208: Debug.ReloadFieldEnd()
209: aux.BeginPuzzle()
210: </code></pre>
211: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
212: <pre><code>Debug.SetAIName("base-2")
213:
214: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
215:
216: Debug.SetPlayerInfo(0,8000,0,0)
217: Debug.SetPlayerInfo(1,8000,0,0)
218:
219: -----------------
220:
221: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
222: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
223: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
224: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
225:
226: -----------------
227:
228:
229: -----------------
230:
231:
232: -----------------
233:
234:
235: -----------------
236:
237:
238: -----------------
239:
240:
241: Debug.ReloadFieldEnd()
242: aux.BeginPuzzle()
243: </code></pre>
244: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
245: <pre><code>Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
257: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
258:
259: -----------------
260:
261:
262: -----------------
263:
264:
265: -----------------
266:
267:
268: -----------------
269:
270:
271: -----------------
272:
273:
274: Debug.ReloadFieldEnd()
275: aux.BeginPuzzle()
276: </code></pre>
277: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
278: <pre><code>Debug.SetAIName("base-2")
279:
280: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
281:
282: Debug.SetPlayerInfo(0,8000,0,0)
283: Debug.SetPlayerInfo(1,8000,0,0)
284:
285: -----------------
286:
287: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
288: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
289: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
290: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
291: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
292: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
293: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
295: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
296: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
297: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
298: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: -----------------
313:
314:
315: Debug.ReloadFieldEnd()
316: aux.BeginPuzzle()
317: </code></pre>
318: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
319: <pre><code>Debug.SetAIName("base-2")
320:
321: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
322:
323: Debug.SetPlayerInfo(0,8000,0,0)
324: Debug.SetPlayerInfo(1,8000,0,0)
325:
326: -----------------
327:
328: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
329: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
330: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
331:
332: -----------------
333:
334:
335: -----------------
336:
337: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
338: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
339:
340: -----------------
341:
342:
343: -----------------
344:
345:
346: -----------------
347:
348:
349: Debug.ReloadFieldEnd()
350: --~ aux.BeginPuzzle()
351: </code></pre>
352: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
353: <pre><code>Debug.SetAIName("base-2")
354:
355: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
356:
357: Debug.SetPlayerInfo(0,8000,0,0)
358: Debug.SetPlayerInfo(1,8000,0,0)
359:
360: -----------------
361:
362: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
363: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
364: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
365:
366: -----------------
367:
368: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
369:
370: -----------------
371:
372:
373: -----------------
374:
375:
376: -----------------
377:
378:
379: -----------------
380:
381:
382: Debug.ReloadFieldEnd()
383: aux.BeginPuzzle()
384: </code></pre>
385: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
386: <pre><code>Debug.SetAIName("base-2")
387:
388: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
389:
390: Debug.SetPlayerInfo(0,8000,0,0)
391: Debug.SetPlayerInfo(1,8000,0,0)
392:
393: -----------------
394:
395: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
396:
397: -----------------
398:
399:
400: -----------------
401:
402: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
403: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
404:
405: -----------------
406:
407: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
408: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
409:
410: -----------------
411:
412:
413: -----------------
414:
415: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
416:
417: Debug.ReloadFieldEnd()
418: aux.BeginPuzzle()
419: </code></pre>
420: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
421: <pre><code>Debug.SetAIName("base-2")
422:
423: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
424:
425: Debug.SetPlayerInfo(0,8000,0,0)
426: Debug.SetPlayerInfo(1,8000,0,0)
427:
428: -----------------
429:
430: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
431: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
432: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
433:
434: -----------------
435:
436:
437: -----------------
438:
439:
440: -----------------
441:
442:
443: -----------------
444:
445:
446: -----------------
447:
448: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
449:
450: Debug.ReloadFieldEnd()
451: aux.BeginPuzzle()
452: </code></pre>
453: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
454: <pre><code>Debug.SetAIName("base-2")
455:
456: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
457:
458: Debug.SetPlayerInfo(0,8000,0,0)
459: Debug.SetPlayerInfo(1,8000,0,0)
460:
461: -----------------
462:
463:
464: -----------------
465:
466:
467: -----------------
468:
469: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
470: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
471:
472: -----------------
473:
474:
475: -----------------
476:
477:
478: -----------------
479:
480: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
481: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
482: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
483:
484: Debug.ReloadFieldEnd()
485: aux.BeginPuzzle()
486: </code></pre>
487: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
488: <pre><code>Debug.SetAIName("base-2")
489:
490: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
491:
492: Debug.SetPlayerInfo(0,8000,0,0)
493: Debug.SetPlayerInfo(1,8000,0,0)
494:
495: -----------------
496:
497:
498: -----------------
499:
500:
501: -----------------
502:
503: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
504: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
505: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
506:
507: -----------------
508:
509:
510: -----------------
511:
512:
513: -----------------
514:
515:
516: Debug.ReloadFieldEnd()
517: aux.BeginPuzzle()
518: </code></pre>
519: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
520: <pre><code>Debug.SetAIName("base-2")
521:
522: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
523:
524: Debug.SetPlayerInfo(0,8000,0,0)
525: Debug.SetPlayerInfo(1,8000,0,0)
526:
527: -----------------
528:
529:
530: -----------------
531:
532:
533: -----------------
534:
535: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
536: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
537: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
538: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
539:
540: -----------------
541:
542: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
543:
544: -----------------
545:
546:
547: -----------------
548:
549:
550: Debug.ReloadFieldEnd()
551: --~ aux.BeginPuzzle()
552: </code></pre>
553: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
554: <pre><code>Debug.SetAIName("base-2")
555:
556: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
557:
558: Debug.SetPlayerInfo(0,8000,0,0)
559: Debug.SetPlayerInfo(1,8000,0,0)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: -----------------
573:
574:
575: -----------------
576:
577:
578: -----------------
579:
580:
581: Debug.ReloadFieldEnd()
582: --~ aux.BeginPuzzle()
583: </code></pre>
584: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
585: <pre><code>Debug.SetAIName("base-2")
586:
587: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
588:
589: Debug.SetPlayerInfo(0,800,0,0)
590: Debug.SetPlayerInfo(1,8000,0,0)
591:
592: -----------------
593:
594:
595: -----------------
596:
597:
598: -----------------
599:
600: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
601: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
602:
603: -----------------
604:
605:
606: -----------------
607:
608:
609: -----------------
610:
611: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
612: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
613:
614: Debug.ReloadFieldEnd()
615: aux.BeginPuzzle()
616: </code></pre>
617: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
618: <pre><code>Debug.SetAIName("base-2")
619:
620: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
621:
622: Debug.SetPlayerInfo(0,8000,0,0)
623: Debug.SetPlayerInfo(1,8000,0,0)
624:
625: -----------------
626:
627:
628: -----------------
629:
630:
631: -----------------
632:
633: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
634: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
635: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
636:
637: -----------------
638:
639:
640: -----------------
641:
642:
643: -----------------
644:
645: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
646:
647: Debug.ReloadFieldEnd()
648: aux.BeginPuzzle()
649: </code></pre>
650: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
651: <pre><code>Debug.SetAIName("base-2")
652:
653: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
654:
655: Debug.SetPlayerInfo(0,8000,0,0)
656: Debug.SetPlayerInfo(1,8000,0,0)
657:
658: -----------------
659:
660:
661: -----------------
662:
663:
664: -----------------
665:
666: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
667: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671:
672: -----------------
673:
674:
675: -----------------
676:
677:
678: Debug.ReloadFieldEnd()
679: aux.BeginPuzzle()
680: </code></pre>
681: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
682: <pre><code>Debug.SetAIName("base-2")
683:
684: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
685:
686: Debug.SetPlayerInfo(0,8000,0,0)
687: Debug.SetPlayerInfo(1,8000,0,0)
688:
689: -----------------
690:
691:
692: -----------------
693:
694:
695: -----------------
696:
697: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
698:
699: -----------------
700:
701: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
702:
703: -----------------
704:
705:
706: -----------------
707:
708: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
709:
710: Debug.ReloadFieldEnd()
711: aux.BeginPuzzle()
712: </code></pre>
713: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
714: <pre><code>Debug.SetAIName("base-2")
715:
716: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
717:
718: Debug.SetPlayerInfo(0,8000,0,0)
719: Debug.SetPlayerInfo(1,8000,0,0)
720:
721: -----------------
722:
723: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
724: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
725:
726: -----------------
727:
728:
729: -----------------
730:
731: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
732: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
733: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
734: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
735:
736: -----------------
737:
738:
739: -----------------
740:
741:
742: -----------------
743:
744: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
745:
746: Debug.ReloadFieldEnd()
747: aux.BeginPuzzle()
748: </code></pre>
749: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
750: <pre><code>Debug.SetAIName("base-2")
751:
752: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
753:
754: Debug.SetPlayerInfo(0,8000,0,0)
755: Debug.SetPlayerInfo(1,8000,0,0)
756:
757: -----------------
758:
759:
760: -----------------
761:
762:
763: -----------------
764:
765: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
766: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
767: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
768: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
769:
770: -----------------
771:
772:
773: -----------------
774:
775:
776: -----------------
777:
778:
779: Debug.ReloadFieldEnd()
780: aux.BeginPuzzle()
781: </code></pre>
782: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
783: <pre><code>Debug.SetAIName("base-2")
784:
785: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
786:
787: Debug.SetPlayerInfo(0,8000,0,0)
788: Debug.SetPlayerInfo(1,8000,0,0)
789:
790: -----------------
791:
792: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
793:
794: -----------------
795:
796: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
797:
798: -----------------
799:
800: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
801: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
802: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
803: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
804:
805: -----------------
806:
807:
808: -----------------
809:
810:
811: -----------------
812:
813:
814: Debug.ReloadFieldEnd()
815: aux.BeginPuzzle()
816: </code></pre>
817: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
818: <pre><code>Debug.SetAIName("base-2")
819:
820: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
821:
822: Debug.SetPlayerInfo(0,8000,0,0)
823: Debug.SetPlayerInfo(1,8000,0,0)
824:
825: -----------------
826:
827: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
828: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
829:
830: -----------------
831:
832:
833: -----------------
834:
835: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
836: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
837:
838: -----------------
839:
840:
841: -----------------
842:
843:
844: -----------------
845:
846:
847: Debug.ReloadFieldEnd()
848: aux.BeginPuzzle()
849: </code></pre>
850: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
851: <pre><code>Debug.SetAIName("base-2")
852:
853: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
854:
855: Debug.SetPlayerInfo(0,8000,0,0)
856: Debug.SetPlayerInfo(1,8000,0,0)
857:
858: -----------------
859:
860: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
861: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
862:
863: -----------------
864:
865:
866: -----------------
867:
868: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
869:
870: -----------------
871:
872:
873: -----------------
874:
875:
876: -----------------
877:
878:
879: Debug.ReloadFieldEnd()
880: aux.BeginPuzzle()
881: </code></pre>
882: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
883: <pre><code>Debug.SetAIName("base-2")
884:
885: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
886:
887: Debug.SetPlayerInfo(0,8000,0,0)
888: Debug.SetPlayerInfo(1,8000,0,0)
889:
890: -----------------
891:
892:
893: -----------------
894:
895:
896: -----------------
897:
898: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
899:
900: -----------------
901:
902:
903: -----------------
904:
905:
906: -----------------
907:
908: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
909: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
910:
911: Debug.ReloadFieldEnd()
912: --~ aux.BeginPuzzle()
913: </code></pre>
914: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
915: <pre><code>Debug.SetAIName("base-2")
916:
917: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
918:
919: Debug.SetPlayerInfo(0,8000,0,0)
920: Debug.SetPlayerInfo(1,8000,0,0)
921:
922: -----------------
923:
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972:
973: -----------------
974:
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
986: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
987:
988: -----------------
989:
990: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
992: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
993: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
995: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
996: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
997:
998: -----------------
999:
1000:
1001: -----------------
1002:
1003:
1004: -----------------
1005:
1006:
1007: Debug.ReloadFieldEnd()
1008: aux.BeginPuzzle()
1009: </code></pre>
1010: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1011: <pre><code>Debug.SetAIName("base-2")
1012:
1013: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1014:
1015: Debug.SetPlayerInfo(0,8000,0,0)
1016: Debug.SetPlayerInfo(1,8000,0,0)
1017:
1018: -----------------
1019:
1020:
1021: -----------------
1022:
1023: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1024:
1025: -----------------
1026:
1027: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1028: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1029: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1030:
1031: -----------------
1032:
1033:
1034: -----------------
1035:
1036:
1037: -----------------
1038:
1039:
1040: Debug.ReloadFieldEnd()
1041: aux.BeginPuzzle()
1042: </code></pre>
1043: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1044: <h2 data-number="2.1" id="section-26"><span class="header-section-number">2.1</span> </h2>
1045: <p>应该不能发动加速同调星尘龙。</p>
1046: <pre><code>Debug.SetAIName("base-2")
1047:
1048: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1049:
1050: Debug.SetPlayerInfo(0,8000,0,0)
1051: Debug.SetPlayerInfo(1,8000,0,0)
1052:
1053:
1054: -----------------
1055:
1056: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1057: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1058:
1059: -----------------
1060:
1061: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1062: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1063:
1064: -----------------
1065:
1066: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.ReloadFieldEnd()
1079: aux.BeginPuzzle()
1080: </code></pre>
1081: <h2 data-number="2.2" id="section-27"><span class="header-section-number">2.2</span> </h2>
1082: <p>应该不能特召火焰手。</p>
1083: <pre><code>Debug.SetAIName("base-2")
1084:
1085: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1086:
1087: Debug.SetPlayerInfo(0,8000,0,0)
1088: Debug.SetPlayerInfo(1,8000,0,0)
1089:
1090:
1091: -----------------
1092:
1093:
1094: -----------------
1095:
1096:
1097: -----------------
1098:
1099: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1100: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1101:
1102: -----------------
1103:
1104: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1105:
1106: -----------------
1107:
1108:
1109: -----------------
1110:
1111: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1112: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1113: Debug.ReloadFieldEnd()
1114: aux.BeginPuzzle()
1115: </code></pre>
1116: <h2 data-number="2.3" id="section-28"><span class="header-section-number">2.3</span> </h2>
1117: <p>应该可以发动痛苦伯劳效果。</p>
1118: <pre><code>Debug.SetAIName("base-2")
1119:
1120: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1121:
1122: Debug.SetPlayerInfo(0,8000,0,0)
1123: Debug.SetPlayerInfo(1,8000,0,0)
1124:
1125:
1126: -----------------
1127:
1128: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1129:
1130: -----------------
1131:
1132:
1133: -----------------
1134:
1135: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1136: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1137: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1138:
1139: -----------------
1140:
1141:
1142: -----------------
1143:
1144:
1145: -----------------
1146:
1147: Debug.ReloadFieldEnd()
1148: aux.BeginPuzzle()
1149: </code></pre>
1150: <h2 data-number="2.4" id="section-29"><span class="header-section-number">2.4</span> </h2>
1151: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1152: <pre><code>Debug.SetAIName("base-2")
1153:
1154: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1155:
1156: Debug.SetPlayerInfo(0,8000,0,0)
1157: Debug.SetPlayerInfo(1,8000,0,0)
1158:
1159:
1160: -----------------
1161:
1162:
1163: -----------------
1164:
1165:
1166: -----------------
1167:
1168: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1169: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1170:
1171: -----------------
1172:
1173:
1174: -----------------
1175:
1176:
1177: -----------------
1178:
1179: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1180: Debug.ReloadFieldEnd()
1181: aux.BeginPuzzle()
1182: </code></pre>
1183: <h2 data-number="2.5" id="section-30"><span class="header-section-number">2.5</span> </h2>
1184: <p>应该可以把连接 3 吹回去。</p>
1185: <pre><code>Debug.SetAIName("base-2")
1186:
1187: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1188:
1189: Debug.SetPlayerInfo(0,8000,0,0)
1190: Debug.SetPlayerInfo(1,8000,0,0)
1191:
1192:
1193: -----------------
1194:
1195: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1196:
1197: -----------------
1198:
1199: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1200:
1201: -----------------
1202:
1203: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1204: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1205: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1206:
1207: -----------------
1208:
1209: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1210:
1211: -----------------
1212:
1213:
1214: -----------------
1215:
1216: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1217: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1218:
1219: Debug.ReloadFieldEnd()
1220: aux.BeginPuzzle()
1221: </code></pre>
1222: <h2 data-number="2.6" id="section-31"><span class="header-section-number">2.6</span> </h2>
1223: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1224: <pre><code>Debug.SetAIName("base-2")
1225:
1226: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1227:
1228: Debug.SetPlayerInfo(0,8000,0,0)
1229: Debug.SetPlayerInfo(1,8000,0,0)
1230:
1231:
1232: -----------------
1233:
1234:
1235: -----------------
1236:
1237:
1238: -----------------
1239:
1240: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1241: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1242: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1243: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1244:
1245: -----------------
1246:
1247:
1248: -----------------
1249:
1250:
1251: -----------------
1252:
1253: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1254: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1255: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1256:
1257: Debug.ReloadFieldEnd()
1258: aux.BeginPuzzle()
1259: </code></pre>
1260: <h2 data-number="2.7" id="section-32"><span class="header-section-number">2.7</span> </h2>
1261: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1262: <pre><code>Debug.SetAIName("base-2")
1263:
1264: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1265:
1266: Debug.SetPlayerInfo(0,8000,0,0)
1267: Debug.SetPlayerInfo(1,8000,0,0)
1268:
1269:
1270: -----------------
1271:
1272: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1273: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1274: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1275: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1276: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1277: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1278: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1279: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1280:
1281: -----------------
1282:
1283:
1284: -----------------
1285:
1286: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1287:
1288: -----------------
1289:
1290:
1291: -----------------
1292:
1293:
1294: -----------------
1295:
1296:
1297: Debug.ReloadFieldEnd()
1298: aux.BeginPuzzle()
1299: </code></pre>
1300: <h2 data-number="2.8" id="section-33"><span class="header-section-number">2.8</span> </h2>
1301: <p>应该可以发动反骨王的效果。</p>
1302: <pre><code>Debug.SetAIName("base-2")
1303:
1304: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1305:
1306: Debug.SetPlayerInfo(0,8000,0,0)
1307: Debug.SetPlayerInfo(1,8000,0,0)
1308:
1309:
1310: -----------------
1311:
1312: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1313: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1314:
1315: -----------------
1316:
1317: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1318:
1319: -----------------
1320:
1321: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1322: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1323:
1324: -----------------
1325:
1326:
1327: -----------------
1328:
1329:
1330: -----------------
1331:
1332:
1333: Debug.ReloadFieldEnd()
1334: aux.BeginPuzzle()
1335: </code></pre>
1336: <h2 data-number="2.9" id="section-34"><span class="header-section-number">2.9</span> </h2>
1337: <p>应该否定企鹅会被永恒混沌限制。</p>
1338: <pre><code>Debug.SetAIName("base-2")
1339:
1340: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1341:
1342: Debug.SetPlayerInfo(0,8000,0,0)
1343: Debug.SetPlayerInfo(1,8000,0,0)
1344:
1345:
1346: -----------------
1347:
1348: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1349: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1350: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1351: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1352:
1353: -----------------
1354:
1355:
1356: -----------------
1357:
1358: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1359: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1360:
1361: -----------------
1362:
1363:
1364: -----------------
1365:
1366:
1367: -----------------
1368:
1369: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1370:
1371: Debug.ReloadFieldEnd()
1372: aux.BeginPuzzle()
1373: </code></pre>
1374: <h2 data-number="2.10" id="section-35"><span class="header-section-number">2.10</span> </h2>
1375: <p>应该可以特召海神。</p>
1376: <pre><code>Debug.SetAIName("base-2")
1377:
1378: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1379:
1380: Debug.SetPlayerInfo(0,8000,0,0)
1381: Debug.SetPlayerInfo(1,8000,0,0)
1382:
1383:
1384: -----------------
1385:
1386: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1387:
1388: -----------------
1389:
1390: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1391:
1392: -----------------
1393:
1394:
1395: -----------------
1396:
1397:
1398: -----------------
1399:
1400:
1401: -----------------
1402:
1403: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1404: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1405:
1406: Debug.ReloadFieldEnd()
1407: aux.BeginPuzzle()
1408: </code></pre>
1409: <h2 data-number="2.11" id="section-36"><span class="header-section-number">2.11</span> </h2>
1410: <p>应该仇恨裂缝可以发动。</p>
1411: <pre><code>Debug.SetAIName("base-2")
1412:
1413: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1414:
1415: Debug.SetPlayerInfo(0,8000,0,0)
1416: Debug.SetPlayerInfo(1,8000,0,0)
1417:
1418:
1419: -----------------
1420:
1421:
1422: -----------------
1423:
1424:
1425: -----------------
1426:
1427: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1428:
1429: -----------------
1430:
1431:
1432: -----------------
1433:
1434:
1435: -----------------
1436:
1437: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1438: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1439:
1440: Debug.ReloadFieldEnd()
1441: aux.BeginPuzzle()
1442: </code></pre>
1443: <h2 data-number="2.12" id="section-37"><span class="header-section-number">2.12</span> </h2>
1444: <p>锈龙不应该被召唤兽除外。</p>
1445: <pre><code>Debug.SetAIName("base-2")
1446:
1447: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1448:
1449: Debug.SetPlayerInfo(0,8000,0,0)
1450: Debug.SetPlayerInfo(1,8000,0,0)
1451:
1452:
1453: -----------------
1454:
1455: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1456: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1457: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1458: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1459:
1460: -----------------
1461:
1462:
1463: -----------------
1464:
1465: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1466:
1467: -----------------
1468:
1469:
1470: -----------------
1471:
1472:
1473: -----------------
1474:
1475:
1476: Debug.ReloadFieldEnd()
1477: aux.BeginPuzzle()
1478: </code></pre>
1479: <h2 data-number="2.13" id="section-38"><span class="header-section-number">2.13</span> </h2>
1480: <p>应该能特召冰水。</p>
1481: <pre><code>Debug.SetAIName("base-2")
1482:
1483: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1484:
1485: Debug.SetPlayerInfo(0,8000,0,0)
1486: Debug.SetPlayerInfo(1,8000,0,0)
1487:
1488:
1489: -----------------
1490:
1491:
1492: -----------------
1493:
1494: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1495:
1496: -----------------
1497:
1498: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1499: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1500:
1501: -----------------
1502:
1503:
1504: -----------------
1505:
1506:
1507: -----------------
1508:
1509: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1510:
1511: Debug.ReloadFieldEnd()
1512: aux.BeginPuzzle()
1513: </code></pre>
1514: <h2 data-number="2.14" id="section-39"><span class="header-section-number">2.14</span> </h2>
1515: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1516: <pre><code>Debug.SetAIName("AI")
1517: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1518: Debug.SetPlayerInfo(0,8000,0,0)
1519: Debug.SetPlayerInfo(1,8000,0,0)
1520:
1521: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1522:
1523: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1524: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1525:
1526: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1527: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1528:
1529: Debug.ReloadFieldEnd()
1530: aux.BeginPuzzle()
1531: </code></pre>
1532: <h2 data-number="2.15" id="section-40"><span class="header-section-number">2.15</span> </h2>
1533: <p>应该喷气龙不能特召。</p>
1534: <pre><code>Debug.SetAIName("AI")
1535: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1536: Debug.SetPlayerInfo(0,8000,0,0)
1537: Debug.SetPlayerInfo(1,8000,0,0)
1538:
1539: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1540:
1541: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1542:
1543: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1544: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1545:
1546: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1547:
1548: Debug.ReloadFieldEnd()
1549: aux.BeginPuzzle()
1550: </code></pre>
1551: <h2 data-number="2.16" id="section-41"><span class="header-section-number">2.16</span> </h2>
1552: <p>应该不能发动简易融合。</p>
1553: <pre><code>Debug.SetAIName("base-2")
1554:
1555: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1556:
1557: Debug.SetPlayerInfo(0,1400,0,0)
1558: Debug.SetPlayerInfo(1,8000,0,0)
1559:
1560: -----------------
1561:
1562: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1563: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1564:
1565: -----------------
1566:
1567: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1568:
1569: -----------------
1570:
1571:
1572: -----------------
1573:
1574:
1575: -----------------
1576:
1577:
1578: -----------------
1579:
1580:
1581: Debug.ReloadFieldEnd()
1582: aux.BeginPuzzle()
1583: </code></pre>
1584: <h2 data-number="2.17" id="section-42"><span class="header-section-number">2.17</span> </h2>
1585: <p>应该不能羽衣精效果。</p>
1586: <pre><code>Debug.SetAIName("base-2")
1587:
1588: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1589:
1590: Debug.SetPlayerInfo(0,8000,0,0)
1591: Debug.SetPlayerInfo(1,8000,0,0)
1592:
1593: -----------------
1594:
1595: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1596: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1597: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1598:
1599: -----------------
1600:
1601:
1602: -----------------
1603:
1604: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1605:
1606: -----------------
1607:
1608:
1609: -----------------
1610:
1611:
1612: -----------------
1613:
1614:
1615: Debug.ReloadFieldEnd()
1616: aux.BeginPuzzle()
1617: </code></pre>
1618: <h2 data-number="2.18" id="section-43"><span class="header-section-number">2.18</span> </h2>
1619: <p>应该不能以被无效的双龙为代价。</p>
1620: <pre><code>Debug.SetAIName("base-2")
1621:
1622: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1623:
1624: Debug.SetPlayerInfo(0,8000,0,0)
1625: Debug.SetPlayerInfo(1,8000,0,0)
1626:
1627: -----------------
1628:
1629:
1630: -----------------
1631:
1632:
1633: -----------------
1634:
1635: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1636: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1637:
1638: -----------------
1639:
1640:
1641: -----------------
1642:
1643:
1644: -----------------
1645:
1646: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1647:
1648: Debug.ReloadFieldEnd()
1649: aux.BeginPuzzle()
1650: </code></pre>
1651: <h2 data-number="2.19" id="section-44"><span class="header-section-number">2.19</span> </h2>
1652: <p>应该不能以技能抽取为代价。</p>
1653: <pre><code>Debug.SetAIName("base-2")
1654:
1655: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1656:
1657: Debug.SetPlayerInfo(0,8000,0,0)
1658: Debug.SetPlayerInfo(1,8000,0,0)
1659:
1660: -----------------
1661:
1662:
1663: -----------------
1664:
1665:
1666: -----------------
1667:
1668: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1669: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1670:
1671: -----------------
1672:
1673:
1674: -----------------
1675:
1676:
1677: -----------------
1678:
1679: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1680:
1681: Debug.ReloadFieldEnd()
1682: aux.BeginPuzzle()
1683: </code></pre>
1684: <h2 data-number="2.20" id="section-45"><span class="header-section-number">2.20</span> </h2>
1685: <p>应该不能发动超银河。</p>
1686: <pre><code>Debug.SetAIName("base-2")
1687:
1688: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1689:
1690: Debug.SetPlayerInfo(0,8000,0,0)
1691: Debug.SetPlayerInfo(1,8000,0,0)
1692:
1693: -----------------
1694:
1695: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1696: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1697:
1698: -----------------
1699:
1700:
1701: -----------------
1702:
1703: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1704:
1705: -----------------
1706:
1707:
1708: -----------------
1709:
1710:
1711: -----------------
1712:
1713: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1714:
1715: Debug.ReloadFieldEnd()
1716: aux.BeginPuzzle()
1717: </code></pre>
1718: <h2 data-number="2.21" id="section-46"><span class="header-section-number">2.21</span> </h2>
1719: <p>应该不能发动六武众效果。</p>
1720: <pre><code>Debug.SetAIName("base-2")
1721:
1722: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1723:
1724: Debug.SetPlayerInfo(0,8000,0,0)
1725: Debug.SetPlayerInfo(1,8000,0,0)
1726:
1727: -----------------
1728:
1729:
1730: -----------------
1731:
1732:
1733: -----------------
1734:
1735: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1736: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1737: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1738: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1739:
1740: -----------------
1741:
1742:
1743: -----------------
1744:
1745:
1746: -----------------
1747:
1748:
1749: Debug.ReloadFieldEnd()
1750: aux.BeginPuzzle()
1751: </code></pre>
1752: <h2 data-number="2.22" id="section-47"><span class="header-section-number">2.22</span> </h2>
1753: <p>应该可以发动新宇融合。</p>
1754: <pre><code>Debug.SetAIName("base-2")
1755:
1756: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1757:
1758: Debug.SetPlayerInfo(0,8000,0,0)
1759: Debug.SetPlayerInfo(1,8000,0,0)
1760:
1761: -----------------
1762:
1763:
1764: -----------------
1765:
1766: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1767:
1768: -----------------
1769:
1770: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1771: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1772: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1773:
1774: -----------------
1775:
1776:
1777: -----------------
1778:
1779:
1780: -----------------
1781:
1782:
1783: Debug.ReloadFieldEnd()
1784: aux.BeginPuzzle()
1785: </code></pre>
1786: <h2 data-number="2.23" id="section-48"><span class="header-section-number">2.23</span> </h2>
1787: <p>应该对方恢复 1800 基本分。</p>
1788: <pre><code>Debug.SetAIName("base-2")
1789:
1790: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1791:
1792: Debug.SetPlayerInfo(0,8000,0,0)
1793: Debug.SetPlayerInfo(1,8000,0,0)
1794:
1795: -----------------
1796:
1797:
1798: -----------------
1799:
1800:
1801: -----------------
1802:
1803: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1804: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1805: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1806: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1807: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1808:
1809: -----------------
1810:
1811: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1812:
1813: -----------------
1814:
1815:
1816: -----------------
1817:
1818: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1819: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1820: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1821:
1822: Debug.ReloadFieldEnd()
1823: aux.BeginPuzzle()
1824: </code></pre>
1825: <h2 data-number="2.24" id="section-49"><span class="header-section-number">2.24</span> </h2>
1826: <p>应该不是1000伤害。</p>
1827: <pre><code>Debug.SetAIName("base-2")
1828:
1829: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1830:
1831: Debug.SetPlayerInfo(0,800,0,0)
1832: Debug.SetPlayerInfo(1,8000,0,0)
1833:
1834: -----------------
1835:
1836:
1837: -----------------
1838:
1839:
1840: -----------------
1841:
1842: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1843: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1844:
1845: -----------------
1846:
1847:
1848: -----------------
1849:
1850:
1851: -----------------
1852:
1853: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1854: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1855:
1856: Debug.ReloadFieldEnd()
1857: aux.BeginPuzzle()
1858: </code></pre>
1859: <h2 data-number="2.25" id="section-50"><span class="header-section-number">2.25</span> </h2>
1860: <p>应该我方不受伤害。</p>
1861: <pre><code>Debug.SetAIName("base-2")
1862:
1863: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1864:
1865: Debug.SetPlayerInfo(0,8000,0,0)
1866: Debug.SetPlayerInfo(1,8000,0,0)
1867:
1868: -----------------
1869:
1870:
1871: -----------------
1872:
1873:
1874: -----------------
1875:
1876: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1877: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1878: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1879: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1880:
1881: -----------------
1882:
1883:
1884: -----------------
1885:
1886:
1887: -----------------
1888:
1889: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1890:
1891: Debug.ReloadFieldEnd()
1892: aux.BeginPuzzle()
1893: </code></pre>
1894: <h2 data-number="2.26" id="section-51"><span class="header-section-number">2.26</span> </h2>
1895: <p>应该衍生物不被破坏。</p>
1896: <pre><code>Debug.SetAIName("base-2")
1897:
1898: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1899:
1900: Debug.SetPlayerInfo(0,8000,0,0)
1901: Debug.SetPlayerInfo(1,8000,0,0)
1902:
1903: -----------------
1904:
1905:
1906: -----------------
1907:
1908:
1909: -----------------
1910:
1911: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1912: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1913: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1914: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1915: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1916:
1917: -----------------
1918:
1919:
1920: -----------------
1921:
1922:
1923: -----------------
1924:
1925:
1926: Debug.ReloadFieldEnd()
1927: aux.BeginPuzzle()
1928: </code></pre>
1929: <h2 data-number="2.27" id="section-52"><span class="header-section-number">2.27</span> </h2>
1930: <p>应该有一次特召机会。</p>
1931: <pre><code>Debug.SetAIName("base-2")
1932:
1933: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1934:
1935: Debug.SetPlayerInfo(0,8000,0,0)
1936: Debug.SetPlayerInfo(1,8000,0,0)
1937:
1938: -----------------
1939:
1940: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1941: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1942: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1943:
1944: -----------------
1945:
1946: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1947: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1948:
1949: -----------------
1950:
1951: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1952: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1953:
1954: -----------------
1955:
1956:
1957: -----------------
1958:
1959:
1960: -----------------
1961:
1962:
1963: Debug.ReloadFieldEnd()
1964: --~ aux.BeginPuzzle()
1965: </code></pre>
1966: <h2 data-number="2.28" id="section-53"><span class="header-section-number">2.28</span> </h2>
1967: <p>应该不回到卡组。</p>
1968: <pre><code>Debug.SetAIName("base-2")
1969:
1970: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1971:
1972: Debug.SetPlayerInfo(0,8000,0,0)
1973: Debug.SetPlayerInfo(1,8000,0,0)
1974:
1975: -----------------
1976:
1977:
1978: -----------------
1979:
1980: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1981:
1982: -----------------
1983:
1984: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1985:
1986: -----------------
1987:
1988:
1989: -----------------
1990:
1991:
1992: -----------------
1993:
1994:
1995: Debug.ReloadFieldEnd()
1996: aux.BeginPuzzle()
1997: </code></pre>
1998: <h2 data-number="2.29" id="section-54"><span class="header-section-number">2.29</span> </h2>
1999: <p>应该要用龙星作为素材。</p>
2000: <pre><code>Debug.SetAIName("base-2")
2001:
2002: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2003:
2004: Debug.SetPlayerInfo(0,8000,0,0)
2005: Debug.SetPlayerInfo(1,8000,0,0)
2006:
2007: -----------------
2008:
2009: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2010:
2011: -----------------
2012:
2013: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2014:
2015: -----------------
2016:
2017: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2018: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2019: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2020: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2021:
2022: -----------------
2023:
2024:
2025: -----------------
2026:
2027:
2028: -----------------
2029:
2030:
2031: Debug.ReloadFieldEnd()
2032: aux.BeginPuzzle()
2033: </code></pre>
2034: <h2 data-number="2.30" id="section-55"><span class="header-section-number">2.30</span> </h2>
2035: <p>应该不能召唤魔王。</p>
2036: <pre><code>Debug.SetAIName("base-2")
2037:
2038: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2039:
2040: Debug.SetPlayerInfo(0,8000,0,0)
2041: Debug.SetPlayerInfo(1,8000,0,0)
2042:
2043: -----------------
2044:
2045: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2046: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2047:
2048: -----------------
2049:
2050:
2051: -----------------
2052:
2053: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2054: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2055:
2056: -----------------
2057:
2058:
2059: -----------------
2060:
2061:
2062: -----------------
2063:
2064: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2065:
2066: Debug.ReloadFieldEnd()
2067: aux.BeginPuzzle()
2068: </code></pre>
2069: <h2 data-number="2.31" id="section-56"><span class="header-section-number">2.31</span> </h2>
2070: <p>应该不能特召野鸭。</p>
2071: <pre><code>Debug.SetAIName("base-2")
2072:
2073: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2074:
2075: Debug.SetPlayerInfo(0,8000,0,0)
2076: Debug.SetPlayerInfo(1,8000,0,0)
2077:
2078: -----------------
2079:
2080: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2081: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2082: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2083:
2084: -----------------
2085:
2086:
2087: -----------------
2088:
2089:
2090: -----------------
2091:
2092:
2093: -----------------
2094:
2095:
2096: -----------------
2097:
2098: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2099:
2100: Debug.ReloadFieldEnd()
2101: aux.BeginPuzzle()
2102: </code></pre>
2103: <h2 data-number="2.32" id="section-57"><span class="header-section-number">2.32</span> </h2>
2104: <p>应该不能解放古怪恶魔。</p>
2105: <pre><code>Debug.SetAIName("base-2")
2106:
2107: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2108:
2109: Debug.SetPlayerInfo(0,8000,0,0)
2110: Debug.SetPlayerInfo(1,8000,0,0)
2111:
2112: -----------------
2113:
2114: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2115: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2116:
2117: -----------------
2118:
2119:
2120: -----------------
2121:
2122:
2123: -----------------
2124:
2125:
2126: -----------------
2127:
2128:
2129: -----------------
2130:
2131: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2132:
2133: Debug.ReloadFieldEnd()
2134: aux.BeginPuzzle()
2135: </code></pre>
2136: <h2 data-number="2.33" id="section-58"><span class="header-section-number">2.33</span> </h2>
2137: <p>应该能发轰炸龙的效果。</p>
2138: <pre><code>Debug.SetAIName("base-2")
2139:
2140: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2141:
2142: Debug.SetPlayerInfo(0,8000,0,0)
2143: Debug.SetPlayerInfo(1,8000,0,0)
2144:
2145: -----------------
2146:
2147:
2148: -----------------
2149:
2150:
2151: -----------------
2152:
2153: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2154: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2155:
2156: -----------------
2157:
2158:
2159: -----------------
2160:
2161:
2162: -----------------
2163:
2164: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2165: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2166:
2167: Debug.ReloadFieldEnd()
2168: aux.BeginPuzzle()
2169: </code></pre>
2170: <h2 data-number="2.34" id="section-59"><span class="header-section-number">2.34</span> </h2>
2171: <p>应该可以连续攻击。</p>
2172: <pre><code>Debug.SetAIName("base-2")
2173:
2174: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2175:
2176: Debug.SetPlayerInfo(0,8000,0,0)
2177: Debug.SetPlayerInfo(1,8000,0,0)
2178:
2179: -----------------
2180:
2181:
2182: -----------------
2183:
2184: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2185: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2186:
2187: -----------------
2188:
2189: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2190: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2191: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2192: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2193: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2194:
2195: -----------------
2196:
2197: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2198:
2199: -----------------
2200:
2201:
2202: -----------------
2203:
2204: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2205:
2206: Debug.ReloadFieldEnd()
2207: aux.BeginPuzzle()
2208: </code></pre>
2209: <h2 data-number="2.35" id="section-60"><span class="header-section-number">2.35</span> </h2>
2210: <p>应该可以特召紫翠玉龙。</p>
2211: <pre><code>Debug.SetAIName("base-2")
2212:
2213: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2214:
2215: Debug.SetPlayerInfo(0,8000,0,0)
2216: Debug.SetPlayerInfo(1,8000,0,0)
2217:
2218: -----------------
2219:
2220: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2221:
2222: -----------------
2223:
2224: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2225: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2226:
2227: -----------------
2228:
2229: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2230: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2231: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2232: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2233: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2234:
2235: Debug.ReloadFieldEnd()
2236: --~ aux.BeginPuzzle()
2237: </code></pre>
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