游戏王残局简化版

Annotation For single/简化版_433_16.lua
Login

Annotation For single/简化版_433_16.lua

Lines of single/简化版_433_16.lua from check-in 10affc64a9 that are changed by the sequence of edits moving toward check-in d699f59b53:

                         1: --[[message
10affc64a9 2024-06-26    2: 维护:2024-02-13
10affc64a9 2024-06-26    3: 原局:ytb_a04
                         4: ]]
                         5: --------------------------
                         6: -- Single Mode Duel Puzzle
                         7: -- Malefic
                         8: --------------------------
                         9: 
                        10: Debug.SetAIName("QQ群181175613")
                        11: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
                        12: Debug.SetPlayerInfo(0, 3700, 0, 0)
                        13: Debug.SetPlayerInfo(1, 3800, 0, 0)
                        14: 
                        15: --Player's Hand
                        16: Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        17: Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        18: Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        19: Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        20: Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        21: Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        22: 
                        23: --Player's Grave
                        24: Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
                        25: --~ Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        26: 
                        27: --Player's Deck
                        28: Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        29: --~ Debug.AddCard(01710476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        30: Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        31: Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        32: 
                        33: --Player's Extra Deck
                        34: Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        35: --~ Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        36: Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        37: --~ Debug.AddCard(01546123,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        38: --~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        39: 
                        40: --Player's Monsters
                        41: 
                        42: --Player's S/T
                        43: Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN)
                        44: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
                        45: Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
                        46: Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
                        47: 
                        48: --Opponent's Hand
                        49: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
                        50: 
                        51: --Opponent's Monsters
                        52: Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        53: Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
                        54: Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        55: Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
                        56: Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
                        57: 
                        58: --Opponent's S/T
                        59: Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
                        60: Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
                        61: Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
                        62: Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
                        63: Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
                        64: 
                        65: --Opponent's Deck
                        66: Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
                        67: Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
                        68: 
                        69: --Opponent's Extra Deck
                        70: 
                        71: --Opponent's Grave
                        72: Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        73: Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        74: Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        75: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        76: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        77: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        78: Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        79: Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        80: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        81: 
                        82: Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        83: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        84: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        85: 
                        86: Debug.ReloadFieldEnd()
                        87: aux.BeginPuzzle()