Lines of
single/简化版_433_16.lua
from check-in 10affc64a9
that are changed by the sequence of edits moving toward
check-in d699f59b53:
1: --[[message
10affc64a9 2024-06-26 2: 维护:2024-02-13
10affc64a9 2024-06-26 3: 原局:ytb_a04
4: ]]
5: --------------------------
6: -- Single Mode Duel Puzzle
7: -- Malefic
8: --------------------------
9:
10: Debug.SetAIName("QQ群181175613")
11: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
12: Debug.SetPlayerInfo(0, 3700, 0, 0)
13: Debug.SetPlayerInfo(1, 3800, 0, 0)
14:
15: --Player's Hand
16: Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
17: Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
18: Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
19: Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
20: Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
21: Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
22:
23: --Player's Grave
24: Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
25: --~ Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
26:
27: --Player's Deck
28: Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
29: --~ Debug.AddCard(01710476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
30: Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
31: Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
32:
33: --Player's Extra Deck
34: Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
35: --~ Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
36: Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
37: --~ Debug.AddCard(01546123,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
38: --~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
39:
40: --Player's Monsters
41:
42: --Player's S/T
43: Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN)
44: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
45: Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
46: Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
47:
48: --Opponent's Hand
49: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
50:
51: --Opponent's Monsters
52: Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
53: Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
54: Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
55: Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
56: Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
57:
58: --Opponent's S/T
59: Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
60: Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
61: Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
62: Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
63: Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
64:
65: --Opponent's Deck
66: Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
67: Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
68:
69: --Opponent's Extra Deck
70:
71: --Opponent's Grave
72: Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
73: Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
74: Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
75: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
76: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
77: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
78: Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
79: Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
80: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
81:
82: Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
83: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
84: Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
85:
86: Debug.ReloadFieldEnd()
87: aux.BeginPuzzle()