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29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.1.10</span> </a></li>
46: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.1.11</span> </a></li>
47: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.1.12</span> </a></li>
48: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.1.13</span> </a></li>
49: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.1.14</span> </a></li>
50: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.1.15</span> </a></li>
51: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.1.16</span> </a></li>
52: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.1.17</span> </a></li>
53: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.1.18</span> </a></li>
54: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.1.19</span> </a></li>
55: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.1.20</span> </a></li>
56: </ul></li>
57: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
58: <ul>
59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.1</span> </a></li>
60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.2</span> </a></li>
61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.3</span> </a></li>
62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.4</span> </a></li>
63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.5</span> </a></li>
64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.6</span> </a></li>
65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.7</span> </a></li>
66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.8</span> </a></li>
67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.9</span> </a></li>
68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.10</span> </a></li>
69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.11</span> </a></li>
70: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.12</span> </a></li>
71: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.13</span> </a></li>
72: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.14</span> </a></li>
73: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.15</span> </a></li>
74: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.16</span> </a></li>
75: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.17</span> </a></li>
76: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.18</span> </a></li>
77: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.19</span> </a></li>
78: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.20</span> </a></li>
79: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">1.2.21</span> </a></li>
80: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.22</span> </a></li>
81: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.23</span> </a></li>
82: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">1.2.24</span> </a></li>
83: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">1.2.25</span> </a></li>
84: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">1.2.26</span> </a></li>
85: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">1.2.27</span> </a></li>
86: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">1.2.28</span> </a></li>
87: </ul></li>
88: </ul></li>
89: </ul>
90: </nav>
91: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
92: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
93: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
94: <pre><code>Debug.SetAIName("base-2")
95:
96: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
97:
98: Debug.SetPlayerInfo(0,8000,0,0)
99: Debug.SetPlayerInfo(1,8000,0,0)
100:
101:
102: -----------------
103:
104:
105: -----------------
106:
107:
108: -----------------
109:
110: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
111: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
112: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
113: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
114:
115: -----------------
116:
117:
118: -----------------
119:
120:
121: -----------------
122:
123:
124: Debug.ReloadFieldEnd()
125: aux.BeginPuzzle()
126: </code></pre>
127: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
128: <pre><code>Debug.SetAIName("base-2")
129:
130: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
131:
132: Debug.SetPlayerInfo(0,8000,0,0)
133: Debug.SetPlayerInfo(1,8000,0,0)
134:
135: -----------------
136:
137: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
139:
140: -----------------
141:
142: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
143:
144: -----------------
145:
146: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
147:
148: -----------------
149:
150: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
151:
152: -----------------
153:
154: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
155:
156: -----------------
157:
158: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
159:
160: Debug.ReloadFieldEnd()
161: aux.BeginPuzzle()
162: </code></pre>
163: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
164: <pre><code>Debug.SetAIName("base-2")
165:
166: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
167:
168: Debug.SetPlayerInfo(0,8000,0,0)
169: Debug.SetPlayerInfo(1,8000,0,0)
170:
171: -----------------
172:
173: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
177: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
178: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
179:
180: -----------------
181:
182: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
183:
184: -----------------
185:
186:
187: -----------------
188:
189:
190: -----------------
191:
192:
193: -----------------
194:
195:
196: Debug.ReloadFieldEnd()
197: aux.BeginPuzzle()
198: </code></pre>
199: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
200: <pre><code>Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213:
214: -----------------
215:
216:
217: -----------------
218:
219:
220: -----------------
221:
222:
223: -----------------
224:
225:
226: -----------------
227:
228:
229: Debug.ReloadFieldEnd()
230: aux.BeginPuzzle()
231: </code></pre>
232: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
233: <pre><code>Debug.SetAIName("base-2")
234:
235: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
236:
237: Debug.SetPlayerInfo(0,8000,0,0)
238: Debug.SetPlayerInfo(1,8000,0,0)
239:
240: -----------------
241:
242: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
243: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
244: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
245: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
246:
247: -----------------
248:
249:
250: -----------------
251:
252:
253: -----------------
254:
255:
256: -----------------
257:
258:
259: -----------------
260:
261:
262: Debug.ReloadFieldEnd()
263: aux.BeginPuzzle()
264: </code></pre>
265: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
266: <pre><code>Debug.SetAIName("base-2")
267:
268: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
269:
270: Debug.SetPlayerInfo(0,8000,0,0)
271: Debug.SetPlayerInfo(1,8000,0,0)
272:
273: -----------------
274:
275: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
276: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
278: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
279: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
280: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
281: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
282: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
283: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
284: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
285: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
286: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
287:
288: -----------------
289:
290:
291: -----------------
292:
293:
294: -----------------
295:
296:
297: -----------------
298:
299:
300: -----------------
301:
302:
303: Debug.ReloadFieldEnd()
304: aux.BeginPuzzle()
305: </code></pre>
306: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
307: <pre><code>Debug.SetAIName("base-2")
308:
309: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
310:
311: Debug.SetPlayerInfo(0,8000,0,0)
312: Debug.SetPlayerInfo(1,8000,0,0)
313:
314: -----------------
315:
316: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
317: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
318: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
319:
320: -----------------
321:
322:
323: -----------------
324:
325: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
326: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
327:
328: -----------------
329:
330:
331: -----------------
332:
333:
334: -----------------
335:
336:
337: Debug.ReloadFieldEnd()
338: --~ aux.BeginPuzzle()
339: </code></pre>
340: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
341: <pre><code>Debug.SetAIName("base-2")
342:
343: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
344:
345: Debug.SetPlayerInfo(0,8000,0,0)
346: Debug.SetPlayerInfo(1,8000,0,0)
347:
348: -----------------
349:
350: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
351: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
352: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
353:
354: -----------------
355:
356: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
357:
358: -----------------
359:
360:
361: -----------------
362:
363:
364: -----------------
365:
366:
367: -----------------
368:
369:
370: Debug.ReloadFieldEnd()
371: aux.BeginPuzzle()
372: </code></pre>
373: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
374: <pre><code>Debug.SetAIName("base-2")
375:
376: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
377:
378: Debug.SetPlayerInfo(0,8000,0,0)
379: Debug.SetPlayerInfo(1,8000,0,0)
380:
381: -----------------
382:
383: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
384:
385: -----------------
386:
387:
388: -----------------
389:
390: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
391: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
392:
393: -----------------
394:
395: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
396: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
397:
398: -----------------
399:
400:
401: -----------------
402:
403: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
404:
405: Debug.ReloadFieldEnd()
406: aux.BeginPuzzle()
407: </code></pre>
408: <h3 data-number="1.1.10" id="section-9"><span class="header-section-number">1.1.10</span> </h3>
409: <pre><code>Debug.SetAIName("base-2")
410:
411: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
412:
413: Debug.SetPlayerInfo(0,8000,0,0)
414: Debug.SetPlayerInfo(1,8000,0,0)
415:
416: -----------------
417:
418: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
419: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
420: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
421:
422: -----------------
423:
424:
425: -----------------
426:
427:
428: -----------------
429:
430:
431: -----------------
432:
433:
434: -----------------
435:
436: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
437:
438: Debug.ReloadFieldEnd()
439: aux.BeginPuzzle()
440: </code></pre>
441: <h3 data-number="1.1.11" id="section-10"><span class="header-section-number">1.1.11</span> </h3>
442: <pre><code>Debug.SetAIName("base-2")
443:
444: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
445:
446: Debug.SetPlayerInfo(0,8000,0,0)
447: Debug.SetPlayerInfo(1,8000,0,0)
448:
449: -----------------
450:
451:
452: -----------------
453:
454:
455: -----------------
456:
457: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
458: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
459:
460: -----------------
461:
462:
463: -----------------
464:
465:
466: -----------------
467:
468: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
469: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
470: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
471:
472: Debug.ReloadFieldEnd()
473: aux.BeginPuzzle()
474: </code></pre>
475: <h3 data-number="1.1.12" id="section-11"><span class="header-section-number">1.1.12</span> </h3>
476: <pre><code>Debug.SetAIName("base-2")
477:
478: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
479:
480: Debug.SetPlayerInfo(0,8000,0,0)
481: Debug.SetPlayerInfo(1,8000,0,0)
482:
483: -----------------
484:
485:
486: -----------------
487:
488:
489: -----------------
490:
491: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
492: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
493: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
494:
495: -----------------
496:
497:
498: -----------------
499:
500:
501: -----------------
502:
503:
504: Debug.ReloadFieldEnd()
505: aux.BeginPuzzle()
506: </code></pre>
507: <h3 data-number="1.1.13" id="section-12"><span class="header-section-number">1.1.13</span> </h3>
508: <pre><code>Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
524: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
525: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
526: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
527:
528: -----------------
529:
530: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
531:
532: -----------------
533:
534:
535: -----------------
536:
537:
538: Debug.ReloadFieldEnd()
539: --~ aux.BeginPuzzle()
540: </code></pre>
541: <h3 data-number="1.1.14" id="section-13"><span class="header-section-number">1.1.14</span> </h3>
542: <pre><code>Debug.SetAIName("base-2")
543:
544: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
545:
546: Debug.SetPlayerInfo(0,8000,0,0)
547: Debug.SetPlayerInfo(1,8000,0,0)
548:
549: -----------------
550:
551:
552: -----------------
553:
554:
555: -----------------
556:
557: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
558: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
559:
560: -----------------
561:
562:
563: -----------------
564:
565:
566: -----------------
567:
568:
569: Debug.ReloadFieldEnd()
570: --~ aux.BeginPuzzle()
571: </code></pre>
572: <h3 data-number="1.1.15" id="section-14"><span class="header-section-number">1.1.15</span> </h3>
573: <pre><code>Debug.SetAIName("base-2")
574:
575: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
576:
577: Debug.SetPlayerInfo(0,800,0,0)
578: Debug.SetPlayerInfo(1,8000,0,0)
579:
580: -----------------
581:
582:
583: -----------------
584:
585:
586: -----------------
587:
588: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
589: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
590:
591: -----------------
592:
593:
594: -----------------
595:
596:
597: -----------------
598:
599: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
600: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
601:
602: Debug.ReloadFieldEnd()
603: aux.BeginPuzzle()
604: </code></pre>
605: <h3 data-number="1.1.16" id="section-15"><span class="header-section-number">1.1.16</span> </h3>
606: <pre><code>Debug.SetAIName("base-2")
607:
608: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
609:
610: Debug.SetPlayerInfo(0,8000,0,0)
611: Debug.SetPlayerInfo(1,8000,0,0)
612:
613: -----------------
614:
615:
616: -----------------
617:
618:
619: -----------------
620:
621: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
622: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
623: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
624:
625: -----------------
626:
627:
628: -----------------
629:
630:
631: -----------------
632:
633: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
634:
635: Debug.ReloadFieldEnd()
636: aux.BeginPuzzle()
637: </code></pre>
638: <h3 data-number="1.1.17" id="section-16"><span class="header-section-number">1.1.17</span> </h3>
639: <pre><code>Debug.SetAIName("base-2")
640:
641: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
642:
643: Debug.SetPlayerInfo(0,8000,0,0)
644: Debug.SetPlayerInfo(1,8000,0,0)
645:
646: -----------------
647:
648:
649: -----------------
650:
651:
652: -----------------
653:
654: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
655: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
656:
657: -----------------
658:
659:
660: -----------------
661:
662:
663: -----------------
664:
665:
666: Debug.ReloadFieldEnd()
667: aux.BeginPuzzle()
668: </code></pre>
669: <h3 data-number="1.1.18" id="section-17"><span class="header-section-number">1.1.18</span> </h3>
670: <pre><code>Debug.SetAIName("base-2")
671:
672: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
673:
674: Debug.SetPlayerInfo(0,8000,0,0)
675: Debug.SetPlayerInfo(1,8000,0,0)
676:
677: -----------------
678:
679:
680: -----------------
681:
682:
683: -----------------
684:
685: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
686:
687: -----------------
688:
689: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
690:
691: -----------------
692:
693:
694: -----------------
695:
696: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
697:
698: Debug.ReloadFieldEnd()
699: aux.BeginPuzzle()
700: </code></pre>
701: <h3 data-number="1.1.19" id="section-18"><span class="header-section-number">1.1.19</span> </h3>
702: <pre><code>Debug.SetAIName("base-2")
703:
704: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
705:
706: Debug.SetPlayerInfo(0,8000,0,0)
707: Debug.SetPlayerInfo(1,8000,0,0)
708:
709: -----------------
710:
711: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
712: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
713:
714: -----------------
715:
716:
717: -----------------
718:
719: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
720: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
721: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
722: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
723:
724: -----------------
725:
726:
727: -----------------
728:
729:
730: -----------------
731:
732: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
733:
734: Debug.ReloadFieldEnd()
735: aux.BeginPuzzle()
736: </code></pre>
737: <h3 data-number="1.1.20" id="section-19"><span class="header-section-number">1.1.20</span> </h3>
738: <pre><code>Debug.SetAIName("base-2")
739:
740: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
741:
742: Debug.SetPlayerInfo(0,8000,0,0)
743: Debug.SetPlayerInfo(1,8000,0,0)
744:
745: -----------------
746:
747:
748: -----------------
749:
750:
751: -----------------
752:
753: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
754: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
755: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
756: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
757:
758: -----------------
759:
760:
761: -----------------
762:
763:
764: -----------------
765:
766:
767: Debug.ReloadFieldEnd()
768: aux.BeginPuzzle()
769: </code></pre>
770: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
771: <h3 data-number="1.2.1" id="section-20"><span class="header-section-number">1.2.1</span> </h3>
772: <p>应该不能发动加速同调星尘龙。</p>
773: <pre><code>Debug.SetAIName("base-2")
774:
775: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
776:
777: Debug.SetPlayerInfo(0,8000,0,0)
778: Debug.SetPlayerInfo(1,8000,0,0)
779:
780:
781: -----------------
782:
783: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
784: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
785:
786: -----------------
787:
788: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
789: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
790:
791: -----------------
792:
793: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
794: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
795: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
796:
797: -----------------
798:
799:
800: -----------------
801:
802:
803: -----------------
804:
805: Debug.ReloadFieldEnd()
806: aux.BeginPuzzle()
807: </code></pre>
808: <h3 data-number="1.2.2" id="section-21"><span class="header-section-number">1.2.2</span> </h3>
809: <p>应该不能特召火焰手。</p>
810: <pre><code>Debug.SetAIName("base-2")
811:
812: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
813:
814: Debug.SetPlayerInfo(0,8000,0,0)
815: Debug.SetPlayerInfo(1,8000,0,0)
816:
817:
818: -----------------
819:
820:
821: -----------------
822:
823:
824: -----------------
825:
826: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
827: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
828:
829: -----------------
830:
831: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
832:
833: -----------------
834:
835:
836: -----------------
837:
838: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
839: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
840: Debug.ReloadFieldEnd()
841: aux.BeginPuzzle()
842: </code></pre>
843: <h3 data-number="1.2.3" id="section-22"><span class="header-section-number">1.2.3</span> </h3>
844: <p>应该可以发动痛苦伯劳效果。</p>
845: <pre><code>Debug.SetAIName("base-2")
846:
847: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
848:
849: Debug.SetPlayerInfo(0,8000,0,0)
850: Debug.SetPlayerInfo(1,8000,0,0)
851:
852:
853: -----------------
854:
855: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
856:
857: -----------------
858:
859:
860: -----------------
861:
862: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
863: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
864: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
865:
866: -----------------
867:
868:
869: -----------------
870:
871:
872: -----------------
873:
874: Debug.ReloadFieldEnd()
875: aux.BeginPuzzle()
876: </code></pre>
877: <h3 data-number="1.2.4" id="section-23"><span class="header-section-number">1.2.4</span> </h3>
878: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
879: <pre><code>Debug.SetAIName("base-2")
880:
881: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
882:
883: Debug.SetPlayerInfo(0,8000,0,0)
884: Debug.SetPlayerInfo(1,8000,0,0)
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892:
893: -----------------
894:
895: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
896: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
897:
898: -----------------
899:
900:
901: -----------------
902:
903:
904: -----------------
905:
906: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
907: Debug.ReloadFieldEnd()
908: aux.BeginPuzzle()
909: </code></pre>
910: <h3 data-number="1.2.5" id="section-24"><span class="header-section-number">1.2.5</span> </h3>
911: <p>应该可以把连接 3 吹回去。</p>
912: <pre><code>Debug.SetAIName("base-2")
913:
914: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
915:
916: Debug.SetPlayerInfo(0,8000,0,0)
917: Debug.SetPlayerInfo(1,8000,0,0)
918:
919:
920: -----------------
921:
922: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
923:
924: -----------------
925:
926: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
927:
928: -----------------
929:
930: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
931: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
932: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
933:
934: -----------------
935:
936: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
937:
938: -----------------
939:
940:
941: -----------------
942:
943: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
944: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
945:
946: Debug.ReloadFieldEnd()
947: aux.BeginPuzzle()
948: </code></pre>
949: <h3 data-number="1.2.6" id="section-25"><span class="header-section-number">1.2.6</span> </h3>
950: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
951: <pre><code>Debug.SetAIName("base-2")
952:
953: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
954:
955: Debug.SetPlayerInfo(0,8000,0,0)
956: Debug.SetPlayerInfo(1,8000,0,0)
957:
958:
959: -----------------
960:
961:
962: -----------------
963:
964:
965: -----------------
966:
967: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
968: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
969: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
970: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
971:
972: -----------------
973:
974:
975: -----------------
976:
977:
978: -----------------
979:
980: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
981: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
982: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
983:
984: Debug.ReloadFieldEnd()
985: aux.BeginPuzzle()
986: </code></pre>
987: <h3 data-number="1.2.7" id="section-26"><span class="header-section-number">1.2.7</span> </h3>
988: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
989: <pre><code>Debug.SetAIName("base-2")
990:
991: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
992:
993: Debug.SetPlayerInfo(0,8000,0,0)
994: Debug.SetPlayerInfo(1,8000,0,0)
995:
996:
997: -----------------
998:
999: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1000: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1001: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1002: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1003: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1004: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1005: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1006: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1007:
1008: -----------------
1009:
1010:
1011: -----------------
1012:
1013: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1014:
1015: -----------------
1016:
1017:
1018: -----------------
1019:
1020:
1021: -----------------
1022:
1023:
1024: Debug.ReloadFieldEnd()
1025: aux.BeginPuzzle()
1026: </code></pre>
1027: <h3 data-number="1.2.8" id="section-27"><span class="header-section-number">1.2.8</span> </h3>
1028: <p>应该可以发动反骨王的效果。</p>
1029: <pre><code>Debug.SetAIName("base-2")
1030:
1031: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1032:
1033: Debug.SetPlayerInfo(0,8000,0,0)
1034: Debug.SetPlayerInfo(1,8000,0,0)
1035:
1036:
1037: -----------------
1038:
1039: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1040: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1041:
1042: -----------------
1043:
1044: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1045:
1046: -----------------
1047:
1048: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1049: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1050:
1051: -----------------
1052:
1053:
1054: -----------------
1055:
1056:
1057: -----------------
1058:
1059:
1060: Debug.ReloadFieldEnd()
1061: aux.BeginPuzzle()
1062: </code></pre>
1063: <h3 data-number="1.2.9" id="section-28"><span class="header-section-number">1.2.9</span> </h3>
1064: <p>应该否定企鹅会被永恒混沌限制。</p>
1065: <pre><code>Debug.SetAIName("base-2")
1066:
1067: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1068:
1069: Debug.SetPlayerInfo(0,8000,0,0)
1070: Debug.SetPlayerInfo(1,8000,0,0)
1071:
1072:
1073: -----------------
1074:
1075: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1076: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1077: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1078: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1079:
1080: -----------------
1081:
1082:
1083: -----------------
1084:
1085: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1086: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1087:
1088: -----------------
1089:
1090:
1091: -----------------
1092:
1093:
1094: -----------------
1095:
1096: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1097:
1098: Debug.ReloadFieldEnd()
1099: aux.BeginPuzzle()
1100: </code></pre>
1101: <h3 data-number="1.2.10" id="section-29"><span class="header-section-number">1.2.10</span> </h3>
1102: <p>应该可以特召海神。</p>
1103: <pre><code>Debug.SetAIName("base-2")
1104:
1105: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1106:
1107: Debug.SetPlayerInfo(0,8000,0,0)
1108: Debug.SetPlayerInfo(1,8000,0,0)
1109:
1110:
1111: -----------------
1112:
1113: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1114:
1115: -----------------
1116:
1117: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1118:
1119: -----------------
1120:
1121:
1122: -----------------
1123:
1124:
1125: -----------------
1126:
1127:
1128: -----------------
1129:
1130: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1131: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1132:
1133: Debug.ReloadFieldEnd()
1134: aux.BeginPuzzle()
1135: </code></pre>
1136: <h3 data-number="1.2.11" id="section-30"><span class="header-section-number">1.2.11</span> </h3>
1137: <p>应该仇恨裂缝可以发动。</p>
1138: <pre><code>Debug.SetAIName("base-2")
1139:
1140: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1141:
1142: Debug.SetPlayerInfo(0,8000,0,0)
1143: Debug.SetPlayerInfo(1,8000,0,0)
1144:
1145:
1146: -----------------
1147:
1148:
1149: -----------------
1150:
1151:
1152: -----------------
1153:
1154: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1155:
1156: -----------------
1157:
1158:
1159: -----------------
1160:
1161:
1162: -----------------
1163:
1164: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1165: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1166:
1167: Debug.ReloadFieldEnd()
1168: aux.BeginPuzzle()
1169: </code></pre>
1170: <h3 data-number="1.2.12" id="section-31"><span class="header-section-number">1.2.12</span> </h3>
1171: <p>锈龙不应该被召唤兽除外。</p>
1172: <pre><code>Debug.SetAIName("base-2")
1173:
1174: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1175:
1176: Debug.SetPlayerInfo(0,8000,0,0)
1177: Debug.SetPlayerInfo(1,8000,0,0)
1178:
1179:
1180: -----------------
1181:
1182: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1183: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1184: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1185: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1193:
1194: -----------------
1195:
1196:
1197: -----------------
1198:
1199:
1200: -----------------
1201:
1202:
1203: Debug.ReloadFieldEnd()
1204: aux.BeginPuzzle()
1205: </code></pre>
1206: <h3 data-number="1.2.13" id="section-32"><span class="header-section-number">1.2.13</span> </h3>
1207: <p>应该能特召冰水。</p>
1208: <pre><code>Debug.SetAIName("base-2")
1209:
1210: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1211:
1212: Debug.SetPlayerInfo(0,8000,0,0)
1213: Debug.SetPlayerInfo(1,8000,0,0)
1214:
1215:
1216: -----------------
1217:
1218:
1219: -----------------
1220:
1221: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1222:
1223: -----------------
1224:
1225: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1226: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1227:
1228: -----------------
1229:
1230:
1231: -----------------
1232:
1233:
1234: -----------------
1235:
1236: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1237:
1238: Debug.ReloadFieldEnd()
1239: aux.BeginPuzzle()
1240: </code></pre>
1241: <h3 data-number="1.2.14" id="section-33"><span class="header-section-number">1.2.14</span> </h3>
1242: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1243: <pre><code>Debug.SetAIName("AI")
1244: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1245: Debug.SetPlayerInfo(0,8000,0,0)
1246: Debug.SetPlayerInfo(1,8000,0,0)
1247:
1248: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1249:
1250: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1251: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1252:
1253: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1254: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1255:
1256: Debug.ReloadFieldEnd()
1257: aux.BeginPuzzle()
1258: </code></pre>
1259: <h3 data-number="1.2.15" id="section-34"><span class="header-section-number">1.2.15</span> </h3>
1260: <p>应该喷气龙不能特召。</p>
1261: <pre><code>Debug.SetAIName("AI")
1262: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1263: Debug.SetPlayerInfo(0,8000,0,0)
1264: Debug.SetPlayerInfo(1,8000,0,0)
1265:
1266: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1267:
1268: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1269:
1270: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1271: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1272:
1273: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1274:
1275: Debug.ReloadFieldEnd()
1276: aux.BeginPuzzle()
1277: </code></pre>
1278: <h3 data-number="1.2.16" id="section-35"><span class="header-section-number">1.2.16</span> </h3>
1279: <p>应该不能发动简易融合。</p>
1280: <pre><code>Debug.SetAIName("base-2")
1281:
1282: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1283:
1284: Debug.SetPlayerInfo(0,1400,0,0)
1285: Debug.SetPlayerInfo(1,8000,0,0)
1286:
1287: -----------------
1288:
1289: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1290: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1291:
1292: -----------------
1293:
1294: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1295:
1296: -----------------
1297:
1298:
1299: -----------------
1300:
1301:
1302: -----------------
1303:
1304:
1305: -----------------
1306:
1307:
1308: Debug.ReloadFieldEnd()
1309: aux.BeginPuzzle()
1310: </code></pre>
1311: <h3 data-number="1.2.17" id="section-36"><span class="header-section-number">1.2.17</span> </h3>
1312: <p>应该不能羽衣精效果。</p>
1313: <pre><code>Debug.SetAIName("base-2")
1314:
1315: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1316:
1317: Debug.SetPlayerInfo(0,8000,0,0)
1318: Debug.SetPlayerInfo(1,8000,0,0)
1319:
1320: -----------------
1321:
1322: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1323: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1324: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1325:
1326: -----------------
1327:
1328:
1329: -----------------
1330:
1331: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1332:
1333: -----------------
1334:
1335:
1336: -----------------
1337:
1338:
1339: -----------------
1340:
1341:
1342: Debug.ReloadFieldEnd()
1343: aux.BeginPuzzle()
1344: </code></pre>
1345: <h3 data-number="1.2.18" id="section-37"><span class="header-section-number">1.2.18</span> </h3>
1346: <p>应该不能以被无效的双龙为代价。</p>
1347: <pre><code>Debug.SetAIName("base-2")
1348:
1349: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1350:
1351: Debug.SetPlayerInfo(0,8000,0,0)
1352: Debug.SetPlayerInfo(1,8000,0,0)
1353:
1354: -----------------
1355:
1356:
1357: -----------------
1358:
1359:
1360: -----------------
1361:
1362: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1363: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1364:
1365: -----------------
1366:
1367:
1368: -----------------
1369:
1370:
1371: -----------------
1372:
1373: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1374:
1375: Debug.ReloadFieldEnd()
1376: aux.BeginPuzzle()
1377: </code></pre>
1378: <h3 data-number="1.2.19" id="section-38"><span class="header-section-number">1.2.19</span> </h3>
1379: <p>应该不能以技能抽取为代价。</p>
1380: <pre><code>Debug.SetAIName("base-2")
1381:
1382: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1383:
1384: Debug.SetPlayerInfo(0,8000,0,0)
1385: Debug.SetPlayerInfo(1,8000,0,0)
1386:
1387: -----------------
1388:
1389:
1390: -----------------
1391:
1392:
1393: -----------------
1394:
1395: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1396: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1397:
1398: -----------------
1399:
1400:
1401: -----------------
1402:
1403:
1404: -----------------
1405:
1406: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1407:
1408: Debug.ReloadFieldEnd()
1409: aux.BeginPuzzle()
1410: </code></pre>
1411: <h3 data-number="1.2.20" id="section-39"><span class="header-section-number">1.2.20</span> </h3>
1412: <p>应该不能发动超银河。</p>
1413: <pre><code>Debug.SetAIName("base-2")
1414:
1415: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1416:
1417: Debug.SetPlayerInfo(0,8000,0,0)
1418: Debug.SetPlayerInfo(1,8000,0,0)
1419:
1420: -----------------
1421:
1422: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1423: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1424:
1425: -----------------
1426:
1427:
1428: -----------------
1429:
1430: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1431:
1432: -----------------
1433:
1434:
1435: -----------------
1436:
1437:
1438: -----------------
1439:
1440: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1441:
1442: Debug.ReloadFieldEnd()
1443: aux.BeginPuzzle()
1444: </code></pre>
1445: <h3 data-number="1.2.21" id="section-40"><span class="header-section-number">1.2.21</span> </h3>
1446: <p>应该不能发动六武众效果。</p>
1447: <pre><code>Debug.SetAIName("base-2")
1448:
1449: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1450:
1451: Debug.SetPlayerInfo(0,8000,0,0)
1452: Debug.SetPlayerInfo(1,8000,0,0)
1453:
1454: -----------------
1455:
1456:
1457: -----------------
1458:
1459:
1460: -----------------
1461:
1462: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1463: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1464: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1465: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1466:
1467: -----------------
1468:
1469:
1470: -----------------
1471:
1472:
1473: -----------------
1474:
1475:
1476: Debug.ReloadFieldEnd()
1477: aux.BeginPuzzle()
1478: </code></pre>
1479: <h3 data-number="1.2.22" id="section-41"><span class="header-section-number">1.2.22</span> </h3>
1480: <p>应该可以发动新宇融合。</p>
1481: <pre><code>Debug.SetAIName("base-2")
1482:
1483: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1484:
1485: Debug.SetPlayerInfo(0,8000,0,0)
1486: Debug.SetPlayerInfo(1,8000,0,0)
1487:
1488: -----------------
1489:
1490:
1491: -----------------
1492:
1493: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1494:
1495: -----------------
1496:
1497: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1498: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1499: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1500:
1501: -----------------
1502:
1503:
1504: -----------------
1505:
1506:
1507: -----------------
1508:
1509:
1510: Debug.ReloadFieldEnd()
1511: aux.BeginPuzzle()
1512: </code></pre>
1513: <h3 data-number="1.2.23" id="section-42"><span class="header-section-number">1.2.23</span> </h3>
1514: <p>应该对方恢复 1800 基本分。</p>
1515: <pre><code>Debug.SetAIName("base-2")
1516:
1517: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1518:
1519: Debug.SetPlayerInfo(0,8000,0,0)
1520: Debug.SetPlayerInfo(1,8000,0,0)
1521:
1522: -----------------
1523:
1524:
1525: -----------------
1526:
1527:
1528: -----------------
1529:
1530: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1531: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1532: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1533: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1534: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1535:
1536: -----------------
1537:
1538: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1539:
1540: -----------------
1541:
1542:
1543: -----------------
1544:
1545: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1546: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1547: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1548:
1549: Debug.ReloadFieldEnd()
1550: aux.BeginPuzzle()
1551: </code></pre>
1552: <h3 data-number="1.2.24" id="section-43"><span class="header-section-number">1.2.24</span> </h3>
1553: <p>应该不是1000伤害。</p>
1554: <pre><code>Debug.SetAIName("base-2")
1555:
1556: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1557:
1558: Debug.SetPlayerInfo(0,800,0,0)
1559: Debug.SetPlayerInfo(1,8000,0,0)
1560:
1561: -----------------
1562:
1563:
1564: -----------------
1565:
1566:
1567: -----------------
1568:
1569: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1570: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1571:
1572: -----------------
1573:
1574:
1575: -----------------
1576:
1577:
1578: -----------------
1579:
1580: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1581: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1582:
1583: Debug.ReloadFieldEnd()
1584: aux.BeginPuzzle()
1585: </code></pre>
1586: <h3 data-number="1.2.25" id="section-44"><span class="header-section-number">1.2.25</span> </h3>
1587: <p>应该我方不受伤害。</p>
1588: <pre><code>Debug.SetAIName("base-2")
1589:
1590: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1591:
1592: Debug.SetPlayerInfo(0,8000,0,0)
1593: Debug.SetPlayerInfo(1,8000,0,0)
1594:
1595: -----------------
1596:
1597:
1598: -----------------
1599:
1600:
1601: -----------------
1602:
1603: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1604: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1605: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1606: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1607:
1608: -----------------
1609:
1610:
1611: -----------------
1612:
1613:
1614: -----------------
1615:
1616: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1617:
1618: Debug.ReloadFieldEnd()
1619: aux.BeginPuzzle()
1620: </code></pre>
1621: <h3 data-number="1.2.26" id="section-45"><span class="header-section-number">1.2.26</span> </h3>
1622: <p>应该衍生物不被破坏。</p>
1623: <pre><code>Debug.SetAIName("base-2")
1624:
1625: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1626:
1627: Debug.SetPlayerInfo(0,8000,0,0)
1628: Debug.SetPlayerInfo(1,8000,0,0)
1629:
1630: -----------------
1631:
1632:
1633: -----------------
1634:
1635:
1636: -----------------
1637:
1638: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1639: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1640: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1641: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1642: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1643:
1644: -----------------
1645:
1646:
1647: -----------------
1648:
1649:
1650: -----------------
1651:
1652:
1653: Debug.ReloadFieldEnd()
1654: aux.BeginPuzzle()
1655: </code></pre>
1656: <h3 data-number="1.2.27" id="section-46"><span class="header-section-number">1.2.27</span> </h3>
1657: <p>应该有一次特召机会。</p>
1658: <pre><code>Debug.SetAIName("base-2")
1659:
1660: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1661:
1662: Debug.SetPlayerInfo(0,8000,0,0)
1663: Debug.SetPlayerInfo(1,8000,0,0)
1664:
1665: -----------------
1666:
1667: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1668: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1669: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1670:
1671: -----------------
1672:
1673: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1674: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1675:
1676: -----------------
1677:
1678: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1679: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1680:
1681: -----------------
1682:
1683:
1684: -----------------
1685:
1686:
1687: -----------------
1688:
1689:
1690: Debug.ReloadFieldEnd()
1691: --~ aux.BeginPuzzle()
1692: </code></pre>
1693: <h3 data-number="1.2.28" id="section-47"><span class="header-section-number">1.2.28</span> </h3>
1694: <p>应该不回到卡组。</p>
1695: <pre><code>Debug.SetAIName("base-2")
1696:
1697: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1698:
1699: Debug.SetPlayerInfo(0,8000,0,0)
1700: Debug.SetPlayerInfo(1,8000,0,0)
1701:
1702: -----------------
1703:
1704:
1705: -----------------
1706:
1707: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1708:
1709: -----------------
1710:
1711: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1712:
1713: -----------------
1714:
1715:
1716: -----------------
1717:
1718:
1719: -----------------
1720:
1721:
1722: Debug.ReloadFieldEnd()
1723: aux.BeginPuzzle()
1724: </code></pre>
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