eeeff3c24b 2023-07-15 1:
6d182363a9 2023-06-30 2: str = {}
75bd4dfc8f 2023-07-11 3:
6d182363a9 2023-06-30 4: fun = {}
6a7e89e8d0 2023-06-30 5:
ad797768a6 2023-07-14 6: fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
350cd0ad57 2023-06-30 7:
6f45c2f05c 2023-07-11 8: Debug.ReloadFieldBegin = function(str_1, str_2) --{
993a6dbc45 2023-07-13 9:
350cd0ad57 2023-06-30 10: str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
5744929923 2023-07-11 11:
4be88097db 2023-07-05 12: str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
1fb42895ff 2023-07-11 13:
5744929923 2023-07-11 14: if str_2 then --{
993a6dbc45 2023-07-13 15:
993a6dbc45 2023-07-13 16: if str_2 == 3 then --{
993a6dbc45 2023-07-13 17:
993a6dbc45 2023-07-13 18: str["规则"] = "大师3 "
993a6dbc45 2023-07-13 19:
993a6dbc45 2023-07-13 20: --}
993a6dbc45 2023-07-13 21:
993a6dbc45 2023-07-13 22: elseif str_2 == 4 then --{
993a6dbc45 2023-07-13 23:
993a6dbc45 2023-07-13 24: str["规则"] = "新大师 "
993a6dbc45 2023-07-13 25:
993a6dbc45 2023-07-13 26: --}
993a6dbc45 2023-07-13 27:
993a6dbc45 2023-07-13 28: elseif str_2 == 5 then --{
993a6dbc45 2023-07-13 29:
993a6dbc45 2023-07-13 30: str["规则"] = "大师2020 "
993a6dbc45 2023-07-13 31:
993a6dbc45 2023-07-13 32: --}
993a6dbc45 2023-07-13 33:
993a6dbc45 2023-07-13 34: end --}
993a6dbc45 2023-07-13 35:
993a6dbc45 2023-07-13 36: else --{
993a6dbc45 2023-07-13 37:
993a6dbc45 2023-07-13 38: str["规则"] = "大师2020 "
993a6dbc45 2023-07-13 39:
993a6dbc45 2023-07-13 40: end --}
993a6dbc45 2023-07-13 41:
ad797768a6 2023-07-14 42: fun["Debug.ReloadFieldBegin"](str_1, str_2)
675931c589 2023-07-15 43:
675931c589 2023-07-15 44: end --}
675931c589 2023-07-15 45:
7b13e3e7c3 2023-07-16 46: fun["aux.BeginPuzzle"] = aux.BeginPuzzle
7b13e3e7c3 2023-07-16 47:
02cee86a5d 2023-07-16 48: aux.BeginPuzzle = function() --{
c1424b8fad 2023-07-16 49:
02cee86a5d 2023-07-16 50: fun["aux.BeginPuzzle"]()
c1424b8fad 2023-07-16 51:
02cee86a5d 2023-07-16 52: fun["开局说明"]()
c1424b8fad 2023-07-16 53:
cd5279993d 2023-07-16 54: fun["通关邀请"]()
c1424b8fad 2023-07-16 55:
02cee86a5d 2023-07-16 56: end --}
c1424b8fad 2023-07-16 57:
993a6dbc45 2023-07-13 58: fun["通关邀请"] = function() --{
993a6dbc45 2023-07-13 59:
8736d64183 2023-07-11 60: effect_1 = Effect.GlobalEffect()
8736d64183 2023-07-11 61:
8736d64183 2023-07-11 62: effect_1:SetType(EFFECT_TYPE_FIELD
8736d64183 2023-07-11 63: + EFFECT_TYPE_CONTINUOUS)
8736d64183 2023-07-11 64:
8736d64183 2023-07-11 65: effect_1:SetCode(EVENT_DAMAGE)
1fb42895ff 2023-07-11 66:
588454a9f9 2023-07-11 67: function cache_1() --{
993a6dbc45 2023-07-13 68:
588454a9f9 2023-07-11 69: cache_1 = Duel.GetLP(1)
1fb42895ff 2023-07-11 70:
588454a9f9 2023-07-11 71: if cache_1 <= 0 then --{
993a6dbc45 2023-07-13 72:
588454a9f9 2023-07-11 73: if cache_1 < 0 then --{
993a6dbc45 2023-07-13 74:
588454a9f9 2023-07-11 75: Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
45478ef823 2023-07-13 76:
7c21defa68 2023-07-13 77: end --}
993a6dbc45 2023-07-13 78:
7c21defa68 2023-07-13 79: cache_1 = true
45478ef823 2023-07-13 80:
7c21defa68 2023-07-13 81: --}
993a6dbc45 2023-07-13 82:
7c21defa68 2023-07-13 83: else --{
993a6dbc45 2023-07-13 84:
7c21defa68 2023-07-13 85: cache_1 = false
45478ef823 2023-07-13 86:
7c21defa68 2023-07-13 87: end --}
993a6dbc45 2023-07-13 88:
7c21defa68 2023-07-13 89: return cache_1
45478ef823 2023-07-13 90:
7c21defa68 2023-07-13 91: end --}
45478ef823 2023-07-13 92:
1fb42895ff 2023-07-11 93: effect_1:SetCondition(cache_1)
1fb42895ff 2023-07-11 94:
1fb42895ff 2023-07-11 95: function cache_1() --{
993a6dbc45 2023-07-13 96:
1fb42895ff 2023-07-11 97: Debug.ShowHint("残局群181175613")
45478ef823 2023-07-13 98:
1fb42895ff 2023-07-11 99: end --}
993a6dbc45 2023-07-13 100:
588454a9f9 2023-07-11 101: effect_1:SetOperation(cache_1)
588454a9f9 2023-07-11 102:
588454a9f9 2023-07-11 103: Duel.RegisterEffect(effect_1
588454a9f9 2023-07-11 104: , 0)
45478ef823 2023-07-13 105:
588454a9f9 2023-07-11 106: end --}
993a6dbc45 2023-07-13 107:
588454a9f9 2023-07-11 108: fun["是否效果卡"] = function(card) --{
993a6dbc45 2023-07-13 109:
588454a9f9 2023-07-11 110: cache_1 = Card.IsType(card, TYPE_SPELL)
588454a9f9 2023-07-11 111:
588454a9f9 2023-07-11 112: cache_2 = Card.IsType(card, TYPE_TRAP)
588454a9f9 2023-07-11 113:
588454a9f9 2023-07-11 114: cache_3 = Card.IsType(card, TYPE_EFFECT)
ebd8dd9982 2023-07-11 115:
588454a9f9 2023-07-11 116: if cache_1
588454a9f9 2023-07-11 117: or cache_2
588454a9f9 2023-07-11 118: or cache_3 then --{
993a6dbc45 2023-07-13 119:
588454a9f9 2023-07-11 120: return true
45478ef823 2023-07-13 121:
588454a9f9 2023-07-11 122: end --}
993a6dbc45 2023-07-13 123:
588454a9f9 2023-07-11 124: cache_1 = Card.IsType(card, TYPE_PENDULUM)
ebd8dd9982 2023-07-11 125:
588454a9f9 2023-07-11 126: if cache_1 then --{
993a6dbc45 2023-07-13 127:
588454a9f9 2023-07-11 128: cache_1 = Card.IsCode(card, 28363749)
588454a9f9 2023-07-11 129:
588454a9f9 2023-07-11 130: cache_2 = Card.IsCode(card, 19474136)
588454a9f9 2023-07-11 131:
588454a9f9 2023-07-11 132: cache_3 = Card.IsCode(card, 17390179)
588454a9f9 2023-07-11 133:
588454a9f9 2023-07-11 134: cache_4 = Card.IsCode(card, 83980492)
ebd8dd9982 2023-07-11 135:
588454a9f9 2023-07-11 136: if cache_1
588454a9f9 2023-07-11 137: or cache_2
588454a9f9 2023-07-11 138: or cache_3
588454a9f9 2023-07-11 139: or cache_4 then --{
993a6dbc45 2023-07-13 140:
7c21defa68 2023-07-13 141: --}
993a6dbc45 2023-07-13 142:
7c21defa68 2023-07-13 143: else --{
993a6dbc45 2023-07-13 144:
7c21defa68 2023-07-13 145: return true
45478ef823 2023-07-13 146:
7c21defa68 2023-07-13 147: end --}
993a6dbc45 2023-07-13 148:
7c21defa68 2023-07-13 149: end --}
993a6dbc45 2023-07-13 150:
7c21defa68 2023-07-13 151: return false
45478ef823 2023-07-13 152:
7c21defa68 2023-07-13 153: end --}
45478ef823 2023-07-13 154:
7c21defa68 2023-07-13 155: fun["开局说明"] = function() --{
993a6dbc45 2023-07-13 156:
7c21defa68 2023-07-13 157: if str["开局说明吗"] == 1 then --{
993a6dbc45 2023-07-13 158:
7c21defa68 2023-07-13 159: return
45478ef823 2023-07-13 160:
7c21defa68 2023-07-13 161: --}
993a6dbc45 2023-07-13 162:
7c21defa68 2023-07-13 163: else --{
993a6dbc45 2023-07-13 164:
7c21defa68 2023-07-13 165: str["开局说明吗"] = 1
45478ef823 2023-07-13 166:
7c21defa68 2023-07-13 167: end --}
993a6dbc45 2023-07-13 168:
1fb42895ff 2023-07-11 169: cache_1 = 0
1fb42895ff 2023-07-11 170: cache_1 = cache_1 + LOCATION_DECK
1fb42895ff 2023-07-11 171: cache_1 = cache_1 + LOCATION_HAND
1fb42895ff 2023-07-11 172: cache_1 = cache_1 + LOCATION_MZONE
1fb42895ff 2023-07-11 173: cache_1 = cache_1 + LOCATION_SZONE
1fb42895ff 2023-07-11 174: cache_1 = cache_1 + LOCATION_GRAVE
1fb42895ff 2023-07-11 175: cache_1 = cache_1 + LOCATION_REMOVED
1fb42895ff 2023-07-11 176: cache_1 = cache_1 + LOCATION_EXTRA
1fb42895ff 2023-07-11 177:
1fb42895ff 2023-07-11 178: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
1fb42895ff 2023-07-11 179:
1fb42895ff 2023-07-11 180: cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
1fb42895ff 2023-07-11 181:
1fb42895ff 2023-07-11 182: for k in aux.Next(cache_1) do --{
993a6dbc45 2023-07-13 183:
1fb42895ff 2023-07-11 184: cache_1 = fun["是否效果卡"](k)
ebd8dd9982 2023-07-11 185:
1fb42895ff 2023-07-11 186: if cache_1 then --{
993a6dbc45 2023-07-13 187:
1fb42895ff 2023-07-11 188: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
45478ef823 2023-07-13 189:
1fb42895ff 2023-07-11 190: end --}
993a6dbc45 2023-07-13 191:
1fb42895ff 2023-07-11 192: end --}
993a6dbc45 2023-07-13 193:
1fb42895ff 2023-07-11 194: str["开局说明"] =""
1fb42895ff 2023-07-11 195: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
1fb42895ff 2023-07-11 196: str["开局说明"] = str["开局说明"] .. "卡 "
1fb42895ff 2023-07-11 197: str["开局说明"] = str["开局说明"] .. str["规则"]
ebd8dd9982 2023-07-11 198:
1fb42895ff 2023-07-11 199: if str["不洗牌"] == 0 then --{
993a6dbc45 2023-07-13 200:
1fb42895ff 2023-07-11 201: --}
993a6dbc45 2023-07-13 202:
1fb42895ff 2023-07-11 203: else --{
993a6dbc45 2023-07-13 204:
1fb42895ff 2023-07-11 205: str["开局说明"] = str["开局说明"] .. "伪洗牌 "
45478ef823 2023-07-13 206:
1fb42895ff 2023-07-11 207: end --}
993a6dbc45 2023-07-13 208:
1fb42895ff 2023-07-11 209: if str["无BP"] == 0 then --{
993a6dbc45 2023-07-13 210:
1fb42895ff 2023-07-11 211: str["开局说明"] = str["开局说明"] .. "无BP "
45478ef823 2023-07-13 212:
1fb42895ff 2023-07-11 213: end --}
993a6dbc45 2023-07-13 214:
1fb42895ff 2023-07-11 215: if str["开局添加手卡"] then --{
993a6dbc45 2023-07-13 216:
1fb42895ff 2023-07-11 217: str["开局说明"] = str["开局说明"] .. "选"
1fb42895ff 2023-07-11 218: str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
1fb42895ff 2023-07-11 219: str["开局说明"] = str["开局说明"] .. "卡 "
45478ef823 2023-07-13 220:
1fb42895ff 2023-07-11 221: end --}
993a6dbc45 2023-07-13 222:
1fb42895ff 2023-07-11 223: if str["禁格"] then --{
993a6dbc45 2023-07-13 224:
1fb42895ff 2023-07-11 225: str["开局说明"] = str["开局说明"] .. "禁"
1fb42895ff 2023-07-11 226: str["开局说明"] = str["开局说明"] .. str["禁格"]
1fb42895ff 2023-07-11 227: str["开局说明"] = str["开局说明"] .. "格 "
45478ef823 2023-07-13 228:
1fb42895ff 2023-07-11 229: end --}
993a6dbc45 2023-07-13 230:
1fb42895ff 2023-07-11 231: if str["印卡"] then --{
993a6dbc45 2023-07-13 232:
1fb42895ff 2023-07-11 233: str["开局说明"] = str["开局说明"] .. "印卡 "
45478ef823 2023-07-13 234:
1fb42895ff 2023-07-11 235: end --}
993a6dbc45 2023-07-13 236:
1fb42895ff 2023-07-11 237: Debug.ShowHint(str["开局说明"])
ebd8dd9982 2023-07-11 238:
4e8f89ad97 2023-07-11 239: end --}
993a6dbc45 2023-07-13 240:
921f62028c 2023-07-16 241: --~ fun["开局添加手卡"] = function(str_1) --{
921f62028c 2023-07-16 242: --~
921f62028c 2023-07-16 243: --~ str["开局添加手卡"] = str_1
921f62028c 2023-07-16 244: --~
921f62028c 2023-07-16 245: --~ effect_1 = Effect.GlobalEffect()
921f62028c 2023-07-16 246: --~
921f62028c 2023-07-16 247: --~ effect_1:SetType(EFFECT_TYPE_FIELD
921f62028c 2023-07-16 248: --~ + EFFECT_TYPE_CONTINUOUS)
921f62028c 2023-07-16 249: --~
921f62028c 2023-07-16 250: --~ effect_1:SetCode(EVENT_ADJUST)
921f62028c 2023-07-16 251: --~
921f62028c 2023-07-16 252: --~ effect_1:SetCountLimit(1)
921f62028c 2023-07-16 253: --~
921f62028c 2023-07-16 254: --~ function cache_1() --{
921f62028c 2023-07-16 255: --~
921f62028c 2023-07-16 256: --~ if str["已添加手卡"] == 1 then --{
921f62028c 2023-07-16 257: --~
921f62028c 2023-07-16 258: --~ return false
921f62028c 2023-07-16 259: --~
921f62028c 2023-07-16 260: --~ --}
921f62028c 2023-07-16 261: --~
921f62028c 2023-07-16 262: --~ else --{
921f62028c 2023-07-16 263: --~
921f62028c 2023-07-16 264: --~ str["已添加手卡"] = 1
921f62028c 2023-07-16 265: --~
921f62028c 2023-07-16 266: --~ return true
921f62028c 2023-07-16 267: --~
921f62028c 2023-07-16 268: --~ end --}
921f62028c 2023-07-16 269: --~
921f62028c 2023-07-16 270: --~ end--}
921f62028c 2023-07-16 271: --~
921f62028c 2023-07-16 272: --~ effect_1:SetCondition(cache_1)
921f62028c 2023-07-16 273: --~
921f62028c 2023-07-16 274: --~ function cache_1(effect_event
921f62028c 2023-07-16 275: --~ , player_who_activate_the_effect) --{
921f62028c 2023-07-16 276: --~
921f62028c 2023-07-16 277: --~ str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
921f62028c 2023-07-16 278: --~ , Card.IsAbleToHand
921f62028c 2023-07-16 279: --~ , player_who_activate_the_effect
921f62028c 2023-07-16 280: --~ , LOCATION_DECK
921f62028c 2023-07-16 281: --~ , 0
921f62028c 2023-07-16 282: --~ , str_1
921f62028c 2023-07-16 283: --~ , str_1
921f62028c 2023-07-16 284: --~ , nil)
921f62028c 2023-07-16 285: --~
921f62028c 2023-07-16 286: --~ Duel.SendtoHand(str["玩家选定的卡"]
921f62028c 2023-07-16 287: --~ , nil
921f62028c 2023-07-16 288: --~ , REASON_RULE)
921f62028c 2023-07-16 289: --~
921f62028c 2023-07-16 290: --~ end --}
921f62028c 2023-07-16 291: --~
921f62028c 2023-07-16 292: --~ effect_1:SetOperation(cache_1)
921f62028c 2023-07-16 293: --~
921f62028c 2023-07-16 294: --~ Duel.RegisterEffect(effect_1
921f62028c 2023-07-16 295: --~ , 0)
921f62028c 2023-07-16 296:
921f62028c 2023-07-16 297: --~ end --}
921f62028c 2023-07-16 298: --~
921f62028c 2023-07-16 299:
8e87626fe9 2023-07-16 300: fun["开局添加手卡"] = function(str_1) --{
8e87626fe9 2023-07-16 301:
8e87626fe9 2023-07-16 302: str["开局添加手卡"] = str_1
8e87626fe9 2023-07-16 303:
8e87626fe9 2023-07-16 304: effect_1 = Effect.GlobalEffect()
8e87626fe9 2023-07-16 305:
e8a4eb1d6e 2023-07-16 306: effect_1:SetType(EFFECT_TYPE_FIELD
e8a4eb1d6e 2023-07-16 307: + EFFECT_TYPE_CONTINUOUS)
b08e3d3ba8 2023-07-16 308:
1539e099d7 2023-07-16 309: effect_1:SetCode(EVENT_ADJUST)
1539e099d7 2023-07-16 310:
0f0474f258 2023-07-16 311:
0f0474f258 2023-07-16 312: effect_1:SetCondition(aux.TRUE())
8e87626fe9 2023-07-16 313:
8e87626fe9 2023-07-16 314: function cache_1(effect_event
8e87626fe9 2023-07-16 315: , player_who_activate_the_effect) --{
8e87626fe9 2023-07-16 316:
8e87626fe9 2023-07-16 317: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
4e8f89ad97 2023-07-11 318: , Card.IsAbleToHand
8e87626fe9 2023-07-16 319: , player_who_activate_the_effect
4e8f89ad97 2023-07-11 320: , LOCATION_DECK
4e8f89ad97 2023-07-11 321: , 0
4e8f89ad97 2023-07-11 322: , str_1
4e8f89ad97 2023-07-11 323: , str_1
4e8f89ad97 2023-07-11 324: , nil)
4e8f89ad97 2023-07-11 325:
4e8f89ad97 2023-07-11 326: Duel.SendtoHand(str["玩家选定的卡"]
4e8f89ad97 2023-07-11 327: , nil
4e8f89ad97 2023-07-11 328: , REASON_RULE)
1539e099d7 2023-07-16 329:
e28a9fe965 2023-07-16 330: effect_event:Reset()
8e87626fe9 2023-07-16 331:
8e87626fe9 2023-07-16 332: end --}
8e87626fe9 2023-07-16 333:
8e87626fe9 2023-07-16 334: effect_1:SetOperation(cache_1)
4e8f89ad97 2023-07-11 335:
8e87626fe9 2023-07-16 336: Duel.RegisterEffect(effect_1
8e87626fe9 2023-07-16 337: , 0)
8e87626fe9 2023-07-16 338:
4e8f89ad97 2023-07-11 339: end --}
993a6dbc45 2023-07-13 340:
4e8f89ad97 2023-07-11 341: fun["禁格"] = function(str_1) --{
993a6dbc45 2023-07-13 342:
4e8f89ad97 2023-07-11 343: str["禁格"] = str_1
4e8f89ad97 2023-07-11 344:
4e8f89ad97 2023-07-11 345: effect_1 = Effect.GlobalEffect()
4e8f89ad97 2023-07-11 346:
4e8f89ad97 2023-07-11 347: effect_1:SetType(EFFECT_TYPE_FIELD)
4e8f89ad97 2023-07-11 348:
4e8f89ad97 2023-07-11 349: effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
4e8f89ad97 2023-07-11 350:
4e8f89ad97 2023-07-11 351: effect_1:SetValue(str_1)
4e8f89ad97 2023-07-11 352:
4e8f89ad97 2023-07-11 353: Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13 354:
d5d0e03305 2023-07-11 355: end --}
993a6dbc45 2023-07-13 356:
d5d0e03305 2023-07-11 357: fun["印卡"] = function(str_1, str_2, str_3) --{
993a6dbc45 2023-07-13 358:
d5d0e03305 2023-07-11 359: str["印卡"] = 1
d5d0e03305 2023-07-11 360:
d5d0e03305 2023-07-11 361: if str_3 then --{
993a6dbc45 2023-07-13 362:
d5d0e03305 2023-07-11 363: --}
993a6dbc45 2023-07-13 364:
d5d0e03305 2023-07-11 365: else --{
993a6dbc45 2023-07-13 366:
d5d0e03305 2023-07-11 367: str_3 = str_2
45478ef823 2023-07-13 368:
d5d0e03305 2023-07-11 369: end --}
993a6dbc45 2023-07-13 370:
d5d0e03305 2023-07-11 371: str["当前印卡数"] = 1
d5d0e03305 2023-07-11 372:
d5d0e03305 2023-07-11 373: effect_1 = Effect.CreateEffect(str_1)
d5d0e03305 2023-07-11 374:
d5d0e03305 2023-07-11 375: effect_1:SetType(EFFECT_TYPE_IGNITION)
d5d0e03305 2023-07-11 376:
d5d0e03305 2023-07-11 377: effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
d5d0e03305 2023-07-11 378: + EFFECT_FLAG_UNCOPYABLE
d5d0e03305 2023-07-11 379: + EFFECT_FLAG_CANNOT_NEGATE
d5d0e03305 2023-07-11 380: + EFFECT_FLAG_CANNOT_DISABLE)
d5d0e03305 2023-07-11 381:
d5d0e03305 2023-07-11 382: cache_1 = function() --{
993a6dbc45 2023-07-13 383:
d5d0e03305 2023-07-11 384: Duel.SetChainLimit(aux.FALSE)
d5d0e03305 2023-07-11 385:
d5d0e03305 2023-07-11 386: return true
45478ef823 2023-07-13 387:
d5d0e03305 2023-07-11 388: end --}
993a6dbc45 2023-07-13 389:
d5d0e03305 2023-07-11 390: effect_1:SetTarget(cache_1)
d5d0e03305 2023-07-11 391:
d5d0e03305 2023-07-11 392: effect_1:SetRange(LOCATION_EXTRA)
d5d0e03305 2023-07-11 393:
d5d0e03305 2023-07-11 394: function print_hand(effect_event
d5d0e03305 2023-07-11 395: , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13 396:
d5d0e03305 2023-07-11 397: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d5d0e03305 2023-07-11 398:
d5d0e03305 2023-07-11 399: card = Duel.CreateToken(player_who_activate_the_effect
d5d0e03305 2023-07-11 400: , announce_card)
d5d0e03305 2023-07-11 401:
d5d0e03305 2023-07-11 402: if str["当前印卡数"] <= str_2 then --{
993a6dbc45 2023-07-13 403:
d5d0e03305 2023-07-11 404: str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11 405:
d5d0e03305 2023-07-11 406: Duel.SendtoHand(card,nil,REASON_RULE)
45478ef823 2023-07-13 407:
d5d0e03305 2023-07-11 408: --}
993a6dbc45 2023-07-13 409:
d5d0e03305 2023-07-11 410: else --{
993a6dbc45 2023-07-13 411:
d5d0e03305 2023-07-11 412: if str["当前印卡数"] <= str_3 then --{
993a6dbc45 2023-07-13 413:
d5d0e03305 2023-07-11 414: str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11 415:
d5d0e03305 2023-07-11 416: Duel.Remove(card,POS_FACEUP,REASON_RULE)
d5d0e03305 2023-07-11 417:
d5d0e03305 2023-07-11 418: Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
45478ef823 2023-07-13 419:
d5d0e03305 2023-07-11 420: --}
993a6dbc45 2023-07-13 421:
d5d0e03305 2023-07-11 422: else --{
993a6dbc45 2023-07-13 423:
d5d0e03305 2023-07-11 424: Debug.ShowHint("印卡过多!")
45478ef823 2023-07-13 425:
d5d0e03305 2023-07-11 426: end --}
993a6dbc45 2023-07-13 427:
d5d0e03305 2023-07-11 428: end --}
993a6dbc45 2023-07-13 429:
d5d0e03305 2023-07-11 430: end --}
993a6dbc45 2023-07-13 431:
d5d0e03305 2023-07-11 432: effect_1:SetOperation(print_hand)
d5d0e03305 2023-07-11 433:
d5d0e03305 2023-07-11 434: str_1:RegisterEffect(effect_1)
45478ef823 2023-07-13 435:
d5d0e03305 2023-07-11 436: end --}
993a6dbc45 2023-07-13 437:
d5d0e03305 2023-07-11 438: fun["全部回到卡组"] = function() --{
993a6dbc45 2023-07-13 439:
d5d0e03305 2023-07-11 440: Debug.ShowHint("胜利条件:让对方的卡回到卡组。")
d5d0e03305 2023-07-11 441:
d5d0e03305 2023-07-11 442: effect_1 = Effect.GlobalEffect()
d5d0e03305 2023-07-11 443:
d5d0e03305 2023-07-11 444: effect_1:SetType(EFFECT_TYPE_FIELD
d5d0e03305 2023-07-11 445: + EFFECT_TYPE_CONTINUOUS)
d5d0e03305 2023-07-11 446:
d5d0e03305 2023-07-11 447: effect_1:SetCode(EVENT_ADJUST)
d5d0e03305 2023-07-11 448:
d5d0e03305 2023-07-11 449: cache_1 = function() --{
993a6dbc45 2023-07-13 450:
d5d0e03305 2023-07-11 451: cache_1 = 0
d5d0e03305 2023-07-11 452: cache_1 = cache_1 + LOCATION_HAND
d5d0e03305 2023-07-11 453: cache_1 = cache_1 + LOCATION_MZONE
d5d0e03305 2023-07-11 454: cache_1 = cache_1 + LOCATION_SZONE
d5d0e03305 2023-07-11 455: cache_1 = cache_1 + LOCATION_GRAVE
d5d0e03305 2023-07-11 456: cache_1 = cache_1 + LOCATION_REMOVED
d5d0e03305 2023-07-11 457:
d5d0e03305 2023-07-11 458: cache_1 = Duel.GetFieldGroupCount(1,cache_1,0)
d5d0e03305 2023-07-11 459:
d5d0e03305 2023-07-11 460: if cache_1 == 0 then --{
993a6dbc45 2023-07-13 461:
d5d0e03305 2023-07-11 462: return true
45478ef823 2023-07-13 463:
d5d0e03305 2023-07-11 464: --}
993a6dbc45 2023-07-13 465:
d5d0e03305 2023-07-11 466: else --{
993a6dbc45 2023-07-13 467:
d5d0e03305 2023-07-11 468: return false
45478ef823 2023-07-13 469:
d5d0e03305 2023-07-11 470: end --}
993a6dbc45 2023-07-13 471:
d5d0e03305 2023-07-11 472: end --}
993a6dbc45 2023-07-13 473:
d5d0e03305 2023-07-11 474: effect_1:SetCondition(cache_1)
d5d0e03305 2023-07-11 475:
d5d0e03305 2023-07-11 476: cache_1 = function() --{
993a6dbc45 2023-07-13 477:
d5d0e03305 2023-07-11 478: Debug.ShowHint("目标已达成!")
45478ef823 2023-07-13 479:
d5d0e03305 2023-07-11 480: Duel.SetLP(1,0)
45478ef823 2023-07-13 481:
d5d0e03305 2023-07-11 482: end --}
993a6dbc45 2023-07-13 483:
d5d0e03305 2023-07-11 484: effect_1:SetOperation(cache_1)
d5d0e03305 2023-07-11 485:
d5d0e03305 2023-07-11 486: Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13 487:
1fb42895ff 2023-07-11 488: end --}
993a6dbc45 2023-07-13 489: