c0b70c6f5b 2024-07-03 1: --[[message
78b3c17f85 2024-07-18 2: #真印寂血
78b3c17f85 2024-07-18 3: #不灭之王
c0b70c6f5b 2024-07-03 4: ]]
c0b70c6f5b 2024-07-03 5:
c0b70c6f5b 2024-07-03 6: Debug.SetAIName("QQ群181175613")
c0b70c6f5b 2024-07-03 7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
c0b70c6f5b 2024-07-03 8: Debug.SetPlayerInfo(0, 500, 0, 0)
c0b70c6f5b 2024-07-03 9: Debug.SetPlayerInfo(1, 30000, 0, 0)
78b3c17f85 2024-07-18 10:
c0b70c6f5b 2024-07-03 11: local d = {}
c0b70c6f5b 2024-07-03 12: d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
c0b70c6f5b 2024-07-03 13:
78b3c17f85 2024-07-18 14: --怪兽区域
78b3c17f85 2024-07-18 15: Debug.AddCard(83965310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
78b3c17f85 2024-07-18 16: --魔陷区域
78b3c17f85 2024-07-18 17: --卡组区域
c0b70c6f5b 2024-07-03 18: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
c0b70c6f5b 2024-07-03 19: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
c0b70c6f5b 2024-07-03 20: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
c0b70c6f5b 2024-07-03 21: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
c0b70c6f5b 2024-07-03 22: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
c0b70c6f5b 2024-07-03 23: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
c0b70c6f5b 2024-07-03 24: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
c0b70c6f5b 2024-07-03 25: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
c0b70c6f5b 2024-07-03 26: Debug.AddCard(1929294, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
78b3c17f85 2024-07-18 27: --外组区域
78b3c17f85 2024-07-18 28: --墓地区域
78b3c17f85 2024-07-18 29: --除外区域
78b3c17f85 2024-07-18 30: --手卡区域
c0b70c6f5b 2024-07-03 31:
78b3c17f85 2024-07-18 32: Debug.ReloadFieldEnd("命运英雄 血魔-D")
c0b70c6f5b 2024-07-03 33: aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1, 4)