游戏王残局简化版

Annotation For single/X-LV-30.lua
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Annotation For single/X-LV-30.lua

Lines of single/X-LV-30.lua from check-in 0d442f8da2 that are changed by the sequence of edits moving toward check-in 9965a57964:

                         1: --[[message
                         2: 最后一个且尤为特殊的新手教学
0d442f8da2 2023-07-10    3: 「莫勉强」
                         4: ]]
                         5: --By OURYGO-YGO EZ manager
                         6: --~ 必须位于残局文件顶部
                         7: --~ 加载残局函数库
                         8: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         9: Debug.SetAIName("顽雨沉风")
                        10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
                        11: Debug.SetPlayerInfo(0,8000,0,0)
                        12: Debug.SetPlayerInfo(1,4000,0,0)
                        13: Debug.AddCard(38395123,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        14: --~ Debug.AddCard(25290459,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        15: Debug.AddCard(90500169,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        16: local g02=Debug.AddCard(46384672,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        17: local g12=Debug.AddCard(49888191,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        18: --~ local m02=Debug.AddCard(11741041,0,0,LOCATION_SZONE,2,POS_FACEUP)
                        19: Debug.AddCard(75884822,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
                        20: --~ Debug.AddCard(70865988,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        21: local c0=Debug.AddCard(90011152,0,0,LOCATION_SZONE,5,POS_FACEUP)
                        22: Debug.AddCard(79335209,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
                        23: Debug.AddCard(42941100,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
                        24: Debug.AddCard(12482652,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
                        25: Debug.AddCard(980973,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        26: Debug.ReloadFieldEnd()
                        27: aux.BeginPuzzle()
                        28: fun["开局说明"]()
                        29: 
                        30: