0d14c0b792 2023-05-16 1: --[[message
0d14c0b792 2023-05-16 2: 卡数:38
0d14c0b792 2023-05-16 3: 规则:新大师
0d14c0b792 2023-05-16 4: ]]
0d14c0b792 2023-05-16 5: Debug.SetAIName("幽厉塔诗莉安")
0d14c0b792 2023-05-16 6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
0d14c0b792 2023-05-16 7: Debug.SetPlayerInfo(0,8000,0,0)
0d14c0b792 2023-05-16 8: Debug.SetPlayerInfo(1,19200,0,0)
0d14c0b792 2023-05-16 9:
0d14c0b792 2023-05-16 10: local e0=Effect.GlobalEffect()
0d14c0b792 2023-05-16 11: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
0d14c0b792 2023-05-16 12: e0:SetCode(EVENT_ADJUST)
0d14c0b792 2023-05-16 13: e0:SetCountLimit(1)
0d14c0b792 2023-05-16 14: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
0d14c0b792 2023-05-16 15: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
0d14c0b792 2023-05-16 16: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,2,2,nil)
0d14c0b792 2023-05-16 17: if g:GetCount()>0 then
0d14c0b792 2023-05-16 18: Duel.SendtoHand(g,nil,REASON_RULE)
0d14c0b792 2023-05-16 19: end end)
0d14c0b792 2023-05-16 20: Duel.RegisterEffect(e0,0)
0d14c0b792 2023-05-16 21:
0d14c0b792 2023-05-16 22: --自己的怪兽区
0d14c0b792 2023-05-16 23: Debug.AddCard(91903221,0,0,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) --进化虫·埃尔金螈
0d14c0b792 2023-05-16 24: Debug.AddCard(3283679,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE) --进化虫·兔鳄
0d14c0b792 2023-05-16 25: --对方的怪兽区
0d14c0b792 2023-05-16 26: Debug.AddCard(6588580,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --进化帝·翔龙
0d14c0b792 2023-05-16 27: Debug.AddCard(6588580,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --进化帝·半鸟龙
0d14c0b792 2023-05-16 28: Debug.AddCard(71594310,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --进化帝·索德斯龙
0d14c0b792 2023-05-16 29: --自己的魔陷区
0d14c0b792 2023-05-16 30: Debug.AddCard(74100225,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) --进化的特异点
0d14c0b792 2023-05-16 31: Debug.AddCard(37421075,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --强制退化
0d14c0b792 2023-05-16 32: Debug.AddCard(98596596,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --灵魂游荡的墓场
0d14c0b792 2023-05-16 33: Debug.AddCard(44612603,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --生存境界
0d14c0b792 2023-05-16 34: --对方的魔陷区
0d14c0b792 2023-05-16 35: Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
0d14c0b792 2023-05-16 36: Debug.AddCard(36458063,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --魔女的一击
0d14c0b792 2023-05-16 37: Debug.AddCard(36458063,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) --魔女的一击
0d14c0b792 2023-05-16 38: Debug.AddCard(36458063,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --魔女的一击
0d14c0b792 2023-05-16 39: --自己的手卡
0d14c0b792 2023-05-16 40: --~ Debug.AddCard(27198001,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --九尾狐
0d14c0b792 2023-05-16 41: Debug.AddCard(5338223,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) --强制进化
0d14c0b792 2023-05-16 42: --对方的手卡
0d14c0b792 2023-05-16 43: --自己的墓地
0d14c0b792 2023-05-16 44: Debug.AddCard(13173832,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --转生炎兽 狼獾
0d14c0b792 2023-05-16 45: --对方的墓地
0d14c0b792 2023-05-16 46: Debug.AddCard(86039057,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --帮一把骑士
0d14c0b792 2023-05-16 47: Debug.AddCard(34710660,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --超电磁龟
0d14c0b792 2023-05-16 48: --自己除外的卡
0d14c0b792 2023-05-16 49: --对方除外的卡
0d14c0b792 2023-05-16 50: --自己的卡组
0d14c0b792 2023-05-16 51: Debug.AddCard(1295111,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --转生炎兽的圣域
0d14c0b792 2023-05-16 52: Debug.AddCard(64178424,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --转生炎兽的意志
0d14c0b792 2023-05-16 53: Debug.AddCard(26889158,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --转生炎兽 羚羊
0d14c0b792 2023-05-16 54: Debug.AddCard(56003780,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --转生炎兽 灯火美洲豹
0d14c0b792 2023-05-16 55: Debug.AddCard(88095331,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化虫·乃者史蛇
0d14c0b792 2023-05-16 56: Debug.AddCard(28877602,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化虫·半甲齿龟
0d14c0b792 2023-05-16 57: Debug.AddCard(81873903,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化虫·半甲齿龟
0d14c0b792 2023-05-16 58: Debug.AddCard(17045014,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化龙·梁龙
0d14c0b792 2023-05-16 59: Debug.AddCard(17045014,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化龙·梁龙
0d14c0b792 2023-05-16 60: Debug.AddCard(27198001,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --九尾狐
0d14c0b792 2023-05-16 61: Debug.AddCard(17045014,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化龙·梁龙
0d14c0b792 2023-05-16 62: Debug.AddCard(54266211,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化龙·火山齿龙
0d14c0b792 2023-05-16 63: Debug.AddCard(54266211,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化龙·火山齿龙
0d14c0b792 2023-05-16 64:
0d14c0b792 2023-05-16 65: Debug.AddCard(2830693,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --彩虹栗子球
0d14c0b792 2023-05-16 66: --自己的额外
0d14c0b792 2023-05-16 67: Debug.AddCard(41463182,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转生炎兽 炽热多头狮
0d14c0b792 2023-05-16 68: Debug.AddCard(41463182,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转生炎兽 炽热多头狮
0d14c0b792 2023-05-16 69: Debug.AddCard(41463182,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转生炎兽 炽热多头狮
0d14c0b792 2023-05-16 70: Debug.AddCard(37880706,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --小懒奇美拉
0d14c0b792 2023-05-16 71: Debug.AddCard(87871125,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转生炎兽 日光狼
0d14c0b792 2023-05-16 72: Debug.AddCard(87871125,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转生炎兽 日光狼
0d14c0b792 2023-05-16 73: Debug.AddCard(42752141,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转生炎兽 日光狼
0d14c0b792 2023-05-16 74: Debug.AddCard(14812471,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转生炎兽 烽火猞猁
0d14c0b792 2023-05-16 75: Debug.AddCard(42752141,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --进化帝·翔龙
0d14c0b792 2023-05-16 76: Debug.AddCard(87327776,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转生炎兽 蜃景雄马
0d14c0b792 2023-05-16 77:
0d14c0b792 2023-05-16 78: Debug.ReloadFieldEnd()
0d14c0b792 2023-05-16 79:
0d14c0b792 2023-05-16 80: aux.BeginPuzzle()
0d14c0b792 2023-05-16 81: local e999=Effect.GlobalEffect()
0d14c0b792 2023-05-16 82: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
0d14c0b792 2023-05-16 83: e999:SetCode(EVENT_DAMAGE)
0d14c0b792 2023-05-16 84: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
0d14c0b792 2023-05-16 85: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
0d14c0b792 2023-05-16 86: Debug.ShowHint("残局群181175613") end)
0d14c0b792 2023-05-16 87: Duel.RegisterEffect(e999,0)