游戏王残局简化版

Annotation For single/简化版1_520_22.lua
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Annotation For single/简化版1_520_22.lua

Lines of single/简化版1_520_22.lua from check-in 0b94e5908f that are changed by the sequence of edits moving toward check-in b214da8a09:

                         1: --[[message
                         2: #ZXT13800-20240625
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 500, 0, 0)
                         7: Debug.SetPlayerInfo(1, 13800, 0, 0)
                         8: 
                         9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        10: Debug.AddCard(54578613, 0, 0, k1, 2, k2)
                        11: Debug.AddCard(27134689, 1, 1, k1, 2, k2)
                        12: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        13: Debug.AddCard(44095762, 1, 1, k1, 2, k2)
                        14: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        15: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        16: Debug.AddCard(14785765, 0, 0, k1, 0, k2)
                        17: Debug.AddCard(28183605, 0, 0, k1, 0, k2)
                        18: Debug.AddCard(88264978, 0, 0, k1, 0, k2)
                        19: Debug.AddCard(876330, 0, 0, k1, 0, k2)
                        20: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        21: Debug.AddCard(21249921, 0, 0, k1, 0, k2)
                        22: Debug.AddCard(34116027, 0, 0, k1, 0, k2)
                        23: Debug.AddCard(39402797, 0, 0, k1, 0, k2)
                        24: Debug.AddCard(52687916, 0, 0, k1, 0, k2)
                        25: Debug.AddCard(44508094, 0, 0, k1, 0, k2)
                        26: Debug.AddCard(56910167, 0, 0, k1, 0, k2)
                        27: Debug.AddCard(27337596, 0, 0, k1, 0, k2)
                        28: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        29: Debug.AddCard(63487632, 0, 0, k1, 0, k2, true)
                        30: Debug.AddCard(59755122, 0, 0, k1, 0, k2, true)
                        31: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        32: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        33: Debug.AddCard(876330, 0, 0, k1, 0, k2)
0b94e5908f 2024-07-20   34: Debug.AddCard(876330, 0, 0, k1, 0, k2)
                        35: Debug.AddCard(12800777, 0, 0, k1, 0, k2)
                        36: Debug.AddCard(89399912, 0, 0, k1, 0, k2)
                        37: Debug.AddCard(62265044, 0, 0, k1, 0, k2)
                        38: Debug.AddCard(18964575, 1, 1, k1, 0, k2)
                        39: 
0b94e5908f 2024-07-20   40: Debug.ReloadFieldEnd("银槲剑")
0b94e5908f 2024-07-20   41: aux.BeginPuzzle()