Lines of
single/简化版_532_11.lua
from check-in 0b7fcedec2
that are changed by the sequence of edits moving toward
check-in 0170fa67cb:
1: --[[message
2: 维护:2024-06-25
0b7fcedec2 2024-06-27 3: 标签:#QB006
4: ]]
5:
6: Debug.SetAIName("QQ群181175613")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
8: Debug.SetPlayerInfo(0, 700, 0, 0)
9: Debug.SetPlayerInfo(1, 1000, 0, 0)
10:
11: --自己的怪兽区
12: Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚
13: Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
14: Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
15: --对方的怪兽区
16: Debug.AddCard(26202165, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --三眼怪
17: --自己的魔陷区
18: Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --补充要员
19: Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --无之炼狱
20: Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --月镜盾
21: Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --无之炼狱
22: --对方的魔陷区
23: Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强烈的打落
24: Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --强烈的打落
25: Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强烈的打落
26: --自己的手卡
27: Debug.AddCard(67169062, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --贪欲之壶
28: Debug.AddCard(36111775, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --灵摆停顿
29: Debug.AddCard(49140998, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --凤凰神的羽毛
30: --对方的手卡
31: Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --被封印者的左足
32: Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --被封印者的左腕
33: Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --被封印者的右腕
34: Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --被封印者的右足
35: --自己的墓地
36: --对方的墓地
37: --自己除外的卡
38: --对方除外的卡
39: --自己的卡组
40: Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无之炼狱
41: Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足
42: Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕
43: Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕
44: Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足
45: --对方的卡组
46: Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --被封印的艾克佐迪亚
47: --自己的额外
48: Debug.AddCard(28363749, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼灵摆龙
49: Debug.AddCard(19474136, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙
50: Debug.AddCard(17390179, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆
51:
52: Debug.ReloadFieldEnd()
53: aux.BeginPuzzle()