游戏王残局简化版

Annotation For single/简化版_542_06.lua
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Annotation For single/简化版_542_06.lua

Origin for each line in single/简化版_542_06.lua from check-in 0b7fcedec2:

0b7fcedec2 2024-06-27    1: --[[message
0b7fcedec2 2024-06-27    2: 维护:2024-06-27
0b7fcedec2 2024-06-27    3: 标签:#egg-26 #蛋总 #有人打不过
0b7fcedec2 2024-06-27    4: ]]
0b7fcedec2 2024-06-27    5: 
0b7fcedec2 2024-06-27    6: --created by puzzle editor
0b7fcedec2 2024-06-27    7: Debug.SetAIName("QQ群181175613")
0b7fcedec2 2024-06-27    8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
0b7fcedec2 2024-06-27    9: Debug.SetPlayerInfo(0, 100, 0, 0)
0b7fcedec2 2024-06-27   10: Debug.SetPlayerInfo(1, 3200, 0, 0)
0b7fcedec2 2024-06-27   11: 
0b7fcedec2 2024-06-27   12: --自己的怪兽区
0b7fcedec2 2024-06-27   13: --对方的怪兽区
0b7fcedec2 2024-06-27   14: Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑
0b7fcedec2 2024-06-27   15: --自己的魔陷区
0b7fcedec2 2024-06-27   16: Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取
0b7fcedec2 2024-06-27   17: Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略
0b7fcedec2 2024-06-27   18: Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」
0b7fcedec2 2024-06-27   19: Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」
0b7fcedec2 2024-06-27   20: --对方的魔陷区
0b7fcedec2 2024-06-27   21: Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命
0b7fcedec2 2024-06-27   22: --自己的手卡
0b7fcedec2 2024-06-27   23: Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星
0b7fcedec2 2024-06-27   24: Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜
0b7fcedec2 2024-06-27   25: Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔
0b7fcedec2 2024-06-27   26: Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域
0b7fcedec2 2024-06-27   27: --对方的手卡
0b7fcedec2 2024-06-27   28: Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮
0b7fcedec2 2024-06-27   29: Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音
0b7fcedec2 2024-06-27   30: --自己的墓地
0b7fcedec2 2024-06-27   31: --对方的墓地
0b7fcedec2 2024-06-27   32: --自己除外的卡
0b7fcedec2 2024-06-27   33: Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗
0b7fcedec2 2024-06-27   34: --对方除外的卡
0b7fcedec2 2024-06-27   35: --自己的卡组
0b7fcedec2 2024-06-27   36: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
0b7fcedec2 2024-06-27   37: Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴
0b7fcedec2 2024-06-27   38: Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布
0b7fcedec2 2024-06-27   39: Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
0b7fcedec2 2024-06-27   40: --对方的卡组
0b7fcedec2 2024-06-27   41: Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
0b7fcedec2 2024-06-27   42: Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆
0b7fcedec2 2024-06-27   43: Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合
0b7fcedec2 2024-06-27   44: Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
0b7fcedec2 2024-06-27   45: --自己的额外
0b7fcedec2 2024-06-27   46: Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马
0b7fcedec2 2024-06-27   47: 
0b7fcedec2 2024-06-27   48: Debug.ReloadFieldEnd()
0b7fcedec2 2024-06-27   49: aux.BeginPuzzle()