游戏王残局简化版

Annotation For single/简化版_540_06.lua
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Annotation For single/简化版_540_06.lua

Origin for each line in single/简化版_540_06.lua from check-in 0b7fcedec2:

0b7fcedec2 2024-06-27    1: --[[message
0b7fcedec2 2024-06-27    2: 维护:2024-06-27
0b7fcedec2 2024-06-27    3: 标签:#z2001jx
0b7fcedec2 2024-06-27    4: ]]
0b7fcedec2 2024-06-27    5: Debug.SetAIName("QQ群181175613")
0b7fcedec2 2024-06-27    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
0b7fcedec2 2024-06-27    7: Debug.SetPlayerInfo(0, 100, 0, 0)
0b7fcedec2 2024-06-27    8: Debug.SetPlayerInfo(1, 7800, 0, 0)
0b7fcedec2 2024-06-27    9: 
0b7fcedec2 2024-06-27   10: --自己的怪兽区
0b7fcedec2 2024-06-27   11: --对方的怪兽区
0b7fcedec2 2024-06-27   12: --自己的魔陷区
0b7fcedec2 2024-06-27   13: --对方的魔陷区
0b7fcedec2 2024-06-27   14: --自己的手卡
0b7fcedec2 2024-06-27   15: Debug.AddCard(34496660, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 大八-8
0b7fcedec2 2024-06-27   16: Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古代的机械箱
0b7fcedec2 2024-06-27   17: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --古代的机械箱
0b7fcedec2 2024-06-27   18: --对方的手卡
0b7fcedec2 2024-06-27   19: --自己的墓地
0b7fcedec2 2024-06-27   20: --对方的墓地
0b7fcedec2 2024-06-27   21: --自己除外的卡
0b7fcedec2 2024-06-27   22: --对方除外的卡
0b7fcedec2 2024-06-27   23: --自己的卡组
0b7fcedec2 2024-06-27   24: Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器
0b7fcedec2 2024-06-27   25: Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 双角
0b7fcedec2 2024-06-27   26: Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
0b7fcedec2 2024-06-27   27: Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
0b7fcedec2 2024-06-27   28: Debug.AddCard(3117804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大弁庆-K
0b7fcedec2 2024-06-27   29: --对方的卡组
0b7fcedec2 2024-06-27   30: --自己的额外
0b7fcedec2 2024-06-27   31: Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --齿轮齿巨人 X
0b7fcedec2 2024-06-27   32: 
0b7fcedec2 2024-06-27   33: Debug.ReloadFieldEnd()
0b7fcedec2 2024-06-27   34: aux.BeginPuzzle()