Lines of
single_doc/场景.md
from check-in 08bbcff75f
that are changed by the sequence of edits moving toward
check-in 33815cbbad:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ###
763:
764: ~~~
765: Debug.SetAIName("base-2")
766:
767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
768:
769: Debug.SetPlayerInfo(0,8000,0,0)
770: Debug.SetPlayerInfo(1,8000,0,0)
771:
772: -----------------
773:
774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
775:
776: -----------------
777:
778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
779:
780: -----------------
781:
782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798:
799: ~~~
800:
801: ###
802:
803: ~~~
804: Debug.SetAIName("base-2")
805:
806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
807:
808: Debug.SetPlayerInfo(0,8000,0,0)
809: Debug.SetPlayerInfo(1,8000,0,0)
810:
811: -----------------
812:
813: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
814: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
815:
816: -----------------
817:
818:
819: -----------------
820:
821: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
822: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
823:
824: -----------------
825:
826:
827: -----------------
828:
829:
830: -----------------
831:
832:
833: Debug.ReloadFieldEnd()
834: aux.BeginPuzzle()
835:
836: ~~~
837:
838: ###
839:
840: ~~~
841: Debug.SetAIName("base-2")
842:
843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
844:
845: Debug.SetPlayerInfo(0,8000,0,0)
846: Debug.SetPlayerInfo(1,8000,0,0)
847:
848: -----------------
849:
850: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
851: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
852:
853: -----------------
854:
855:
856: -----------------
857:
858: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: Debug.ReloadFieldEnd()
870: aux.BeginPuzzle()
871:
872: ~~~
873:
874: ## 异常
875:
876: ###
877:
878: 应该不能发动加速同调星尘龙。
879:
880: ~~~
881: Debug.SetAIName("base-2")
882:
883: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
884:
885: Debug.SetPlayerInfo(0,8000,0,0)
886: Debug.SetPlayerInfo(1,8000,0,0)
887:
888:
889: -----------------
890:
891: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
892: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
893:
894: -----------------
895:
896: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
897: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
898:
899: -----------------
900:
901: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
902: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
903: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
904:
905: -----------------
906:
907:
908: -----------------
909:
910:
911: -----------------
912:
913: Debug.ReloadFieldEnd()
914: aux.BeginPuzzle()
915:
916: ~~~
917:
918: ###
919:
920: 应该不能特召火焰手。
921:
922: ~~~
923: Debug.SetAIName("base-2")
924:
925: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
926:
927: Debug.SetPlayerInfo(0,8000,0,0)
928: Debug.SetPlayerInfo(1,8000,0,0)
929:
930:
931: -----------------
932:
933:
934: -----------------
935:
936:
937: -----------------
938:
939: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
940: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
941:
942: -----------------
943:
944: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
945:
946: -----------------
947:
948:
949: -----------------
950:
951: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
952: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
953: Debug.ReloadFieldEnd()
954: aux.BeginPuzzle()
955:
956: ~~~
957:
958: ###
959:
960: 应该可以发动痛苦伯劳效果。
961:
962: ~~~
963: Debug.SetAIName("base-2")
964:
965: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
966:
967: Debug.SetPlayerInfo(0,8000,0,0)
968: Debug.SetPlayerInfo(1,8000,0,0)
969:
970:
971: -----------------
972:
973: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
974:
975: -----------------
976:
977:
978: -----------------
979:
980: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
981: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
982: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
983:
984: -----------------
985:
986:
987: -----------------
988:
989:
990: -----------------
991:
992: Debug.ReloadFieldEnd()
993: aux.BeginPuzzle()
994:
995: ~~~
996:
997: ###
998:
999: 应该可以自己选择适用哪只缺陷编译器的效果。
1000:
1001: ~~~
1002: Debug.SetAIName("base-2")
1003:
1004: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1005:
1006: Debug.SetPlayerInfo(0,8000,0,0)
1007: Debug.SetPlayerInfo(1,8000,0,0)
1008:
1009:
1010: -----------------
1011:
1012:
1013: -----------------
1014:
1015:
1016: -----------------
1017:
1018: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1019: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1020:
1021: -----------------
1022:
1023:
1024: -----------------
1025:
1026:
1027: -----------------
1028:
1029: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1030: Debug.ReloadFieldEnd()
1031: aux.BeginPuzzle()
1032:
1033: ~~~
1034:
1035: ###
1036:
1037: 应该可以把连接 3 吹回去。
1038:
1039: ~~~
1040: Debug.SetAIName("base-2")
1041:
1042: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1043:
1044: Debug.SetPlayerInfo(0,8000,0,0)
1045: Debug.SetPlayerInfo(1,8000,0,0)
1046:
1047:
1048: -----------------
1049:
1050: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1051:
1052: -----------------
1053:
1054: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1055:
1056: -----------------
1057:
1058: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1059: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1060: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1061:
1062: -----------------
1063:
1064: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1065:
1066: -----------------
1067:
1068:
1069: -----------------
1070:
1071: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1072: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1073:
1074: Debug.ReloadFieldEnd()
1075: aux.BeginPuzzle()
1076:
1077: ~~~
1078:
1079: ###
1080:
1081: 应该在对方受到伤害后也可以适用黑羽的效果。
1082:
1083: ~~~
1084: Debug.SetAIName("base-2")
1085:
1086: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1087:
1088: Debug.SetPlayerInfo(0,8000,0,0)
1089: Debug.SetPlayerInfo(1,8000,0,0)
1090:
1091:
1092: -----------------
1093:
1094:
1095: -----------------
1096:
1097:
1098: -----------------
1099:
1100: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1101: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1102: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1103: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1104:
1105: -----------------
1106:
1107:
1108: -----------------
1109:
1110:
1111: -----------------
1112:
1113: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1114: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1115: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1116:
1117: Debug.ReloadFieldEnd()
1118: aux.BeginPuzzle()
1119:
1120: ~~~
1121:
1122: ###
1123:
1124: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1125:
1126: ~~~
1127: Debug.SetAIName("base-2")
1128:
1129: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1130:
1131: Debug.SetPlayerInfo(0,8000,0,0)
1132: Debug.SetPlayerInfo(1,8000,0,0)
1133:
1134:
1135: -----------------
1136:
1137: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1138: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1139: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1140: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1141: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1142: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1143: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1144: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1145:
1146: -----------------
1147:
1148:
1149: -----------------
1150:
1151: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1152:
1153: -----------------
1154:
1155:
1156: -----------------
1157:
1158:
1159: -----------------
1160:
1161:
1162: Debug.ReloadFieldEnd()
1163: aux.BeginPuzzle()
1164:
1165: ~~~
1166:
1167: ###
1168:
1169: 应该可以发动反骨王的效果。
1170:
1171: ~~~
1172: Debug.SetAIName("base-2")
1173:
1174: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1175:
1176: Debug.SetPlayerInfo(0,8000,0,0)
1177: Debug.SetPlayerInfo(1,8000,0,0)
1178:
1179:
1180: -----------------
1181:
1182: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1183: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1184:
1185: -----------------
1186:
1187: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1188:
1189: -----------------
1190:
1191: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1192: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1193:
1194: -----------------
1195:
1196:
1197: -----------------
1198:
1199:
1200: -----------------
1201:
1202:
1203: Debug.ReloadFieldEnd()
1204: aux.BeginPuzzle()
1205:
1206: ~~~
1207:
1208: ###
1209:
1210: 应该否定企鹅会被永恒混沌限制。
1211:
1212: ~~~
1213: Debug.SetAIName("base-2")
1214:
1215: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1216:
1217: Debug.SetPlayerInfo(0,8000,0,0)
1218: Debug.SetPlayerInfo(1,8000,0,0)
1219:
1220:
1221: -----------------
1222:
1223: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1224: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1225: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1226: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1227:
1228: -----------------
1229:
1230:
1231: -----------------
1232:
1233: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1234: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1235:
1236: -----------------
1237:
1238:
1239: -----------------
1240:
1241:
1242: -----------------
1243:
1244: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1245:
1246: Debug.ReloadFieldEnd()
1247: aux.BeginPuzzle()
1248:
1249: ~~~
1250:
1251: ###
1252:
1253: 应该可以特召海神。
1254:
1255: ~~~
1256: Debug.SetAIName("base-2")
1257:
1258: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1259:
1260: Debug.SetPlayerInfo(0,8000,0,0)
1261: Debug.SetPlayerInfo(1,8000,0,0)
1262:
1263:
1264: -----------------
1265:
1266: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1267:
1268: -----------------
1269:
1270: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1271:
1272: -----------------
1273:
1274:
1275: -----------------
1276:
1277:
1278: -----------------
1279:
1280:
1281: -----------------
1282:
1283: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1284: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1285:
1286: Debug.ReloadFieldEnd()
1287: aux.BeginPuzzle()
1288:
1289: ~~~
1290:
1291: ###
1292:
1293: 应该仇恨裂缝可以发动。
1294:
1295: ~~~
1296: Debug.SetAIName("base-2")
1297:
1298: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1299:
1300: Debug.SetPlayerInfo(0,8000,0,0)
1301: Debug.SetPlayerInfo(1,8000,0,0)
1302:
1303:
1304: -----------------
1305:
1306:
1307: -----------------
1308:
1309:
1310: -----------------
1311:
1312: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1313:
1314: -----------------
1315:
1316:
1317: -----------------
1318:
1319:
1320: -----------------
1321:
1322: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1323: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1324:
1325: Debug.ReloadFieldEnd()
1326: aux.BeginPuzzle()
1327:
1328: ~~~
1329:
1330: ###
1331:
1332: 锈龙不应该被召唤兽除外。
1333:
1334: ~~~
1335: Debug.SetAIName("base-2")
1336:
1337: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1338:
1339: Debug.SetPlayerInfo(0,8000,0,0)
1340: Debug.SetPlayerInfo(1,8000,0,0)
1341:
1342:
1343: -----------------
1344:
1345: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1346: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1347: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1348: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1349:
1350: -----------------
1351:
1352:
1353: -----------------
1354:
1355: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1356:
1357: -----------------
1358:
1359:
1360: -----------------
1361:
1362:
1363: -----------------
1364:
1365:
1366: Debug.ReloadFieldEnd()
1367: aux.BeginPuzzle()
1368:
1369: ~~~
1370:
1371: ###
1372:
1373: 应该能特召冰水。
1374:
1375: ~~~
1376: Debug.SetAIName("base-2")
1377:
1378: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1379:
1380: Debug.SetPlayerInfo(0,8000,0,0)
1381: Debug.SetPlayerInfo(1,8000,0,0)
1382:
1383:
1384: -----------------
1385:
1386:
1387: -----------------
1388:
1389: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1390:
1391: -----------------
1392:
1393: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1394: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1395:
1396: -----------------
1397:
1398:
1399: -----------------
1400:
1401:
1402: -----------------
1403:
1404: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1405:
1406: Debug.ReloadFieldEnd()
1407: aux.BeginPuzzle()
1408:
1409: ~~~
1410:
1411: ###
1412:
1413: 应该英雄假面改名后不算剑斗兽怪兽了。
1414:
1415: ~~~
1416: Debug.SetAIName("AI")
1417: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1418: Debug.SetPlayerInfo(0,8000,0,0)
1419: Debug.SetPlayerInfo(1,8000,0,0)
1420:
1421: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1422:
1423: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1424: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1425:
1426: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1427: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1428:
1429: Debug.ReloadFieldEnd()
1430: aux.BeginPuzzle()
1431:
1432: ~~~
1433:
1434: ###
1435:
1436: 应该喷气龙不能特召。
1437:
1438: ~~~
1439: Debug.SetAIName("AI")
1440: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1441: Debug.SetPlayerInfo(0,8000,0,0)
1442: Debug.SetPlayerInfo(1,8000,0,0)
1443:
1444: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1445:
1446: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1447:
1448: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1449: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1450:
1451: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1452:
1453: Debug.ReloadFieldEnd()
1454: aux.BeginPuzzle()
1455:
1456: ~~~
1457:
1458: ###
1459:
1460: 应该不能发动简易融合。
1461:
1462: ~~~
1463: Debug.SetAIName("base-2")
1464:
1465: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1466:
1467: Debug.SetPlayerInfo(0,1400,0,0)
1468: Debug.SetPlayerInfo(1,8000,0,0)
1469:
1470: -----------------
1471:
1472: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1473: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1474:
1475: -----------------
1476:
1477: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1478:
1479: -----------------
1480:
1481:
1482: -----------------
1483:
1484:
1485: -----------------
1486:
1487:
1488: -----------------
1489:
1490:
1491: Debug.ReloadFieldEnd()
1492: aux.BeginPuzzle()
1493:
1494: ~~~
1495:
1496: ###
1497:
1498: 应该不能羽衣精效果。
1499:
1500: ~~~
1501: Debug.SetAIName("base-2")
1502:
1503: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1504:
1505: Debug.SetPlayerInfo(0,8000,0,0)
1506: Debug.SetPlayerInfo(1,8000,0,0)
1507:
1508: -----------------
1509:
1510: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1511: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1512: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1513:
1514: -----------------
1515:
1516:
1517: -----------------
1518:
1519: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1520:
1521: -----------------
1522:
1523:
1524: -----------------
1525:
1526:
1527: -----------------
1528:
1529:
1530: Debug.ReloadFieldEnd()
1531: aux.BeginPuzzle()
1532:
1533: ~~~
1534:
1535: ###
1536:
1537: 应该不能以被无效的双龙为代价。
1538:
1539: ~~~
1540: Debug.SetAIName("base-2")
1541:
1542: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1543:
1544: Debug.SetPlayerInfo(0,8000,0,0)
1545: Debug.SetPlayerInfo(1,8000,0,0)
1546:
1547: -----------------
1548:
1549:
1550: -----------------
1551:
1552:
1553: -----------------
1554:
1555: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1556: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1557:
1558: -----------------
1559:
1560:
1561: -----------------
1562:
1563:
1564: -----------------
1565:
1566: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1567:
1568: Debug.ReloadFieldEnd()
1569: aux.BeginPuzzle()
1570:
1571: ~~~
1572:
1573: ###
1574:
1575: 应该不能以技能抽取为代价。
1576:
1577: ~~~
1578: Debug.SetAIName("base-2")
1579:
1580: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1581:
1582: Debug.SetPlayerInfo(0,8000,0,0)
1583: Debug.SetPlayerInfo(1,8000,0,0)
1584:
1585: -----------------
1586:
1587:
1588: -----------------
1589:
1590:
1591: -----------------
1592:
1593: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1594: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1595:
1596: -----------------
1597:
1598:
1599: -----------------
1600:
1601:
1602: -----------------
1603:
1604: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1605:
1606: Debug.ReloadFieldEnd()
1607: aux.BeginPuzzle()
1608:
1609: ~~~
1610:
1611: ###
1612:
1613: 应该不能发动超银河。
1614:
1615: ~~~
1616: Debug.SetAIName("base-2")
1617:
1618: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1619:
1620: Debug.SetPlayerInfo(0,8000,0,0)
1621: Debug.SetPlayerInfo(1,8000,0,0)
1622:
1623: -----------------
1624:
1625: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1626: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1627:
1628: -----------------
1629:
1630:
1631: -----------------
1632:
1633: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1634:
1635: -----------------
1636:
1637:
1638: -----------------
1639:
1640:
1641: -----------------
1642:
1643: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1644:
1645: Debug.ReloadFieldEnd()
1646: aux.BeginPuzzle()
1647:
1648: ~~~
1649:
1650: ###
1651:
1652: 应该不能发动六武众效果。
1653:
1654: ~~~
1655: Debug.SetAIName("base-2")
1656:
1657: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1658:
1659: Debug.SetPlayerInfo(0,8000,0,0)
1660: Debug.SetPlayerInfo(1,8000,0,0)
1661:
1662: -----------------
1663:
1664:
1665: -----------------
1666:
1667:
1668: -----------------
1669:
1670: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1671: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1672: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1673: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1674:
1675: -----------------
1676:
1677:
1678: -----------------
1679:
1680:
1681: -----------------
1682:
1683:
1684: Debug.ReloadFieldEnd()
1685: aux.BeginPuzzle()
1686:
1687: ~~~
1688:
1689: ###
1690:
1691: 应该可以发动新宇融合。
1692:
1693: ~~~
1694: Debug.SetAIName("base-2")
1695:
1696: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1697:
1698: Debug.SetPlayerInfo(0,8000,0,0)
1699: Debug.SetPlayerInfo(1,8000,0,0)
1700:
1701: -----------------
1702:
1703:
1704: -----------------
1705:
1706: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1707:
1708: -----------------
1709:
1710: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1711: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1712: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1713:
1714: -----------------
1715:
1716:
1717: -----------------
1718:
1719:
1720: -----------------
1721:
1722:
1723: Debug.ReloadFieldEnd()
1724: aux.BeginPuzzle()
1725:
1726: ~~~
1727:
1728: ###
1729:
1730: 应该对方恢复 1800 基本分。
1731:
1732: ~~~
1733: Debug.SetAIName("base-2")
1734:
1735: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1736:
1737: Debug.SetPlayerInfo(0,8000,0,0)
1738: Debug.SetPlayerInfo(1,8000,0,0)
1739:
1740: -----------------
1741:
1742:
1743: -----------------
1744:
1745:
1746: -----------------
1747:
1748: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1749: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1750: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1751: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1752: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1753:
1754: -----------------
1755:
1756: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1757:
1758: -----------------
1759:
1760:
1761: -----------------
1762:
1763: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1764: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1765: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1766:
1767: Debug.ReloadFieldEnd()
1768: aux.BeginPuzzle()
1769:
1770: ~~~
1771:
1772: ###
1773:
1774: 应该不是1000伤害。
1775:
1776: ~~~
1777: Debug.SetAIName("base-2")
1778:
1779: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1780:
1781: Debug.SetPlayerInfo(0,800,0,0)
1782: Debug.SetPlayerInfo(1,8000,0,0)
1783:
1784: -----------------
1785:
1786:
1787: -----------------
1788:
1789:
1790: -----------------
1791:
1792: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1793: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1794:
1795: -----------------
1796:
1797:
1798: -----------------
1799:
1800:
1801: -----------------
1802:
1803: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1804: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1805:
1806: Debug.ReloadFieldEnd()
1807: aux.BeginPuzzle()
1808:
1809: ~~~
1810:
1811: ###
1812:
1813: 应该我方不受伤害。
1814:
1815: ~~~
1816: Debug.SetAIName("base-2")
1817:
1818: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1819:
1820: Debug.SetPlayerInfo(0,8000,0,0)
1821: Debug.SetPlayerInfo(1,8000,0,0)
1822:
1823: -----------------
1824:
1825:
1826: -----------------
1827:
1828:
1829: -----------------
1830:
1831: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1832: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1833: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1834: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1835:
1836: -----------------
1837:
1838:
1839: -----------------
1840:
1841:
1842: -----------------
1843:
1844: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1845:
1846: Debug.ReloadFieldEnd()
1847: aux.BeginPuzzle()
1848:
1849: ~~~
1850:
1851: ###
1852:
1853: 应该衍生物不被破坏。
1854:
1855: ~~~
1856: Debug.SetAIName("base-2")
1857:
1858: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1859:
1860: Debug.SetPlayerInfo(0,8000,0,0)
1861: Debug.SetPlayerInfo(1,8000,0,0)
1862:
1863: -----------------
1864:
1865:
1866: -----------------
1867:
1868:
1869: -----------------
1870:
1871: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1872: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1873: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1874: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1875: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1876:
1877: -----------------
1878:
1879:
1880: -----------------
1881:
1882:
1883: -----------------
1884:
1885:
1886: Debug.ReloadFieldEnd()
1887: aux.BeginPuzzle()
1888:
1889: ~~~
1890:
1891: ###
1892:
1893: 应该有一次特召机会。
1894:
1895: ~~~
1896: Debug.SetAIName("base-2")
1897:
1898: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1899:
1900: Debug.SetPlayerInfo(0,8000,0,0)
1901: Debug.SetPlayerInfo(1,8000,0,0)
1902:
1903: -----------------
1904:
1905: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1906: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1907: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1908:
1909: -----------------
1910:
1911: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1912: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1913:
1914: -----------------
1915:
1916: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1917: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1918:
1919: -----------------
1920:
1921:
1922: -----------------
1923:
1924:
1925: -----------------
1926:
1927:
1928: Debug.ReloadFieldEnd()
1929: --~ aux.BeginPuzzle()
1930:
1931: ~~~
1932:
1933: ###
1934:
1935: 应该不回到卡组。
1936:
1937: ~~~
1938: Debug.SetAIName("base-2")
1939:
1940: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1941:
1942: Debug.SetPlayerInfo(0,8000,0,0)
1943: Debug.SetPlayerInfo(1,8000,0,0)
1944:
1945: -----------------
1946:
1947:
1948: -----------------
1949:
1950: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1951:
1952: -----------------
1953:
1954: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1955:
1956: -----------------
1957:
1958:
1959: -----------------
1960:
1961:
1962: -----------------
1963:
1964:
1965: Debug.ReloadFieldEnd()
1966: aux.BeginPuzzle()
1967:
1968: ~~~
1969:
1970: ###
1971:
1972: 应该要用龙星作为素材。
1973:
1974: ~~~
1975: Debug.SetAIName("base-2")
1976:
1977: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1978:
1979: Debug.SetPlayerInfo(0,8000,0,0)
1980: Debug.SetPlayerInfo(1,8000,0,0)
1981:
1982: -----------------
1983:
1984: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1985:
1986: -----------------
1987:
1988: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1989:
1990: -----------------
1991:
1992: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1993: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1994: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
1995: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
1996:
1997: -----------------
1998:
1999:
2000: -----------------
2001:
2002:
2003: -----------------
2004:
2005:
2006: Debug.ReloadFieldEnd()
2007: aux.BeginPuzzle()
2008:
2009: ~~~
2010:
2011: ###
2012:
2013: 应该不能召唤魔王。
2014:
2015: ~~~
2016: Debug.SetAIName("base-2")
2017:
2018: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2019:
2020: Debug.SetPlayerInfo(0,8000,0,0)
2021: Debug.SetPlayerInfo(1,8000,0,0)
2022:
2023: -----------------
2024:
2025: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2026: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2027:
2028: -----------------
2029:
2030:
2031: -----------------
2032:
2033: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2034: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2035:
2036: -----------------
2037:
2038:
2039: -----------------
2040:
2041:
2042: -----------------
2043:
2044: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2045:
2046: Debug.ReloadFieldEnd()
2047: aux.BeginPuzzle()
2048:
2049: ~~~
2050:
2051: ###
2052:
2053: 应该不能特召野鸭。
2054:
2055: ~~~
2056: Debug.SetAIName("base-2")
2057:
2058: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2059:
2060: Debug.SetPlayerInfo(0,8000,0,0)
2061: Debug.SetPlayerInfo(1,8000,0,0)
2062:
2063: -----------------
2064:
2065: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2066: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2067: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2068:
2069: -----------------
2070:
2071:
2072: -----------------
2073:
2074:
2075: -----------------
2076:
2077:
2078: -----------------
2079:
2080:
2081: -----------------
2082:
2083: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2084:
2085: Debug.ReloadFieldEnd()
2086: aux.BeginPuzzle()
2087:
2088: ~~~
2089:
2090: ###
2091:
2092: 应该不能解放古怪恶魔。
2093:
2094: ~~~
2095: Debug.SetAIName("base-2")
2096:
2097: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2098:
2099: Debug.SetPlayerInfo(0,8000,0,0)
2100: Debug.SetPlayerInfo(1,8000,0,0)
2101:
2102: -----------------
2103:
2104: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2105: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2106:
2107: -----------------
2108:
2109:
2110: -----------------
2111:
2112:
2113: -----------------
2114:
2115:
2116: -----------------
2117:
2118:
2119: -----------------
2120:
2121: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2122:
2123: Debug.ReloadFieldEnd()
2124: aux.BeginPuzzle()
2125:
2126: ~~~
2127:
2128: ###
2129:
2130: 应该能发轰炸龙的效果。
2131:
2132: ~~~
2133: Debug.SetAIName("base-2")
2134:
2135: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2136:
2137: Debug.SetPlayerInfo(0,8000,0,0)
2138: Debug.SetPlayerInfo(1,8000,0,0)
2139:
2140: -----------------
2141:
2142:
2143: -----------------
2144:
2145:
2146: -----------------
2147:
2148: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2149: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2150:
2151: -----------------
2152:
2153:
2154: -----------------
2155:
2156:
2157: -----------------
2158:
2159: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2160: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2161:
2162: Debug.ReloadFieldEnd()
2163: aux.BeginPuzzle()
2164:
2165: ~~~
2166:
2167: ###
2168:
2169: 应该可以连续攻击。
2170:
2171: ~~~
2172: Debug.SetAIName("base-2")
2173:
2174: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2175:
2176: Debug.SetPlayerInfo(0,8000,0,0)
2177: Debug.SetPlayerInfo(1,8000,0,0)
2178:
2179: -----------------
2180:
2181:
2182: -----------------
2183:
2184: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2185: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2186:
2187: -----------------
2188:
2189: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2190: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2191: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2192: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2193: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2194:
2195: -----------------
2196:
2197: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2198:
2199: -----------------
2200:
2201:
2202: -----------------
2203:
2204: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2205:
2206: Debug.ReloadFieldEnd()
2207: aux.BeginPuzzle()
2208:
2209: ~~~