Lines of
single_doc/场景.html
from check-in 0656ca7cd7
that are changed by the sequence of edits moving toward
check-in 81aaebd495:
1: <!DOCTYPE html>
2: <html xmlns="http://www.w3.org/1999/xhtml" lang xml:lang>
3: <head>
4: <meta charset="utf-8" />
5: <meta name="generator" content="pandoc" />
6: <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
7: <title>场景</title>
8: <style>
9: code{white-space: pre-wrap;}
10: span.smallcaps{font-variant: small-caps;}
11: div.columns{display: flex; gap: min(4vw, 1.5em);}
12: div.column{flex: auto; overflow-x: auto;}
13: div.hanging-indent{margin-left: 1.5em; text-indent: -1.5em;}
14:
15: ul.task-list[class]{list-style: none;}
16: ul.task-list li input[type="checkbox"] {
17: font-size: inherit;
18: width: 0.8em;
19: margin: 0 0.8em 0.2em -1.6em;
20: vertical-align: middle;
21: }
22: .display.math{display: block; text-align: center; margin: 0.5rem auto;}
23: </style>
24: <style type="text/css">@media screen and (min-aspect-ratio:1/1) {html {background-color: f8f8f8;background-image:linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%), linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%);background-size: 8px 8px;background-position: 0 0, 16px 8px;}body {border: solid #a0a0a0 1px ;border-radius: 20px ;padding: 26px ;margin: 16px ;color: #101010 ;background: linear-gradient(to right, #efefefff, #efefeffc);padding: 2em 11%;line-height: 2.1em;box-shadow: 0px 0px 1px rgba(160, 160, 160, 1), 0px 0px 1px rgba(160, 160, 160, 1);}}h1,h2,h3,h4,h5,h6 {font-size: 1.5em;color: #3F5770;border-bottom: 1px solid #dddddd;margin: 1.2em 0em;}a {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;background-color: white;text-decoration-color: blue;border-radius: 0.2em;}a:visited {color: blue;text-decoration-color: white;}a:active {color: red;}nav ul li {margin: 1.2em 0em;}p::before {}p {margin: 1.2em 0;letter-spacing: 0.15em;}.title {background-color: white;font-size: 2em;text-align: center;}b {background-color: white;list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;border-radius: 0.2em;}details {border-bottom: 1px solid #dddddd;}details > summary {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;outline: none;border-radius: 0.2em;}pre {background: #f6f6f6;border-left: 0.5em solid #ccc;padding: 0.4em;border-radius: 0.2em;overflow-wrap:break-word;}pre:active {color: red;}code {font-family: "Verdana";}button {background: #ffffff;color: #20894d;}button:active {color: red;}</style>
25: <!--[if lt IE 9]>
26: <script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script>
27: <![endif]-->
28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.33</span> </a></li>
70: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.34</span> </a></li>
71: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.35</span> </a></li>
72: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.36</span> </a></li>
73: </ul></li>
74: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
75: <ul>
76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.1</span> </a></li>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.2</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.3</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.4</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.5</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.6</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.7</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.8</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.9</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.10</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.11</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.12</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.13</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.14</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.15</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.16</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.17</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.18</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.19</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.20</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.21</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.22</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.23</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.24</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.25</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.26</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.27</span> </a></li>
103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.28</span> </a></li>
104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.29</span> </a></li>
105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.30</span> </a></li>
106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.31</span> </a></li>
107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.32</span> </a></li>
108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.33</span> </a></li>
109: <li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.34</span> </a></li>
110: <li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.35</span> </a></li>
111: <li><a href="#section-71" id="toc-section-71"><span class="toc-section-number">2.36</span> </a></li>
112: <li><a href="#section-72" id="toc-section-72"><span class="toc-section-number">2.37</span> </a></li>
113: <li><a href="#section-73" id="toc-section-73"><span class="toc-section-number">2.38</span> </a></li>
114: <li><a href="#section-74" id="toc-section-74"><span class="toc-section-number">2.39</span> </a></li>
115: </ul></li>
116: </ul>
117: </nav>
118: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
119: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
120: <pre><code>Debug.SetAIName("base-2")
121:
122: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
123:
124: Debug.SetPlayerInfo(0,8000,0,0)
125: Debug.SetPlayerInfo(1,8000,0,0)
126:
127:
128: -----------------
129:
130:
131: -----------------
132:
133:
134: -----------------
135:
136: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
137: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
138: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
139: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
140:
141: -----------------
142:
143:
144: -----------------
145:
146:
147: -----------------
148:
149:
150: Debug.ReloadFieldEnd()
151: aux.BeginPuzzle()
152: </code></pre>
153: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
154: <pre><code>Debug.SetAIName("base-2")
155:
156: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
157:
158: Debug.SetPlayerInfo(0,8000,0,0)
159: Debug.SetPlayerInfo(1,8000,0,0)
160:
161: -----------------
162:
163: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
164: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
165:
166: -----------------
167:
168: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
169:
170: -----------------
171:
172: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
173:
174: -----------------
175:
176: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
177:
178: -----------------
179:
180: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
181:
182: -----------------
183:
184: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
185:
186: Debug.ReloadFieldEnd()
187: aux.BeginPuzzle()
188: </code></pre>
189: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
190: <pre><code>Debug.SetAIName("base-2")
191:
192: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
193:
194: Debug.SetPlayerInfo(0,8000,0,0)
195: Debug.SetPlayerInfo(1,8000,0,0)
196:
197: -----------------
198:
199: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
200: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
201: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
202: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
203: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
204: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
205:
206: -----------------
207:
208: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
209:
210: -----------------
211:
212:
213: -----------------
214:
215:
216: -----------------
217:
218:
219: -----------------
220:
221:
222: Debug.ReloadFieldEnd()
223: aux.BeginPuzzle()
224: </code></pre>
225: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
226: <pre><code>Debug.SetAIName("base-2")
227:
228: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
229:
230: Debug.SetPlayerInfo(0,8000,0,0)
231: Debug.SetPlayerInfo(1,8000,0,0)
232:
233: -----------------
234:
235: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
236: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
237: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
238: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
239:
240: -----------------
241:
242:
243: -----------------
244:
245:
246: -----------------
247:
248:
249: -----------------
250:
251:
252: -----------------
253:
254:
255: Debug.ReloadFieldEnd()
256: aux.BeginPuzzle()
257: </code></pre>
258: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
259: <pre><code>Debug.SetAIName("base-2")
260:
261: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
262:
263: Debug.SetPlayerInfo(0,8000,0,0)
264: Debug.SetPlayerInfo(1,8000,0,0)
265:
266: -----------------
267:
268: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
269: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
270: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
271: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
272:
273: -----------------
274:
275:
276: -----------------
277:
278:
279: -----------------
280:
281:
282: -----------------
283:
284:
285: -----------------
286:
287:
288: Debug.ReloadFieldEnd()
289: aux.BeginPuzzle()
290: </code></pre>
291: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
292: <pre><code>Debug.SetAIName("base-2")
293:
294: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
295:
296: Debug.SetPlayerInfo(0,8000,0,0)
297: Debug.SetPlayerInfo(1,8000,0,0)
298:
299: -----------------
300:
301: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
302: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
303: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
304: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
305: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
306: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
307: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
308: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
309: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
310: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
311: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
312: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
313:
314: -----------------
315:
316:
317: -----------------
318:
319:
320: -----------------
321:
322:
323: -----------------
324:
325:
326: -----------------
327:
328:
329: Debug.ReloadFieldEnd()
330: aux.BeginPuzzle()
331: </code></pre>
332: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
333: <pre><code>Debug.SetAIName("base-2")
334:
335: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
336:
337: Debug.SetPlayerInfo(0,8000,0,0)
338: Debug.SetPlayerInfo(1,8000,0,0)
339:
340: -----------------
341:
342: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
343: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
344: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
345:
346: -----------------
347:
348:
349: -----------------
350:
351: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
352: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
353:
354: -----------------
355:
356:
357: -----------------
358:
359:
360: -----------------
361:
362:
363: Debug.ReloadFieldEnd()
364: --~ aux.BeginPuzzle()
365: </code></pre>
366: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
367: <pre><code>Debug.SetAIName("base-2")
368:
369: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
370:
371: Debug.SetPlayerInfo(0,8000,0,0)
372: Debug.SetPlayerInfo(1,8000,0,0)
373:
374: -----------------
375:
376: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
377: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
378: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
379:
380: -----------------
381:
382: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
383:
384: -----------------
385:
386:
387: -----------------
388:
389:
390: -----------------
391:
392:
393: -----------------
394:
395:
396: Debug.ReloadFieldEnd()
397: aux.BeginPuzzle()
398: </code></pre>
399: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
400: <pre><code>Debug.SetAIName("base-2")
401:
402: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
403:
404: Debug.SetPlayerInfo(0,8000,0,0)
405: Debug.SetPlayerInfo(1,8000,0,0)
406:
407: -----------------
408:
409: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
410:
411: -----------------
412:
413:
414: -----------------
415:
416: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
417: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
418:
419: -----------------
420:
421: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
422: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
423:
424: -----------------
425:
426:
427: -----------------
428:
429: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
430:
431: Debug.ReloadFieldEnd()
432: aux.BeginPuzzle()
433: </code></pre>
434: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
435: <pre><code>Debug.SetAIName("base-2")
436:
437: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
438:
439: Debug.SetPlayerInfo(0,8000,0,0)
440: Debug.SetPlayerInfo(1,8000,0,0)
441:
442: -----------------
443:
444: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
445: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
446: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
447:
448: -----------------
449:
450:
451: -----------------
452:
453:
454: -----------------
455:
456:
457: -----------------
458:
459:
460: -----------------
461:
462: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
463:
464: Debug.ReloadFieldEnd()
465: aux.BeginPuzzle()
466: </code></pre>
467: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
468: <pre><code>Debug.SetAIName("base-2")
469:
470: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
471:
472: Debug.SetPlayerInfo(0,8000,0,0)
473: Debug.SetPlayerInfo(1,8000,0,0)
474:
475: -----------------
476:
477:
478: -----------------
479:
480:
481: -----------------
482:
483: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
484: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
485:
486: -----------------
487:
488:
489: -----------------
490:
491:
492: -----------------
493:
494: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
495: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
496: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
497:
498: Debug.ReloadFieldEnd()
499: aux.BeginPuzzle()
500: </code></pre>
501: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
502: <pre><code>Debug.SetAIName("base-2")
503:
504: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
505:
506: Debug.SetPlayerInfo(0,8000,0,0)
507: Debug.SetPlayerInfo(1,8000,0,0)
508:
509: -----------------
510:
511:
512: -----------------
513:
514:
515: -----------------
516:
517: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
518: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
519: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
520:
521: -----------------
522:
523:
524: -----------------
525:
526:
527: -----------------
528:
529:
530: Debug.ReloadFieldEnd()
531: aux.BeginPuzzle()
532: </code></pre>
533: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
534: <pre><code>Debug.SetAIName("base-2")
535:
536: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
537:
538: Debug.SetPlayerInfo(0,8000,0,0)
539: Debug.SetPlayerInfo(1,8000,0,0)
540:
541: -----------------
542:
543:
544: -----------------
545:
546:
547: -----------------
548:
549: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
550: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
551: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
552: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
553:
554: -----------------
555:
556: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
557:
558: -----------------
559:
560:
561: -----------------
562:
563:
564: Debug.ReloadFieldEnd()
565: --~ aux.BeginPuzzle()
566: </code></pre>
567: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
568: <pre><code>Debug.SetAIName("base-2")
569:
570: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
571:
572: Debug.SetPlayerInfo(0,8000,0,0)
573: Debug.SetPlayerInfo(1,8000,0,0)
574:
575: -----------------
576:
577:
578: -----------------
579:
580:
581: -----------------
582:
583: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
584: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
585:
586: -----------------
587:
588:
589: -----------------
590:
591:
592: -----------------
593:
594:
595: Debug.ReloadFieldEnd()
596: --~ aux.BeginPuzzle()
597: </code></pre>
598: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
599: <pre><code>Debug.SetAIName("base-2")
600:
601: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
602:
603: Debug.SetPlayerInfo(0,800,0,0)
604: Debug.SetPlayerInfo(1,8000,0,0)
605:
606: -----------------
607:
608:
609: -----------------
610:
611:
612: -----------------
613:
614: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
615: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
616:
617: -----------------
618:
619:
620: -----------------
621:
622:
623: -----------------
624:
625: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
626: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
627:
628: Debug.ReloadFieldEnd()
629: aux.BeginPuzzle()
630: </code></pre>
631: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
632: <pre><code>Debug.SetAIName("base-2")
633:
634: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
635:
636: Debug.SetPlayerInfo(0,8000,0,0)
637: Debug.SetPlayerInfo(1,8000,0,0)
638:
639: -----------------
640:
641:
642: -----------------
643:
644:
645: -----------------
646:
647: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
648: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
649: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
650:
651: -----------------
652:
653:
654: -----------------
655:
656:
657: -----------------
658:
659: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
660:
661: Debug.ReloadFieldEnd()
662: aux.BeginPuzzle()
663: </code></pre>
664: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
665: <pre><code>Debug.SetAIName("base-2")
666:
667: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
668:
669: Debug.SetPlayerInfo(0,8000,0,0)
670: Debug.SetPlayerInfo(1,8000,0,0)
671:
672: -----------------
673:
674:
675: -----------------
676:
677:
678: -----------------
679:
680: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
681: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
682:
683: -----------------
684:
685:
686: -----------------
687:
688:
689: -----------------
690:
691:
692: Debug.ReloadFieldEnd()
693: aux.BeginPuzzle()
694: </code></pre>
695: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
696: <pre><code>Debug.SetAIName("base-2")
697:
698: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
699:
700: Debug.SetPlayerInfo(0,8000,0,0)
701: Debug.SetPlayerInfo(1,8000,0,0)
702:
703: -----------------
704:
705:
706: -----------------
707:
708:
709: -----------------
710:
711: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
712:
713: -----------------
714:
715: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
716:
717: -----------------
718:
719:
720: -----------------
721:
722: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
723:
724: Debug.ReloadFieldEnd()
725: aux.BeginPuzzle()
726: </code></pre>
727: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
728: <pre><code>Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
738: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
739:
740: -----------------
741:
742:
743: -----------------
744:
745: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
746: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
747: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
748: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
749:
750: -----------------
751:
752:
753: -----------------
754:
755:
756: -----------------
757:
758: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
759:
760: Debug.ReloadFieldEnd()
761: aux.BeginPuzzle()
762: </code></pre>
763: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
764: <pre><code>Debug.SetAIName("base-2")
765:
766: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
767:
768: Debug.SetPlayerInfo(0,8000,0,0)
769: Debug.SetPlayerInfo(1,8000,0,0)
770:
771: -----------------
772:
773:
774: -----------------
775:
776:
777: -----------------
778:
779: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
780: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
781: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
782: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783:
784: -----------------
785:
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: Debug.ReloadFieldEnd()
794: aux.BeginPuzzle()
795: </code></pre>
796: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
797: <pre><code>Debug.SetAIName("base-2")
798:
799: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
800:
801: Debug.SetPlayerInfo(0,8000,0,0)
802: Debug.SetPlayerInfo(1,8000,0,0)
803:
804: -----------------
805:
806: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
807:
808: -----------------
809:
810: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
811:
812: -----------------
813:
814: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
815: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
816: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
817: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
818:
819: -----------------
820:
821:
822: -----------------
823:
824:
825: -----------------
826:
827:
828: Debug.ReloadFieldEnd()
829: aux.BeginPuzzle()
830: </code></pre>
831: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
832: <pre><code>Debug.SetAIName("base-2")
833:
834: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
835:
836: Debug.SetPlayerInfo(0,8000,0,0)
837: Debug.SetPlayerInfo(1,8000,0,0)
838:
839: -----------------
840:
841: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
842: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
843:
844: -----------------
845:
846:
847: -----------------
848:
849: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
850: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
851:
852: -----------------
853:
854:
855: -----------------
856:
857:
858: -----------------
859:
860:
861: Debug.ReloadFieldEnd()
862: aux.BeginPuzzle()
863: </code></pre>
864: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
865: <pre><code>Debug.SetAIName("base-2")
866:
867: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
868:
869: Debug.SetPlayerInfo(0,8000,0,0)
870: Debug.SetPlayerInfo(1,8000,0,0)
871:
872: -----------------
873:
874: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
875: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
876:
877: -----------------
878:
879:
880: -----------------
881:
882: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
883:
884: -----------------
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892:
893: Debug.ReloadFieldEnd()
894: aux.BeginPuzzle()
895: </code></pre>
896: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
897: <pre><code>Debug.SetAIName("base-2")
898:
899: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
900:
901: Debug.SetPlayerInfo(0,8000,0,0)
902: Debug.SetPlayerInfo(1,8000,0,0)
903:
904: -----------------
905:
906:
907: -----------------
908:
909:
910: -----------------
911:
912: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
913:
914: -----------------
915:
916:
917: -----------------
918:
919:
920: -----------------
921:
922: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
923: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
924:
925: Debug.ReloadFieldEnd()
926: --~ aux.BeginPuzzle()
927: </code></pre>
928: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
929: <pre><code>Debug.SetAIName("base-2")
930:
931: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
932:
933: Debug.SetPlayerInfo(0,8000,0,0)
934: Debug.SetPlayerInfo(1,8000,0,0)
935:
936: -----------------
937:
938: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
981: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
982: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
983: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
984: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
985: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
986:
987: -----------------
988:
989: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
990: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
991: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
992: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
993: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
994: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
995: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
996: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
997: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
998: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
999: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1000: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1001:
1002: -----------------
1003:
1004: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1005: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1006: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1007: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1008: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1009: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1010: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1011:
1012: -----------------
1013:
1014:
1015: -----------------
1016:
1017:
1018: -----------------
1019:
1020:
1021: Debug.ReloadFieldEnd()
1022: aux.BeginPuzzle()
1023: </code></pre>
1024: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1025: <pre><code>Debug.SetAIName("base-2")
1026:
1027: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1028:
1029: Debug.SetPlayerInfo(0,8000,0,0)
1030: Debug.SetPlayerInfo(1,8000,0,0)
1031:
1032: -----------------
1033:
1034:
1035: -----------------
1036:
1037: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1038:
1039: -----------------
1040:
1041: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1042: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1043: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1044:
1045: -----------------
1046:
1047:
1048: -----------------
1049:
1050:
1051: -----------------
1052:
1053:
1054: Debug.ReloadFieldEnd()
1055: aux.BeginPuzzle()
1056: </code></pre>
1057: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1058: <pre><code>Debug.SetAIName("base-2")
1059:
1060: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1061:
1062: Debug.SetPlayerInfo(0,8000,0,0)
1063: Debug.SetPlayerInfo(1,8000,0,0)
1064:
1065: -----------------
1066:
1067: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1068:
1069: -----------------
1070:
1071:
1072: -----------------
1073:
1074: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1075: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1076: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1077:
1078: -----------------
1079:
1080:
1081: -----------------
1082:
1083:
1084: -----------------
1085:
1086: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1087: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1088: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1089: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1090: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1091:
1092: Debug.ReloadFieldEnd()
1093: aux.BeginPuzzle()
1094: </code></pre>
1095: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1096: <pre><code>Debug.SetAIName("base-2")
1097:
1098: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1099:
1100: Debug.SetPlayerInfo(0,8000,0,0)
1101: Debug.SetPlayerInfo(1,8000,0,0)
1102:
1103: -----------------
1104:
1105: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1106:
1107: -----------------
1108:
1109:
1110: -----------------
1111:
1112: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1113: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1114: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1115: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1116:
1117: -----------------
1118:
1119:
1120: -----------------
1121:
1122:
1123: -----------------
1124:
1125:
1126: Debug.ReloadFieldEnd()
1127: aux.BeginPuzzle()
1128: </code></pre>
1129: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1130: <pre><code>Debug.SetAIName("base-2")
1131:
1132: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1133:
1134: Debug.SetPlayerInfo(0,8000,0,0)
1135: Debug.SetPlayerInfo(1,8000,0,0)
1136:
1137: -----------------
1138:
1139:
1140: -----------------
1141:
1142:
1143: -----------------
1144:
1145: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1146: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1147: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1148:
1149: -----------------
1150:
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157:
1158: Debug.ReloadFieldEnd()
1159: aux.BeginPuzzle()
1160: </code></pre>
1161: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1162: <pre><code>Debug.SetAIName("base-2")
1163:
1164: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1165:
1166: Debug.SetPlayerInfo(0,8000,0,0)
1167: Debug.SetPlayerInfo(1,8000,0,0)
1168:
1169: -----------------
1170:
1171:
1172: -----------------
1173:
1174:
1175: -----------------
1176:
1177: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1178: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1179: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1180: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1181:
1182:
1183: -----------------
1184:
1185:
1186: -----------------
1187:
1188:
1189: -----------------
1190:
1191:
1192: Debug.ReloadFieldEnd()
1193: aux.BeginPuzzle()
1194: </code></pre>
1195: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1196: <pre><code>Debug.SetAIName("base-2")
1197:
1198: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1199:
1200: Debug.SetPlayerInfo(0,8000,0,0)
1201: Debug.SetPlayerInfo(1,8000,0,0)
1202:
1203: -----------------
1204:
1205:
1206: -----------------
1207:
1208:
1209: -----------------
1210:
1211: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1212: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1213: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1214: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1215: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1216: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1217:
1218: -----------------
1219:
1220:
1221: -----------------
1222:
1223:
1224: -----------------
1225:
1226:
1227: Debug.ReloadFieldEnd()
1228: aux.BeginPuzzle()
1229: </code></pre>
1230: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1231: <pre><code>Debug.SetAIName("base-2")
1232:
1233: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1234:
1235: Debug.SetPlayerInfo(0,8000,0,0)
1236: Debug.SetPlayerInfo(1,8000,0,0)
1237:
1238: -----------------
1239:
1240: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1241:
1242: -----------------
1243:
1244:
1245: -----------------
1246:
1247: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1248: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1249: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1250:
1251: -----------------
1252:
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259:
1260: Debug.ReloadFieldEnd()
1261: aux.BeginPuzzle()
1262: </code></pre>
1263: <h2 data-number="1.33" id="section-32"><span class="header-section-number">1.33</span> </h2>
1264: <pre><code>Debug.SetAIName("base-2")
1265:
1266: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1267:
1268: Debug.SetPlayerInfo(0,8000,0,0)
1269: Debug.SetPlayerInfo(1,8000,0,0)
1270:
1271: -----------------
1272:
1273:
1274: -----------------
1275:
1276:
1277: -----------------
1278:
1279: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1280: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1281: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1282:
1283: -----------------
1284:
1285:
1286: -----------------
1287:
1288:
1289: -----------------
1290:
1291: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1292: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1293:
1294: Debug.ReloadFieldEnd()
1295: aux.BeginPuzzle()
1296: </code></pre>
1297: <h2 data-number="1.34" id="section-33"><span class="header-section-number">1.34</span> </h2>
1298: <pre><code>Debug.SetAIName("base-2")
1299:
1300: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1301:
1302: Debug.SetPlayerInfo(0,8000,0,0)
1303: Debug.SetPlayerInfo(1,8000,0,0)
1304:
1305: -----------------
1306:
1307:
1308: -----------------
1309:
1310:
1311: -----------------
1312:
1313: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1314: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1315: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1316: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1317:
1318: -----------------
1319:
1320:
1321: -----------------
1322:
1323:
1324: -----------------
1325:
1326: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1327: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1328:
1329: Debug.ReloadFieldEnd()
1330: aux.BeginPuzzle()
1331: </code></pre>
1332: <h2 data-number="1.35" id="section-34"><span class="header-section-number">1.35</span> </h2>
1333: <pre><code>Debug.SetAIName("base-2")
1334:
1335: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1336:
1337: Debug.SetPlayerInfo(0,8000,0,0)
1338: Debug.SetPlayerInfo(1,8000,0,0)
1339:
1340: -----------------
1341:
1342: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1343:
1344: -----------------
1345:
1346:
1347: -----------------
1348:
1349: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1350: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1351: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1352:
1353: -----------------
1354:
1355:
1356: -----------------
1357:
1358:
1359: -----------------
1360:
1361: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1362:
1363: Debug.ReloadFieldEnd()
1364: aux.BeginPuzzle()
1365: </code></pre>
1366: <h2 data-number="1.36" id="section-35"><span class="header-section-number">1.36</span> </h2>
1367: <pre><code>Debug.SetAIName("base-2")
1368:
1369: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1370:
1371: Debug.SetPlayerInfo(0,500,0,0)
1372: Debug.SetPlayerInfo(1,8000,0,0)
1373:
1374: -----------------
1375:
1376: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1377:
1378: -----------------
1379:
1380:
1381: -----------------
1382:
1383: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1384: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1385: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1386: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1387: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1388:
1389: -----------------
1390:
1391:
1392: -----------------
1393:
1394:
1395: -----------------
1396:
1397: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1398: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1399: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1400:
1401: Debug.ReloadFieldEnd()
1402: aux.BeginPuzzle()
1403: </code></pre>
1404: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1405: <h2 data-number="2.1" id="section-36"><span class="header-section-number">2.1</span> </h2>
1406: <p>应该不能发动加速同调星尘龙。</p>
1407: <pre><code>Debug.SetAIName("base-2")
1408:
1409: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1410:
1411: Debug.SetPlayerInfo(0,8000,0,0)
1412: Debug.SetPlayerInfo(1,8000,0,0)
1413:
1414:
1415: -----------------
1416:
1417: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1418: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1419:
1420: -----------------
1421:
1422: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1423: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1424:
1425: -----------------
1426:
1427: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1428: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1429: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1430:
1431: -----------------
1432:
1433:
1434: -----------------
1435:
1436:
1437: -----------------
1438:
1439: Debug.ReloadFieldEnd()
1440: aux.BeginPuzzle()
1441: </code></pre>
1442: <h2 data-number="2.2" id="section-37"><span class="header-section-number">2.2</span> </h2>
1443: <p>应该不能特召火焰手。</p>
1444: <pre><code>Debug.SetAIName("base-2")
1445:
1446: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1447:
1448: Debug.SetPlayerInfo(0,8000,0,0)
1449: Debug.SetPlayerInfo(1,8000,0,0)
1450:
1451:
1452: -----------------
1453:
1454:
1455: -----------------
1456:
1457:
1458: -----------------
1459:
1460: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1461: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1462:
1463: -----------------
1464:
1465: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1466:
1467: -----------------
1468:
1469:
1470: -----------------
1471:
1472: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1473: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1474: Debug.ReloadFieldEnd()
1475: aux.BeginPuzzle()
1476: </code></pre>
1477: <h2 data-number="2.3" id="section-38"><span class="header-section-number">2.3</span> </h2>
1478: <p>应该可以发动痛苦伯劳效果。</p>
1479: <pre><code>Debug.SetAIName("base-2")
1480:
1481: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1482:
1483: Debug.SetPlayerInfo(0,8000,0,0)
1484: Debug.SetPlayerInfo(1,8000,0,0)
1485:
1486:
1487: -----------------
1488:
1489: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1490:
1491: -----------------
1492:
1493:
1494: -----------------
1495:
1496: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1497: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1498: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1499:
1500: -----------------
1501:
1502:
1503: -----------------
1504:
1505:
1506: -----------------
1507:
1508: Debug.ReloadFieldEnd()
1509: aux.BeginPuzzle()
1510: </code></pre>
1511: <h2 data-number="2.4" id="section-39"><span class="header-section-number">2.4</span> </h2>
1512: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1513: <pre><code>Debug.SetAIName("base-2")
1514:
1515: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1516:
1517: Debug.SetPlayerInfo(0,8000,0,0)
1518: Debug.SetPlayerInfo(1,8000,0,0)
1519:
1520:
1521: -----------------
1522:
1523:
1524: -----------------
1525:
1526:
1527: -----------------
1528:
1529: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1530: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1531:
1532: -----------------
1533:
1534:
1535: -----------------
1536:
1537:
1538: -----------------
1539:
1540: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1541: Debug.ReloadFieldEnd()
1542: aux.BeginPuzzle()
1543: </code></pre>
1544: <h2 data-number="2.5" id="section-40"><span class="header-section-number">2.5</span> </h2>
1545: <p>应该可以把连接 3 吹回去。</p>
1546: <pre><code>Debug.SetAIName("base-2")
1547:
1548: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1549:
1550: Debug.SetPlayerInfo(0,8000,0,0)
1551: Debug.SetPlayerInfo(1,8000,0,0)
1552:
1553:
1554: -----------------
1555:
1556: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1557:
1558: -----------------
1559:
1560: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1561:
1562: -----------------
1563:
1564: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1565: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1566: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1567:
1568: -----------------
1569:
1570: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1571:
1572: -----------------
1573:
1574:
1575: -----------------
1576:
1577: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1578: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1579:
1580: Debug.ReloadFieldEnd()
1581: aux.BeginPuzzle()
1582: </code></pre>
1583: <h2 data-number="2.6" id="section-41"><span class="header-section-number">2.6</span> </h2>
1584: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1585: <pre><code>Debug.SetAIName("base-2")
1586:
1587: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1588:
1589: Debug.SetPlayerInfo(0,8000,0,0)
1590: Debug.SetPlayerInfo(1,8000,0,0)
1591:
1592:
1593: -----------------
1594:
1595:
1596: -----------------
1597:
1598:
1599: -----------------
1600:
1601: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1602: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1603: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1604: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1605:
1606: -----------------
1607:
1608:
1609: -----------------
1610:
1611:
1612: -----------------
1613:
1614: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1615: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1616: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1617:
1618: Debug.ReloadFieldEnd()
1619: aux.BeginPuzzle()
1620: </code></pre>
1621: <h2 data-number="2.7" id="section-42"><span class="header-section-number">2.7</span> </h2>
1622: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1623: <pre><code>Debug.SetAIName("base-2")
1624:
1625: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1626:
1627: Debug.SetPlayerInfo(0,8000,0,0)
1628: Debug.SetPlayerInfo(1,8000,0,0)
1629:
1630:
1631: -----------------
1632:
1633: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1634: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1635: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1636: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1637: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1638: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1639: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1640: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1641:
1642: -----------------
1643:
1644:
1645: -----------------
1646:
1647: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1648:
1649: -----------------
1650:
1651:
1652: -----------------
1653:
1654:
1655: -----------------
1656:
1657:
1658: Debug.ReloadFieldEnd()
1659: aux.BeginPuzzle()
1660: </code></pre>
1661: <h2 data-number="2.8" id="section-43"><span class="header-section-number">2.8</span> </h2>
1662: <p>应该可以发动反骨王的效果。</p>
1663: <pre><code>Debug.SetAIName("base-2")
1664:
1665: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1666:
1667: Debug.SetPlayerInfo(0,8000,0,0)
1668: Debug.SetPlayerInfo(1,8000,0,0)
1669:
1670:
1671: -----------------
1672:
1673: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1674: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1675:
1676: -----------------
1677:
1678: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1679:
1680: -----------------
1681:
1682: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1683: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1684:
1685: -----------------
1686:
1687:
1688: -----------------
1689:
1690:
1691: -----------------
1692:
1693:
1694: Debug.ReloadFieldEnd()
1695: aux.BeginPuzzle()
1696: </code></pre>
1697: <h2 data-number="2.9" id="section-44"><span class="header-section-number">2.9</span> </h2>
1698: <p>应该否定企鹅会被永恒混沌限制。</p>
1699: <pre><code>Debug.SetAIName("base-2")
1700:
1701: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1702:
1703: Debug.SetPlayerInfo(0,8000,0,0)
1704: Debug.SetPlayerInfo(1,8000,0,0)
1705:
1706:
1707: -----------------
1708:
1709: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1710: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1711: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1712: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1713:
1714: -----------------
1715:
1716:
1717: -----------------
1718:
1719: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1720: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1721:
1722: -----------------
1723:
1724:
1725: -----------------
1726:
1727:
1728: -----------------
1729:
1730: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1731:
1732: Debug.ReloadFieldEnd()
1733: aux.BeginPuzzle()
1734: </code></pre>
1735: <h2 data-number="2.10" id="section-45"><span class="header-section-number">2.10</span> </h2>
1736: <p>应该可以特召海神。</p>
1737: <pre><code>Debug.SetAIName("base-2")
1738:
1739: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1740:
1741: Debug.SetPlayerInfo(0,8000,0,0)
1742: Debug.SetPlayerInfo(1,8000,0,0)
1743:
1744:
1745: -----------------
1746:
1747: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1748:
1749: -----------------
1750:
1751: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1752:
1753: -----------------
1754:
1755:
1756: -----------------
1757:
1758:
1759: -----------------
1760:
1761:
1762: -----------------
1763:
1764: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1765: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1766:
1767: Debug.ReloadFieldEnd()
1768: aux.BeginPuzzle()
1769: </code></pre>
1770: <h2 data-number="2.11" id="section-46"><span class="header-section-number">2.11</span> </h2>
1771: <p>应该仇恨裂缝可以发动。</p>
1772: <pre><code>Debug.SetAIName("base-2")
1773:
1774: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1775:
1776: Debug.SetPlayerInfo(0,8000,0,0)
1777: Debug.SetPlayerInfo(1,8000,0,0)
1778:
1779:
1780: -----------------
1781:
1782:
1783: -----------------
1784:
1785:
1786: -----------------
1787:
1788: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1789:
1790: -----------------
1791:
1792:
1793: -----------------
1794:
1795:
1796: -----------------
1797:
1798: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1799: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1800:
1801: Debug.ReloadFieldEnd()
1802: aux.BeginPuzzle()
1803: </code></pre>
1804: <h2 data-number="2.12" id="section-47"><span class="header-section-number">2.12</span> </h2>
1805: <p>锈龙不应该被召唤兽除外。</p>
1806: <pre><code>Debug.SetAIName("base-2")
1807:
1808: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1809:
1810: Debug.SetPlayerInfo(0,8000,0,0)
1811: Debug.SetPlayerInfo(1,8000,0,0)
1812:
1813:
1814: -----------------
1815:
1816: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1817: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1818: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1819: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1820:
1821: -----------------
1822:
1823:
1824: -----------------
1825:
1826: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1827:
1828: -----------------
1829:
1830:
1831: -----------------
1832:
1833:
1834: -----------------
1835:
1836:
1837: Debug.ReloadFieldEnd()
1838: aux.BeginPuzzle()
1839: </code></pre>
1840: <h2 data-number="2.13" id="section-48"><span class="header-section-number">2.13</span> </h2>
1841: <p>应该能特召冰水。</p>
1842: <pre><code>Debug.SetAIName("base-2")
1843:
1844: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1845:
1846: Debug.SetPlayerInfo(0,8000,0,0)
1847: Debug.SetPlayerInfo(1,8000,0,0)
1848:
1849:
1850: -----------------
1851:
1852:
1853: -----------------
1854:
1855: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1856:
1857: -----------------
1858:
1859: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1860: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1861:
1862: -----------------
1863:
1864:
1865: -----------------
1866:
1867:
1868: -----------------
1869:
1870: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1871:
1872: Debug.ReloadFieldEnd()
1873: aux.BeginPuzzle()
1874: </code></pre>
1875: <h2 data-number="2.14" id="section-49"><span class="header-section-number">2.14</span> </h2>
1876: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1877: <pre><code>Debug.SetAIName("AI")
1878: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1879: Debug.SetPlayerInfo(0,8000,0,0)
1880: Debug.SetPlayerInfo(1,8000,0,0)
1881:
1882: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1883:
1884: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1885: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1886:
1887: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1888: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1889:
1890: Debug.ReloadFieldEnd()
1891: aux.BeginPuzzle()
1892: </code></pre>
1893: <h2 data-number="2.15" id="section-50"><span class="header-section-number">2.15</span> </h2>
1894: <p>应该喷气龙不能特召。</p>
1895: <pre><code>Debug.SetAIName("AI")
1896: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1897: Debug.SetPlayerInfo(0,8000,0,0)
1898: Debug.SetPlayerInfo(1,8000,0,0)
1899:
1900: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1901:
1902: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1903:
1904: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1905: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1906:
1907: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1908:
1909: Debug.ReloadFieldEnd()
1910: aux.BeginPuzzle()
1911: </code></pre>
1912: <h2 data-number="2.16" id="section-51"><span class="header-section-number">2.16</span> </h2>
1913: <p>应该不能发动简易融合。</p>
1914: <pre><code>Debug.SetAIName("base-2")
1915:
1916: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1917:
1918: Debug.SetPlayerInfo(0,1400,0,0)
1919: Debug.SetPlayerInfo(1,8000,0,0)
1920:
1921: -----------------
1922:
1923: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1924: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1925:
1926: -----------------
1927:
1928: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1929:
1930: -----------------
1931:
1932:
1933: -----------------
1934:
1935:
1936: -----------------
1937:
1938:
1939: -----------------
1940:
1941:
1942: Debug.ReloadFieldEnd()
1943: aux.BeginPuzzle()
1944: </code></pre>
1945: <h2 data-number="2.17" id="section-52"><span class="header-section-number">2.17</span> </h2>
1946: <p>应该不能羽衣精效果。</p>
1947: <pre><code>Debug.SetAIName("base-2")
1948:
1949: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1950:
1951: Debug.SetPlayerInfo(0,8000,0,0)
1952: Debug.SetPlayerInfo(1,8000,0,0)
1953:
1954: -----------------
1955:
1956: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1957: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1958: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1959:
1960: -----------------
1961:
1962:
1963: -----------------
1964:
1965: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1966:
1967: -----------------
1968:
1969:
1970: -----------------
1971:
1972:
1973: -----------------
1974:
1975:
1976: Debug.ReloadFieldEnd()
1977: aux.BeginPuzzle()
1978: </code></pre>
1979: <h2 data-number="2.18" id="section-53"><span class="header-section-number">2.18</span> </h2>
1980: <p>应该不能以被无效的双龙为代价。</p>
1981: <pre><code>Debug.SetAIName("base-2")
1982:
1983: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1984:
1985: Debug.SetPlayerInfo(0,8000,0,0)
1986: Debug.SetPlayerInfo(1,8000,0,0)
1987:
1988: -----------------
1989:
1990:
1991: -----------------
1992:
1993:
1994: -----------------
1995:
1996: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1997: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1998:
1999: -----------------
2000:
2001:
2002: -----------------
2003:
2004:
2005: -----------------
2006:
2007: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2008:
2009: Debug.ReloadFieldEnd()
2010: aux.BeginPuzzle()
2011: </code></pre>
2012: <h2 data-number="2.19" id="section-54"><span class="header-section-number">2.19</span> </h2>
2013: <p>应该不能以技能抽取为代价。</p>
2014: <pre><code>Debug.SetAIName("base-2")
2015:
2016: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2017:
2018: Debug.SetPlayerInfo(0,8000,0,0)
2019: Debug.SetPlayerInfo(1,8000,0,0)
2020:
2021: -----------------
2022:
2023:
2024: -----------------
2025:
2026:
2027: -----------------
2028:
2029: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2030: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2031:
2032: -----------------
2033:
2034:
2035: -----------------
2036:
2037:
2038: -----------------
2039:
2040: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2041:
2042: Debug.ReloadFieldEnd()
2043: aux.BeginPuzzle()
2044: </code></pre>
2045: <h2 data-number="2.20" id="section-55"><span class="header-section-number">2.20</span> </h2>
2046: <p>应该不能发动超银河。</p>
2047: <pre><code>Debug.SetAIName("base-2")
2048:
2049: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2050:
2051: Debug.SetPlayerInfo(0,8000,0,0)
2052: Debug.SetPlayerInfo(1,8000,0,0)
2053:
2054: -----------------
2055:
2056: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2057: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2058:
2059: -----------------
2060:
2061:
2062: -----------------
2063:
2064: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2065:
2066: -----------------
2067:
2068:
2069: -----------------
2070:
2071:
2072: -----------------
2073:
2074: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2075:
2076: Debug.ReloadFieldEnd()
2077: aux.BeginPuzzle()
2078: </code></pre>
2079: <h2 data-number="2.21" id="section-56"><span class="header-section-number">2.21</span> </h2>
2080: <p>应该不能发动六武众效果。</p>
2081: <pre><code>Debug.SetAIName("base-2")
2082:
2083: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2084:
2085: Debug.SetPlayerInfo(0,8000,0,0)
2086: Debug.SetPlayerInfo(1,8000,0,0)
2087:
2088: -----------------
2089:
2090:
2091: -----------------
2092:
2093:
2094: -----------------
2095:
2096: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2097: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2098: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2099: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2100:
2101: -----------------
2102:
2103:
2104: -----------------
2105:
2106:
2107: -----------------
2108:
2109:
2110: Debug.ReloadFieldEnd()
2111: aux.BeginPuzzle()
2112: </code></pre>
2113: <h2 data-number="2.22" id="section-57"><span class="header-section-number">2.22</span> </h2>
2114: <p>应该可以发动新宇融合。</p>
2115: <pre><code>Debug.SetAIName("base-2")
2116:
2117: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2118:
2119: Debug.SetPlayerInfo(0,8000,0,0)
2120: Debug.SetPlayerInfo(1,8000,0,0)
2121:
2122: -----------------
2123:
2124:
2125: -----------------
2126:
2127: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2128:
2129: -----------------
2130:
2131: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2132: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2133: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2134:
2135: -----------------
2136:
2137:
2138: -----------------
2139:
2140:
2141: -----------------
2142:
2143:
2144: Debug.ReloadFieldEnd()
2145: aux.BeginPuzzle()
2146: </code></pre>
2147: <h2 data-number="2.23" id="section-58"><span class="header-section-number">2.23</span> </h2>
2148: <p>应该对方恢复 1800 基本分。</p>
2149: <pre><code>Debug.SetAIName("base-2")
2150:
2151: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2152:
2153: Debug.SetPlayerInfo(0,8000,0,0)
2154: Debug.SetPlayerInfo(1,8000,0,0)
2155:
2156: -----------------
2157:
2158:
2159: -----------------
2160:
2161:
2162: -----------------
2163:
2164: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2165: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2166: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2167: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2168: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2169:
2170: -----------------
2171:
2172: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2173:
2174: -----------------
2175:
2176:
2177: -----------------
2178:
2179: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2180: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2181: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2182:
2183: Debug.ReloadFieldEnd()
2184: aux.BeginPuzzle()
2185: </code></pre>
2186: <h2 data-number="2.24" id="section-59"><span class="header-section-number">2.24</span> </h2>
2187: <p>应该不是1000伤害。</p>
2188: <pre><code>Debug.SetAIName("base-2")
2189:
2190: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2191:
2192: Debug.SetPlayerInfo(0,800,0,0)
2193: Debug.SetPlayerInfo(1,8000,0,0)
2194:
2195: -----------------
2196:
2197:
2198: -----------------
2199:
2200:
2201: -----------------
2202:
2203: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2204: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2205:
2206: -----------------
2207:
2208:
2209: -----------------
2210:
2211:
2212: -----------------
2213:
2214: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2215: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2216:
2217: Debug.ReloadFieldEnd()
2218: aux.BeginPuzzle()
2219: </code></pre>
2220: <h2 data-number="2.25" id="section-60"><span class="header-section-number">2.25</span> </h2>
2221: <p>应该我方不受伤害。</p>
2222: <pre><code>Debug.SetAIName("base-2")
2223:
2224: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2225:
2226: Debug.SetPlayerInfo(0,8000,0,0)
2227: Debug.SetPlayerInfo(1,8000,0,0)
2228:
2229: -----------------
2230:
2231:
2232: -----------------
2233:
2234:
2235: -----------------
2236:
2237: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2238: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2239: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2240: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2241:
2242: -----------------
2243:
2244:
2245: -----------------
2246:
2247:
2248: -----------------
2249:
2250: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2251:
2252: Debug.ReloadFieldEnd()
2253: aux.BeginPuzzle()
2254: </code></pre>
2255: <h2 data-number="2.26" id="section-61"><span class="header-section-number">2.26</span> </h2>
2256: <p>应该衍生物不被破坏。</p>
2257: <pre><code>Debug.SetAIName("base-2")
2258:
2259: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2260:
2261: Debug.SetPlayerInfo(0,8000,0,0)
2262: Debug.SetPlayerInfo(1,8000,0,0)
2263:
2264: -----------------
2265:
2266:
2267: -----------------
2268:
2269:
2270: -----------------
2271:
2272: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2273: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2274: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2275: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2276: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2277:
2278: -----------------
2279:
2280:
2281: -----------------
2282:
2283:
2284: -----------------
2285:
2286:
2287: Debug.ReloadFieldEnd()
2288: aux.BeginPuzzle()
2289: </code></pre>
2290: <h2 data-number="2.27" id="section-62"><span class="header-section-number">2.27</span> </h2>
2291: <p>应该有一次特召机会。</p>
2292: <pre><code>Debug.SetAIName("base-2")
2293:
2294: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2295:
2296: Debug.SetPlayerInfo(0,8000,0,0)
2297: Debug.SetPlayerInfo(1,8000,0,0)
2298:
2299: -----------------
2300:
2301: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2302: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2303: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2304:
2305: -----------------
2306:
2307: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2308: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2309:
2310: -----------------
2311:
2312: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2313: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2314:
2315: -----------------
2316:
2317:
2318: -----------------
2319:
2320:
2321: -----------------
2322:
2323:
2324: Debug.ReloadFieldEnd()
2325: --~ aux.BeginPuzzle()
2326: </code></pre>
2327: <h2 data-number="2.28" id="section-63"><span class="header-section-number">2.28</span> </h2>
2328: <p>应该不回到卡组。</p>
2329: <pre><code>Debug.SetAIName("base-2")
2330:
2331: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2332:
2333: Debug.SetPlayerInfo(0,8000,0,0)
2334: Debug.SetPlayerInfo(1,8000,0,0)
2335:
2336: -----------------
2337:
2338:
2339: -----------------
2340:
2341: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2342:
2343: -----------------
2344:
2345: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2346:
2347: -----------------
2348:
2349:
2350: -----------------
2351:
2352:
2353: -----------------
2354:
2355:
2356: Debug.ReloadFieldEnd()
2357: aux.BeginPuzzle()
2358: </code></pre>
2359: <h2 data-number="2.29" id="section-64"><span class="header-section-number">2.29</span> </h2>
2360: <p>应该要用龙星作为素材。</p>
2361: <pre><code>Debug.SetAIName("base-2")
2362:
2363: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2364:
2365: Debug.SetPlayerInfo(0,8000,0,0)
2366: Debug.SetPlayerInfo(1,8000,0,0)
2367:
2368: -----------------
2369:
2370: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2371:
2372: -----------------
2373:
2374: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2375:
2376: -----------------
2377:
2378: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2379: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2380: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2381: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2382:
2383: -----------------
2384:
2385:
2386: -----------------
2387:
2388:
2389: -----------------
2390:
2391:
2392: Debug.ReloadFieldEnd()
2393: aux.BeginPuzzle()
2394: </code></pre>
2395: <h2 data-number="2.30" id="section-65"><span class="header-section-number">2.30</span> </h2>
2396: <p>应该不能召唤魔王。</p>
2397: <pre><code>Debug.SetAIName("base-2")
2398:
2399: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2400:
2401: Debug.SetPlayerInfo(0,8000,0,0)
2402: Debug.SetPlayerInfo(1,8000,0,0)
2403:
2404: -----------------
2405:
2406: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2407: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2408:
2409: -----------------
2410:
2411:
2412: -----------------
2413:
2414: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2415: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2416:
2417: -----------------
2418:
2419:
2420: -----------------
2421:
2422:
2423: -----------------
2424:
2425: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2426:
2427: Debug.ReloadFieldEnd()
2428: aux.BeginPuzzle()
2429: </code></pre>
2430: <h2 data-number="2.31" id="section-66"><span class="header-section-number">2.31</span> </h2>
2431: <p>应该不能特召野鸭。</p>
2432: <pre><code>Debug.SetAIName("base-2")
2433:
2434: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2435:
2436: Debug.SetPlayerInfo(0,8000,0,0)
2437: Debug.SetPlayerInfo(1,8000,0,0)
2438:
2439: -----------------
2440:
2441: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2442: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2443: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2444:
2445: -----------------
2446:
2447:
2448: -----------------
2449:
2450:
2451: -----------------
2452:
2453:
2454: -----------------
2455:
2456:
2457: -----------------
2458:
2459: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2460:
2461: Debug.ReloadFieldEnd()
2462: aux.BeginPuzzle()
2463: </code></pre>
2464: <h2 data-number="2.32" id="section-67"><span class="header-section-number">2.32</span> </h2>
2465: <p>应该不能解放古怪恶魔。</p>
2466: <pre><code>Debug.SetAIName("base-2")
2467:
2468: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2469:
2470: Debug.SetPlayerInfo(0,8000,0,0)
2471: Debug.SetPlayerInfo(1,8000,0,0)
2472:
2473: -----------------
2474:
2475: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2476: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2477:
2478: -----------------
2479:
2480:
2481: -----------------
2482:
2483:
2484: -----------------
2485:
2486:
2487: -----------------
2488:
2489:
2490: -----------------
2491:
2492: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2493:
2494: Debug.ReloadFieldEnd()
2495: aux.BeginPuzzle()
2496: </code></pre>
2497: <h2 data-number="2.33" id="section-68"><span class="header-section-number">2.33</span> </h2>
2498: <p>应该能发轰炸龙的效果。</p>
2499: <pre><code>Debug.SetAIName("base-2")
2500:
2501: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2502:
2503: Debug.SetPlayerInfo(0,8000,0,0)
2504: Debug.SetPlayerInfo(1,8000,0,0)
2505:
2506: -----------------
2507:
2508:
2509: -----------------
2510:
2511:
2512: -----------------
2513:
2514: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2515: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2516:
2517: -----------------
2518:
2519:
2520: -----------------
2521:
2522:
2523: -----------------
2524:
2525: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2526: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2527:
2528: Debug.ReloadFieldEnd()
2529: aux.BeginPuzzle()
2530: </code></pre>
2531: <h2 data-number="2.34" id="section-69"><span class="header-section-number">2.34</span> </h2>
2532: <p>应该可以连续攻击。</p>
2533: <pre><code>Debug.SetAIName("base-2")
2534:
2535: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2536:
2537: Debug.SetPlayerInfo(0,8000,0,0)
2538: Debug.SetPlayerInfo(1,8000,0,0)
2539:
2540: -----------------
2541:
2542:
2543: -----------------
2544:
2545: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2546: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2547:
2548: -----------------
2549:
2550: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2551: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2552: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2553: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2554: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2555:
2556: -----------------
2557:
2558: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2559:
2560: -----------------
2561:
2562:
2563: -----------------
2564:
2565: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2566:
2567: Debug.ReloadFieldEnd()
2568: aux.BeginPuzzle()
2569: </code></pre>
2570: <h2 data-number="2.35" id="section-70"><span class="header-section-number">2.35</span> </h2>
2571: <p>应该可以特召紫翠玉龙。</p>
2572: <pre><code>Debug.SetAIName("base-2")
2573:
2574: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2575:
2576: Debug.SetPlayerInfo(0,8000,0,0)
2577: Debug.SetPlayerInfo(1,8000,0,0)
2578:
2579: -----------------
2580:
2581: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2582:
2583: -----------------
2584:
2585: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2586: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2587:
2588: -----------------
2589:
2590: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2591: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2592: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2593: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2594: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2595:
2596: Debug.ReloadFieldEnd()
2597: --~ aux.BeginPuzzle()
2598: </code></pre>
2599: <h2 data-number="2.36" id="section-71"><span class="header-section-number">2.36</span> </h2>
2600: <p>应该可以发动特洛伊炸弹。</p>
2601: <pre><code>Debug.SetAIName("base-2")
2602:
2603: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2604:
2605: Debug.SetPlayerInfo(0,8000,0,0)
2606: Debug.SetPlayerInfo(1,8000,0,0)
2607:
2608: -----------------
2609:
2610:
2611: -----------------
2612:
2613:
2614: -----------------
2615:
2616: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2617:
2618: -----------------
2619:
2620:
2621: -----------------
2622:
2623:
2624: -----------------
2625:
2626: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2627: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2628:
2629: Debug.ReloadFieldEnd()
2630: aux.BeginPuzzle()
2631: </code></pre>
2632: <h2 data-number="2.37" id="section-72"><span class="header-section-number">2.37</span> </h2>
2633: <p>应该不能发动废品收集者效果。</p>
2634: <pre><code>Debug.SetAIName("base-2")
2635:
2636: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2637:
2638: Debug.SetPlayerInfo(0,8000,0,0)
2639: Debug.SetPlayerInfo(1,8000,0,0)
2640:
2641: -----------------
2642:
2643: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2644:
2645: -----------------
2646:
2647:
2648: -----------------
2649:
2650: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2651:
2652: -----------------
2653:
2654: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2655:
2656: -----------------
2657:
2658:
2659: -----------------
2660:
2661:
2662: Debug.ReloadFieldEnd()
2663: aux.BeginPuzzle()
2664: </code></pre>
2665: <h2 data-number="2.38" id="section-73"><span class="header-section-number">2.38</span> </h2>
2666: <p>应该可以选择适用神殿还是适用狂时钟的效果。</p>
2667: <pre><code>Debug.SetAIName("base-2")
2668:
2669: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2670:
2671: Debug.SetPlayerInfo(0,8000,0,0)
2672: Debug.SetPlayerInfo(1,8000,0,0)
2673:
2674: -----------------
2675:
2676: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2677: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2678: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2679: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2680: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2681: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2682:
2683: -----------------
2684:
2685: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2686:
2687: -----------------
2688:
2689: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2690: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2691: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2692:
2693: -----------------
2694:
2695:
2696: -----------------
2697:
2698:
2699: -----------------
2700:
2701: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2702:
2703: Debug.ReloadFieldEnd()
2704: aux.BeginPuzzle()
2705: Debug.SetAIName("base-2")
2706:
2707: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2708:
2709: Debug.SetPlayerInfo(0,8000,0,0)
2710: Debug.SetPlayerInfo(1,8000,0,0)
2711:
2712: -----------------
2713:
2714: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2715: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2716: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2717: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2718: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2719: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2720:
2721: -----------------
2722:
2723: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2724:
2725: -----------------
2726:
2727: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2728: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2729: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2730:
2731: -----------------
2732:
2733:
2734: -----------------
2735:
2736:
2737: -----------------
2738:
2739: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2740:
2741: Debug.ReloadFieldEnd()
2742: aux.BeginPuzzle()
2743: </code></pre>
2744: <h2 data-number="2.39" id="section-74"><span class="header-section-number">2.39</span> </h2>
2745: <p>应该游戏不崩溃。</p>
2746: <pre><code>Debug.SetAIName("base-2")
2747:
2748: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2749:
2750: Debug.SetPlayerInfo(0,8000,0,0)
2751: Debug.SetPlayerInfo(1,8000,0,0)
2752:
2753: -----------------
2754:
2755:
2756: -----------------
2757:
2758:
2759: -----------------
2760:
2761: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2762: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2763: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2764:
2765: -----------------
2766:
2767:
2768: -----------------
2769:
2770:
2771: -----------------
2772:
2773: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2774: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2775:
2776: Debug.ReloadFieldEnd()
2777: aux.BeginPuzzle()
2778: </code></pre>
2779: <script>
2780:
2781: document.onclick = function(event) {
2782:
2783: var target = event.target
2784:
2785: if (target.tagName == "PRE"
2786: || target.tagName == "CODE") {
2787: if (window.getSelection().toString() !== "") {
2788: return
2789: }
2790: var range = document.createRange();
2791: range.selectNodeContents(target);
2792: window.getSelection().removeAllRanges();
2793: window.getSelection().addRange(range);
2794: var successful = document.execCommand("copy");
2795: target.removeAttribute("contenteditable");
2796: window.getSelection().removeAllRanges();
2797: }
2798:
2799: }
2800:
2801: </script>
2802: </body>
2803: </html>