游戏王残局简化版

Annotation For single/Egg-4.lua
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Annotation For single/Egg-4.lua

Lines of single/Egg-4.lua from check-in 062f9719c8 that are changed by the sequence of edits moving toward check-in 967131455f:

                         1: --[[message
                         2: ]]
4d450e4f3e 2023-07-05    3: 
4d450e4f3e 2023-07-05    4: --~ 必须位于残局文件顶部
4d450e4f3e 2023-07-05    5: --~ 加载残局函数库
4d450e4f3e 2023-07-05    6: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         7: 
                         8: Debug.SetAIName("蛋总")
                         9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
                        10: Debug.SetPlayerInfo(0,100,0,0)
                        11: Debug.SetPlayerInfo(1,16150,0,0)
                        12: 
                        13: --自己的怪兽区
                        14: Debug.AddCard(14878871,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --救援猫
                        15: --对方的怪兽区
                        16: Debug.AddCard(23995346,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --究极龙骑士
                        17: Debug.AddCard(23995346,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --究极龙骑士
                        18: Debug.AddCard(23995346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --究极龙骑士
                        19: --自己的魔陷区
                        20: --对方的魔陷区
                        21: Debug.AddCard(77859858,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --步向破灭的速攻抽卡
                        22: --自己的手卡
                        23: --对方的手卡
                        24: --自己的墓地
                        25: Debug.AddCard(96930127,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --链犬
                        26: Debug.AddCard(96930127,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --链犬
                        27: Debug.AddCard(96930127,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --链犬
                        28: --对方的墓地
                        29: --自己除外的卡
                        30: --对方除外的卡
                        31: --自己的卡组
                        32: Debug.AddCard(49374988,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --魔偶甜点·枫糖浆绵羊
                        33: Debug.AddCard(34680482,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --魔偶甜点·果冻天使
                        34: Debug.AddCard(91350799,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --魔偶甜点·热香饼猫头鹰
                        35: 
                        36: --自己的额外
                        37: Debug.AddCard(95169481,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --恐牙狼 钻石恐狼
                        38: Debug.AddCard(95169481,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --恐牙狼 钻石恐狼
                        39: Debug.AddCard(80764541,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.44 白天马
                        40: Debug.AddCard(82633039,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --鸟铳士 卡斯泰尔
                        41: Debug.AddCard(80796456,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.70 大罪蛛
                        42: Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --暗叛逆超量龙
                        43: Debug.AddCard(67598234,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --电影之骑士 盖亚剑士
                        44: Debug.AddCard(3987233,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --金毛妇
                        45: Debug.AddCard(3987233,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --金毛妇
                        46: Debug.AddCard(79016563,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --二进制女巫
                        47: 
                        48: Debug.ReloadFieldEnd()
                        49: aux.BeginPuzzle()
                        50: 
                        51: fun["开局说明"]()