Lines of
single_doc/场景.md
from check-in 058565c8b2
that are changed by the sequence of edits moving toward
check-in 389c184335:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ###
763:
764: ~~~
765: Debug.SetAIName("base-2")
766:
767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
768:
769: Debug.SetPlayerInfo(0,8000,0,0)
770: Debug.SetPlayerInfo(1,8000,0,0)
771:
772: -----------------
773:
774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
775:
776: -----------------
777:
778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
779:
780: -----------------
781:
782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798:
799: ~~~
800:
801: ###
802:
803: ~~~
804: Debug.SetAIName("base-2")
805:
806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
807:
808: Debug.SetPlayerInfo(0,8000,0,0)
809: Debug.SetPlayerInfo(1,8000,0,0)
810:
811: -----------------
812:
813: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
814: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
815:
816: -----------------
817:
818:
819: -----------------
820:
821: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
822: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
823:
824: -----------------
825:
826:
827: -----------------
828:
829:
830: -----------------
831:
832:
833: Debug.ReloadFieldEnd()
834: aux.BeginPuzzle()
835:
836: ~~~
837:
838: ###
839:
840: ~~~
841: Debug.SetAIName("base-2")
842:
843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
844:
845: Debug.SetPlayerInfo(0,8000,0,0)
846: Debug.SetPlayerInfo(1,8000,0,0)
847:
848: -----------------
849:
850: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
851: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
852:
853: -----------------
854:
855:
856: -----------------
857:
858: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: Debug.ReloadFieldEnd()
870: aux.BeginPuzzle()
871:
872: ~~~
873:
874: ###
875:
876: ~~~
877: Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884: -----------------
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
893:
894: -----------------
895:
896:
897: -----------------
898:
899:
900: -----------------
901:
902: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
903: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
904:
905: Debug.ReloadFieldEnd()
906: --~ aux.BeginPuzzle()
907:
908: ~~~
909:
910: ###
911:
912: ~~~
913: Debug.SetAIName("base-2")
914:
915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
916:
917: Debug.SetPlayerInfo(0,8000,0,0)
918: Debug.SetPlayerInfo(1,8000,0,0)
919:
920: -----------------
921:
922: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970:
971: -----------------
972:
973: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985:
986: -----------------
987:
988: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
989: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
992: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001:
1002: -----------------
1003:
1004:
1005: Debug.ReloadFieldEnd()
1006: aux.BeginPuzzle()
1007:
1008: ~~~
1009:
1010: ###
1011:
1012: ~~~
1013: Debug.SetAIName("base-2")
1014:
1015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1016:
1017: Debug.SetPlayerInfo(0,8000,0,0)
1018: Debug.SetPlayerInfo(1,8000,0,0)
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1030: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1031: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1032:
1033: -----------------
1034:
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: Debug.ReloadFieldEnd()
1043: aux.BeginPuzzle()
1044:
1045: ~~~
1046:
1047: ###
1048:
1049: ~~~
1050: Debug.SetAIName("base-2")
1051:
1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1053:
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: -----------------
1058:
1059: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1060:
1061: -----------------
1062:
1063:
1064: -----------------
1065:
1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1081: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1082: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1083:
1084: Debug.ReloadFieldEnd()
1085: aux.BeginPuzzle()
1086:
1087: ~~~
1088:
1089: ###
1090:
1091: ~~~
1092: Debug.SetAIName("base-2")
1093:
1094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1095:
1096: Debug.SetPlayerInfo(0,8000,0,0)
1097: Debug.SetPlayerInfo(1,8000,0,0)
1098:
1099: -----------------
1100:
1101: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1102:
1103: -----------------
1104:
1105:
1106: -----------------
1107:
1108: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1109: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1110: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1111: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118:
1119: -----------------
1120:
1121:
1122: Debug.ReloadFieldEnd()
1123: aux.BeginPuzzle()
1124:
1125: ~~~
1126:
1127: ## 异常
1128:
1129: ###
1130:
1131: 应该不能发动加速同调星尘龙。
1132:
1133: ~~~
1134: Debug.SetAIName("base-2")
1135:
1136: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1137:
1138: Debug.SetPlayerInfo(0,8000,0,0)
1139: Debug.SetPlayerInfo(1,8000,0,0)
1140:
1141:
1142: -----------------
1143:
1144: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1145: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1146:
1147: -----------------
1148:
1149: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1150: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1151:
1152: -----------------
1153:
1154: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1155: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1156: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1157:
1158: -----------------
1159:
1160:
1161: -----------------
1162:
1163:
1164: -----------------
1165:
1166: Debug.ReloadFieldEnd()
1167: aux.BeginPuzzle()
1168:
1169: ~~~
1170:
1171: ###
1172:
1173: 应该不能特召火焰手。
1174:
1175: ~~~
1176: Debug.SetAIName("base-2")
1177:
1178: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1179:
1180: Debug.SetPlayerInfo(0,8000,0,0)
1181: Debug.SetPlayerInfo(1,8000,0,0)
1182:
1183:
1184: -----------------
1185:
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1193: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1194:
1195: -----------------
1196:
1197: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1198:
1199: -----------------
1200:
1201:
1202: -----------------
1203:
1204: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1205: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1206: Debug.ReloadFieldEnd()
1207: aux.BeginPuzzle()
1208:
1209: ~~~
1210:
1211: ###
1212:
1213: 应该可以发动痛苦伯劳效果。
1214:
1215: ~~~
1216: Debug.SetAIName("base-2")
1217:
1218: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1219:
1220: Debug.SetPlayerInfo(0,8000,0,0)
1221: Debug.SetPlayerInfo(1,8000,0,0)
1222:
1223:
1224: -----------------
1225:
1226: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1227:
1228: -----------------
1229:
1230:
1231: -----------------
1232:
1233: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1234: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1235: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1236:
1237: -----------------
1238:
1239:
1240: -----------------
1241:
1242:
1243: -----------------
1244:
1245: Debug.ReloadFieldEnd()
1246: aux.BeginPuzzle()
1247:
1248: ~~~
1249:
1250: ###
1251:
1252: 应该可以自己选择适用哪只缺陷编译器的效果。
1253:
1254: ~~~
1255: Debug.SetAIName("base-2")
1256:
1257: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1258:
1259: Debug.SetPlayerInfo(0,8000,0,0)
1260: Debug.SetPlayerInfo(1,8000,0,0)
1261:
1262:
1263: -----------------
1264:
1265:
1266: -----------------
1267:
1268:
1269: -----------------
1270:
1271: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1272: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1273:
1274: -----------------
1275:
1276:
1277: -----------------
1278:
1279:
1280: -----------------
1281:
1282: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1283: Debug.ReloadFieldEnd()
1284: aux.BeginPuzzle()
1285:
1286: ~~~
1287:
1288: ###
1289:
1290: 应该可以把连接 3 吹回去。
1291:
1292: ~~~
1293: Debug.SetAIName("base-2")
1294:
1295: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1296:
1297: Debug.SetPlayerInfo(0,8000,0,0)
1298: Debug.SetPlayerInfo(1,8000,0,0)
1299:
1300:
1301: -----------------
1302:
1303: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1304:
1305: -----------------
1306:
1307: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1308:
1309: -----------------
1310:
1311: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1312: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1313: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1314:
1315: -----------------
1316:
1317: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1318:
1319: -----------------
1320:
1321:
1322: -----------------
1323:
1324: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1325: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1326:
1327: Debug.ReloadFieldEnd()
1328: aux.BeginPuzzle()
1329:
1330: ~~~
1331:
1332: ###
1333:
1334: 应该在对方受到伤害后也可以适用黑羽的效果。
1335:
1336: ~~~
1337: Debug.SetAIName("base-2")
1338:
1339: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1340:
1341: Debug.SetPlayerInfo(0,8000,0,0)
1342: Debug.SetPlayerInfo(1,8000,0,0)
1343:
1344:
1345: -----------------
1346:
1347:
1348: -----------------
1349:
1350:
1351: -----------------
1352:
1353: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1354: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1355: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1356: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1357:
1358: -----------------
1359:
1360:
1361: -----------------
1362:
1363:
1364: -----------------
1365:
1366: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1367: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1368: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1369:
1370: Debug.ReloadFieldEnd()
1371: aux.BeginPuzzle()
1372:
1373: ~~~
1374:
1375: ###
1376:
1377: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1378:
1379: ~~~
1380: Debug.SetAIName("base-2")
1381:
1382: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1383:
1384: Debug.SetPlayerInfo(0,8000,0,0)
1385: Debug.SetPlayerInfo(1,8000,0,0)
1386:
1387:
1388: -----------------
1389:
1390: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1391: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1392: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1393: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1394: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1395: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1396: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1397: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1398:
1399: -----------------
1400:
1401:
1402: -----------------
1403:
1404: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1405:
1406: -----------------
1407:
1408:
1409: -----------------
1410:
1411:
1412: -----------------
1413:
1414:
1415: Debug.ReloadFieldEnd()
1416: aux.BeginPuzzle()
1417:
1418: ~~~
1419:
1420: ###
1421:
1422: 应该可以发动反骨王的效果。
1423:
1424: ~~~
1425: Debug.SetAIName("base-2")
1426:
1427: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1428:
1429: Debug.SetPlayerInfo(0,8000,0,0)
1430: Debug.SetPlayerInfo(1,8000,0,0)
1431:
1432:
1433: -----------------
1434:
1435: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1436: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1437:
1438: -----------------
1439:
1440: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1441:
1442: -----------------
1443:
1444: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1445: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1446:
1447: -----------------
1448:
1449:
1450: -----------------
1451:
1452:
1453: -----------------
1454:
1455:
1456: Debug.ReloadFieldEnd()
1457: aux.BeginPuzzle()
1458:
1459: ~~~
1460:
1461: ###
1462:
1463: 应该否定企鹅会被永恒混沌限制。
1464:
1465: ~~~
1466: Debug.SetAIName("base-2")
1467:
1468: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1469:
1470: Debug.SetPlayerInfo(0,8000,0,0)
1471: Debug.SetPlayerInfo(1,8000,0,0)
1472:
1473:
1474: -----------------
1475:
1476: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1477: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1478: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1479: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1480:
1481: -----------------
1482:
1483:
1484: -----------------
1485:
1486: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1487: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1488:
1489: -----------------
1490:
1491:
1492: -----------------
1493:
1494:
1495: -----------------
1496:
1497: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1498:
1499: Debug.ReloadFieldEnd()
1500: aux.BeginPuzzle()
1501:
1502: ~~~
1503:
1504: ###
1505:
1506: 应该可以特召海神。
1507:
1508: ~~~
1509: Debug.SetAIName("base-2")
1510:
1511: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1512:
1513: Debug.SetPlayerInfo(0,8000,0,0)
1514: Debug.SetPlayerInfo(1,8000,0,0)
1515:
1516:
1517: -----------------
1518:
1519: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1520:
1521: -----------------
1522:
1523: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1524:
1525: -----------------
1526:
1527:
1528: -----------------
1529:
1530:
1531: -----------------
1532:
1533:
1534: -----------------
1535:
1536: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1537: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1538:
1539: Debug.ReloadFieldEnd()
1540: aux.BeginPuzzle()
1541:
1542: ~~~
1543:
1544: ###
1545:
1546: 应该仇恨裂缝可以发动。
1547:
1548: ~~~
1549: Debug.SetAIName("base-2")
1550:
1551: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1552:
1553: Debug.SetPlayerInfo(0,8000,0,0)
1554: Debug.SetPlayerInfo(1,8000,0,0)
1555:
1556:
1557: -----------------
1558:
1559:
1560: -----------------
1561:
1562:
1563: -----------------
1564:
1565: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1566:
1567: -----------------
1568:
1569:
1570: -----------------
1571:
1572:
1573: -----------------
1574:
1575: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1576: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1577:
1578: Debug.ReloadFieldEnd()
1579: aux.BeginPuzzle()
1580:
1581: ~~~
1582:
1583: ###
1584:
1585: 锈龙不应该被召唤兽除外。
1586:
1587: ~~~
1588: Debug.SetAIName("base-2")
1589:
1590: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1591:
1592: Debug.SetPlayerInfo(0,8000,0,0)
1593: Debug.SetPlayerInfo(1,8000,0,0)
1594:
1595:
1596: -----------------
1597:
1598: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1599: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1600: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1601: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1602:
1603: -----------------
1604:
1605:
1606: -----------------
1607:
1608: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1609:
1610: -----------------
1611:
1612:
1613: -----------------
1614:
1615:
1616: -----------------
1617:
1618:
1619: Debug.ReloadFieldEnd()
1620: aux.BeginPuzzle()
1621:
1622: ~~~
1623:
1624: ###
1625:
1626: 应该能特召冰水。
1627:
1628: ~~~
1629: Debug.SetAIName("base-2")
1630:
1631: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1632:
1633: Debug.SetPlayerInfo(0,8000,0,0)
1634: Debug.SetPlayerInfo(1,8000,0,0)
1635:
1636:
1637: -----------------
1638:
1639:
1640: -----------------
1641:
1642: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1643:
1644: -----------------
1645:
1646: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1647: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1648:
1649: -----------------
1650:
1651:
1652: -----------------
1653:
1654:
1655: -----------------
1656:
1657: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1658:
1659: Debug.ReloadFieldEnd()
1660: aux.BeginPuzzle()
1661:
1662: ~~~
1663:
1664: ###
1665:
1666: 应该英雄假面改名后不算剑斗兽怪兽了。
1667:
1668: ~~~
1669: Debug.SetAIName("AI")
1670: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1671: Debug.SetPlayerInfo(0,8000,0,0)
1672: Debug.SetPlayerInfo(1,8000,0,0)
1673:
1674: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1675:
1676: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1677: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1678:
1679: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1680: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1681:
1682: Debug.ReloadFieldEnd()
1683: aux.BeginPuzzle()
1684:
1685: ~~~
1686:
1687: ###
1688:
1689: 应该喷气龙不能特召。
1690:
1691: ~~~
1692: Debug.SetAIName("AI")
1693: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1694: Debug.SetPlayerInfo(0,8000,0,0)
1695: Debug.SetPlayerInfo(1,8000,0,0)
1696:
1697: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1698:
1699: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1700:
1701: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1702: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1703:
1704: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1705:
1706: Debug.ReloadFieldEnd()
1707: aux.BeginPuzzle()
1708:
1709: ~~~
1710:
1711: ###
1712:
1713: 应该不能发动简易融合。
1714:
1715: ~~~
1716: Debug.SetAIName("base-2")
1717:
1718: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1719:
1720: Debug.SetPlayerInfo(0,1400,0,0)
1721: Debug.SetPlayerInfo(1,8000,0,0)
1722:
1723: -----------------
1724:
1725: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1726: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1727:
1728: -----------------
1729:
1730: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1731:
1732: -----------------
1733:
1734:
1735: -----------------
1736:
1737:
1738: -----------------
1739:
1740:
1741: -----------------
1742:
1743:
1744: Debug.ReloadFieldEnd()
1745: aux.BeginPuzzle()
1746:
1747: ~~~
1748:
1749: ###
1750:
1751: 应该不能羽衣精效果。
1752:
1753: ~~~
1754: Debug.SetAIName("base-2")
1755:
1756: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1757:
1758: Debug.SetPlayerInfo(0,8000,0,0)
1759: Debug.SetPlayerInfo(1,8000,0,0)
1760:
1761: -----------------
1762:
1763: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1764: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1765: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1766:
1767: -----------------
1768:
1769:
1770: -----------------
1771:
1772: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1773:
1774: -----------------
1775:
1776:
1777: -----------------
1778:
1779:
1780: -----------------
1781:
1782:
1783: Debug.ReloadFieldEnd()
1784: aux.BeginPuzzle()
1785:
1786: ~~~
1787:
1788: ###
1789:
1790: 应该不能以被无效的双龙为代价。
1791:
1792: ~~~
1793: Debug.SetAIName("base-2")
1794:
1795: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1796:
1797: Debug.SetPlayerInfo(0,8000,0,0)
1798: Debug.SetPlayerInfo(1,8000,0,0)
1799:
1800: -----------------
1801:
1802:
1803: -----------------
1804:
1805:
1806: -----------------
1807:
1808: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1809: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1810:
1811: -----------------
1812:
1813:
1814: -----------------
1815:
1816:
1817: -----------------
1818:
1819: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1820:
1821: Debug.ReloadFieldEnd()
1822: aux.BeginPuzzle()
1823:
1824: ~~~
1825:
1826: ###
1827:
1828: 应该不能以技能抽取为代价。
1829:
1830: ~~~
1831: Debug.SetAIName("base-2")
1832:
1833: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1834:
1835: Debug.SetPlayerInfo(0,8000,0,0)
1836: Debug.SetPlayerInfo(1,8000,0,0)
1837:
1838: -----------------
1839:
1840:
1841: -----------------
1842:
1843:
1844: -----------------
1845:
1846: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1847: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1848:
1849: -----------------
1850:
1851:
1852: -----------------
1853:
1854:
1855: -----------------
1856:
1857: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1858:
1859: Debug.ReloadFieldEnd()
1860: aux.BeginPuzzle()
1861:
1862: ~~~
1863:
1864: ###
1865:
1866: 应该不能发动超银河。
1867:
1868: ~~~
1869: Debug.SetAIName("base-2")
1870:
1871: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1872:
1873: Debug.SetPlayerInfo(0,8000,0,0)
1874: Debug.SetPlayerInfo(1,8000,0,0)
1875:
1876: -----------------
1877:
1878: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1879: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1880:
1881: -----------------
1882:
1883:
1884: -----------------
1885:
1886: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1887:
1888: -----------------
1889:
1890:
1891: -----------------
1892:
1893:
1894: -----------------
1895:
1896: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1897:
1898: Debug.ReloadFieldEnd()
1899: aux.BeginPuzzle()
1900:
1901: ~~~
1902:
1903: ###
1904:
1905: 应该不能发动六武众效果。
1906:
1907: ~~~
1908: Debug.SetAIName("base-2")
1909:
1910: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1911:
1912: Debug.SetPlayerInfo(0,8000,0,0)
1913: Debug.SetPlayerInfo(1,8000,0,0)
1914:
1915: -----------------
1916:
1917:
1918: -----------------
1919:
1920:
1921: -----------------
1922:
1923: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1924: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1925: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1926: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1927:
1928: -----------------
1929:
1930:
1931: -----------------
1932:
1933:
1934: -----------------
1935:
1936:
1937: Debug.ReloadFieldEnd()
1938: aux.BeginPuzzle()
1939:
1940: ~~~
1941:
1942: ###
1943:
1944: 应该可以发动新宇融合。
1945:
1946: ~~~
1947: Debug.SetAIName("base-2")
1948:
1949: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1950:
1951: Debug.SetPlayerInfo(0,8000,0,0)
1952: Debug.SetPlayerInfo(1,8000,0,0)
1953:
1954: -----------------
1955:
1956:
1957: -----------------
1958:
1959: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1960:
1961: -----------------
1962:
1963: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1964: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1965: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1966:
1967: -----------------
1968:
1969:
1970: -----------------
1971:
1972:
1973: -----------------
1974:
1975:
1976: Debug.ReloadFieldEnd()
1977: aux.BeginPuzzle()
1978:
1979: ~~~
1980:
1981: ###
1982:
1983: 应该对方恢复 1800 基本分。
1984:
1985: ~~~
1986: Debug.SetAIName("base-2")
1987:
1988: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1989:
1990: Debug.SetPlayerInfo(0,8000,0,0)
1991: Debug.SetPlayerInfo(1,8000,0,0)
1992:
1993: -----------------
1994:
1995:
1996: -----------------
1997:
1998:
1999: -----------------
2000:
2001: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2002: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2003: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2004: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2005: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2006:
2007: -----------------
2008:
2009: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2010:
2011: -----------------
2012:
2013:
2014: -----------------
2015:
2016: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2017: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2018: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2019:
2020: Debug.ReloadFieldEnd()
2021: aux.BeginPuzzle()
2022:
2023: ~~~
2024:
2025: ###
2026:
2027: 应该不是1000伤害。
2028:
2029: ~~~
2030: Debug.SetAIName("base-2")
2031:
2032: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2033:
2034: Debug.SetPlayerInfo(0,800,0,0)
2035: Debug.SetPlayerInfo(1,8000,0,0)
2036:
2037: -----------------
2038:
2039:
2040: -----------------
2041:
2042:
2043: -----------------
2044:
2045: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2046: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2047:
2048: -----------------
2049:
2050:
2051: -----------------
2052:
2053:
2054: -----------------
2055:
2056: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2057: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2058:
2059: Debug.ReloadFieldEnd()
2060: aux.BeginPuzzle()
2061:
2062: ~~~
2063:
2064: ###
2065:
2066: 应该我方不受伤害。
2067:
2068: ~~~
2069: Debug.SetAIName("base-2")
2070:
2071: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2072:
2073: Debug.SetPlayerInfo(0,8000,0,0)
2074: Debug.SetPlayerInfo(1,8000,0,0)
2075:
2076: -----------------
2077:
2078:
2079: -----------------
2080:
2081:
2082: -----------------
2083:
2084: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2085: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2086: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2087: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2088:
2089: -----------------
2090:
2091:
2092: -----------------
2093:
2094:
2095: -----------------
2096:
2097: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2098:
2099: Debug.ReloadFieldEnd()
2100: aux.BeginPuzzle()
2101:
2102: ~~~
2103:
2104: ###
2105:
2106: 应该衍生物不被破坏。
2107:
2108: ~~~
2109: Debug.SetAIName("base-2")
2110:
2111: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2112:
2113: Debug.SetPlayerInfo(0,8000,0,0)
2114: Debug.SetPlayerInfo(1,8000,0,0)
2115:
2116: -----------------
2117:
2118:
2119: -----------------
2120:
2121:
2122: -----------------
2123:
2124: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2125: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2126: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2127: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2128: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2129:
2130: -----------------
2131:
2132:
2133: -----------------
2134:
2135:
2136: -----------------
2137:
2138:
2139: Debug.ReloadFieldEnd()
2140: aux.BeginPuzzle()
2141:
2142: ~~~
2143:
2144: ###
2145:
2146: 应该有一次特召机会。
2147:
2148: ~~~
2149: Debug.SetAIName("base-2")
2150:
2151: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2152:
2153: Debug.SetPlayerInfo(0,8000,0,0)
2154: Debug.SetPlayerInfo(1,8000,0,0)
2155:
2156: -----------------
2157:
2158: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2159: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2160: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2161:
2162: -----------------
2163:
2164: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2165: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2166:
2167: -----------------
2168:
2169: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2170: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2171:
2172: -----------------
2173:
2174:
2175: -----------------
2176:
2177:
2178: -----------------
2179:
2180:
2181: Debug.ReloadFieldEnd()
2182: --~ aux.BeginPuzzle()
2183:
2184: ~~~
2185:
2186: ###
2187:
2188: 应该不回到卡组。
2189:
2190: ~~~
2191: Debug.SetAIName("base-2")
2192:
2193: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2194:
2195: Debug.SetPlayerInfo(0,8000,0,0)
2196: Debug.SetPlayerInfo(1,8000,0,0)
2197:
2198: -----------------
2199:
2200:
2201: -----------------
2202:
2203: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2204:
2205: -----------------
2206:
2207: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2208:
2209: -----------------
2210:
2211:
2212: -----------------
2213:
2214:
2215: -----------------
2216:
2217:
2218: Debug.ReloadFieldEnd()
2219: aux.BeginPuzzle()
2220:
2221: ~~~
2222:
2223: ###
2224:
2225: 应该要用龙星作为素材。
2226:
2227: ~~~
2228: Debug.SetAIName("base-2")
2229:
2230: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2231:
2232: Debug.SetPlayerInfo(0,8000,0,0)
2233: Debug.SetPlayerInfo(1,8000,0,0)
2234:
2235: -----------------
2236:
2237: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2238:
2239: -----------------
2240:
2241: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2242:
2243: -----------------
2244:
2245: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2246: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2247: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2248: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2249:
2250: -----------------
2251:
2252:
2253: -----------------
2254:
2255:
2256: -----------------
2257:
2258:
2259: Debug.ReloadFieldEnd()
2260: aux.BeginPuzzle()
2261:
2262: ~~~
2263:
2264: ###
2265:
2266: 应该不能召唤魔王。
2267:
2268: ~~~
2269: Debug.SetAIName("base-2")
2270:
2271: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2272:
2273: Debug.SetPlayerInfo(0,8000,0,0)
2274: Debug.SetPlayerInfo(1,8000,0,0)
2275:
2276: -----------------
2277:
2278: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2279: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2280:
2281: -----------------
2282:
2283:
2284: -----------------
2285:
2286: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2287: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2288:
2289: -----------------
2290:
2291:
2292: -----------------
2293:
2294:
2295: -----------------
2296:
2297: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2298:
2299: Debug.ReloadFieldEnd()
2300: aux.BeginPuzzle()
2301:
2302: ~~~
2303:
2304: ###
2305:
2306: 应该不能特召野鸭。
2307:
2308: ~~~
2309: Debug.SetAIName("base-2")
2310:
2311: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2312:
2313: Debug.SetPlayerInfo(0,8000,0,0)
2314: Debug.SetPlayerInfo(1,8000,0,0)
2315:
2316: -----------------
2317:
2318: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2319: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2320: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2321:
2322: -----------------
2323:
2324:
2325: -----------------
2326:
2327:
2328: -----------------
2329:
2330:
2331: -----------------
2332:
2333:
2334: -----------------
2335:
2336: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2337:
2338: Debug.ReloadFieldEnd()
2339: aux.BeginPuzzle()
2340:
2341: ~~~
2342:
2343: ###
2344:
2345: 应该不能解放古怪恶魔。
2346:
2347: ~~~
2348: Debug.SetAIName("base-2")
2349:
2350: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2351:
2352: Debug.SetPlayerInfo(0,8000,0,0)
2353: Debug.SetPlayerInfo(1,8000,0,0)
2354:
2355: -----------------
2356:
2357: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2358: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2359:
2360: -----------------
2361:
2362:
2363: -----------------
2364:
2365:
2366: -----------------
2367:
2368:
2369: -----------------
2370:
2371:
2372: -----------------
2373:
2374: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2375:
2376: Debug.ReloadFieldEnd()
2377: aux.BeginPuzzle()
2378:
2379: ~~~
2380:
2381: ###
2382:
2383: 应该能发轰炸龙的效果。
2384:
2385: ~~~
2386: Debug.SetAIName("base-2")
2387:
2388: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2389:
2390: Debug.SetPlayerInfo(0,8000,0,0)
2391: Debug.SetPlayerInfo(1,8000,0,0)
2392:
2393: -----------------
2394:
2395:
2396: -----------------
2397:
2398:
2399: -----------------
2400:
2401: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2402: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2403:
2404: -----------------
2405:
2406:
2407: -----------------
2408:
2409:
2410: -----------------
2411:
2412: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2413: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2414:
2415: Debug.ReloadFieldEnd()
2416: aux.BeginPuzzle()
2417:
2418: ~~~
2419:
2420: ###
2421:
2422: 应该可以连续攻击。
2423:
2424: ~~~
2425: Debug.SetAIName("base-2")
2426:
2427: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2428:
2429: Debug.SetPlayerInfo(0,8000,0,0)
2430: Debug.SetPlayerInfo(1,8000,0,0)
2431:
2432: -----------------
2433:
2434:
2435: -----------------
2436:
2437: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2438: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2439:
2440: -----------------
2441:
2442: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2443: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2444: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2445: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2446: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2447:
2448: -----------------
2449:
2450: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2451:
2452: -----------------
2453:
2454:
2455: -----------------
2456:
2457: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2458:
2459: Debug.ReloadFieldEnd()
2460: aux.BeginPuzzle()
2461:
2462: ~~~
2463:
2464: ###
2465:
2466: 应该可以特召紫翠玉龙。
2467:
2468: ~~~
2469: Debug.SetAIName("base-2")
2470:
2471: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2472:
2473: Debug.SetPlayerInfo(0,8000,0,0)
2474: Debug.SetPlayerInfo(1,8000,0,0)
2475:
2476: -----------------
2477:
2478: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2479:
2480: -----------------
2481:
2482: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2483: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2484:
2485: -----------------
2486:
2487: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2488: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2489: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2490: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2491: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2492:
2493: Debug.ReloadFieldEnd()
2494: --~ aux.BeginPuzzle()
2495:
2496: ~~~
2497:
2498: ###
2499:
2500: 应该可以发动特洛伊炸弹。
2501:
2502: ~~~
2503: Debug.SetAIName("base-2")
2504:
2505: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2506:
2507: Debug.SetPlayerInfo(0,8000,0,0)
2508: Debug.SetPlayerInfo(1,8000,0,0)
2509:
2510: -----------------
2511:
2512:
2513: -----------------
2514:
2515:
2516: -----------------
2517:
2518: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2519:
2520: -----------------
2521:
2522:
2523: -----------------
2524:
2525:
2526: -----------------
2527:
2528: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2529: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2530:
2531: Debug.ReloadFieldEnd()
2532: aux.BeginPuzzle()
2533:
2534: ~~~
2535:
2536: ###
2537:
2538: 应该不能发动废品收集者效果。
2539:
2540: ~~~
2541: Debug.SetAIName("base-2")
2542:
2543: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2544:
2545: Debug.SetPlayerInfo(0,8000,0,0)
2546: Debug.SetPlayerInfo(1,8000,0,0)
2547:
2548: -----------------
2549:
2550: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2551:
2552: -----------------
2553:
2554:
2555: -----------------
2556:
2557: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2558:
2559: -----------------
2560:
2561: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2562:
2563: -----------------
2564:
2565:
2566: -----------------
2567:
2568:
2569: Debug.ReloadFieldEnd()
2570: aux.BeginPuzzle()
2571:
2572: ~~~