Lines of
single_doc/场景.md
from check-in 0508c49b93
that are changed by the sequence of edits moving toward
check-in 9f9d03c7e2:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ###
763:
764: ~~~
765: Debug.SetAIName("base-2")
766:
767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
768:
769: Debug.SetPlayerInfo(0,8000,0,0)
770: Debug.SetPlayerInfo(1,8000,0,0)
771:
772: -----------------
773:
774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
775:
776: -----------------
777:
778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
779:
780: -----------------
781:
782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798:
799: ~~~
800:
801: ###
802:
803: ~~~
804: Debug.SetAIName("base-2")
805:
806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
807:
808: Debug.SetPlayerInfo(0,8000,0,0)
809: Debug.SetPlayerInfo(1,8000,0,0)
810:
811: -----------------
812:
813: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
814: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
815:
816: -----------------
817:
818:
819: -----------------
820:
821: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
822: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
823:
824: -----------------
825:
826:
827: -----------------
828:
829:
830: -----------------
831:
832:
833: Debug.ReloadFieldEnd()
834: aux.BeginPuzzle()
835:
836: ~~~
837:
838: ###
839:
840: ~~~
841: Debug.SetAIName("base-2")
842:
843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
844:
845: Debug.SetPlayerInfo(0,8000,0,0)
846: Debug.SetPlayerInfo(1,8000,0,0)
847:
848: -----------------
849:
850: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
851: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
852:
853: -----------------
854:
855:
856: -----------------
857:
858: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: Debug.ReloadFieldEnd()
870: aux.BeginPuzzle()
871:
872: ~~~
873:
874: ###
875:
876: ~~~
877: Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884: -----------------
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
893:
894: -----------------
895:
896:
897: -----------------
898:
899:
900: -----------------
901:
902: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
903: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
904:
905: Debug.ReloadFieldEnd()
906: --~ aux.BeginPuzzle()
907:
908: ~~~
909:
910: ###
911:
912: ~~~
913: Debug.SetAIName("base-2")
914:
915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
916:
917: Debug.SetPlayerInfo(0,8000,0,0)
918: Debug.SetPlayerInfo(1,8000,0,0)
919:
920: -----------------
921:
922: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970:
971: -----------------
972:
973: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985:
986: -----------------
987:
988: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
989: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
992: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001:
1002: -----------------
1003:
1004:
1005: Debug.ReloadFieldEnd()
1006: aux.BeginPuzzle()
1007:
1008: ~~~
1009:
1010: ###
1011:
1012: ~~~
1013: Debug.SetAIName("base-2")
1014:
1015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1016:
1017: Debug.SetPlayerInfo(0,8000,0,0)
1018: Debug.SetPlayerInfo(1,8000,0,0)
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1030: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1031: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1032:
1033: -----------------
1034:
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: Debug.ReloadFieldEnd()
1043: aux.BeginPuzzle()
1044:
1045: ~~~
1046:
1047: ###
1048:
1049: ~~~
1050: Debug.SetAIName("base-2")
1051:
1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1053:
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: -----------------
1058:
1059: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1060:
1061: -----------------
1062:
1063:
1064: -----------------
1065:
1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1081: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1082: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1083:
1084: Debug.ReloadFieldEnd()
1085: aux.BeginPuzzle()
1086:
1087: ~~~
1088:
1089: ###
1090:
1091: ~~~
1092: Debug.SetAIName("base-2")
1093:
1094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1095:
1096: Debug.SetPlayerInfo(0,8000,0,0)
1097: Debug.SetPlayerInfo(1,8000,0,0)
1098:
1099: -----------------
1100:
1101: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1102:
1103: -----------------
1104:
1105:
1106: -----------------
1107:
1108: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1109: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1110: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1111: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118:
1119: -----------------
1120:
1121:
1122: Debug.ReloadFieldEnd()
1123: aux.BeginPuzzle()
1124:
1125: ~~~
1126:
1127: ###
1128:
1129: ~~~
1130: Debug.SetAIName("base-2")
1131:
1132: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1133:
1134: Debug.SetPlayerInfo(0,8000,0,0)
1135: Debug.SetPlayerInfo(1,8000,0,0)
1136:
1137: -----------------
1138:
1139:
1140: -----------------
1141:
1142:
1143: -----------------
1144:
1145: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1146: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1147: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1148:
1149: -----------------
1150:
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157:
1158: Debug.ReloadFieldEnd()
1159: aux.BeginPuzzle()
1160:
1161: ~~~
1162:
1163: ###
1164:
1165: ~~~
1166: Debug.SetAIName("base-2")
1167:
1168: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1169:
1170: Debug.SetPlayerInfo(0,8000,0,0)
1171: Debug.SetPlayerInfo(1,8000,0,0)
1172:
1173: -----------------
1174:
1175:
1176: -----------------
1177:
1178:
1179: -----------------
1180:
1181: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1182: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1183: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1184: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1185:
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: Debug.ReloadFieldEnd()
1197: aux.BeginPuzzle()
1198:
1199: ~~~
1200:
1201: ###
1202:
1203: ~~~
1204: Debug.SetAIName("base-2")
1205:
1206: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1207:
1208: Debug.SetPlayerInfo(0,8000,0,0)
1209: Debug.SetPlayerInfo(1,8000,0,0)
1210:
1211: -----------------
1212:
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1220: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1221: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1222: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1223: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1224: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231:
1232: -----------------
1233:
1234:
1235: Debug.ReloadFieldEnd()
1236: aux.BeginPuzzle()
1237:
1238: ~~~
1239:
1240: ###
1241:
1242: ~~~
1243: Debug.SetAIName("base-2")
1244:
1245: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1246:
1247: Debug.SetPlayerInfo(0,8000,0,0)
1248: Debug.SetPlayerInfo(1,8000,0,0)
1249:
1250: -----------------
1251:
1252: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1260: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1261: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1262:
1263: -----------------
1264:
1265:
1266: -----------------
1267:
1268:
1269: -----------------
1270:
1271:
1272: Debug.ReloadFieldEnd()
1273: aux.BeginPuzzle()
1274:
1275: ~~~
1276:
1277: ###
1278:
1279: ~~~
1280: Debug.SetAIName("base-2")
1281:
1282: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1283:
1284: Debug.SetPlayerInfo(0,8000,0,0)
1285: Debug.SetPlayerInfo(1,8000,0,0)
1286:
1287: -----------------
1288:
1289:
1290: -----------------
1291:
1292:
1293: -----------------
1294:
1295: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1296: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1297: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1298:
1299: -----------------
1300:
1301:
1302: -----------------
1303:
1304:
1305: -----------------
1306:
1307: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1308: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1309:
1310: Debug.ReloadFieldEnd()
1311: aux.BeginPuzzle()
1312:
1313: ~~~
1314:
1315: ## 异常
1316:
1317: ###
1318:
1319: 应该不能发动加速同调星尘龙。
1320:
1321: ~~~
1322: Debug.SetAIName("base-2")
1323:
1324: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1325:
1326: Debug.SetPlayerInfo(0,8000,0,0)
1327: Debug.SetPlayerInfo(1,8000,0,0)
1328:
1329:
1330: -----------------
1331:
1332: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1333: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1334:
1335: -----------------
1336:
1337: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1338: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1339:
1340: -----------------
1341:
1342: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1343: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1344: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1345:
1346: -----------------
1347:
1348:
1349: -----------------
1350:
1351:
1352: -----------------
1353:
1354: Debug.ReloadFieldEnd()
1355: aux.BeginPuzzle()
1356:
1357: ~~~
1358:
1359: ###
1360:
1361: 应该不能特召火焰手。
1362:
1363: ~~~
1364: Debug.SetAIName("base-2")
1365:
1366: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1367:
1368: Debug.SetPlayerInfo(0,8000,0,0)
1369: Debug.SetPlayerInfo(1,8000,0,0)
1370:
1371:
1372: -----------------
1373:
1374:
1375: -----------------
1376:
1377:
1378: -----------------
1379:
1380: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1381: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1382:
1383: -----------------
1384:
1385: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1386:
1387: -----------------
1388:
1389:
1390: -----------------
1391:
1392: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1393: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1394: Debug.ReloadFieldEnd()
1395: aux.BeginPuzzle()
1396:
1397: ~~~
1398:
1399: ###
1400:
1401: 应该可以发动痛苦伯劳效果。
1402:
1403: ~~~
1404: Debug.SetAIName("base-2")
1405:
1406: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1407:
1408: Debug.SetPlayerInfo(0,8000,0,0)
1409: Debug.SetPlayerInfo(1,8000,0,0)
1410:
1411:
1412: -----------------
1413:
1414: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1415:
1416: -----------------
1417:
1418:
1419: -----------------
1420:
1421: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1422: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1423: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1424:
1425: -----------------
1426:
1427:
1428: -----------------
1429:
1430:
1431: -----------------
1432:
1433: Debug.ReloadFieldEnd()
1434: aux.BeginPuzzle()
1435:
1436: ~~~
1437:
1438: ###
1439:
1440: 应该可以自己选择适用哪只缺陷编译器的效果。
1441:
1442: ~~~
1443: Debug.SetAIName("base-2")
1444:
1445: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1446:
1447: Debug.SetPlayerInfo(0,8000,0,0)
1448: Debug.SetPlayerInfo(1,8000,0,0)
1449:
1450:
1451: -----------------
1452:
1453:
1454: -----------------
1455:
1456:
1457: -----------------
1458:
1459: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1460: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1461:
1462: -----------------
1463:
1464:
1465: -----------------
1466:
1467:
1468: -----------------
1469:
1470: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1471: Debug.ReloadFieldEnd()
1472: aux.BeginPuzzle()
1473:
1474: ~~~
1475:
1476: ###
1477:
1478: 应该可以把连接 3 吹回去。
1479:
1480: ~~~
1481: Debug.SetAIName("base-2")
1482:
1483: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1484:
1485: Debug.SetPlayerInfo(0,8000,0,0)
1486: Debug.SetPlayerInfo(1,8000,0,0)
1487:
1488:
1489: -----------------
1490:
1491: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1492:
1493: -----------------
1494:
1495: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1496:
1497: -----------------
1498:
1499: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1500: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1501: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1502:
1503: -----------------
1504:
1505: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1506:
1507: -----------------
1508:
1509:
1510: -----------------
1511:
1512: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1513: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1514:
1515: Debug.ReloadFieldEnd()
1516: aux.BeginPuzzle()
1517:
1518: ~~~
1519:
1520: ###
1521:
1522: 应该在对方受到伤害后也可以适用黑羽的效果。
1523:
1524: ~~~
1525: Debug.SetAIName("base-2")
1526:
1527: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1528:
1529: Debug.SetPlayerInfo(0,8000,0,0)
1530: Debug.SetPlayerInfo(1,8000,0,0)
1531:
1532:
1533: -----------------
1534:
1535:
1536: -----------------
1537:
1538:
1539: -----------------
1540:
1541: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1542: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1543: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1544: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1545:
1546: -----------------
1547:
1548:
1549: -----------------
1550:
1551:
1552: -----------------
1553:
1554: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1555: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1556: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1557:
1558: Debug.ReloadFieldEnd()
1559: aux.BeginPuzzle()
1560:
1561: ~~~
1562:
1563: ###
1564:
1565: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1566:
1567: ~~~
1568: Debug.SetAIName("base-2")
1569:
1570: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1571:
1572: Debug.SetPlayerInfo(0,8000,0,0)
1573: Debug.SetPlayerInfo(1,8000,0,0)
1574:
1575:
1576: -----------------
1577:
1578: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1579: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1580: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1581: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1582: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1583: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1584: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1585: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1586:
1587: -----------------
1588:
1589:
1590: -----------------
1591:
1592: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1593:
1594: -----------------
1595:
1596:
1597: -----------------
1598:
1599:
1600: -----------------
1601:
1602:
1603: Debug.ReloadFieldEnd()
1604: aux.BeginPuzzle()
1605:
1606: ~~~
1607:
1608: ###
1609:
1610: 应该可以发动反骨王的效果。
1611:
1612: ~~~
1613: Debug.SetAIName("base-2")
1614:
1615: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1616:
1617: Debug.SetPlayerInfo(0,8000,0,0)
1618: Debug.SetPlayerInfo(1,8000,0,0)
1619:
1620:
1621: -----------------
1622:
1623: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1624: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1625:
1626: -----------------
1627:
1628: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1629:
1630: -----------------
1631:
1632: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1633: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1634:
1635: -----------------
1636:
1637:
1638: -----------------
1639:
1640:
1641: -----------------
1642:
1643:
1644: Debug.ReloadFieldEnd()
1645: aux.BeginPuzzle()
1646:
1647: ~~~
1648:
1649: ###
1650:
1651: 应该否定企鹅会被永恒混沌限制。
1652:
1653: ~~~
1654: Debug.SetAIName("base-2")
1655:
1656: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1657:
1658: Debug.SetPlayerInfo(0,8000,0,0)
1659: Debug.SetPlayerInfo(1,8000,0,0)
1660:
1661:
1662: -----------------
1663:
1664: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1665: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1666: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1667: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1668:
1669: -----------------
1670:
1671:
1672: -----------------
1673:
1674: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1675: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1676:
1677: -----------------
1678:
1679:
1680: -----------------
1681:
1682:
1683: -----------------
1684:
1685: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1686:
1687: Debug.ReloadFieldEnd()
1688: aux.BeginPuzzle()
1689:
1690: ~~~
1691:
1692: ###
1693:
1694: 应该可以特召海神。
1695:
1696: ~~~
1697: Debug.SetAIName("base-2")
1698:
1699: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1700:
1701: Debug.SetPlayerInfo(0,8000,0,0)
1702: Debug.SetPlayerInfo(1,8000,0,0)
1703:
1704:
1705: -----------------
1706:
1707: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1708:
1709: -----------------
1710:
1711: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1712:
1713: -----------------
1714:
1715:
1716: -----------------
1717:
1718:
1719: -----------------
1720:
1721:
1722: -----------------
1723:
1724: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1725: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1726:
1727: Debug.ReloadFieldEnd()
1728: aux.BeginPuzzle()
1729:
1730: ~~~
1731:
1732: ###
1733:
1734: 应该仇恨裂缝可以发动。
1735:
1736: ~~~
1737: Debug.SetAIName("base-2")
1738:
1739: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1740:
1741: Debug.SetPlayerInfo(0,8000,0,0)
1742: Debug.SetPlayerInfo(1,8000,0,0)
1743:
1744:
1745: -----------------
1746:
1747:
1748: -----------------
1749:
1750:
1751: -----------------
1752:
1753: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1754:
1755: -----------------
1756:
1757:
1758: -----------------
1759:
1760:
1761: -----------------
1762:
1763: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1764: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1765:
1766: Debug.ReloadFieldEnd()
1767: aux.BeginPuzzle()
1768:
1769: ~~~
1770:
1771: ###
1772:
1773: 锈龙不应该被召唤兽除外。
1774:
1775: ~~~
1776: Debug.SetAIName("base-2")
1777:
1778: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1779:
1780: Debug.SetPlayerInfo(0,8000,0,0)
1781: Debug.SetPlayerInfo(1,8000,0,0)
1782:
1783:
1784: -----------------
1785:
1786: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1787: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1788: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1789: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1790:
1791: -----------------
1792:
1793:
1794: -----------------
1795:
1796: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1797:
1798: -----------------
1799:
1800:
1801: -----------------
1802:
1803:
1804: -----------------
1805:
1806:
1807: Debug.ReloadFieldEnd()
1808: aux.BeginPuzzle()
1809:
1810: ~~~
1811:
1812: ###
1813:
1814: 应该能特召冰水。
1815:
1816: ~~~
1817: Debug.SetAIName("base-2")
1818:
1819: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1820:
1821: Debug.SetPlayerInfo(0,8000,0,0)
1822: Debug.SetPlayerInfo(1,8000,0,0)
1823:
1824:
1825: -----------------
1826:
1827:
1828: -----------------
1829:
1830: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1831:
1832: -----------------
1833:
1834: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1835: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1836:
1837: -----------------
1838:
1839:
1840: -----------------
1841:
1842:
1843: -----------------
1844:
1845: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1846:
1847: Debug.ReloadFieldEnd()
1848: aux.BeginPuzzle()
1849:
1850: ~~~
1851:
1852: ###
1853:
1854: 应该英雄假面改名后不算剑斗兽怪兽了。
1855:
1856: ~~~
1857: Debug.SetAIName("AI")
1858: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1859: Debug.SetPlayerInfo(0,8000,0,0)
1860: Debug.SetPlayerInfo(1,8000,0,0)
1861:
1862: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1863:
1864: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1865: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1866:
1867: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1868: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1869:
1870: Debug.ReloadFieldEnd()
1871: aux.BeginPuzzle()
1872:
1873: ~~~
1874:
1875: ###
1876:
1877: 应该喷气龙不能特召。
1878:
1879: ~~~
1880: Debug.SetAIName("AI")
1881: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1882: Debug.SetPlayerInfo(0,8000,0,0)
1883: Debug.SetPlayerInfo(1,8000,0,0)
1884:
1885: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1886:
1887: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1888:
1889: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1890: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1891:
1892: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1893:
1894: Debug.ReloadFieldEnd()
1895: aux.BeginPuzzle()
1896:
1897: ~~~
1898:
1899: ###
1900:
1901: 应该不能发动简易融合。
1902:
1903: ~~~
1904: Debug.SetAIName("base-2")
1905:
1906: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1907:
1908: Debug.SetPlayerInfo(0,1400,0,0)
1909: Debug.SetPlayerInfo(1,8000,0,0)
1910:
1911: -----------------
1912:
1913: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1914: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1915:
1916: -----------------
1917:
1918: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1919:
1920: -----------------
1921:
1922:
1923: -----------------
1924:
1925:
1926: -----------------
1927:
1928:
1929: -----------------
1930:
1931:
1932: Debug.ReloadFieldEnd()
1933: aux.BeginPuzzle()
1934:
1935: ~~~
1936:
1937: ###
1938:
1939: 应该不能羽衣精效果。
1940:
1941: ~~~
1942: Debug.SetAIName("base-2")
1943:
1944: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1945:
1946: Debug.SetPlayerInfo(0,8000,0,0)
1947: Debug.SetPlayerInfo(1,8000,0,0)
1948:
1949: -----------------
1950:
1951: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1952: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1953: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1954:
1955: -----------------
1956:
1957:
1958: -----------------
1959:
1960: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1961:
1962: -----------------
1963:
1964:
1965: -----------------
1966:
1967:
1968: -----------------
1969:
1970:
1971: Debug.ReloadFieldEnd()
1972: aux.BeginPuzzle()
1973:
1974: ~~~
1975:
1976: ###
1977:
1978: 应该不能以被无效的双龙为代价。
1979:
1980: ~~~
1981: Debug.SetAIName("base-2")
1982:
1983: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1984:
1985: Debug.SetPlayerInfo(0,8000,0,0)
1986: Debug.SetPlayerInfo(1,8000,0,0)
1987:
1988: -----------------
1989:
1990:
1991: -----------------
1992:
1993:
1994: -----------------
1995:
1996: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1997: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1998:
1999: -----------------
2000:
2001:
2002: -----------------
2003:
2004:
2005: -----------------
2006:
2007: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2008:
2009: Debug.ReloadFieldEnd()
2010: aux.BeginPuzzle()
2011:
2012: ~~~
2013:
2014: ###
2015:
2016: 应该不能以技能抽取为代价。
2017:
2018: ~~~
2019: Debug.SetAIName("base-2")
2020:
2021: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2022:
2023: Debug.SetPlayerInfo(0,8000,0,0)
2024: Debug.SetPlayerInfo(1,8000,0,0)
2025:
2026: -----------------
2027:
2028:
2029: -----------------
2030:
2031:
2032: -----------------
2033:
2034: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2035: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2036:
2037: -----------------
2038:
2039:
2040: -----------------
2041:
2042:
2043: -----------------
2044:
2045: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2046:
2047: Debug.ReloadFieldEnd()
2048: aux.BeginPuzzle()
2049:
2050: ~~~
2051:
2052: ###
2053:
2054: 应该不能发动超银河。
2055:
2056: ~~~
2057: Debug.SetAIName("base-2")
2058:
2059: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2060:
2061: Debug.SetPlayerInfo(0,8000,0,0)
2062: Debug.SetPlayerInfo(1,8000,0,0)
2063:
2064: -----------------
2065:
2066: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2067: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2068:
2069: -----------------
2070:
2071:
2072: -----------------
2073:
2074: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2075:
2076: -----------------
2077:
2078:
2079: -----------------
2080:
2081:
2082: -----------------
2083:
2084: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2085:
2086: Debug.ReloadFieldEnd()
2087: aux.BeginPuzzle()
2088:
2089: ~~~
2090:
2091: ###
2092:
2093: 应该不能发动六武众效果。
2094:
2095: ~~~
2096: Debug.SetAIName("base-2")
2097:
2098: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2099:
2100: Debug.SetPlayerInfo(0,8000,0,0)
2101: Debug.SetPlayerInfo(1,8000,0,0)
2102:
2103: -----------------
2104:
2105:
2106: -----------------
2107:
2108:
2109: -----------------
2110:
2111: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2112: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2113: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2114: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2115:
2116: -----------------
2117:
2118:
2119: -----------------
2120:
2121:
2122: -----------------
2123:
2124:
2125: Debug.ReloadFieldEnd()
2126: aux.BeginPuzzle()
2127:
2128: ~~~
2129:
2130: ###
2131:
2132: 应该可以发动新宇融合。
2133:
2134: ~~~
2135: Debug.SetAIName("base-2")
2136:
2137: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2138:
2139: Debug.SetPlayerInfo(0,8000,0,0)
2140: Debug.SetPlayerInfo(1,8000,0,0)
2141:
2142: -----------------
2143:
2144:
2145: -----------------
2146:
2147: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2148:
2149: -----------------
2150:
2151: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2152: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2153: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2154:
2155: -----------------
2156:
2157:
2158: -----------------
2159:
2160:
2161: -----------------
2162:
2163:
2164: Debug.ReloadFieldEnd()
2165: aux.BeginPuzzle()
2166:
2167: ~~~
2168:
2169: ###
2170:
2171: 应该对方恢复 1800 基本分。
2172:
2173: ~~~
2174: Debug.SetAIName("base-2")
2175:
2176: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2177:
2178: Debug.SetPlayerInfo(0,8000,0,0)
2179: Debug.SetPlayerInfo(1,8000,0,0)
2180:
2181: -----------------
2182:
2183:
2184: -----------------
2185:
2186:
2187: -----------------
2188:
2189: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2190: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2191: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2192: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2193: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2194:
2195: -----------------
2196:
2197: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2198:
2199: -----------------
2200:
2201:
2202: -----------------
2203:
2204: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2205: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2206: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2207:
2208: Debug.ReloadFieldEnd()
2209: aux.BeginPuzzle()
2210:
2211: ~~~
2212:
2213: ###
2214:
2215: 应该不是1000伤害。
2216:
2217: ~~~
2218: Debug.SetAIName("base-2")
2219:
2220: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2221:
2222: Debug.SetPlayerInfo(0,800,0,0)
2223: Debug.SetPlayerInfo(1,8000,0,0)
2224:
2225: -----------------
2226:
2227:
2228: -----------------
2229:
2230:
2231: -----------------
2232:
2233: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2234: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2235:
2236: -----------------
2237:
2238:
2239: -----------------
2240:
2241:
2242: -----------------
2243:
2244: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2245: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2246:
2247: Debug.ReloadFieldEnd()
2248: aux.BeginPuzzle()
2249:
2250: ~~~
2251:
2252: ###
2253:
2254: 应该我方不受伤害。
2255:
2256: ~~~
2257: Debug.SetAIName("base-2")
2258:
2259: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2260:
2261: Debug.SetPlayerInfo(0,8000,0,0)
2262: Debug.SetPlayerInfo(1,8000,0,0)
2263:
2264: -----------------
2265:
2266:
2267: -----------------
2268:
2269:
2270: -----------------
2271:
2272: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2273: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2274: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2275: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2276:
2277: -----------------
2278:
2279:
2280: -----------------
2281:
2282:
2283: -----------------
2284:
2285: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2286:
2287: Debug.ReloadFieldEnd()
2288: aux.BeginPuzzle()
2289:
2290: ~~~
2291:
2292: ###
2293:
2294: 应该衍生物不被破坏。
2295:
2296: ~~~
2297: Debug.SetAIName("base-2")
2298:
2299: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2300:
2301: Debug.SetPlayerInfo(0,8000,0,0)
2302: Debug.SetPlayerInfo(1,8000,0,0)
2303:
2304: -----------------
2305:
2306:
2307: -----------------
2308:
2309:
2310: -----------------
2311:
2312: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2313: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2314: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2315: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2316: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2317:
2318: -----------------
2319:
2320:
2321: -----------------
2322:
2323:
2324: -----------------
2325:
2326:
2327: Debug.ReloadFieldEnd()
2328: aux.BeginPuzzle()
2329:
2330: ~~~
2331:
2332: ###
2333:
2334: 应该有一次特召机会。
2335:
2336: ~~~
2337: Debug.SetAIName("base-2")
2338:
2339: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2340:
2341: Debug.SetPlayerInfo(0,8000,0,0)
2342: Debug.SetPlayerInfo(1,8000,0,0)
2343:
2344: -----------------
2345:
2346: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2347: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2348: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2349:
2350: -----------------
2351:
2352: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2353: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2354:
2355: -----------------
2356:
2357: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2358: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2359:
2360: -----------------
2361:
2362:
2363: -----------------
2364:
2365:
2366: -----------------
2367:
2368:
2369: Debug.ReloadFieldEnd()
2370: --~ aux.BeginPuzzle()
2371:
2372: ~~~
2373:
2374: ###
2375:
2376: 应该不回到卡组。
2377:
2378: ~~~
2379: Debug.SetAIName("base-2")
2380:
2381: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2382:
2383: Debug.SetPlayerInfo(0,8000,0,0)
2384: Debug.SetPlayerInfo(1,8000,0,0)
2385:
2386: -----------------
2387:
2388:
2389: -----------------
2390:
2391: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2392:
2393: -----------------
2394:
2395: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2396:
2397: -----------------
2398:
2399:
2400: -----------------
2401:
2402:
2403: -----------------
2404:
2405:
2406: Debug.ReloadFieldEnd()
2407: aux.BeginPuzzle()
2408:
2409: ~~~
2410:
2411: ###
2412:
2413: 应该要用龙星作为素材。
2414:
2415: ~~~
2416: Debug.SetAIName("base-2")
2417:
2418: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2419:
2420: Debug.SetPlayerInfo(0,8000,0,0)
2421: Debug.SetPlayerInfo(1,8000,0,0)
2422:
2423: -----------------
2424:
2425: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2426:
2427: -----------------
2428:
2429: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2430:
2431: -----------------
2432:
2433: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2434: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2435: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2436: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2437:
2438: -----------------
2439:
2440:
2441: -----------------
2442:
2443:
2444: -----------------
2445:
2446:
2447: Debug.ReloadFieldEnd()
2448: aux.BeginPuzzle()
2449:
2450: ~~~
2451:
2452: ###
2453:
2454: 应该不能召唤魔王。
2455:
2456: ~~~
2457: Debug.SetAIName("base-2")
2458:
2459: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2460:
2461: Debug.SetPlayerInfo(0,8000,0,0)
2462: Debug.SetPlayerInfo(1,8000,0,0)
2463:
2464: -----------------
2465:
2466: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2467: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2468:
2469: -----------------
2470:
2471:
2472: -----------------
2473:
2474: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2475: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2476:
2477: -----------------
2478:
2479:
2480: -----------------
2481:
2482:
2483: -----------------
2484:
2485: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2486:
2487: Debug.ReloadFieldEnd()
2488: aux.BeginPuzzle()
2489:
2490: ~~~
2491:
2492: ###
2493:
2494: 应该不能特召野鸭。
2495:
2496: ~~~
2497: Debug.SetAIName("base-2")
2498:
2499: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2500:
2501: Debug.SetPlayerInfo(0,8000,0,0)
2502: Debug.SetPlayerInfo(1,8000,0,0)
2503:
2504: -----------------
2505:
2506: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2507: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2508: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2509:
2510: -----------------
2511:
2512:
2513: -----------------
2514:
2515:
2516: -----------------
2517:
2518:
2519: -----------------
2520:
2521:
2522: -----------------
2523:
2524: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2525:
2526: Debug.ReloadFieldEnd()
2527: aux.BeginPuzzle()
2528:
2529: ~~~
2530:
2531: ###
2532:
2533: 应该不能解放古怪恶魔。
2534:
2535: ~~~
2536: Debug.SetAIName("base-2")
2537:
2538: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2539:
2540: Debug.SetPlayerInfo(0,8000,0,0)
2541: Debug.SetPlayerInfo(1,8000,0,0)
2542:
2543: -----------------
2544:
2545: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2546: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2547:
2548: -----------------
2549:
2550:
2551: -----------------
2552:
2553:
2554: -----------------
2555:
2556:
2557: -----------------
2558:
2559:
2560: -----------------
2561:
2562: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2563:
2564: Debug.ReloadFieldEnd()
2565: aux.BeginPuzzle()
2566:
2567: ~~~
2568:
2569: ###
2570:
2571: 应该能发轰炸龙的效果。
2572:
2573: ~~~
2574: Debug.SetAIName("base-2")
2575:
2576: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2577:
2578: Debug.SetPlayerInfo(0,8000,0,0)
2579: Debug.SetPlayerInfo(1,8000,0,0)
2580:
2581: -----------------
2582:
2583:
2584: -----------------
2585:
2586:
2587: -----------------
2588:
2589: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2590: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2591:
2592: -----------------
2593:
2594:
2595: -----------------
2596:
2597:
2598: -----------------
2599:
2600: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2601: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2602:
2603: Debug.ReloadFieldEnd()
2604: aux.BeginPuzzle()
2605:
2606: ~~~
2607:
2608: ###
2609:
2610: 应该可以连续攻击。
2611:
2612: ~~~
2613: Debug.SetAIName("base-2")
2614:
2615: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2616:
2617: Debug.SetPlayerInfo(0,8000,0,0)
2618: Debug.SetPlayerInfo(1,8000,0,0)
2619:
2620: -----------------
2621:
2622:
2623: -----------------
2624:
2625: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2626: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2627:
2628: -----------------
2629:
2630: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2631: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2632: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2633: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2634: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2635:
2636: -----------------
2637:
2638: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2639:
2640: -----------------
2641:
2642:
2643: -----------------
2644:
2645: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2646:
2647: Debug.ReloadFieldEnd()
2648: aux.BeginPuzzle()
2649:
2650: ~~~
2651:
2652: ###
2653:
2654: 应该可以特召紫翠玉龙。
2655:
2656: ~~~
2657: Debug.SetAIName("base-2")
2658:
2659: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2660:
2661: Debug.SetPlayerInfo(0,8000,0,0)
2662: Debug.SetPlayerInfo(1,8000,0,0)
2663:
2664: -----------------
2665:
2666: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2667:
2668: -----------------
2669:
2670: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2671: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2672:
2673: -----------------
2674:
2675: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2676: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2677: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2678: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2679: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2680:
2681: Debug.ReloadFieldEnd()
2682: --~ aux.BeginPuzzle()
2683:
2684: ~~~
2685:
2686: ###
2687:
2688: 应该可以发动特洛伊炸弹。
2689:
2690: ~~~
2691: Debug.SetAIName("base-2")
2692:
2693: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2694:
2695: Debug.SetPlayerInfo(0,8000,0,0)
2696: Debug.SetPlayerInfo(1,8000,0,0)
2697:
2698: -----------------
2699:
2700:
2701: -----------------
2702:
2703:
2704: -----------------
2705:
2706: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2707:
2708: -----------------
2709:
2710:
2711: -----------------
2712:
2713:
2714: -----------------
2715:
2716: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2717: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2718:
2719: Debug.ReloadFieldEnd()
2720: aux.BeginPuzzle()
2721:
2722: ~~~
2723:
2724: ###
2725:
2726: 应该不能发动废品收集者效果。
2727:
2728: ~~~
2729: Debug.SetAIName("base-2")
2730:
2731: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2732:
2733: Debug.SetPlayerInfo(0,8000,0,0)
2734: Debug.SetPlayerInfo(1,8000,0,0)
2735:
2736: -----------------
2737:
2738: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2739:
2740: -----------------
2741:
2742:
2743: -----------------
2744:
2745: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2746:
2747: -----------------
2748:
2749: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2750:
2751: -----------------
2752:
2753:
2754: -----------------
2755:
2756:
2757: Debug.ReloadFieldEnd()
2758: aux.BeginPuzzle()
2759:
2760: ~~~
2761:
2762: ###
2763:
2764: 应该可以选择适用神殿还是适用狂时钟的效果。
2765:
2766: ~~~
2767: Debug.SetAIName("base-2")
2768:
2769: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2770:
2771: Debug.SetPlayerInfo(0,8000,0,0)
2772: Debug.SetPlayerInfo(1,8000,0,0)
2773:
2774: -----------------
2775:
2776: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2777: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2778: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2779: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2780: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2781: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2782:
2783: -----------------
2784:
2785: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2786:
2787: -----------------
2788:
2789: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2790: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2791: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2792:
2793: -----------------
2794:
2795:
2796: -----------------
2797:
2798:
2799: -----------------
2800:
2801: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2802:
2803: Debug.ReloadFieldEnd()
2804: aux.BeginPuzzle()
2805: Debug.SetAIName("base-2")
2806:
2807: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2808:
2809: Debug.SetPlayerInfo(0,8000,0,0)
2810: Debug.SetPlayerInfo(1,8000,0,0)
2811:
2812: -----------------
2813:
2814: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2815: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2816: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2817: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2818: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2819: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2820:
2821: -----------------
2822:
2823: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2824:
2825: -----------------
2826:
2827: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2828: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2829: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2830:
2831: -----------------
2832:
2833:
2834: -----------------
2835:
2836:
2837: -----------------
2838:
2839: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2840:
2841: Debug.ReloadFieldEnd()
2842: aux.BeginPuzzle()
2843:
2844: ~~~
2845:
2846: ###
2847:
2848: 应该游戏不崩溃。
2849:
2850: ~~~
2851: Debug.SetAIName("base-2")
2852:
2853: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2854:
2855: Debug.SetPlayerInfo(0,8000,0,0)
2856: Debug.SetPlayerInfo(1,8000,0,0)
2857:
2858: -----------------
2859:
2860:
2861: -----------------
2862:
2863:
2864: -----------------
2865:
2866: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2867: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2868: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2869:
2870: -----------------
2871:
2872:
2873: -----------------
2874:
2875:
2876: -----------------
2877:
2878: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2879: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2880:
2881: Debug.ReloadFieldEnd()
2882: aux.BeginPuzzle()
2883:
2884: ~~~