Lines of
QB081 the frogs.lua
from check-in 034c4a2501
that are changed by the sequence of edits moving toward
check-in 8f57b810fa:
1: --[[message
2: 卡数:
3: 规则:大师3
4: ]]
5: Debug.SetAIName("QB081 the frogs")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI, 3)
7: Debug.SetPlayerInfo(0,500,0,0)
8: Debug.SetPlayerInfo(1,10700,0,0)
9:
10: Debug.AddCard(4239451,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
11: Debug.AddCard(84451804,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
12: Debug.AddCard(23408872,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
13: Debug.AddCard(1357146,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
14:
15: Debug.AddCard(14785765,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
16: Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
17: Debug.AddCard(10002346,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
18: Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
19: Debug.AddCard(36898537,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
20: Debug.AddCard(26593852,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
21: Debug.AddCard(34103656,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
22: Debug.AddCard(96947648,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
23: Debug.AddCard(70865988,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
24: Debug.AddCard(4239451,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
25: Debug.AddCard(64034255,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
26: Debug.AddCard(12525049,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
27: Debug.AddCard(9126351,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
28: Debug.AddCard(22842214,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
29: Debug.AddCard(26400609,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
30: Debug.AddCard(94415058,0,0,LOCATION_HAND,6,POS_FACEUP_ATTACK)
034c4a2501 2023-06-18 31: Debug.AddCard(26400609,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
32: Debug.AddCard(94739788,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
33: Debug.AddCard(94739788,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
34: Debug.ReloadFieldEnd()
35: aux.BeginPuzzle()
36:
37:
38: local str = {}
39: local fun = {}
40:
41: local cache_1
42:
43: fun["通关邀请"] = function()
44: local effect_100
45: effect_100 = Effect.GlobalEffect()
46: effect_100:SetType(EFFECT_TYPE_FIELD
47: + EFFECT_TYPE_CONTINUOUS)
48: effect_100:SetCode(EVENT_DAMAGE)
49: function cache_1()
50:
51: cache_1 = Duel.GetLP(1)
52:
53: return cache_1 <= 0
54: end
55: effect_100:SetCondition(cache_1)
56: function cache_1()
57: Debug.ShowHint("残局群181175613")
58: return
59: end
60: effect_100:SetOperation(cache_1)
61: Duel.RegisterEffect(effect_100
62: , 0)
63: end
64:
65: fun["通关邀请"]()
66: