Lines of
single_doc/场景.md
from check-in 033fa5f2d8
that are changed by the sequence of edits moving toward
check-in 62261418cf:
1: # 场景
2:
3: ## 正常
4:
5: ~~~
6: Debug.SetAIName("base-2")
7:
8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
9:
10: Debug.SetPlayerInfo(0,8000,0,0)
11: Debug.SetPlayerInfo(1,8000,0,0)
12:
13:
14: -----------------
15:
16:
17: -----------------
18:
19:
20: -----------------
21:
22: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
23: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
24: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
25: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
26:
27: -----------------
28:
29:
30: -----------------
31:
32:
33: -----------------
34:
35:
36: Debug.ReloadFieldEnd()
37: aux.BeginPuzzle()
38:
39: ~~~
40:
033fa5f2d8 2023-10-06 41: ## 正常
42:
43: ~~~
44: Debug.SetAIName("base-2")
45:
46: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
47:
48: Debug.SetPlayerInfo(0,8000,0,0)
49: Debug.SetPlayerInfo(1,8000,0,0)
50:
51: -----------------
52:
53: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
54: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
55:
56: -----------------
57:
58: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
59:
60: -----------------
61:
62: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
63:
64: -----------------
65:
66: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
67:
68: -----------------
69:
70: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
71:
72: -----------------
73:
74: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
75:
76: Debug.ReloadFieldEnd()
77: aux.BeginPuzzle()
78:
79: ~~~
80:
033fa5f2d8 2023-10-06 81: ## 正常
82:
83: ~~~
84: Debug.SetAIName("base-2")
85:
86: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
87:
88: Debug.SetPlayerInfo(0,8000,0,0)
89: Debug.SetPlayerInfo(1,8000,0,0)
90:
91: -----------------
92:
93: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
94: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
95: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99:
100: -----------------
101:
102: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
103:
104: -----------------
105:
106:
107: -----------------
108:
109:
110: -----------------
111:
112:
113: -----------------
114:
115:
116: Debug.ReloadFieldEnd()
117: aux.BeginPuzzle()
118:
119: ~~~
120:
033fa5f2d8 2023-10-06 121: ## 正常
122:
123: ~~~
124: Debug.SetAIName("base-2")
125:
126: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
127:
128: Debug.SetPlayerInfo(0,8000,0,0)
129: Debug.SetPlayerInfo(1,8000,0,0)
130:
131: -----------------
132:
133: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
134: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
135: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
136: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137:
138: -----------------
139:
140:
141: -----------------
142:
143:
144: -----------------
145:
146:
147: -----------------
148:
149:
150: -----------------
151:
152:
153: Debug.ReloadFieldEnd()
154: aux.BeginPuzzle()
155:
156: ~~~
157:
033fa5f2d8 2023-10-06 158: ## 正常
159:
160: ~~~
161: Debug.SetAIName("base-2")
162:
163: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
164:
165: Debug.SetPlayerInfo(0,8000,0,0)
166: Debug.SetPlayerInfo(1,8000,0,0)
167:
168: -----------------
169:
170: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
171: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
172: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174:
175: -----------------
176:
177:
178: -----------------
179:
180:
181: -----------------
182:
183:
184: -----------------
185:
186:
187: -----------------
188:
189:
190: Debug.ReloadFieldEnd()
191: aux.BeginPuzzle()
192:
193: ~~~