游戏王残局简化版

Annotation For single/简化版_434_04.lua
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Annotation For single/简化版_434_04.lua

Lines of single/简化版_434_04.lua from check-in 030399e480 that are changed by the sequence of edits moving toward check-in 056ef7747a:

                         1: --[[message
030399e480 2024-06-25    2: 维护:2024-02-12
030399e480 2024-06-25    3: 简语:
030399e480 2024-06-25    4: 原局:Meteor Dragon_a01
                         5: ]]
                         6: --created by ygopro puzzle maker
                         7: Debug.SetAIName("QQ群181175613")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
                         9: Debug.SetPlayerInfo(0, 3100, 0, 0)
                        10: Debug.SetPlayerInfo(1, 29500, 0, 0)
                        11: 
                        12: Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        13: Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        14: Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        15: --~ Debug.AddCard(54343893,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        16: Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        17: Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        18: Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        19: Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        20: Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        21: Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        22: Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        23: Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        24: Debug.AddCard(34016756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        25: Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        26: Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        27: Debug.AddCard(20450925, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        28: Debug.AddCard(95638658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        29: c = Debug.AddCard(25652655, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        30: c:CompleteProcedure()
                        31: c = Debug.AddCard(90953320, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        32: c:CompleteProcedure()
                        33: Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        34: Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        35: Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        36: Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        37: Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        38: Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        39: Debug.AddCard(40391316, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        40: Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
                        41: Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
                        42: Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
                        43: Debug.AddCard(93912845, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
                        44: Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
                        45: Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
                        46: Debug.AddCard(57421866, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
                        47: Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
                        48: --~ Debug.AddCard(53129443,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
                        49: Debug.AddCard(1475311, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
                        50: Debug.AddCard(33420078, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
                        51: Debug.AddCard(19613556, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
                        52: Debug.AddCard(40633297, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
                        53: Debug.AddCard(67316075, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
                        54: Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
                        55: Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
                        56: --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
                        57: Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
                        58: --~ Debug.AddCard(62279055,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
                        59: --~ Debug.AddCard(19665973,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK)
                        60: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
                        61: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
                        62: Debug.ReloadFieldEnd()
                        63: aux.BeginPuzzle()