游戏王残局简化版

Annotation For single/X-LV-27.lua
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Annotation For single/X-LV-27.lua

Lines of single/X-LV-27.lua from check-in 00bc927da8 that are changed by the sequence of edits moving toward check-in 92c1b83265:

                         1: --[[message
                         2: 新手教学
                         3: #废铁拳
                         4: ]]
                         5: Debug.SetAIName("QQ群181175613")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         7: Debug.SetPlayerInfo(0, 51100, 0, 0)
                         8: Debug.SetPlayerInfo(1, 34600, 0, 0)
                         9: 
                        10: --怪兽区域
                        11: Debug.AddCard(13582837, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        12: Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        13: --魔陷区域
                        14: Debug.AddCard(7153114, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
                        15: Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
                        16: Debug.AddCard(403847, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
                        17: Debug.AddCard(8529136, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
                        18: Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP)
                        19: --卡组区域
                        20: Debug.AddCard(36736723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        21: --外组区域
                        22: Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        23: --墓地区域
                        24: Debug.AddCard(53855409, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
                        25: --除外区域
                        26: --手卡区域
                        27: Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        28: Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        29: 
00bc927da8 2024-07-18   30: Debug.ReloadFieldEnd("废品同调士")
                        31: aux.BeginPuzzle()