Overview
Comment: | working on rotating selected points. |
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Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
09450376b47136b80d3504b4f365a194 |
User & Date: | Derek on 2012-12-30 19:55:23 |
Other Links: | manifest | tags |
Context
2012-12-30
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22:51 | got rotation of selected points to work check-in: e34dd1120f user: Jacob tags: trunk | |
19:55 | working on rotating selected points. check-in: 09450376b4 user: Derek tags: trunk | |
2012-12-27
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20:24 | started working on some changes for rotating and scaling selected points. check-in: 29f4bb3e29 user: Derek tags: trunk | |
Changes
Modified draw.html from [a1adddf1a8] to [d374aefa95].
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81 82 83 84 85 86 87 | var selected_points = []; var selected_lines = []; var helpmsg = //"3D drawing tool\n\n" + "Select Left Click\n" + | | | | | | | | | | | | | 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 | var selected_points = []; var selected_lines = []; var helpmsg = //"3D drawing tool\n\n" + "Select Left Click\n" + "Rotate Right Click\n" + "Move wasd, qe\n" + "Copy Space\n" + "Delete x\n" + "\n" + "Click the red dot to create a point\n" + "Spam a motion key to increase speed\n" + "Drag between points to connect them\n"; var msg = helpmsg; var view_transform = [[1, 0, 0], [0, 1, 0], [0, 0, 1]]; var key_state = {}; var key_state_augmentation_timeout = 150; // the permissible time in milliseconds since the last key event to still allow the key state to augment instead of clearing. |
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928 929 930 931 932 933 934 | if(selected_points.length && !getKeyState(1002)){ // move selection if exists for(var i = 0; i < selected_points.length; ++i){ var pt = points[selected_points[i]]; vector_add(pt, delta_position, pt); }} else{ moveCamera(delta_position, false); } | | > > | | > > > > > > | 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 | if(selected_points.length && !getKeyState(1002)){ // move selection if exists for(var i = 0; i < selected_points.length; ++i){ var pt = points[selected_points[i]]; vector_add(pt, delta_position, pt); }} else{ moveCamera(delta_position, false); } if(!selected_points.length){ if(delta_horizontal_angle) rotateHorizontal(delta_horizontal_angle); if(delta_vertical_angle) rotateVertical(delta_vertical_angle); } else{ var rotation_transform; if(selection_rotation_axis){ // }}} // overwrite point projections // TODO this may not be perfect if points are deleted etc. point_projections.length = 0; for(var i = 0; i < points.length; ++i){ point_projections[i] = project(canvas, points[i], view_transform, origin); } |
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