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Differences From Artifact [d533f63c13]:

To Artifact [4444f3fbc1]:


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  pCsr->iPgno = 1;
  pCsr->iCell = 0;
  pCsr->iField = 0;
  pCsr->bOnePage = 0;
  sqlite3_free(pCsr->aPage);
  dbdataBufferFree(&pCsr->rec);
  pCsr->aPage = 0;

}

/*
** Close an sqlite_dbdata or sqlite_dbptr cursor.
*/
static int dbdataClose(sqlite3_vtab_cursor *pCursor){
  DbdataCursor *pCsr = (DbdataCursor*)pCursor;







>







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  pCsr->iPgno = 1;
  pCsr->iCell = 0;
  pCsr->iField = 0;
  pCsr->bOnePage = 0;
  sqlite3_free(pCsr->aPage);
  dbdataBufferFree(&pCsr->rec);
  pCsr->aPage = 0;
  pCsr->nRec = 0;
}

/*
** Close an sqlite_dbdata or sqlite_dbptr cursor.
*/
static int dbdataClose(sqlite3_vtab_cursor *pCursor){
  DbdataCursor *pCsr = (DbdataCursor*)pCursor;
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        if( pCsr->bOnePage ) return SQLITE_OK;
        pCsr->iPgno++;
      }else{
        return SQLITE_OK;
      }
    }else{
      /* If there is no record loaded, load it now. */

      if( pCsr->nRec==0 ){
        int bHasRowid = 0;
        int nPointer = 0;
        sqlite3_int64 nPayload = 0;
        sqlite3_int64 nHdr = 0;
        int iHdr;
        int U, X;







>







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        if( pCsr->bOnePage ) return SQLITE_OK;
        pCsr->iPgno++;
      }else{
        return SQLITE_OK;
      }
    }else{
      /* If there is no record loaded, load it now. */
      assert( pCsr->rec.aBuf!=0 || pCsr->nRec==0 );
      if( pCsr->nRec==0 ){
        int bHasRowid = 0;
        int nPointer = 0;
        sqlite3_int64 nPayload = 0;
        sqlite3_int64 nHdr = 0;
        int iHdr;
        int U, X;
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  int iErr;          /* The error code to return on a fault */
  int iCnt;          /* Trigger the fault only if iCnt is already zero */
  int iInterval;     /* Reset iCnt to this value after each fault */
  int eVerbose;      /* When to print output */
  int nHit;          /* Number of hits seen so far */
  int nRepeat;       /* Turn off after this many hits.  0 for never */
  int nSkip;         /* Skip this many before first fault */
} faultsim_state = {-1, 0, 0, 0, 0, 0, 0};

/*
** This is the fault-sim callback
*/
static int faultsim_callback(int iArg){
  if( faultsim_state.iId>0 && faultsim_state.iId!=iArg ){
    return SQLITE_OK;







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  int iErr;          /* The error code to return on a fault */
  int iCnt;          /* Trigger the fault only if iCnt is already zero */
  int iInterval;     /* Reset iCnt to this value after each fault */
  int eVerbose;      /* When to print output */
  int nHit;          /* Number of hits seen so far */
  int nRepeat;       /* Turn off after this many hits.  0 for never */
  int nSkip;         /* Skip this many before first fault */
} faultsim_state = {-1, 0, 0, 0, 0, 0, 0, 0};

/*
** This is the fault-sim callback
*/
static int faultsim_callback(int iArg){
  if( faultsim_state.iId>0 && faultsim_state.iId!=iArg ){
    return SQLITE_OK;