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Differences From Artifact [332957705d]:

To Artifact [836eeba3d2]:


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  return rc;
}

/*
** Delete a file.
*/
void file_delete(const char *zFilename){

  char *z = fossil_utf8_to_mbcs(zFilename);
  unlink(z);
  fossil_mbcs_free(z);



}

/*
** Create the directory named in the argument, if it does not already
** exist.  If forceFlag is 1, delete any prior non-directory object 
** with the same name.
**







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  return rc;
}

/*
** Delete a file.
*/
void file_delete(const char *zFilename){
#ifdef _WIN32
  wchar_t *z = fossil_utf8_to_unicode(zFilename);
  _wunlink(z);
  fossil_mbcs_free(z);
#else
  unlink(zFilename);
#endif
}

/*
** Create the directory named in the argument, if it does not already
** exist.  If forceFlag is 1, delete any prior non-directory object 
** with the same name.
**
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    "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
    "0123456789";
  unsigned int i, j;
  const char *zDir = ".";
  int cnt = 0;

#if defined(_WIN32)
  char zTmpPath[MAX_PATH];

  if( GetTempPath(sizeof(zTmpPath), zTmpPath) ){
    azDirs[0] = zTmpPath;
  }

  azDirs[1] = fossil_getenv("TEMP");
  azDirs[2] = fossil_getenv("TMP");
#endif

  







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    "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
    "0123456789";
  unsigned int i, j;
  const char *zDir = ".";
  int cnt = 0;

#if defined(_WIN32)
  wchar_t zTmpPath[MAX_PATH];

  if( GetTempPathW(MAX_PATH, zTmpPath) ){
    azDirs[0] = fossil_unicode_to_utf8(zTmpPath);
  }

  azDirs[1] = fossil_getenv("TEMP");
  azDirs[2] = fossil_getenv("TMP");
#endif

  
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#ifdef _WIN32
  extern char *sqlite3_win32_mbcs_to_utf8(const char*);
  return sqlite3_win32_mbcs_to_utf8(zMbcs);
#else
  return (char*)zMbcs;  /* No-op on unix */
#endif  
}




















/*
** Translate UTF8 to MBCS for use in system calls.  Return a pointer to the
** translated text..  Call fossil_mbcs_free() to deallocate any memory
** used to store the returned pointer when done.
*/
char *fossil_utf8_to_mbcs(const char *zUtf8){
#ifdef _WIN32
  extern char *sqlite3_win32_utf8_to_mbcs(const char*);
  return sqlite3_win32_utf8_to_mbcs(zUtf8);
#else
  return (char*)zUtf8;  /* No-op on unix */
#endif  
}




















/*
** Return the value of an environment variable as UTF8.
*/
char *fossil_getenv(const char *zName){
  char *zValue = getenv(zName);
#ifdef _WIN32



  if( zValue ) zValue = fossil_mbcs_to_utf8(zValue);


#endif
  return zValue;
}

/*
** Translate UTF8 to MBCS for display on the console.  Return a pointer to the
** translated text..  Call fossil_mbcs_free() to deallocate any memory







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#ifdef _WIN32
  extern char *sqlite3_win32_mbcs_to_utf8(const char*);
  return sqlite3_win32_mbcs_to_utf8(zMbcs);
#else
  return (char*)zMbcs;  /* No-op on unix */
#endif  
}

/*
** Translate Unicode to UTF8.  Return a pointer to the translated text.
** Call fossil_mbcs_free() to deallocate any memory used to store the
** returned pointer when done.
*/
char *fossil_unicode_to_utf8(const void *zUnicode){
#ifdef _WIN32
  int nByte = WideCharToMultiByte(CP_UTF8, 0, zUnicode, -1, 0, 0, 0, 0);
  char *zUtf = sqlite3_malloc( nByte );
  if( zUtf==0 ){
    return 0;
  }
  WideCharToMultiByte(CP_UTF8, 0, zUnicode, -1, zUtf, nByte, 0, 0);
  return zUtf;
#else
  return (char *)zUnicode;  /* No-op on unix */
#endif
}

/*
** Translate UTF8 to MBCS for use in system calls.  Return a pointer to the
** translated text..  Call fossil_mbcs_free() to deallocate any memory
** used to store the returned pointer when done.
*/
char *fossil_utf8_to_mbcs(const char *zUtf8){
#ifdef _WIN32
  extern char *sqlite3_win32_utf8_to_mbcs(const char*);
  return sqlite3_win32_utf8_to_mbcs(zUtf8);
#else
  return (char*)zUtf8;  /* No-op on unix */
#endif  
}

/*
** Translate UTF8 to unicode for use in system calls.  Return a pointer to the
** translated text..  Call fossil_mbcs_free() to deallocate any memory
** used to store the returned pointer when done.
*/
void *fossil_utf8_to_unicode(const char *zUtf8){
#ifdef _WIN32
  int nByte = MultiByteToWideChar(CP_UTF8, 0, zUtf8, -1, 0, 0);
  wchar_t *zUnicode = sqlite3_malloc( nByte * 2 );
  if( zUnicode==0 ){
    return 0;
  }
  MultiByteToWideChar(CP_UTF8, 0, zUtf8, -1, zUnicode, nByte);
  return zUnicode;
#else
  return (void *)zUtf8;  /* No-op on unix */
#endif
}

/*
** Return the value of an environment variable as UTF8.
*/
char *fossil_getenv(const char *zName){

#ifdef _WIN32
  wchar_t *uName = fossil_utf8_to_unicode(zName);
  void *zValue = _wgetenv(uName);
  fossil_mbcs_free(uName);
  if( zValue ) zValue = fossil_unicode_to_utf8(zValue);
#else
  char *zValue = getenv(zName);
#endif
  return zValue;
}

/*
** Translate UTF8 to MBCS for display on the console.  Return a pointer to the
** translated text..  Call fossil_mbcs_free() to deallocate any memory
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#endif  
}

/*
** Translate MBCS to UTF8.  Return a pointer.  Call fossil_mbcs_free()
** to deallocate any memory used to store the returned pointer when done.
*/
void fossil_mbcs_free(char *zOld){
#ifdef _WIN32
  extern void sqlite3_free(void*);
  sqlite3_free(zOld);
#else
  /* No-op on unix */
#endif  
}

/*
** Like fopen() but always takes a UTF8 argument.
*/
FILE *fossil_fopen(const char *zName, const char *zMode){

  char *zMbcs = fossil_utf8_to_mbcs(zName);

  FILE *f = fopen(zMbcs, zMode);
  fossil_mbcs_free(zMbcs);




  return f;
}







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#endif  
}

/*
** Translate MBCS to UTF8.  Return a pointer.  Call fossil_mbcs_free()
** to deallocate any memory used to store the returned pointer when done.
*/
void fossil_mbcs_free(void *zOld){
#ifdef _WIN32
  extern void sqlite3_free(void*);
  sqlite3_free(zOld);
#else
  /* No-op on unix */
#endif  
}

/*
** Like fopen() but always takes a UTF8 argument.
*/
FILE *fossil_fopen(const char *zName, const char *zMode){
#ifdef _WIN32
  wchar_t *uMode = fossil_utf8_to_unicode(zMode);
  wchar_t *uName = fossil_utf8_to_unicode(zName);
  FILE *f = _wfopen(uName, uMode);
  fossil_mbcs_free(uName);
  fossil_mbcs_free(uMode);
#else
  FILE *f = fopen(zName, zMode);
#endif
  return f;
}