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/* deflate.c -- compress data using the deflation algorithm
* Copyright (C) 1995-2022 Jean-loup Gailly and Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* ALGORITHM
*
* The "deflation" process depends on being able to identify portions
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/* deflate.c -- compress data using the deflation algorithm
* Copyright (C) 1995-2023 Jean-loup Gailly and Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* ALGORITHM
*
* The "deflation" process depends on being able to identify portions
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*/
/* @(#) $Id$ */
#include "deflate.h"
const char deflate_copyright[] =
" deflate 1.2.13 Copyright 1995-2022 Jean-loup Gailly and Mark Adler ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
/* ===========================================================================
* Function prototypes.
*/
typedef enum {
need_more, /* block not completed, need more input or more output */
block_done, /* block flush performed */
finish_started, /* finish started, need only more output at next deflate */
finish_done /* finish done, accept no more input or output */
} block_state;
typedef block_state (*compress_func) OF((deflate_state *s, int flush));
/* Compression function. Returns the block state after the call. */
local int deflateStateCheck OF((z_streamp strm));
local void slide_hash OF((deflate_state *s));
local void fill_window OF((deflate_state *s));
local block_state deflate_stored OF((deflate_state *s, int flush));
local block_state deflate_fast OF((deflate_state *s, int flush));
#ifndef FASTEST
local block_state deflate_slow OF((deflate_state *s, int flush));
#endif
local block_state deflate_rle OF((deflate_state *s, int flush));
local block_state deflate_huff OF((deflate_state *s, int flush));
local void lm_init OF((deflate_state *s));
local void putShortMSB OF((deflate_state *s, uInt b));
local void flush_pending OF((z_streamp strm));
local unsigned read_buf OF((z_streamp strm, Bytef *buf, unsigned size));
local uInt longest_match OF((deflate_state *s, IPos cur_match));
#ifdef ZLIB_DEBUG
local void check_match OF((deflate_state *s, IPos start, IPos match,
int length));
#endif
/* ===========================================================================
* Local data
*/
#define NIL 0
/* Tail of hash chains */
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*/
/* @(#) $Id$ */
#include "deflate.h"
const char deflate_copyright[] =
" deflate 1.3 Copyright 1995-2023 Jean-loup Gailly and Mark Adler ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
typedef enum {
need_more, /* block not completed, need more input or more output */
block_done, /* block flush performed */
finish_started, /* finish started, need only more output at next deflate */
finish_done /* finish done, accept no more input or output */
} block_state;
typedef block_state (*compress_func)(deflate_state *s, int flush);
/* Compression function. Returns the block state after the call. */
local block_state deflate_stored(deflate_state *s, int flush);
local block_state deflate_fast(deflate_state *s, int flush);
#ifndef FASTEST
local block_state deflate_slow(deflate_state *s, int flush);
#endif
local block_state deflate_rle(deflate_state *s, int flush);
local block_state deflate_huff(deflate_state *s, int flush);
/* ===========================================================================
* Local data
*/
#define NIL 0
/* Tail of hash chains */
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} while (0)
/* ===========================================================================
* Slide the hash table when sliding the window down (could be avoided with 32
* bit values at the expense of memory usage). We slide even when level == 0 to
* keep the hash table consistent if we switch back to level > 0 later.
*/
local void slide_hash(s)
deflate_state *s;
{
unsigned n, m;
Posf *p;
uInt wsize = s->w_size;
n = s->hash_size;
p = &s->head[n];
do {
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} while (0)
/* ===========================================================================
* Slide the hash table when sliding the window down (could be avoided with 32
* bit values at the expense of memory usage). We slide even when level == 0 to
* keep the hash table consistent if we switch back to level > 0 later.
*/
#if defined(__has_feature)
# if __has_feature(memory_sanitizer)
__attribute__((no_sanitize("memory")))
# endif
#endif
local void slide_hash(deflate_state *s) {
unsigned n, m;
Posf *p;
uInt wsize = s->w_size;
n = s->hash_size;
p = &s->head[n];
do {
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*p = (Pos)(m >= wsize ? m - wsize : NIL);
/* If n is not on any hash chain, prev[n] is garbage but
* its value will never be used.
*/
} while (--n);
#endif
}
/* ========================================================================= */
int ZEXPORT deflateInit_(strm, level, version, stream_size)
z_streamp strm;
int level;
const char *version;
int stream_size;
{
return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
Z_DEFAULT_STRATEGY, version, stream_size);
/* To do: ignore strm->next_in if we use it as window */
}
/* ========================================================================= */
int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
version, stream_size)
z_streamp strm;
int level;
int method;
int windowBits;
int memLevel;
int strategy;
const char *version;
int stream_size;
{
deflate_state *s;
int wrap = 1;
static const char my_version[] = ZLIB_VERSION;
if (version == Z_NULL || version[0] != my_version[0] ||
stream_size != sizeof(z_stream)) {
return Z_VERSION_ERROR;
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*p = (Pos)(m >= wsize ? m - wsize : NIL);
/* If n is not on any hash chain, prev[n] is garbage but
* its value will never be used.
*/
} while (--n);
#endif
}
/* ===========================================================================
* Read a new buffer from the current input stream, update the adler32
* and total number of bytes read. All deflate() input goes through
* this function so some applications may wish to modify it to avoid
* allocating a large strm->next_in buffer and copying from it.
* (See also flush_pending()).
*/
local unsigned read_buf(z_streamp strm, Bytef *buf, unsigned size) {
unsigned len = strm->avail_in;
if (len > size) len = size;
if (len == 0) return 0;
strm->avail_in -= len;
zmemcpy(buf, strm->next_in, len);
if (strm->state->wrap == 1) {
strm->adler = adler32(strm->adler, buf, len);
}
#ifdef GZIP
else if (strm->state->wrap == 2) {
strm->adler = crc32(strm->adler, buf, len);
}
#endif
strm->next_in += len;
strm->total_in += len;
return len;
}
/* ===========================================================================
* Fill the window when the lookahead becomes insufficient.
* Updates strstart and lookahead.
*
* IN assertion: lookahead < MIN_LOOKAHEAD
* OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
* At least one byte has been read, or avail_in == 0; reads are
* performed for at least two bytes (required for the zip translate_eol
* option -- not supported here).
*/
local void fill_window(deflate_state *s) {
unsigned n;
unsigned more; /* Amount of free space at the end of the window. */
uInt wsize = s->w_size;
Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
do {
more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);
/* Deal with !@#$% 64K limit: */
if (sizeof(int) <= 2) {
if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
more = wsize;
} else if (more == (unsigned)(-1)) {
/* Very unlikely, but possible on 16 bit machine if
* strstart == 0 && lookahead == 1 (input done a byte at time)
*/
more--;
}
}
/* If the window is almost full and there is insufficient lookahead,
* move the upper half to the lower one to make room in the upper half.
*/
if (s->strstart >= wsize + MAX_DIST(s)) {
zmemcpy(s->window, s->window + wsize, (unsigned)wsize - more);
s->match_start -= wsize;
s->strstart -= wsize; /* we now have strstart >= MAX_DIST */
s->block_start -= (long) wsize;
if (s->insert > s->strstart)
s->insert = s->strstart;
slide_hash(s);
more += wsize;
}
if (s->strm->avail_in == 0) break;
/* If there was no sliding:
* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
* more == window_size - lookahead - strstart
* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
* => more >= window_size - 2*WSIZE + 2
* In the BIG_MEM or MMAP case (not yet supported),
* window_size == input_size + MIN_LOOKAHEAD &&
* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
* Otherwise, window_size == 2*WSIZE so more >= 2.
* If there was sliding, more >= WSIZE. So in all cases, more >= 2.
*/
Assert(more >= 2, "more < 2");
n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more);
s->lookahead += n;
/* Initialize the hash value now that we have some input: */
if (s->lookahead + s->insert >= MIN_MATCH) {
uInt str = s->strstart - s->insert;
s->ins_h = s->window[str];
UPDATE_HASH(s, s->ins_h, s->window[str + 1]);
#if MIN_MATCH != 3
Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
while (s->insert) {
UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]);
#ifndef FASTEST
s->prev[str & s->w_mask] = s->head[s->ins_h];
#endif
s->head[s->ins_h] = (Pos)str;
str++;
s->insert--;
if (s->lookahead + s->insert < MIN_MATCH)
break;
}
}
/* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
* but this is not important since only literal bytes will be emitted.
*/
} while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);
/* If the WIN_INIT bytes after the end of the current data have never been
* written, then zero those bytes in order to avoid memory check reports of
* the use of uninitialized (or uninitialised as Julian writes) bytes by
* the longest match routines. Update the high water mark for the next
* time through here. WIN_INIT is set to MAX_MATCH since the longest match
* routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
*/
if (s->high_water < s->window_size) {
ulg curr = s->strstart + (ulg)(s->lookahead);
ulg init;
if (s->high_water < curr) {
/* Previous high water mark below current data -- zero WIN_INIT
* bytes or up to end of window, whichever is less.
*/
init = s->window_size - curr;
if (init > WIN_INIT)
init = WIN_INIT;
zmemzero(s->window + curr, (unsigned)init);
s->high_water = curr + init;
}
else if (s->high_water < (ulg)curr + WIN_INIT) {
/* High water mark at or above current data, but below current data
* plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
* to end of window, whichever is less.
*/
init = (ulg)curr + WIN_INIT - s->high_water;
if (init > s->window_size - s->high_water)
init = s->window_size - s->high_water;
zmemzero(s->window + s->high_water, (unsigned)init);
s->high_water += init;
}
}
Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
"not enough room for search");
}
/* ========================================================================= */
int ZEXPORT deflateInit_(z_streamp strm, int level, const char *version,
int stream_size) {
return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
Z_DEFAULT_STRATEGY, version, stream_size);
/* To do: ignore strm->next_in if we use it as window */
}
/* ========================================================================= */
int ZEXPORT deflateInit2_(z_streamp strm, int level, int method,
int windowBits, int memLevel, int strategy,
const char *version, int stream_size) {
deflate_state *s;
int wrap = 1;
static const char my_version[] = ZLIB_VERSION;
if (version == Z_NULL || version[0] != my_version[0] ||
stream_size != sizeof(z_stream)) {
return Z_VERSION_ERROR;
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return deflateReset(strm);
}
/* =========================================================================
* Check for a valid deflate stream state. Return 0 if ok, 1 if not.
*/
local int deflateStateCheck(strm)
z_streamp strm;
{
deflate_state *s;
if (strm == Z_NULL ||
strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)
return 1;
s = strm->state;
if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&
#ifdef GZIP
s->status != GZIP_STATE &&
#endif
s->status != EXTRA_STATE &&
s->status != NAME_STATE &&
s->status != COMMENT_STATE &&
s->status != HCRC_STATE &&
s->status != BUSY_STATE &&
s->status != FINISH_STATE))
return 1;
return 0;
}
/* ========================================================================= */
int ZEXPORT deflateSetDictionary(strm, dictionary, dictLength)
z_streamp strm;
const Bytef *dictionary;
uInt dictLength;
{
deflate_state *s;
uInt str, n;
int wrap;
unsigned avail;
z_const unsigned char *next;
if (deflateStateCheck(strm) || dictionary == Z_NULL)
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return deflateReset(strm);
}
/* =========================================================================
* Check for a valid deflate stream state. Return 0 if ok, 1 if not.
*/
local int deflateStateCheck(z_streamp strm) {
deflate_state *s;
if (strm == Z_NULL ||
strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)
return 1;
s = strm->state;
if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&
#ifdef GZIP
s->status != GZIP_STATE &&
#endif
s->status != EXTRA_STATE &&
s->status != NAME_STATE &&
s->status != COMMENT_STATE &&
s->status != HCRC_STATE &&
s->status != BUSY_STATE &&
s->status != FINISH_STATE))
return 1;
return 0;
}
/* ========================================================================= */
int ZEXPORT deflateSetDictionary(z_streamp strm, const Bytef *dictionary,
uInt dictLength) {
deflate_state *s;
uInt str, n;
int wrap;
unsigned avail;
z_const unsigned char *next;
if (deflateStateCheck(strm) || dictionary == Z_NULL)
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strm->next_in = next;
strm->avail_in = avail;
s->wrap = wrap;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateGetDictionary(strm, dictionary, dictLength)
z_streamp strm;
Bytef *dictionary;
uInt *dictLength;
{
deflate_state *s;
uInt len;
if (deflateStateCheck(strm))
return Z_STREAM_ERROR;
s = strm->state;
len = s->strstart + s->lookahead;
if (len > s->w_size)
len = s->w_size;
if (dictionary != Z_NULL && len)
zmemcpy(dictionary, s->window + s->strstart + s->lookahead - len, len);
if (dictLength != Z_NULL)
*dictLength = len;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateResetKeep(strm)
z_streamp strm;
{
deflate_state *s;
if (deflateStateCheck(strm)) {
return Z_STREAM_ERROR;
}
strm->total_in = strm->total_out = 0;
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strm->next_in = next;
strm->avail_in = avail;
s->wrap = wrap;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateGetDictionary(z_streamp strm, Bytef *dictionary,
uInt *dictLength) {
deflate_state *s;
uInt len;
if (deflateStateCheck(strm))
return Z_STREAM_ERROR;
s = strm->state;
len = s->strstart + s->lookahead;
if (len > s->w_size)
len = s->w_size;
if (dictionary != Z_NULL && len)
zmemcpy(dictionary, s->window + s->strstart + s->lookahead - len, len);
if (dictLength != Z_NULL)
*dictLength = len;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateResetKeep(z_streamp strm) {
deflate_state *s;
if (deflateStateCheck(strm)) {
return Z_STREAM_ERROR;
}
strm->total_in = strm->total_out = 0;
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adler32(0L, Z_NULL, 0);
s->last_flush = -2;
_tr_init(s);
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateReset(strm)
z_streamp strm;
{
int ret;
ret = deflateResetKeep(strm);
if (ret == Z_OK)
lm_init(strm->state);
return ret;
}
/* ========================================================================= */
int ZEXPORT deflateSetHeader(strm, head)
z_streamp strm;
gz_headerp head;
{
if (deflateStateCheck(strm) || strm->state->wrap != 2)
return Z_STREAM_ERROR;
strm->state->gzhead = head;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflatePending(strm, pending, bits)
unsigned *pending;
int *bits;
z_streamp strm;
{
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
if (pending != Z_NULL)
*pending = strm->state->pending;
if (bits != Z_NULL)
*bits = strm->state->bi_valid;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflatePrime(strm, bits, value)
z_streamp strm;
int bits;
int value;
{
deflate_state *s;
int put;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
if (bits < 0 || bits > 16 ||
s->sym_buf < s->pending_out + ((Buf_size + 7) >> 3))
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adler32(0L, Z_NULL, 0);
s->last_flush = -2;
_tr_init(s);
return Z_OK;
}
/* ===========================================================================
* Initialize the "longest match" routines for a new zlib stream
*/
local void lm_init(deflate_state *s) {
s->window_size = (ulg)2L*s->w_size;
CLEAR_HASH(s);
/* Set the default configuration parameters:
*/
s->max_lazy_match = configuration_table[s->level].max_lazy;
s->good_match = configuration_table[s->level].good_length;
s->nice_match = configuration_table[s->level].nice_length;
s->max_chain_length = configuration_table[s->level].max_chain;
s->strstart = 0;
s->block_start = 0L;
s->lookahead = 0;
s->insert = 0;
s->match_length = s->prev_length = MIN_MATCH-1;
s->match_available = 0;
s->ins_h = 0;
}
/* ========================================================================= */
int ZEXPORT deflateReset(z_streamp strm) {
int ret;
ret = deflateResetKeep(strm);
if (ret == Z_OK)
lm_init(strm->state);
return ret;
}
/* ========================================================================= */
int ZEXPORT deflateSetHeader(z_streamp strm, gz_headerp head) {
if (deflateStateCheck(strm) || strm->state->wrap != 2)
return Z_STREAM_ERROR;
strm->state->gzhead = head;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflatePending(z_streamp strm, unsigned *pending, int *bits) {
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
if (pending != Z_NULL)
*pending = strm->state->pending;
if (bits != Z_NULL)
*bits = strm->state->bi_valid;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflatePrime(z_streamp strm, int bits, int value) {
deflate_state *s;
int put;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
if (bits < 0 || bits > 16 ||
s->sym_buf < s->pending_out + ((Buf_size + 7) >> 3))
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value >>= put;
bits -= put;
} while (bits);
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateParams(strm, level, strategy)
z_streamp strm;
int level;
int strategy;
{
deflate_state *s;
compress_func func;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
#ifdef FASTEST
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value >>= put;
bits -= put;
} while (bits);
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateParams(z_streamp strm, int level, int strategy) {
deflate_state *s;
compress_func func;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
#ifdef FASTEST
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s->max_chain_length = configuration_table[level].max_chain;
}
s->strategy = strategy;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
z_streamp strm;
int good_length;
int max_lazy;
int nice_length;
int max_chain;
{
deflate_state *s;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
s->good_match = (uInt)good_length;
s->max_lazy_match = (uInt)max_lazy;
s->nice_match = nice_length;
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s->max_chain_length = configuration_table[level].max_chain;
}
s->strategy = strategy;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateTune(z_streamp strm, int good_length, int max_lazy,
int nice_length, int max_chain) {
deflate_state *s;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
s->good_match = (uInt)good_length;
s->max_lazy_match = (uInt)max_lazy;
s->nice_match = nice_length;
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* a stored block from being emitted. Then the only choice is a fixed or
* dynamic block, where a fixed block limits the maximum expansion to 9 bits
* per 8-bit byte, plus 10 bits for every block. The smallest block size for
* which this can occur is 255 (memLevel == 2).
*
* Shifts are used to approximate divisions, for speed.
*/
uLong ZEXPORT deflateBound(strm, sourceLen)
z_streamp strm;
uLong sourceLen;
{
deflate_state *s;
uLong fixedlen, storelen, wraplen;
/* upper bound for fixed blocks with 9-bit literals and length 255
(memLevel == 2, which is the lowest that may not use stored blocks) --
~13% overhead plus a small constant */
fixedlen = sourceLen + (sourceLen >> 3) + (sourceLen >> 8) +
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* a stored block from being emitted. Then the only choice is a fixed or
* dynamic block, where a fixed block limits the maximum expansion to 9 bits
* per 8-bit byte, plus 10 bits for every block. The smallest block size for
* which this can occur is 255 (memLevel == 2).
*
* Shifts are used to approximate divisions, for speed.
*/
uLong ZEXPORT deflateBound(z_streamp strm, uLong sourceLen) {
deflate_state *s;
uLong fixedlen, storelen, wraplen;
/* upper bound for fixed blocks with 9-bit literals and length 255
(memLevel == 2, which is the lowest that may not use stored blocks) --
~13% overhead plus a small constant */
fixedlen = sourceLen + (sourceLen >> 3) + (sourceLen >> 8) +
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#endif
default: /* for compiler happiness */
wraplen = 6;
}
/* if not default parameters, return one of the conservative bounds */
if (s->w_bits != 15 || s->hash_bits != 8 + 7)
return (s->w_bits <= s->hash_bits ? fixedlen : storelen) + wraplen;
/* default settings: return tight bound for that case -- ~0.03% overhead
plus a small constant */
return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
(sourceLen >> 25) + 13 - 6 + wraplen;
}
/* =========================================================================
* Put a short in the pending buffer. The 16-bit value is put in MSB order.
* IN assertion: the stream state is correct and there is enough room in
* pending_buf.
*/
local void putShortMSB(s, b)
deflate_state *s;
uInt b;
{
put_byte(s, (Byte)(b >> 8));
put_byte(s, (Byte)(b & 0xff));
}
/* =========================================================================
* Flush as much pending output as possible. All deflate() output, except for
* some deflate_stored() output, goes through this function so some
* applications may wish to modify it to avoid allocating a large
* strm->next_out buffer and copying into it. (See also read_buf()).
*/
local void flush_pending(strm)
z_streamp strm;
{
unsigned len;
deflate_state *s = strm->state;
_tr_flush_bits(s);
len = s->pending;
if (len > strm->avail_out) len = strm->avail_out;
if (len == 0) return;
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#endif
default: /* for compiler happiness */
wraplen = 6;
}
/* if not default parameters, return one of the conservative bounds */
if (s->w_bits != 15 || s->hash_bits != 8 + 7)
return (s->w_bits <= s->hash_bits && s->level ? fixedlen : storelen) +
wraplen;
/* default settings: return tight bound for that case -- ~0.03% overhead
plus a small constant */
return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
(sourceLen >> 25) + 13 - 6 + wraplen;
}
/* =========================================================================
* Put a short in the pending buffer. The 16-bit value is put in MSB order.
* IN assertion: the stream state is correct and there is enough room in
* pending_buf.
*/
local void putShortMSB(deflate_state *s, uInt b) {
put_byte(s, (Byte)(b >> 8));
put_byte(s, (Byte)(b & 0xff));
}
/* =========================================================================
* Flush as much pending output as possible. All deflate() output, except for
* some deflate_stored() output, goes through this function so some
* applications may wish to modify it to avoid allocating a large
* strm->next_out buffer and copying into it. (See also read_buf()).
*/
local void flush_pending(z_streamp strm) {
unsigned len;
deflate_state *s = strm->state;
_tr_flush_bits(s);
len = s->pending;
if (len > strm->avail_out) len = strm->avail_out;
if (len == 0) return;
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do { \
if (s->gzhead->hcrc && s->pending > (beg)) \
strm->adler = crc32(strm->adler, s->pending_buf + (beg), \
s->pending - (beg)); \
} while (0)
/* ========================================================================= */
int ZEXPORT deflate(strm, flush)
z_streamp strm;
int flush;
{
int old_flush; /* value of flush param for previous deflate call */
deflate_state *s;
if (deflateStateCheck(strm) || flush > Z_BLOCK || flush < 0) {
return Z_STREAM_ERROR;
}
s = strm->state;
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do { \
if (s->gzhead->hcrc && s->pending > (beg)) \
strm->adler = crc32(strm->adler, s->pending_buf + (beg), \
s->pending - (beg)); \
} while (0)
/* ========================================================================= */
int ZEXPORT deflate(z_streamp strm, int flush) {
int old_flush; /* value of flush param for previous deflate call */
deflate_state *s;
if (deflateStateCheck(strm) || flush > Z_BLOCK || flush < 0) {
return Z_STREAM_ERROR;
}
s = strm->state;
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* to flush the rest.
*/
if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */
return s->pending != 0 ? Z_OK : Z_STREAM_END;
}
/* ========================================================================= */
int ZEXPORT deflateEnd(strm)
z_streamp strm;
{
int status;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
status = strm->state->status;
/* Deallocate in reverse order of allocations: */
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* to flush the rest.
*/
if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */
return s->pending != 0 ? Z_OK : Z_STREAM_END;
}
/* ========================================================================= */
int ZEXPORT deflateEnd(z_streamp strm) {
int status;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
status = strm->state->status;
/* Deallocate in reverse order of allocations: */
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}
/* =========================================================================
* Copy the source state to the destination state.
* To simplify the source, this is not supported for 16-bit MSDOS (which
* doesn't have enough memory anyway to duplicate compression states).
*/
int ZEXPORT deflateCopy(dest, source)
z_streamp dest;
z_streamp source;
{
#ifdef MAXSEG_64K
return Z_STREAM_ERROR;
#else
deflate_state *ds;
deflate_state *ss;
if (deflateStateCheck(source) || dest == Z_NULL) {
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}
/* =========================================================================
* Copy the source state to the destination state.
* To simplify the source, this is not supported for 16-bit MSDOS (which
* doesn't have enough memory anyway to duplicate compression states).
*/
int ZEXPORT deflateCopy(z_streamp dest, z_streamp source) {
#ifdef MAXSEG_64K
(void)dest;
(void)source;
return Z_STREAM_ERROR;
#else
deflate_state *ds;
deflate_state *ss;
if (deflateStateCheck(source) || dest == Z_NULL) {
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ds->d_desc.dyn_tree = ds->dyn_dtree;
ds->bl_desc.dyn_tree = ds->bl_tree;
return Z_OK;
#endif /* MAXSEG_64K */
}
/* ===========================================================================
* Read a new buffer from the current input stream, update the adler32
* and total number of bytes read. All deflate() input goes through
* this function so some applications may wish to modify it to avoid
* allocating a large strm->next_in buffer and copying from it.
* (See also flush_pending()).
*/
local unsigned read_buf(strm, buf, size)
z_streamp strm;
Bytef *buf;
unsigned size;
{
unsigned len = strm->avail_in;
if (len > size) len = size;
if (len == 0) return 0;
strm->avail_in -= len;
zmemcpy(buf, strm->next_in, len);
if (strm->state->wrap == 1) {
strm->adler = adler32(strm->adler, buf, len);
}
#ifdef GZIP
else if (strm->state->wrap == 2) {
strm->adler = crc32(strm->adler, buf, len);
}
#endif
strm->next_in += len;
strm->total_in += len;
return len;
}
/* ===========================================================================
* Initialize the "longest match" routines for a new zlib stream
*/
local void lm_init(s)
deflate_state *s;
{
s->window_size = (ulg)2L*s->w_size;
CLEAR_HASH(s);
/* Set the default configuration parameters:
*/
s->max_lazy_match = configuration_table[s->level].max_lazy;
s->good_match = configuration_table[s->level].good_length;
s->nice_match = configuration_table[s->level].nice_length;
s->max_chain_length = configuration_table[s->level].max_chain;
s->strstart = 0;
s->block_start = 0L;
s->lookahead = 0;
s->insert = 0;
s->match_length = s->prev_length = MIN_MATCH-1;
s->match_available = 0;
s->ins_h = 0;
}
#ifndef FASTEST
/* ===========================================================================
* Set match_start to the longest match starting at the given string and
* return its length. Matches shorter or equal to prev_length are discarded,
* in which case the result is equal to prev_length and match_start is
* garbage.
* IN assertions: cur_match is the head of the hash chain for the current
* string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
* OUT assertion: the match length is not greater than s->lookahead.
*/
local uInt longest_match(s, cur_match)
deflate_state *s;
IPos cur_match; /* current match */
{
unsigned chain_length = s->max_chain_length;/* max hash chain length */
register Bytef *scan = s->window + s->strstart; /* current string */
register Bytef *match; /* matched string */
register int len; /* length of current match */
int best_len = (int)s->prev_length; /* best match length so far */
int nice_match = s->nice_match; /* stop if match long enough */
IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
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ds->d_desc.dyn_tree = ds->dyn_dtree;
ds->bl_desc.dyn_tree = ds->bl_tree;
return Z_OK;
#endif /* MAXSEG_64K */
}
#ifndef FASTEST
/* ===========================================================================
* Set match_start to the longest match starting at the given string and
* return its length. Matches shorter or equal to prev_length are discarded,
* in which case the result is equal to prev_length and match_start is
* garbage.
* IN assertions: cur_match is the head of the hash chain for the current
* string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
* OUT assertion: the match length is not greater than s->lookahead.
*/
local uInt longest_match(deflate_state *s, IPos cur_match) {
unsigned chain_length = s->max_chain_length;/* max hash chain length */
register Bytef *scan = s->window + s->strstart; /* current string */
register Bytef *match; /* matched string */
register int len; /* length of current match */
int best_len = (int)s->prev_length; /* best match length so far */
int nice_match = s->nice_match; /* stop if match long enough */
IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
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}
#else /* FASTEST */
/* ---------------------------------------------------------------------------
* Optimized version for FASTEST only
*/
local uInt longest_match(s, cur_match)
deflate_state *s;
IPos cur_match; /* current match */
{
register Bytef *scan = s->window + s->strstart; /* current string */
register Bytef *match; /* matched string */
register int len; /* length of current match */
register Bytef *strend = s->window + s->strstart + MAX_MATCH;
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
* It is easy to get rid of this optimization if necessary.
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}
#else /* FASTEST */
/* ---------------------------------------------------------------------------
* Optimized version for FASTEST only
*/
local uInt longest_match(deflate_state *s, IPos cur_match) {
register Bytef *scan = s->window + s->strstart; /* current string */
register Bytef *match; /* matched string */
register int len; /* length of current match */
register Bytef *strend = s->window + s->strstart + MAX_MATCH;
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
* It is easy to get rid of this optimization if necessary.
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| ︙ | | | ︙ | |
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#define EQUAL 0
/* result of memcmp for equal strings */
/* ===========================================================================
* Check that the match at match_start is indeed a match.
*/
local void check_match(s, start, match, length)
deflate_state *s;
IPos start, match;
int length;
{
/* check that the match is indeed a match */
if (zmemcmp(s->window + match,
s->window + start, length) != EQUAL) {
fprintf(stderr, " start %u, match %u, length %d\n",
start, match, length);
do {
fprintf(stderr, "%c%c", s->window[match++], s->window[start++]);
} while (--length != 0);
z_error("invalid match");
}
if (z_verbose > 1) {
fprintf(stderr,"\\[%d,%d]", start - match, length);
do { putc(s->window[start++], stderr); } while (--length != 0);
}
}
#else
# define check_match(s, start, match, length)
#endif /* ZLIB_DEBUG */
/* ===========================================================================
* Fill the window when the lookahead becomes insufficient.
* Updates strstart and lookahead.
*
* IN assertion: lookahead < MIN_LOOKAHEAD
* OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
* At least one byte has been read, or avail_in == 0; reads are
* performed for at least two bytes (required for the zip translate_eol
* option -- not supported here).
*/
local void fill_window(s)
deflate_state *s;
{
unsigned n;
unsigned more; /* Amount of free space at the end of the window. */
uInt wsize = s->w_size;
Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
do {
more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);
/* Deal with !@#$% 64K limit: */
if (sizeof(int) <= 2) {
if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
more = wsize;
} else if (more == (unsigned)(-1)) {
/* Very unlikely, but possible on 16 bit machine if
* strstart == 0 && lookahead == 1 (input done a byte at time)
*/
more--;
}
}
/* If the window is almost full and there is insufficient lookahead,
* move the upper half to the lower one to make room in the upper half.
*/
if (s->strstart >= wsize + MAX_DIST(s)) {
zmemcpy(s->window, s->window + wsize, (unsigned)wsize - more);
s->match_start -= wsize;
s->strstart -= wsize; /* we now have strstart >= MAX_DIST */
s->block_start -= (long) wsize;
if (s->insert > s->strstart)
s->insert = s->strstart;
slide_hash(s);
more += wsize;
}
if (s->strm->avail_in == 0) break;
/* If there was no sliding:
* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
* more == window_size - lookahead - strstart
* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
* => more >= window_size - 2*WSIZE + 2
* In the BIG_MEM or MMAP case (not yet supported),
* window_size == input_size + MIN_LOOKAHEAD &&
* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
* Otherwise, window_size == 2*WSIZE so more >= 2.
* If there was sliding, more >= WSIZE. So in all cases, more >= 2.
*/
Assert(more >= 2, "more < 2");
n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more);
s->lookahead += n;
/* Initialize the hash value now that we have some input: */
if (s->lookahead + s->insert >= MIN_MATCH) {
uInt str = s->strstart - s->insert;
s->ins_h = s->window[str];
UPDATE_HASH(s, s->ins_h, s->window[str + 1]);
#if MIN_MATCH != 3
Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
while (s->insert) {
UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]);
#ifndef FASTEST
s->prev[str & s->w_mask] = s->head[s->ins_h];
#endif
s->head[s->ins_h] = (Pos)str;
str++;
s->insert--;
if (s->lookahead + s->insert < MIN_MATCH)
break;
}
}
/* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
* but this is not important since only literal bytes will be emitted.
*/
} while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);
/* If the WIN_INIT bytes after the end of the current data have never been
* written, then zero those bytes in order to avoid memory check reports of
* the use of uninitialized (or uninitialised as Julian writes) bytes by
* the longest match routines. Update the high water mark for the next
* time through here. WIN_INIT is set to MAX_MATCH since the longest match
* routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
*/
if (s->high_water < s->window_size) {
ulg curr = s->strstart + (ulg)(s->lookahead);
ulg init;
if (s->high_water < curr) {
/* Previous high water mark below current data -- zero WIN_INIT
* bytes or up to end of window, whichever is less.
*/
init = s->window_size - curr;
if (init > WIN_INIT)
init = WIN_INIT;
zmemzero(s->window + curr, (unsigned)init);
s->high_water = curr + init;
}
else if (s->high_water < (ulg)curr + WIN_INIT) {
/* High water mark at or above current data, but below current data
* plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
* to end of window, whichever is less.
*/
init = (ulg)curr + WIN_INIT - s->high_water;
if (init > s->window_size - s->high_water)
init = s->window_size - s->high_water;
zmemzero(s->window + s->high_water, (unsigned)init);
s->high_water += init;
}
}
Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
"not enough room for search");
}
/* ===========================================================================
* Flush the current block, with given end-of-file flag.
* IN assertion: strstart is set to the end of the current match.
*/
#define FLUSH_BLOCK_ONLY(s, last) { \
_tr_flush_block(s, (s->block_start >= 0L ? \
(charf *)&s->window[(unsigned)s->block_start] : \
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#define EQUAL 0
/* result of memcmp for equal strings */
/* ===========================================================================
* Check that the match at match_start is indeed a match.
*/
local void check_match(deflate_state *s, IPos start, IPos match, int length) {
/* check that the match is indeed a match */
if (zmemcmp(s->window + match,
s->window + start, length) != EQUAL) {
fprintf(stderr, " start %u, match %u, length %d\n",
start, match, length);
do {
fprintf(stderr, "%c%c", s->window[match++], s->window[start++]);
} while (--length != 0);
z_error("invalid match");
}
if (z_verbose > 1) {
fprintf(stderr,"\\[%d,%d]", start - match, length);
do { putc(s->window[start++], stderr); } while (--length != 0);
}
}
#else
# define check_match(s, start, match, length)
#endif /* ZLIB_DEBUG */
/* ===========================================================================
* Flush the current block, with given end-of-file flag.
* IN assertion: strstart is set to the end of the current match.
*/
#define FLUSH_BLOCK_ONLY(s, last) { \
_tr_flush_block(s, (s->block_start >= 0L ? \
(charf *)&s->window[(unsigned)s->block_start] : \
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* allowed here, then the hash table will be cleared, since two or more slides
* is the same as a clear.
*
* deflate_stored() is written to minimize the number of times an input byte is
* copied. It is most efficient with large input and output buffers, which
* maximizes the opportunities to have a single copy from next_in to next_out.
*/
local block_state deflate_stored(s, flush)
deflate_state *s;
int flush;
{
/* Smallest worthy block size when not flushing or finishing. By default
* this is 32K. This can be as small as 507 bytes for memLevel == 1. For
* large input and output buffers, the stored block size will be larger.
*/
unsigned min_block = MIN(s->pending_buf_size - 5, s->w_size);
/* Copy as many min_block or larger stored blocks directly to next_out as
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* allowed here, then the hash table will be cleared, since two or more slides
* is the same as a clear.
*
* deflate_stored() is written to minimize the number of times an input byte is
* copied. It is most efficient with large input and output buffers, which
* maximizes the opportunities to have a single copy from next_in to next_out.
*/
local block_state deflate_stored(deflate_state *s, int flush) {
/* Smallest worthy block size when not flushing or finishing. By default
* this is 32K. This can be as small as 507 bytes for memLevel == 1. For
* large input and output buffers, the stored block size will be larger.
*/
unsigned min_block = MIN(s->pending_buf_size - 5, s->w_size);
/* Copy as many min_block or larger stored blocks directly to next_out as
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/* ===========================================================================
* Compress as much as possible from the input stream, return the current
* block state.
* This function does not perform lazy evaluation of matches and inserts
* new strings in the dictionary only for unmatched strings or for short
* matches. It is used only for the fast compression options.
*/
local block_state deflate_fast(s, flush)
deflate_state *s;
int flush;
{
IPos hash_head; /* head of the hash chain */
int bflush; /* set if current block must be flushed */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the next match, plus MIN_MATCH bytes to insert the
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/* ===========================================================================
* Compress as much as possible from the input stream, return the current
* block state.
* This function does not perform lazy evaluation of matches and inserts
* new strings in the dictionary only for unmatched strings or for short
* matches. It is used only for the fast compression options.
*/
local block_state deflate_fast(deflate_state *s, int flush) {
IPos hash_head; /* head of the hash chain */
int bflush; /* set if current block must be flushed */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the next match, plus MIN_MATCH bytes to insert the
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#ifndef FASTEST
/* ===========================================================================
* Same as above, but achieves better compression. We use a lazy
* evaluation for matches: a match is finally adopted only if there is
* no better match at the next window position.
*/
local block_state deflate_slow(s, flush)
deflate_state *s;
int flush;
{
IPos hash_head; /* head of hash chain */
int bflush; /* set if current block must be flushed */
/* Process the input block. */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
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#ifndef FASTEST
/* ===========================================================================
* Same as above, but achieves better compression. We use a lazy
* evaluation for matches: a match is finally adopted only if there is
* no better match at the next window position.
*/
local block_state deflate_slow(deflate_state *s, int flush) {
IPos hash_head; /* head of hash chain */
int bflush; /* set if current block must be flushed */
/* Process the input block. */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
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#endif /* FASTEST */
/* ===========================================================================
* For Z_RLE, simply look for runs of bytes, generate matches only of distance
* one. Do not maintain a hash table. (It will be regenerated if this run of
* deflate switches away from Z_RLE.)
*/
local block_state deflate_rle(s, flush)
deflate_state *s;
int flush;
{
int bflush; /* set if current block must be flushed */
uInt prev; /* byte at distance one to match */
Bytef *scan, *strend; /* scan goes up to strend for length of run */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
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#endif /* FASTEST */
/* ===========================================================================
* For Z_RLE, simply look for runs of bytes, generate matches only of distance
* one. Do not maintain a hash table. (It will be regenerated if this run of
* deflate switches away from Z_RLE.)
*/
local block_state deflate_rle(deflate_state *s, int flush) {
int bflush; /* set if current block must be flushed */
uInt prev; /* byte at distance one to match */
Bytef *scan, *strend; /* scan goes up to strend for length of run */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
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return block_done;
}
/* ===========================================================================
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
* (It will be regenerated if this run of deflate switches away from Huffman.)
*/
local block_state deflate_huff(s, flush)
deflate_state *s;
int flush;
{
int bflush; /* set if current block must be flushed */
for (;;) {
/* Make sure that we have a literal to write. */
if (s->lookahead == 0) {
fill_window(s);
if (s->lookahead == 0) {
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return block_done;
}
/* ===========================================================================
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
* (It will be regenerated if this run of deflate switches away from Huffman.)
*/
local block_state deflate_huff(deflate_state *s, int flush) {
int bflush; /* set if current block must be flushed */
for (;;) {
/* Make sure that we have a literal to write. */
if (s->lookahead == 0) {
fill_window(s);
if (s->lookahead == 0) {
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