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Differences From Artifact [84de81811c]:

To Artifact [2f7c8ff469]:


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  return getStat(zFilename, 0) ? -1 : fileStat.st_size;
}

/*
** Same as file_size(), but takes into account symlinks.
*/
i64 file_wd_size(const char *zFilename){
  return getStat(zFilename, 1) ? -1 : fileStat.st_size;  
  return getStat(zFilename, 1) ? -1 : fileStat.st_size;
}

/*
** Return the modification time for a file.  Return -1 if the file
** does not exist.  If zFilename is NULL return the size of the most
** recently stat-ed file.
*/
i64 file_mtime(const char *zFilename){
  return getStat(zFilename, 0) ? -1 : fileStat.st_mtime;
}

/*
** Same as file_mtime(), but takes into account symlinks.
*/
i64 file_wd_mtime(const char *zFilename){
  return getStat(zFilename, 1) ? -1 : fileStat.st_mtime;
}

/*
** Return TRUE if the named file is an ordinary file or symlink 
** Return TRUE if the named file is an ordinary file or symlink
** and symlinks are allowed.
** Return false for directories, devices, fifos, etc.
*/
int file_wd_isfile_or_link(const char *zFilename){
  return getStat(zFilename, 1) ? 0 : S_ISREG(fileStat.st_mode) ||
                                     S_ISLNK(fileStat.st_mode);
}
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          }
        zName[i] = '/';
      }
    }
    if( zName!=zBuf ) free(zName);

    if( symlink(zTargetFile, zName)!=0 ){
      fossil_fatal_recursive("unable to create symlink \"%s\"", zName);      
      fossil_fatal_recursive("unable to create symlink \"%s\"", zName);
    }
  }else
#endif 
#endif
  {
    Blob content;
    blob_set(&content, zTargetFile);
    blob_write_to_file(&content, zLinkFile);
    blob_reset(&content);
  }
}
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#    define S_IXUSR  _S_IEXEC
#  endif
  if( S_ISREG(fileStat.st_mode) && ((S_IXUSR)&fileStat.st_mode)!=0 )
    return PERM_EXE;
  else
    return PERM_REG;
#else
  if( S_ISREG(fileStat.st_mode) && 
  if( S_ISREG(fileStat.st_mode) &&
      ((S_IXUSR|S_IXGRP|S_IXOTH)&fileStat.st_mode)!=0 )
    return PERM_EXE;
  else if( g.allowSymlinks && S_ISLNK(fileStat.st_mode) )
    return PERM_LNK;
  else
    return PERM_REG;
#endif
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#else
  unlink(zFilename);
#endif
}

/*
** Create the directory named in the argument, if it does not already
** exist.  If forceFlag is 1, delete any prior non-directory object 
** exist.  If forceFlag is 1, delete any prior non-directory object
** with the same name.
**
** Return the number of errors.
*/
int file_mkdir(const char *zName, int forceFlag){
  int rc = file_wd_isdir(zName);
  if( rc==2 ){
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        if( z[i+2]=='.' && (z[i+3]=='/' || z[i+3]==0) ) return 0;
      }
    }
  }
  return 1;
}

/* 
/*
** Return a pointer to the first character in a pathname past the
** drive letter.  This routine is a no-op on unix.
*/
char *file_without_drive_letter(char *zIn){
#ifdef _WIN32
  if( fossil_isalpha(zIn[0]) && zIn[1]==':' ) zIn += 2;
#endif
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    azDirs[0] = fossil_unicode_to_utf8(zTmpPath);
  }

  azDirs[1] = fossil_getenv("TEMP");
  azDirs[2] = fossil_getenv("TMP");
#endif

  

  for(i=0; i<sizeof(azDirs)/sizeof(azDirs[0]); i++){
    if( azDirs[i]==0 ) continue;
    if( !file_isdir(azDirs[i]) ) continue;
    zDir = azDirs[i];
    break;
  }

  /* Check that the output buffer is large enough for the temporary file 
  /* Check that the output buffer is large enough for the temporary file
  ** name. If it is not, return SQLITE_ERROR.
  */
  if( (strlen(zDir) + 17) >= (size_t)nBuf ){
    fossil_fatal("insufficient space for temporary filename");
  }

  do{
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/**************************************************************************
** The following routines translate between MBCS and UTF8 on windows.
** Since everything is always UTF8 on unix, these routines are no-ops
** there.
*/

/*
** Translate MBCS to UTF8.  Return a pointer to the translated text.  
** Translate MBCS to UTF8.  Return a pointer to the translated text.
** Call fossil_mbcs_free() to deallocate any memory used to store the
** returned pointer when done.
*/
char *fossil_mbcs_to_utf8(const char *zMbcs){
#ifdef _WIN32
  extern char *sqlite3_win32_mbcs_to_utf8(const char*);
  return sqlite3_win32_mbcs_to_utf8(zMbcs);
#else
  return (char*)zMbcs;  /* No-op on unix */
#endif  
#endif
}

/*
** Translate Unicode to UTF8.  Return a pointer to the translated text.
** Call fossil_mbcs_free() to deallocate any memory used to store the
** returned pointer when done.
*/
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*/
char *fossil_utf8_to_mbcs(const char *zUtf8){
#ifdef _WIN32
  extern char *sqlite3_win32_utf8_to_mbcs(const char*);
  return sqlite3_win32_utf8_to_mbcs(zUtf8);
#else
  return (char*)zUtf8;  /* No-op on unix */
#endif  
#endif
}

/*
** Translate UTF8 to unicode for use in system calls.  Return a pointer to the
** translated text..  Call fossil_mbcs_free() to deallocate any memory
** used to store the returned pointer when done.
*/
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#else
  char *zValue = getenv(zName);
#endif
  return zValue;
}

/*
** Translate UTF8 to MBCS for display on the console.  Return a pointer to the
** translated text..  Call fossil_mbcs_free() to deallocate any memory
** used to store the returned pointer when done.
** Display UTF8 on the console.  Return the number of
** Characters written. If stdout or stderr is redirected
** to a file, -1 is returned and nothing is written
** to the console.
*/
char *fossil_utf8_to_console(const char *zUtf8){
int fossil_utf8_to_console(const char *zUtf8, int nByte, int toStdErr){
#ifdef _WIN32
  int nChar, nByte;
  WCHAR *zUnicode;   /* Unicode version of zUtf8 */
  int nChar;
  wchar_t *zUnicode; /* Unicode version of zUtf8 */
#ifdef UNICODE
  DWORD dummy;
#else
  char *zConsole;    /* Console version of zUtf8 */
  int codepage;      /* Console code page */
#endif

  static int istty[2] = { -1, -1 };
  if( istty[toStdErr] == -1 ){
    istty[toStdErr] = _isatty(toStdErr + 1) != 0;
  }
  if( !istty[toStdErr] ){
    /* stdout/stderr is not a console. */
    return -1;
  }

  nChar = MultiByteToWideChar(CP_UTF8, 0, zUtf8, -1, NULL, 0);
  zUnicode = malloc( nChar*sizeof(zUnicode[0]) );
  nChar = MultiByteToWideChar(CP_UTF8, 0, zUtf8, nByte, NULL, 0);
  zUnicode = malloc( (nChar + 1) *sizeof(zUnicode[0]) );
  if( zUnicode==0 ){
    return 0;
  }
  nChar = MultiByteToWideChar(CP_UTF8, 0, zUtf8, -1, zUnicode, nChar);
  nChar = MultiByteToWideChar(CP_UTF8, 0, zUtf8, nByte, zUnicode, nChar);
  if( nChar==0 ){
    free(zUnicode);
    return 0;
  }
  zUnicode[nChar] = '\0';
#ifdef UNICODE
  WriteConsoleW(GetStdHandle(STD_OUTPUT_HANDLE - toStdErr), zUnicode, nChar, &dummy, 0);
#else /* !UNICODE */
  codepage = GetConsoleCP();
  nByte = WideCharToMultiByte(codepage, 0, zUnicode, -1, 0, 0, 0, 0);
  zConsole = malloc( nByte );
  nByte = WideCharToMultiByte(codepage, 0, zUnicode, nChar, 0, 0, 0, 0);
  zConsole = malloc( nByte + 1);
  if( zConsole==0 ){
    free(zUnicode);
    return 0;
  }
  nByte = WideCharToMultiByte(codepage, 0, zUnicode, -1, zConsole, nByte, 0, 0);
  nByte = WideCharToMultiByte(codepage, 0, zUnicode, nChar, zConsole, nByte, 0, 0);
  zConsole[nByte] = '\0';
  free(zUnicode);
  if( nByte == 0 ){
    free(zConsole);
    zConsole = 0;
    return 0;
  }
  fwrite(zConsole, 1, nByte, toStdErr ? stderr : stdout);
  fflush(toStdErr ? stderr : stdout);
#endif /* UNICODE */
  return zConsole;
  return nChar;
#else
  return (char*)zUtf8;  /* No-op on unix */
#endif  
  return -1;  /* No-op on unix */
#endif
}

/*
** Translate MBCS to UTF8.  Return a pointer.  Call fossil_mbcs_free()
** to deallocate any memory used to store the returned pointer when done.
*/
void fossil_mbcs_free(void *zOld){
#ifdef _WIN32
  extern void sqlite3_free(void*);
  sqlite3_free(zOld);
#else
  /* No-op on unix */
#endif  
#endif
}

/*
** Like fopen() but always takes a UTF8 argument.
*/
FILE *fossil_fopen(const char *zName, const char *zMode){
#ifdef _WIN32