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struct callback_data data;
const char *zInitFile = 0;
char *zFirstCmd = 0;
int i;
int rc = 0;
int warnInmemoryDb = 0;
#if !defined(USE_SYSTEM_SQLITE) || USE_SYSTEM_SQLITE!=1
if( sqlite3_libversion_number()<3008003 ){
fprintf(stderr, "Unsuitable SQLite version %s, must be at least 3.8.3",
sqlite3_libversion());
if( strcmp(sqlite3_sourceid(),SQLITE_SOURCE_ID)!=0 ){
fprintf(stderr, "SQLite header and source version mismatch\n%s\n%s\n",
sqlite3_sourceid(), SQLITE_SOURCE_ID);
exit(1);
}
#endif
Argv0 = argv[0];
main_init(&data);
stdin_is_interactive = isatty(0);
/* Make sure we have a valid signal handler early, before anything
** else is done.
*/
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#ifndef SQLITE_OMIT_MEMORYDB
data.zDbFilename = ":memory:";
warnInmemoryDb = argc==1;
#else
fprintf(stderr,"%s: Error: no database filename specified\n", Argv0);
return 1;
#endif
/***** Begin Fossil Patch *****/
#ifdef SQLITE_SHELL_DBNAME_PROC
{
extern void fossil_open(const char **);
fossil_open(&data.zDbFilename);
warnInmemoryDb = 0;
{ extern void SQLITE_SHELL_DBNAME_PROC(const char**);
SQLITE_SHELL_DBNAME_PROC(&data.zDbFilename);
warnInmemoryDb = 0; }
}
/***** End Fossil Patch *****/
#endif
}
data.out = stdout;
/* Go ahead and open the database file if it already exists. If the
** file does not exist, delay opening it. This prevents empty database
** files from being created if a user mistypes the database name argument
** to the sqlite command-line tool.
|