#include "builtins/builtins.h"
#include "execute/execute.h"
namespace empathy::builtins
{
ptr< OverloadSet > CreateOverloadSet( Env& env, const StringId& name )
{
auto identity = AppendToVectorTerm( RootIdentity(), TERM( name ) );
auto pOvlSet = make_shared< OverloadSet >( identity );
env.storeValue( identity, ANYTERM( _ ), ValueToIRExpr( ToValue( pOvlSet ) ) );
return pOvlSet;
}
optional< Value > InvokeOverloadSet( const Context& c, const ptr< OverloadSet >& pOvlSet, const Value& args )
{
Context localC( make_shared< Env >( *c.env() ), InjectDomainIntoIdentity( c.identity(), DomainCompileTime() ), GetValueType< uint64_t >() );
auto val = ResolveInvocation( localC, GetOverloadSetInvocationRule(), ToValue( pOvlSet ), args );
if( !val )
return nullopt;
execute::VM vm;
return execute::Evaluate( *val, vm );
}
}