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| #### This file is part of RemiCharms, providing Crystal bindings to libcurses.
####
#### Copyright (c) 2023 Remilia Scarlet <remilia@posteo.jp>
#### Copyright (c) 2014-2018 Robert Smith <quad@symbo1ics.com>
#### Copyright (c) 2014 Mark Fedurin <hitecnologys@gmail.com>
#### Copyright (c) 2010 Abhishek Reddy <http://abhishek.geek.nz>
####
#### This file includes portions of code from cl-ncurses, an ncurses interface
#### for Common Lisp. The copyright notices from cl-ncurses are reproduced
#### below.
####
#### Copyright (c) 2003 Nikodemus Siivola
#### Copyright (c) 2004 Marcelo Ramos <mramos@montevideo.com.uy>
#### Copyright (c) 2007 Jacob Gabrielson <jacobg23@pobox.com>
####
#### This program is free software: you can redistribute it and/or modify it
#### under the terms of the GNU Affero General Public License as published by
#### the Free Software Foundation, either version 3 of the License, or (at your
#### option) any later version.
####
#### This program is distributed in the hope that it will be useful, but WITHOUT
#### ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
#### FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public
#### License for more details.
####
#### You should have received a copy of the GNU Affero General Public License
#### along with this program. If not, see <https://www.gnu.org/licenses/>.
#### This file is part of RemiCharms, providing Crystal bindings to libcurses.
{% begin %}
@[Link("ncursesw")] # Specifically use ncursesw so we have Unicode.
lib LibNCurses
###
### Aliases
###
alias PVoid = Pointer(Void)
alias CInt = LibC::Int
alias CUInt = LibC::UInt
alias PCUInt = Pointer(CUInt)
alias CUInt8 = UInt8
alias CInt32 = Int32
alias CUShort = LibC::UShort
alias CShort = LibC::Short
alias PCShort = Pointer(CShort)
alias CString = Pointer(UInt8)
alias CChar = LibC::Char
alias CULong = LibC::ULong
alias ChType = CUInt
alias AttrT = ChType
alias PAttrT = Pointer(AttrT)
alias MMask = CUInt
alias PChar = Pointer(CUInt8)
alias ChStr = Pointer(ChType)
alias FilePtr = PVoid
alias ScreenPtr = PVoid
alias WindowPtr = PVoid
alias WChar = CUShort
alias CWString = Pointer(WChar)
alias NCBool = CUInt8
###
### Globals
###
$colors = COLORS : CInt
$color_pairs = COLOR_PAIRS : CInt
$color_paths = COLOR_PATHS : CInt
$lines = LINES : CInt
$cols = COLS : CInt
$tabsize = TABSIZE : CInt
$escdelay = ESCDELAY : CInt
$stdscr : WindowPtr
$curscr : WindowPtr
$newscr : WindowPtr
$acs_map : Pointer(ChType)
###
### Structs
###
struct MEvent
id : CShort
x : CInt
y : CInt
z : CInt
bstate : CULong
end
###
### Functions
###
## addch...
fun addch(ch : ChType) : CInt
fun echochar(ch : ChType) : CInt
fun waddch(win : WindowPtr, ch : ChType) : CInt
fun wechochar(win : WindowPtr, ch : ChType) : CInt
fun mvaddch(y : CInt, x : CInt, ch : ChType) : CInt
fun mvwaddch(win : WindowPtr, y : CInt, x : CInt, ch : ChType) : CInt
## addchstr...
fun addchstr(chstr : ChStr) : CInt
fun addchnstr(chstr : ChStr, n : CInt) : CInt
fun waddchstr(win : WindowPtr, chstr : ChStr) : CInt
fun waddchnstr(win : WindowPtr, chstr : ChStr, n : CInt) : CInt
fun mvaddchstr(y : CInt, x : CInt, chstr : ChStr) : CInt
fun mvaddchnstr(y : CInt, x : CInt, chstr : ChStr, n : CInt) : CInt
fun mvwaddchstr(win : WindowPtr, y : CInt, x : CInt, chstr : ChStr) : CInt
fun mvwaddchnstr(win : WindowPtr, y : CInt, x : CInt, chstr : ChStr, n : CInt) : CInt
## addstr...
fun addstr(str : CString) : CInt
fun addnstr(str : CString, n : CInt) : CInt
fun waddstr(win : WindowPtr, str : CString) : CInt
fun waddnstr(win : WindowPtr, str : CString, n : CInt) : CInt
fun mvaddstr(y : CInt, x : CInt, str : CString) : CInt
fun mvaddnstr(y : CInt, x : CInt, str : CString, n : CInt) : CInt
fun mvwaddstr(win : WindowPtr, y : CInt, x : CInt, str : CString) : CInt
fun mvwaddnstr(win : WindowPtr, y : CInt, x : CInt, str : CString, n : CInt) : CInt
## attr... color...
fun attroff(attrs : CInt) : CInt
fun attron(attrs : CInt) : CInt
fun attrset(attrs : CInt) : CInt
fun wattroff(win : WindowPtr, attrs : CInt) : CInt
fun wattron(win : WindowPtr, attrs : CInt) : CInt
fun wattrset(win : WindowPtr, attrs : CInt) : CInt
fun color_set(colorPairNum : CShort, opts : PVoid) : CInt
fun wcolor_set(win : WindowPtr, color : CShort, opts : PVoid) : CInt
fun standend : CInt
fun standout : CInt
fun wstandend(win : WindowPtr) : CInt
fun wstandout(win : WindowPtr) : CInt
fun attr_get(attrs : AttrT, pair : PCShort, opts : PVoid) : CInt
fun attr_set(attrs : AttrT, pair : PCShort, opts : PVoid) : CInt
fun wattr_get(win : WindowPtr, attrs : PAttrT, pair : PCShort, opts : PVoid) : CInt
fun wattr_set(win : WindowPtr, attrs : AttrT, pair : PCShort, opts : PVoid) : CInt
fun attr_off(attrs : AttrT, opts : PVoid) : CInt
fun attr_on(attrs : AttrT, opts : PVoid) : CInt
fun wattr_off(win : WindowPtr, attrs : AttrT, opts : PVoid) : CInt
fun wattr_on(win : WindowPtr, attrs : AttrT, opts : PVoid) : CInt
fun chgat(n : CInt, attrs : AttrT, color : CShort, opts : PVoid) : CInt
fun wchgat(win : WindowPtr, n : CInt, attrs : AttrT, color : CShort, opts : PVoid) : CInt
fun mvchgat(y : CInt, x : CInt, n : CInt, attrs : AttrT, color : CShort, opts : PVoid) : CInt
fun mvwchgat(win : WindowPtr, y : CInt, x : CInt, n : CInt, attrs : AttrT, color : CShort, opts : PVoid) : CInt
## beep...
fun beep : CInt
fun flash : CInt
## bkgd...
fun bkgdset(ch : ChType) : Void
fun bkgd(ch : ChType) : CInt
fun wbkgdset(win : WindowPtr, ch : ChType) : Void
fun wbkgd(win : WindowPtr, ch : ChType) : CInt
fun getbkgd(win : WindowPtr) : ChType
## bkgrnd...
# TODO
#
# C Prototype: int bkgrnd( const cchar_t *wch);
# C Prototype: int wbkgrnd( WINDOW *win, const cchar_t *wch);
# C Prototype: void bkgrndset(const cchar_t *wch );
# C Prototype: void wbkgrndset(WINDOW *win, const cchar_t *wch);
# C Prototype: int getbkgrnd(cchar_t *wch);
# C Prototype: int wgetbkgrnd(WINDOW *win, cchar_t *wch);
## border... box... line...
fun c_border = "border"(ls : ChType, rs : ChType, ts : ChType, bs : ChType,
tl : ChType, tr : ChType, bl : ChType, br : ChType) : CInt
fun c_wborder = "wborder"(win : WindowPtr,
ls : ChType, rs : ChType, ts : ChType, bs : ChType,
tl : ChType, tr : ChType, bl : ChType, br : ChType) : CInt
fun c_box = "box"(win : WindowPtr, verCh : ChType, horCh : ChType) : CInt
fun c_hline = "hline"(ch : ChType, n : CInt) : CInt
fun c_vline = "vline"(ch : ChType, n : CInt) : CInt
fun c_whline = "whline"(win : WindowPtr, ch : ChType, n : CInt) : CInt
fun c_wvline = "wvline"(win : WindowPtr, ch : ChType, n : CInt) : CInt
fun c_mvhline = "mvhline"(y : CInt, x : CInt, ch : ChType, n : CInt) : CInt
fun c_mvvline = "mvvline"(y : CInt, x : CInt, ch : ChType, n : CInt) : CInt
fun c_mvwhline = "mvwhline"(win : WindowPtr, y : CInt, x : CInt, ch : ChType, n : CInt) : CInt
fun c_mvwvline = "mvwvline"(win : WindowPtr, y : CInt, x : CInt, ch : ChType, n : CInt) : CInt
## border_set...
# TODO:
#
# cchar_t * ???
# C Prototype: int border_set(
# const cchar_t *ls, const cchar_t *rs,
# const cchar_t *ts, const cchar_t *bs,
# const cchar_t *tl, const cchar_t *tr,
# const cchar_t *bl, const cchar_t *br );
# C Prototype: int wborder_set(
# WINDOW *win,
# const cchar_t *ls, const cchar_t *rs,
# const cchar_t *ts, const cchar_t *bs,
# const cchar_t *tl, const cchar_t *tr,
# const cchar_t *bl, const cchar_t *br);
# C Prototype: int box_set(
# WINDOW *win,
# const cchar_t *verch,
# const cchar_t *horch);
# C Prototype: int hline_set(
# const cchar_t *wch, int n);
# C Prototype: int whline_set(
# WINDOW *win,
# const cchar_t *wch, int n);
# C Prototype: int mvhline_set(
# int y, int x,
# const cchar_t *wch, int n);
# C Prototype: int mvwhline_set(
# WINDOW *win,
# int y, int x,
# const cchar_t *wch, int n);
# C Prototype: int vline_set(
# const cchar_t *wch, int n);
# C Prototype: int wvline_set(
# WINDOW *win,
# const cchar_t *wch, int n);
# C Prototype: int mvvline_set(
# int y, int x,
# const cchar_t *wch, int n);
# C Prototype: int mvwvline_set(
# WINDOW *win,
# int y, int x,
# const cchar_t *wch, int n);
## clear...
fun erase : CInt
fun clear : CInt
fun clrtobot : CInt
fun clrtoeol : CInt
fun werase(win : WindowPtr) : CInt
fun wclear(win : WindowPtr) : CInt
fun wclrtobot(win : WindowPtr) : CInt
fun wclrtoeol(win : WindowPtr) : CInt
## color...
fun start_color : CInt
fun color_pair = "COLOR_PAIR"(pair : CInt) : CInt
fun init_pair(pair : CShort, f : CShort, b : CShort) : CInt
fun init_color(color : CShort, r : CShort, g : CShort, b : CShort) : CInt
fun has_colors : NCBool
fun can_change_color : NCBool
fun color_content(color : CShort, r : PCShort, g : PCShort, b : PCShort) : CInt
fun pair_content(pair : CShort, f : PCShort, b : PCShort) : CInt
## default_colors...
fun use_default_colors : CInt
fun assume_default_colors(fg : CInt, bg : CInt) : CInt
## delch
fun delch : CInt
fun wdelch(win : WindowPtr) : CInt
fun mvdelch(y : CInt, x : CInt) : CInt
fun mvwdelch(win : WindowPtr, y : CInt, x : CInt) : CInt
## deleteln...
fun deleteln : CInt
fun insertln : CInt
fun wdeleteln(win : WindowPtr) : CInt
fun winsertln(win : WindowPtr) : CInt
fun insdelln(n : CInt) : CInt
fun winsdelln(win : WindowPtr, n : CInt) : CInt
# extensions...
fun curses_version : CString
fun use_extended_names(enable : NCBool) : CInt
## get_wch...
##
## These are wrapped to return better values.
# :nodoc:
fun c_get_wch = "get_wch"(target : PCUInt) : CInt
# :nodoc:
fun c_wget_wch = "wget_wch"(win : WindowPtr, target : PCUInt) : CInt
# :nodoc:
fun c_mvget_wch = "mvget_wch"(y : CInt, x : CInt, target : PCUInt) : CInt
# :nodoc:
fun c_mvwget_wch = "mvwget_wch"(win : WindowPtr, y : CInt, x : CInt, target : PCUInt) : CInt
fun unget_wch(wch : WChar) : CInt
## get_wstr...
# TODO:
#
# C Prototype: int get_wstr(wint_t *wstr);
# C Prototype: int getn_wstr(wint_t *wstr, int n);
# C Prototype: int wget_wstr(WINDOW *win, wint_t *wstr);
# C Prototype: int wgetn_wstr(WINDOW *win, wint_t *wstr, int n);
# C Prototype: int mvget_wstr(int y, int x, wint_t *wstr);
# C Prototype: int mvgetn_wstr(int y, int x, wint_t *wstr, int n);
# C Prototype: int mvwget_wstr(WINDOW *win, int y, int x, wint_t *wstr);
# C Prototype: int mvwgetn_wstr(WINDOW *win, int y, int x, wint_t *wstr, int n);
## getcchar...
# TODO:
#
# C Prototype: int getcchar(
# const cchar_t *wcval,
# wchar_t *wch,
# attr_t *attrs,
# short *color_pair,
# void *opts );
# C Prototype: int setcchar(
# cchar_t *wcval,
# const wchar_t *wch,
# const attr_t attrs,
# short color_pair,
# void *opts );
## getch
fun getch : CInt
fun wgetch(win : WindowPtr) : CInt
fun mvgetch(y : CInt, x : CInt) : CInt
fun mvwgetch(win : WindowPtr, y : CInt, x : CInt) : CInt
fun ungetch(ch : CInt) : CInt
fun getstr(str : CString) : CInt
fun getnstr(str : CString, n : CInt) : CInt
fun wgetstr(win : WindowPtr, str : CString) : CInt
fun wgetnstr(win : WindowPtr, str : CString, n : CInt) : CInt
fun mvgetstr(y : CInt, x : CInt, str : CString) : CInt
fun mvgetnstr(y : CInt, x : CInt, str : CString, n : CInt) : CInt
fun mvwgetstr(win : WindowPtr, y : CInt, x : CInt, str : CString) : CInt
fun mvwgetnstr(win : WindowPtr, y : CInt, x : CInt, str : CString, n : CInt) : CInt
{% for fn in [:getcurx, :getcury, :getbegx, :getbegy, :getmaxx, :getmaxy, :getparx, :getpary] %}
fun {{fn.id}}(win : WindowPtr) : CInt
{% end %}
## in_wch...
# TODO:
#
# C-prototype: int in_wch(cchar_t *wcval);
# C-prototype: int mvin_wch(int y, int x, cchar_t *wcval);
# C-prototype: int mvwin_wch(WINDOW *win, int y, int x, cchar_t *wcval);
# C-prototype: int win_wch(WINDOW *win, cchar_t *wcval);
## in_wchstr...
# TODO:
#
# C-prototype: int in_wchstr(cchar_t *wchstr);
# C-prototype: int in_wchnstr(cchar_t *wchstr, int n);
# C-prototype: int win_wchstr(WINDOW *win, cchar_t *wchstr);
# C-prototype: int win_wchnstr(WINDOW *win, cchar_t *wchstr, int n);
# C-prototype: int mvin_wchstr(int y, int x, cchar_t *wchstr);
# C-prototype: int mvin_wchnstr(int y, int x, cchar_t *wchstr, int n);
# C-prototype: int mvwin_wchstr(WINDOW *win, int y, int x, cchar_t *wchstr);
# C-prototype: int mvwin_wchnstr(WINDOW *win, int y, int x, cchar_t *wchstr, int n);
## inch...
fun inch : ChType
fun winch(win : WindowPtr) : ChType
fun mvinch(y : CInt, x : CInt) : ChType
fun mvwinch(win : WindowPtr, y : CInt, x : CInt) : ChType
## inchstr
fun inchstr(chstr : ChStr) : CInt
fun inchnstr(chstr : ChStr, n : CInt) : CInt
fun winchstr(win : WindowPtr, chstr : ChStr) : CInt
fun winchnstr(win : WindowPtr, chstr : ChStr, n : CInt) : CInt
fun mvinchstr(y : CInt, x : CInt, chstr : ChStr) : CInt
fun mvinchnstr(y : CInt, x : CInt, chstr : ChStr, n : CInt) : CInt
fun mvwinchstr(win : WindowPtr, y : CInt, x : CInt, chstr : ChStr) : CInt
fun mvwinchnstr(win : WindowPtr, y : CInt, x : CInt, chstr : ChStr, n : CInt) : CInt
## initscr...
fun initscr : WindowPtr
fun endwin : CInt
fun isendwin : NCBool
fun newterm(typ : PChar, outd : FilePtr, infd : FilePtr) : ScreenPtr
fun set_term(sp : ScreenPtr) : ScreenPtr
fun delscreen(sp : ScreenPtr) : Void
## inopts...
fun cbreak : CInt
fun nocbreak : CInt
fun echo : CInt
fun noecho : CInt
fun raw : CInt
fun noraw : CInt
fun halfdelay(tenths : CInt) : CInt
fun intrflush(win : WindowPtr, bf : NCBool) : CInt
fun keypad(win : WindowPtr, bf : NCBool) : CInt
fun meta(win : WindowPtr, bf : NCBool) : CInt
fun nodelay(win : WindowPtr, bf : NCBool) : CInt
fun notimeout(win : WindowPtr, bf : NCBool) : CInt
fun noqiflush : CInt
fun qiflush : CInt
fun timeout(delay : CInt) : Void
fun wtimeout(win : WindowPtr, delay : CInt) : Void
fun typeahead(fd : CInt) : CInt
## ins_wch...
# TODO:
#
# C-prototype: int ins_wch(const cchar_t *wch);
# C-prototype: int wins_wch(WINDOW *win, const cchar_t *wch);
# C-prototype: int mvins_wch(int y, int x, const cchar_t *wch);
# C-prototype: int mvwins_wch(WINDOW *win, int y, int x, const cchar_t *wch);
## ins_wstr...
# TODO:
#
# C-prototype: int ins_wstr(const wchar_t *wstr);
# C-prototype: int ins_nwstr(const wchar_t *wstr, int n);
# C-prototype: int wins_wstr(WINDOW *win, const wchar_t *wstr);
# C-prototype: int wins_nwstr(WINDOW *win, const wchar_t *wstr, int n);
# C-prototype: int mvins_wstr(int y, int x, const wchar_t *wstr);
# C-prototype: int mvins_nwstr(int y, int x, const wchar_t *wstr, int n);
# C-prototype: int mvwins_wstr(WINDOW *win, int y, int x, const wchar_t *wstr);
# C-prototype: int mvwins_nwstr(WINDOW *win, int y, int x, const wchar_t *wstr, int n);
## insch...
fun insch(ch : ChType) : CInt
fun winsch(win : WindowPtr, ch : ChType) : CInt
fun mvinsch(y : CInt, x : CInt, ch : ChType) : CInt
fun mvwinsch(y : CInt, x : CInt, win : WindowPtr, ch : ChType) : CInt
## insstr...
fun insstr(str : CString) : CInt
fun insnstr(str : CString, n : CInt) : CInt
fun winsstr(win : WindowPtr, str : CString) : CInt
fun winsnstr(win : WindowPtr, str : CString, n : CInt) : CInt
fun mvinsstr(y : CInt, x : CInt, str : CString) : CInt
fun mvinsnstr(y : CInt, x : CInt, str : CString, n : CInt) : CInt
fun mvwinsstr(win : WindowPtr, y : CInt, x : CInt, str : CString) : CInt
fun mvwinsnstr(win : WindowPtr, y : CInt, x : CInt, str : CString, n : CInt) : CInt
## instr...
fun instr(str : CString) : CInt
fun innstr(str : CString, n : CInt) : CInt
fun winstr(win : WindowPtr, str : CString) : CInt
fun winnstr(win : WindowPtr, str : CString, n : CInt) : CInt
fun mvinstr(y : CInt, x : CInt, str : CString) : CInt
fun mvinnstr(y : CInt, x : CInt, str : CString, n : CInt) : CInt
## inwstr...
# TODO:
#
# C-prototype: int inwstr(wchar_t *str);
# C-prototype: int innwstr(wchar_t *str, int n);
# C-prototype: int winwstr(WINDOW *win, wchar_t *str);
# C-prototype: int winnwstr(WINDOW *win, wchar_t *str, int n);
# C-prototype: int mvinwstr(int y, int x, wchar_t *str);
# C-prototype: int mvinnwstr(int y, int x, wchar_t *str, int n);
# C-prototype: int mvwinwstr(WINDOW *win, int y, int x, wchar_t *str);
# C-prototype: int mvwinnwstr(WINDOW *win, int y, int x, wchar_t *str, int n);
## kernel...
fun def_prog_mode : CInt
fun def_shell_mode : CInt
fun reset_prog_mode : CInt
fun reset_shell_mode : CInt
fun resetty : CInt
fun savetty : CInt
fun curs_set(visibility : CInt) : CInt
fun napms(ms : CInt) : CInt
fun keybound(keycode : CInt, count : CInt) : CString
fun keyok(keycode : CInt, enable : NCBool) : CInt
## key_defined...
# TODO: wrap this function if the local C ncurses library supports EXTENSIONS.
# C-prototype: int key_defined(const char *definition);
#(def :int ((definition :cstring))
# "key_defined")
## mouse...
# TODO:
#
# C-prototype: typedef unsigned long mmask_t;
#
# C-prototype: typedef struct
# {
# short id; /* ID to distinguish multiple devices */
# int x, y, z; /* event coordinates */
# mmask_t bstate; /* button state bits */
# }
# MEVENT;
# C-prototype: int getmouse(MEVENT *event);
# C-prototype: int ungetmouse(MEVENT *event);
# C-prototype: mmask_t mousemask(mmask_t newmask, mmask_t *oldmask);
# C-prototype: bool wenclose(const WINDOW *win, int y, int x);
# C-prototype: bool mouse_trafo(int* pY, int* pX, bool to_screen);
# C-prototype: bool wmouse_trafo(const WINDOW* win, int* pY, int* pX, bool to_screen)#
# C-prototype: int mouseinterval(int erval);
## move...
fun move(y : CInt, x : CInt) : CInt
fun wmove(win : WindowPtr, y : CInt, x : CInt) : CInt
fun clearok(win : WindowPtr, bf : NCBool) : CInt
fun idlok(win : WindowPtr, bf : NCBool) : CInt
fun leaveok(win : WindowPtr, bf : NCBool) : CInt
fun scrollok(win : WindowPtr, bf : NCBool) : CInt
fun idcok(win : WindowPtr, bf : NCBool) : Void
fun immedok(win : WindowPtr, bf : NCBool) : Void
fun setscrreg(top : CInt, bot : CInt) : CInt
fun wsetscrreg(win : WindowPtr, top : CInt, bot : CInt) : CInt
fun nl : CInt
fun nonl : CInt
## overlay...
fun overlay(srcwin : WindowPtr, dstwin : WindowPtr) : CInt
fun overwrite(srcwin : WindowPtr, dstwin : WindowPtr) : CInt
# TODO:
#
# C-prototype: int copywin(const WINDOW *srcwin, WINDOW *dstwin, int sminrow,
# int smincol, int dminrow, int dmincol, int dmaxrow,
# int dmaxcol, int overlay);
## pad...
fun newpad(nlines : CInt, ncols : CInt) : WindowPtr
fun subpad(orig : WindowPtr, nlines : CInt, ncols : CInt, beginY : CInt, beginX : CInt) : WindowPtr
fun prefresh(pad : WindowPtr, pminrow : CInt, pmincol : CInt, sminrow : CInt, smincol : CInt,
smaxrow : CInt, smaxcol : CInt) : CInt
fun pnoutrefresh(pad : WindowPtr, pminrow : CInt, pmincol : CInt, sminrow : CInt, smincol : CInt,
smaxrow : CInt, smaxcol : CInt) : CInt
fun pechochar(pad : WindowPtr, ch : ChType) : CInt
## print...
fun mcprint(data : CString, len : CInt) : CInt
## printw...
fun printw(fmt : CString, ...) : CInt
fun wprintw(win : WindowPtr, fmt : CString, ...) : CInt
fun mvprintw(y : CInt, x : CInt, fmt : CString, ...) : CInt
fun mvwprintw(win : WindowPtr, y : CInt, x : CInt, fmt : CString, ...) : CInt
# TODO:
#
# C-prototype: int vwprintw(WINDOW *win, const char *fmt, va_list varglist);
# C-prototype: int vw_printw(WINDOW *win, const char *fmt, va_list varglist);
## refresh...
fun refresh : CInt
fun doupdate : CInt
fun wrefresh(win : WindowPtr) : CInt
fun wnoutrefresh(win : WindowPtr) : CInt
fun redrawwin(win : WindowPtr) : CInt
fun wredrawln(win : WindowPtr, begLine : CInt, numLines : CInt) : CInt
## resizeterm...
fun is_term_resized(lines : CInt, columns : CInt) : NCBool
fun resize_term(line : CInt, columns : CInt) : CInt
fun resizeterm(line : CInt, columns : CInt) : CInt
## scanw
# TODO:
#
# C-prototype: int scanw(char *fmt, ...);
# C-prototype: int wscanw(WINDOW *win, char *fmt, ...);
# C-prototype: int mvscanw(int y, int x, char *fmt, ...);
# C-prototype: int mvwscanw(WINDOW *win, int y, int x, char *fmt, ...);
# C-prototype: int vw_scanw(WINDOW *win, char *fmt, va_list varglist);
# C-prototype: int vwscanw(WINDOW *win, char *fmt, va_list varglist);
## scr_dump...
fun scr_dump(filename : PChar) : CInt
fun scr_restore(filename : PChar) : CInt
fun scr_init(filename : PChar) : CInt
fun scr_set(filename : PChar) : CInt
## scroll...
fun scroll(win : WindowPtr) : CInt
fun scrl(n : CInt) : CInt
fun wscrl(win : WindowPtr, n : CInt) : CInt
## slk...
fun slk_init(fmt : CInt) : CInt
fun slk_set(labnum : CInt, label : CString, fmt : CInt) : CInt
fun slk_refresh : CInt
fun slk_noutrefresh : CInt
fun slk_clear : CInt
fun slk_restore : CInt
fun slk_touch : CInt
fun slk_label(labnum : CInt) : CString
fun slk_attron(attrs : ChType) : CInt
fun slk_attroff(attrs : ChType) : CInt
fun slk_attrset(attrs : ChType) : CInt
# TODO:
#
# C-prototype: int slk_attr_on(attr_t attrs, void* opts);
# C-prototype: int slk_attr_off(const attr_t attrs, void * opts);
# C-prototype: int slk_attr_set(const attr_t attrs, short color_pair_number, void* opts);
# C-prototype: attr_t slk_attr(void);
fun slk_color(color_pair_number : CShort) : CInt
## termattrs...
fun baudrate : CInt
fun erasechar : CChar
fun killchar : CChar
# TODO:
#
# C-prototype: int erasewchar(wchar_t *ch);
fun has_ic : NCBool
fun has_il : NCBool
# TODO:
#
# C-prototype: int killwchar(wchar_t *ch);
# C-prototype: attr_t term_attrs(void);
fun termattrs : ChType
fun longname : PChar
fun termname : PChar
## termcap...
# TODO:
#
# C-prototype: extern char PC; extern char * UP; extern char * BC; extern short ospeed;
# C-prototype: int tgetent(char *bp, const char *name);
fun tgetflag(id : PChar) : CInt
fun tgetnum(id : PChar) : CInt
# TODO:
#
# C-prototype: char *tgetstr(char *id, char **area);
# C-prototype: char *tgoto(const char *cap, int col, int row);
# C-prototype: int tputs(const char *str, int affcnt, int (*putc)(int));
## terminfo...
# TODO:
#
# C-prototype: int setupterm(char *term, int fildes, int *errret);
# C-prototype: int setterm(char *term);
# C-prototype: TERMINAL *set_curterm(TERMINAL *nterm);
# C-prototype: int del_curterm(TERMINAL *oterm);
# C-prototype: int restartterm(const char *term, int fildes, int *errret);
# C-prototype: char *tparm(char *str, ...);
# C-prototype: int tputs(const char *str, int affcnt, int (*putc)(int));
# C-prototype: int putp(const char *str);
# C-prototype: int vidputs(chtype attrs, int (*putc)(int));
# C-prototype: int vidattr(chtype attrs);
# C-prototype: int vid_puts(attr_t attrs, short pair, void *opts, int (*putc)(char));
# C-prototype: int vid_attr(attr_t attrs, short pair, void *opts);
# C-prototype: int mvcur(int oldrow, int oldcol, int newrow, int newcol);
# C-prototype: int tigetflag(char *capname);
# C-prototype: int tigetnum(char *capname);
# C-prototype: char *tigetstr(char *capname);
## touch...
fun touchwin(win : WindowPtr) : CInt
fun untouchwin(win : WindowPtr) : CInt
fun touchline(win : WindowPtr, start : CInt, count : CInt) : CInt
fun wtouchln(win : WindowPtr, y : CInt, n : CInt, changed : CInt) : CInt
fun is_wintouched(win : WindowPtr) : NCBool
fun is_linetouched(win : WindowPtr, line : CInt) : NCBool
## util...
fun unctrl(c : ChType) : PChar
fun keyname(c : CInt) : PChar
fun filter : Void
fun use_env(f : NCBool) : Void
fun delay_output(ms : CInt) : CInt
fun flushinp : CInt
# TODO:
#
# C-prototype: char *wunctrl(cchar_t *c);
# C-prototype: char *key_name(wchar_t w);
# C-prototype: int putwin(WINDOW *win, FILE *filep);
# C-prototype: WINDOW *getwin(FILE *filep);
## window...
fun newwin(nlines : CInt, ncols : CInt, beginY : CInt, beginX : CInt) : WindowPtr
fun delwin(win : WindowPtr) : CInt
fun wsyncup(win : WindowPtr) : Void
fun wcursyncup(win : WindowPtr) : Void
fun wsyncdown(win : WindowPtr) : Void
fun mvwin(win : WindowPtr, y : CInt, x : CInt) : CInt
fun mvderwin(win : WindowPtr, y : CInt, x : CInt) : CInt
fun subwin(orig : WindowPtr, nlines : CInt, ncols : CInt, beginY : CInt, beginX : CInt) : WindowPtr
fun dupwin(win : WindowPtr) : WindowPtr
fun syncok(win : WindowPtr, bf : NCBool) : CInt
## wresize...
fun wresize(win : WindowPtr, lines : CInt, columns : CInt) : CInt
## mouse...
# :nodoc:
fun c_mousemask = "mousemask"(newmask : CULong, oldmask : PVoid) : CULong
# :nodoc:
fun c_getmouse = "getmouse"(event : PVoid) : CInt
# :nodoc:
fun c_ungetmouse = "ungetmouse"(event : PVoid) : CInt
fun wenclose(win : WindowPtr, y : CInt, x : CInt) : NCBool
fun mouse_trafo(py : PVoid, px : PVoid, toScreen : Bool) : NCBool
fun mouse_wtrafo(win : WindowPtr, py : PVoid, px : PVoid, toScreen : Bool) : NCBool
fun mouseinterval(erval : CInt) : CInt
fun has_mouse : NCBool
end
{% end %}
# Low-level bindings to the ncurses library. This is actually a very, very thin
# wrapper around the `LibNCurses` C bindings. It is expected that you use this
# module rather than calling directly into `LibNCurses`.
module NCurses
extend self
alias WindowPtr = LibNCurses::WindowPtr
TRUE = 1u8
FALSE = 0u8
ERR = -1
OK = 0
enum Acs : UInt8
Ulcorner = 108u8 # Upper left corner
Llcorner = 109u8 # Lower left corner
Urcorner = 107u8 # Upper right corner
Lrcorner = 106u8 # Lower right corner
Ltee = 116u8 # Tee pointing right
Rtee = 117u8 # Tee pointing left
Btee = 118u8 # Tee pointing up
Ttee = 119u8 # Tee pointing down
Hline = 113u8 # Horizontal line
Vline = 120u8 # Vertical line
Plus = 110u8 # Large plus or crossover
S1 = 111u8 # Scan line 1
S9 = 115u8 # Scan line 9
Diamond = 96u8 # Diamond
Ckboard = 97u8 # Checker board (stipple)
Degree = 102u8 # Degree symbol
Plminus = 103u8 # Plus/minus symbol
Bullet = 126u8 # Bullet
# Returns the value of `self` logical OR'ed with `Attribute::AltCharSet`.
def toBorderChar : LibNCurses::ChType
Attribute::AltCharSet.value | self.value
end
end
BUTTON1_RELEASED = 0x1
BUTTON1_PRESSED = 0x2
BUTTON1_CLICKED = 0x4
BUTTON1_DOUBLE_CLICKED = 0x8
BUTTON1_TRIPLE_CLICKED = 0x10
BUTTON2_RELEASED = 0x40
BUTTON2_PRESSED = 0x80
BUTTON2_CLICKED = 0x100
BUTTON2_DOUBLE_CLICKED = 0x200
BUTTON2_TRIPLE_CLICKED = 0x400
BUTTON3_RELEASED = 0x1000
BUTTON3_PRESSED = 0x2000
BUTTON3_CLICKED = 0x4000
BUTTON3_DOUBLE_CLICKED = 0x8000
BUTTON3_TRIPLE_CLICKED = 0x10000
BUTTON_CTRL = 0x1000000
BUTTON_SHIFT = 0x2000000
BUTTON_ALT = 0x4000000
ALL_MOUSE_EVENTS = 0x7FFFFFF
REPORT_MOUSE_POSITION = 0x8000000
enum Color : Int32 # These were originally constants
Black = 0
Red = 1
Green = 2
Yellow = 3
Blue = 4
Magenta = 5
Cyan = 6
White = 7
end
enum KeyCode : Int32
Break = 0o401
SReset = 0o530
Reset = 0o531
Down = 0o402
Up = 0o403
Left = 0o404
Right = 0o405
Home = 0o406
Backspace = 0o407
F0 = 0o410
F1 = 0o411
F2 = 0o412
F3 = 0o413
F4 = 0o414
F5 = 0o415
F6 = 0o416
F7 = 0o417
F8 = 0o420
F9 = 0o421
F10 = 0o422
F11 = 0o423
F12 = 0o424
Dl = 0o510
Il = 0o511
Dc = 0o512
Ic = 0o513
Eic = 0o514
Clear = 0o515
Eos = 0o516
Eol = 0o517
Sf = 0o520
Sr = 0o521
Npage = 0o522
Ppage = 0o523
STab = 0o524
CTab = 0o525
CaTab = 0o526
Enter = 0o527
Print = 0o532
Ll = 0o533
A1 = 0o534
A3 = 0o535
B2 = 0o536
C1 = 0o537
C3 = 0o540
BTab = 0o541
Beg = 0o542
Cancel = 0o543
Close = 0o544
Command = 0o545
Copy = 0o546
Create = 0o547
End = 0o550
Exit = 0o551
Find = 0o552
Help = 0o553
Mark = 0o554
Message = 0o555
Move = 0o556
Next = 0o557
Open = 0o560
Options = 0o561
Previous = 0o562
Redo = 0o563
Reference = 0o564
Refresh = 0o565
Replace = 0o566
Restart = 0o567
Resume = 0o570
Save = 0o571
SBeg = 0o572
SCancel = 0o573
SCommand = 0o574
SCopy = 0o575
SCreate = 0o576
Sdc = 0o577
Sdl = 0o600
Select = 0o601
SEnd = 0o602
SEol = 0o603
SExit = 0o604
SFind = 0o605
SHelp = 0o606
SHome = 0o607
Sic = 0o610
SLeft = 0o611
SMessage = 0o612
SMove = 0o613
SNext = 0o614
SOptions = 0o615
SPrevious = 0o616
SPrint = 0o617
SRedo = 0o620
SReplace = 0o621
SRight = 0o622
SRsume = 0o623
SSave = 0o624
SSuspend = 0o625
SUndo = 0o626
Suspend = 0o627
Undo = 0o630
Mouse = 0o631
Resize = 0o632
Event = 0o633
end
# XSI attributes. In the ncurses implementation, they are identical to the
# `A_` attributes.
@[Flags]
enum Attribute : UInt32
Attributes = 0xFFFFFF00
Normal = 0x00000000
Standout = 0x00010000
Underline = 0x00020000
Reverse = 0x00040000
Blink = 0x00080000
Dim = 0x00100000
Bold = 0x00200000
AltCharSet = 0x00400000
Invis = 0x00800000
Protect = 0x01000000
Horizontal = 0x02000000 # XSI Curses attr -- not yet used
Left = 0x04000000 # XSI Curses attr -- not yet used
Low = 0x08000000 # XSI Curses attr -- not yet used
Right = 0x10000000 # XSI Curses attr -- not yet used
Top = 0x20000000 # XSI Curses attr -- not yet used
Vertical = 0x40000000 # XSI Curses attr -- not yet used
end
# XSI attributes. In the ncurses implementation, they are identical to the
# `A_` attributes.
@[Flags]
enum WaAttribute : UInt32
Attributes = 0xFFFFFF00
Normal = 0x00000000
Standout = 0x00010000
Underline = 0x00020000
Reverse = 0x00040000
Blink = 0x00080000
Dim = 0x00100000
Bold = 0x00200000
AltCharSet = 0x00400000
Invis = 0x00800000
Protect = 0x01000000
Horizontal = 0x02000000 # XSI Curses attr -- not yet used
Left = 0x04000000 # XSI Curses attr -- not yet used
Low = 0x08000000 # XSI Curses attr -- not yet used
Right = 0x10000000 # XSI Curses attr -- not yet used
Top = 0x20000000 # XSI Curses attr -- not yet used
Vertical = 0x40000000 # XSI Curses attr -- not yet used
end
def getwch : Tuple(UInt32?, Int32)
result = c_get_wch(out ch)
if result == ERR
{nil, ERR}
else
{ch, result}
end
end
def wgetwch(win : WindowPtr) : Tuple(UInt32?, CInt32)
result = c_wget_wch(win, out ch)
if result == ERR
{nil, ERR}
else
{ch, result}
end
end
def mvgetwch(y : Int32, x : Int32) : Tuple(UInt32?, Int32)
result = c_mvget_wch(y, x, out ch)
if result == ERR
{nil, ERR}
else
{ch, result}
end
end
def mvwgetwch(win : WindowPtr, y : Int32, x : Int32) : Tuple(UInt32?, Int32)
result = c_mvwget_wch(win, y, x, out ch)
if result == ERR
{nil, ERR}
else
{ch, result}
end
end
def mousemask(newMask : UInt32) : UInt32
LibNCurses.c_mousemask(newMask, out oldMask)
oldMask
end
def getmouse : Tuple(UInt64, Int32, Int32, Int32, Int16)
result = LibNCurses.c_getmouse(out ptr)
if result == ERR
raise "Error in curses call getmouse"
end
evt = ptr.unsafe_as(Pointer(LibNCurses::MEvent))
{evt.value.bstate, evt.value.x, evt.value.y, evt.value.z, evt.value.id}
end
@[AlwaysInline]
def border(ls : Int, rs : Int, ts : Int, bs : Int,
tl : Int, tr : Int, bl : Int, br : Int) : Int32
LibNCurses.c_border(ls, rs, ts, bs, tl, tr, bl, br)
end
@[AlwaysInline]
def wborder(win : WindowPtr, ls : Int, rs : Int, ts : Int, bs : Int,
tl : Int, tr : Int, bl : Int, br : Int) : Int32
LibNCurses.c_wborder(win, ls, rs, ts, bs, tl, tr, bl, br)
end
@[AlwaysInline]
def box(win : WindowPtr, verCh : Int, horCh : Int) : Int32
LibNCurses.box(win, verCh, horCh)
end
@[AlwaysInline]
def border(ls : Acs, rs : Acs, ts : Acs, bs : Acs,
tl : Acs, tr : Acs, bl : Acs, br : Acs) : Int32
altChrSet : UInt32 = Attribute::AltCharSet.value
border(altChrSet | ls.value,
altChrSet | rs.value,
altChrSet | ts.value,
altChrSet | bs.value,
altChrSet | tl.value,
altChrSet | tr.value,
altChrSet | bl.value,
altChrSet | br.value)
end
@[AlwaysInline]
def wborder(win : WindowPtr, ls : Acs, rs : Acs, ts : Acs, bs : Acs,
tl : Acs, tr : Acs, bl : Acs, br : Acs) : Int32
altChrSet : UInt32 = Attribute::AltCharSet.value
wborder(win,
altChrSet | ls.value,
altChrSet | rs.value,
altChrSet | ts.value,
altChrSet | bs.value,
altChrSet | tl.value,
altChrSet | tr.value,
altChrSet | bl.value,
altChrSet | br.value)
end
@[AlwaysInline]
def box(win : WindowPtr, verCh : Acs, horCh : Acs) : Int32
altChrSet : UInt32 = Attribute::AltCharSet.value
box(win, altChrSet | verCh.value, altChrSet | horCh.value)
end
@[AlwaysInline]
def hline(ch : Int, n : Int) : Int32
LibNCurses.c_hline(ch, n)
end
@[AlwaysInline]
def vline(ch : Int, n : Int) : Int32
LibNCurses.c_vline(ch, n)
end
@[AlwaysInline]
def whline(win : WindowPtr, ch : Int, n : Int) : Int32
LibNCurses.c_whline(win, ch, n)
end
@[AlwaysInline]
def wvline(win : WindowPtr, ch : Int, n : Int) : Int32
LibNCurses.c_wvline(win, ch, n)
end
@[AlwaysInline]
def mvhline(y : Int, x : Int, ch : Int, n : Int) : Int32
LibNCurses.c_mvhline(y, x, ch, n)
end
@[AlwaysInline]
def mvvline(y : Int, x : Int, ch : Int, n : Int) : Int32
LibNCurses.c_mvvline(y, x, ch, n)
end
@[AlwaysInline]
def mvwhline(win : WindowPtr, y : Int, x : Int, ch : Int, n : Int) : Int32
LibNCurses.c_mvwhline(win, y, x, ch, n)
end
@[AlwaysInline]
def mvwvline(win : WindowPtr, y : Int, x : Int, ch : Int, n : Int) : Int32
LibNCurses.c_mvwvline(win, y, x, ch, n)
end
@[AlwaysInline]
def hline(ch : Acs, n : Int) : Int32
hline(Attribute::AltCharSet.value | ch.value, n)
end
@[AlwaysInline]
def vline(ch : Acs, n : Int) : Int32
vline(Attribute::AltCharSet.value | ch.value, n)
end
@[AlwaysInline]
def whline(win : WindowPtr, ch : Acs, n : Int) : Int32
whline(win, Attribute::AltCharSet.value | ch.value, n)
end
@[AlwaysInline]
def wvline(win : WindowPtr, ch : Acs, n : Int) : Int32
wvline(win, Attribute::AltCharSet.value | ch.value, n)
end
@[AlwaysInline]
def mvhline(y : Int, x : Int, ch : Acs, n : Int) : Int32
mvhline(y, x, Attribute::AltCharSet.value | ch.value, n)
end
@[AlwaysInline]
def mvvline(y : Int, x : Int, ch : Acs, n : Int) : Int32
mvvline(y, x, Attribute::AltCharSet.value | ch.value, n)
end
@[AlwaysInline]
def mvwhline(win : WindowPtr, y : Int, x : Int, ch : Acs, n : Int) : Int32
mvwhline(win, y, x, Attribute::AltCharSet.value | ch.value, n)
end
@[AlwaysInline]
def mvwvline(win : WindowPtr, y : Int, x : Int, ch : Acs, n : Int) : Int32
mvwvline(win, y, x, Attribute::AltCharSet.value | ch.value, n)
end
{% begin %}
{% for fn in LibNCurses.methods %}
{% unless fn.name.stringify.starts_with?("c_") %}
@[AlwaysInline]
def {{fn.name}}({{*fn.args}})
LibNCurses.{{fn.name}}({{*fn.args.map(&.name)}})
end
{% end %}
{% end %}
{% end %}
{% begin %}
{% for i in [[:getyx, :getcury, :getcurx],
[:getparyx, :getary, :getparx],
[:getmaxyx, :getmaxy, :getmaxx],
[:getbegyx, :getbegy, :getbegx]] %}
@[AlwaysInline]
def {{i[0].id}}(win : WindowPtr) : Tuple(Int32, Int32)
%y = {{i[1].id}}(win)
%x = {{i[2].id}}(win)
{ %y, %x }
end
{% end %}
{% end %}
end
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