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*/
#import "HIDGameControllerElement.h"
OF_ASSUME_NONNULL_BEGIN
/**
* @brief An button of a game controller.
*/
@interface HIDGameControllerAxis: HIDGameControllerElement
{
float _value;
OF_RESERVE_IVARS(HIDGameControllerButton, 4)
}
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*/
#import "HIDGameControllerElement.h"
OF_ASSUME_NONNULL_BEGIN
/**
* @class HIDGameControllerAxis \
* HIDGameControllerAxis.h ObjFWHID/HIDGameControllerAxis.h
*
* @brief An axis of a game controller.
*/
@interface HIDGameControllerAxis: HIDGameControllerElement
{
float _value;
OF_RESERVE_IVARS(HIDGameControllerButton, 4)
}
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