ObjFW  Artifact [f7931a1f80]

Artifact f7931a1f80b5451fd3e2345a6018ffe88a12538015659e02072c1bea07beefb7:

  • File src/hid/OHGCFGameControllerProfile.h — part of check-in [53be2272e6] at 2024-12-25 15:26:20 on branch trunk — OHGameController: Add support for macOS & iOS (user: js size: 1979)

/*
 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License version 3.0 only,
 * as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
 * version 3.0 for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3.0 along with this program. If not, see
 * <https://www.gnu.org/licenses/>.
 */

#include "config.h"

#import <GameController/GameController.h>

#import "OHGameControllerProfile.h"

OF_ASSUME_NONNULL_BEGIN

@class OHGameControllerElement;
@class GCControllerInputState;
@class GCControllerLiveInput;
@protocol GCGameControllerPhysicalElement;

@interface OHGCFGameControllerProfile: OFObject <OHGameControllerProfile>
{
	OFDictionary<OFString *, OHGameControllerButton *> *_buttons;
	OFDictionary<OFString *, OHGameControllerAxis *> *_axes;
	OFDictionary<OFString *, OHGameControllerDirectionalPad *>
	    *_directionalPads;
	OFDictionary<NSString *, OHGameControllerButton *> *_buttonMap;
	OFDictionary<NSString *, OHGameControllerAxis *> *_axesMap;
	OFDictionary<NSString *, OHGameControllerDirectionalPad *>
	    *_directionalPadsMap;
}

@property (readonly, nonatomic)
    OFDictionary<NSString *, OHGameControllerButton *> *oh_buttonsMap;
@property (readonly, nonatomic)
    OFDictionary<NSString *, OHGameControllerAxis *> *oh_axesMap;
@property (readonly, nonatomic) OFDictionary<NSString *,
    OHGameControllerDirectionalPad *> *oh_directionalPadsMap;

- (instancetype)init OF_UNAVAILABLE;
- (instancetype)oh_initWithLiveInput: (GCControllerLiveInput *)liveInput
    OF_METHOD_FAMILY(init);
@end

OF_ASSUME_NONNULL_END