/*
* Copyright (c) 2008-2025 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHExtendedN64Controller.h"
#import "OHN64Controller.h"
#import "OHN64Controller+Private.h"
#import "OFDictionary.h"
#ifdef OF_HAVE_GCF
# import "OFString+NSObject.h"
#endif
#import "OHGameControllerButton.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include <linux/input.h>
#endif
static OFString *const buttonNames[] = {
@"ZR", @"Home", @"Capture"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
#ifdef OF_HAVE_GCF
static OFDictionary<OFString *, NSString *> *buttonsMap;
static OFDictionary<OFString *, NSString *> *directionalPadsMap;
#endif
@implementation OHExtendedN64Controller
#ifdef OF_HAVE_GCF
+ (void)initialize
{
void *pool;
if (self != [OHExtendedN64Controller class])
return;
pool = objc_autoreleasePoolPush();
buttonsMap = [[OFDictionary alloc] initWithKeysAndObjects:
@"A", @"Button A".NSObject,
@"B", @"Button B".NSObject,
@"L", @"Left Shoulder".NSObject,
@"R", @"Right Shoulder".NSObject,
@"Z", @"Left Trigger".NSObject,
@"Start", @"Button Menu".NSObject,
@"ZR", @"Right Trigger".NSObject,
@"Home", @"Button Home".NSObject,
@"Capture", @"Button Share".NSObject,
nil];
directionalPadsMap = [[OFDictionary alloc] initWithKeysAndObjects:
@"Thumbstick", @"Left Thumbstick".NSObject,
@"C-Buttons", @"Right Thumbstick".NSObject,
@"D-Pad", @"Direction Pad".NSObject,
nil];
objc_autoreleasePoolPop(pool);
}
#endif
- (instancetype)oh_init
{
self = [super oh_init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[[_buttons mutableCopy] autorelease];
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button = [OHGameControllerButton
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
[_buttons release];
_buttons = [buttons copy];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
- (OHGameControllerButton *)oh_buttonForEvdevButton: (uint16_t)button
{
switch (button) {
case BTN_TR2:
return [_buttons objectForKey: @"ZR"];
case BTN_MODE:
return [_buttons objectForKey: @"Home"];
case BTN_Z:
return [_buttons objectForKey: @"Capture"];
}
return [super oh_buttonForEvdevButton: button];
}
#endif
#ifdef OF_HAVE_GCF
- (OFDictionary<OFString *, NSString *> *)oh_buttonsMap
{
return buttonsMap;
}
- (OFDictionary<OFString *, NSString *> *)oh_axesMap
{
return [OFDictionary dictionary];
}
- (OFDictionary<OFString *, NSString *> *)oh_directionalPadsMap
{
return directionalPadsMap;
}
#endif
@end