Index: default.heromeshrc ================================================================== --- default.heromeshrc +++ default.heromeshrc @@ -106,10 +106,11 @@ ! Game key bindings ?.gameKey.ctrl.D: select '^d',$key_xy; ?.gameKey.ctrl.E: ^E ?.gameKey.ctrl.I: select 'mi',:import_move_list; +?.gameKey.ctrl.K: with a(x,y,z) as (select count() filter (where solved),count() filter (where solved or solvable),count() from levels) select ':m',x||'/'||y||' ('||(100*x/y)||'%)'||iif(z-y,' + '||(z-y),'') from a; ?.gameKey.ctrl.L: ^L ?.gameKey.ctrl.R: select 'go',id from levels order by random() limit 1; ?.gameKey.ctrl.X: select 'mx',:export_move_list; ?.gameClick.right: ^o ?.gameClick.shift.right: ^n