Index: FAQ ================================================================== --- FAQ +++ FAQ @@ -61,11 +61,20 @@ har - HERO.IMG < set1.xclass >> set2.xclass You can also give it a different name in the new puzzle set: - her r OLDNAME.IMG NEWNAME.IMG < oldgame.xclass >> newgame.xclass + har r OLDNAME.IMG NEWNAME.IMG < oldgame.xclass >> newgame.xclass + +** Is there REPL? + + No, and it would be difficult to make it work. The code needs to be + compiled into P-codes, and it is executed during each game turn. + + Furthermore, the replayability feature would not work if the code could + be arbitrarily changed at run time, and the replay feature is also needed + in order to recover from errors. === Compiling === ** It cannot find sqlite3.o when compiling. Why not use -lsqlite3 instead? @@ -175,10 +184,33 @@ (In Hero Hearts, this situation causes a GPF, and crashes the game engine. Fortunately, Free Hero Mesh doesn't do that.) === Converted puzzle sets === + +** Can the puzzles from the demo versions of Hero Hearts from Everett +Kaser's web page work on Free Hero Mesh? + + Yes. You will need to download the version for Mac OS X, and then find + the file named "HEARTS0.MB"; none of the other files are useful. After + you have extracted that file, use the "mbtofhm" program included with + Free Hero Mesh to convert them. (You may wish to make some corrections + to the class definitions, e.g. to fix the Roller animations.) + +** Can the puzzles from the registered versions of Everett Kaser's Hero +Hearts work on Free Hero Mesh? + + They should work. I have some of them from an older version, and most of + them work (a few levels do not work, as explained below; however, almost + all of them do work). + + However, making a registration now if you are not running Windows, Mac OS + X, or Wine, is not something that I am sure of. None of the files from the + registered version other than the .MB files will be useful, and there + might be installers that will need to run to be able to extract the files. + You might have to ask Everett Kaser if it is possible to register but only + the puzzle set files alone. ** Hero Hearts puzzles will cause errors when a Bomb or Missile explodes, and won't display Roller animations correctly. The first problem is a bug in Hero Hearts (which occasionally causes a @@ -251,10 +283,14 @@ ** Is it any good? I suppose it is a matter of opinion, isn't it? +** Where does the name "Free Hero Mesh" come from? + + It is a Free implementation of Everett Kaser's MESH:Hero engine. + ** Are any libre puzzle sets currently available? Not yet (as of this writing). However, anyone can contribute them; I would be interested to see what you can come up with! (I am also working on my own puzzle sets, too.)