Index: ARCHITECTURE ================================================================== --- ARCHITECTURE +++ ARCHITECTURE @@ -74,10 +74,13 @@ quarks for use with the resource manager. The quarks.js program converts quarks into quarks.h. smallxrm.c/smallxrm.h: An implementation of the X resource manager. This can be used independently from Free Hero Mesh. + +sound.c: Implements sound effects. Also deals with loading sound effects, +amplification, MML, etc. === Invariants === All game state changes which persist across turns and can affect the