Index: exec.c ================================================================== --- exec.c +++ exec.c @@ -331,11 +331,10 @@ } } static void animate_ext(Uint32 n,Uint32 f,Uint32 a0,Uint32 a1,Uint32 t) { Animation*an=objects[n]->anim; - objects[n]->image=a0; if(!an) an=objects[n]->anim=animalloc(); an->lstep=an->vstep=an->count=an->ltime=an->vtime=an->status=0; an->step->start=a0; an->step->end=a1; an->step->speed=t;