Index: FAQ ================================================================== --- FAQ +++ FAQ @@ -140,10 +140,23 @@ If you have not set up Free Hero Mesh for portable mode, then you must pass the -h switch to Free Hero Mesh to work with gdb (because gdb will set argv[0] to the full path of the executable file, and this is how Free Hero Mesh detects portable mode). + +** Some levels of HyperHero puzzle set will display a "Attempt to use a +nonexistent object" error when trying to move a Sliding Door. + + This is deliberate, and is a part of the puzzle. A Sliding Door has two + sides. If one side is destroyed, then the other side will remain, but + if something tries to move it, then it will try to call the other side + to tell it to open/close; if it doesn't exist, then it is this error. + If it is necessary to trigger a Sliding Door in such a way that it can + move, then you must ensure to avoid destroying it before that happens. + + (In Hero Hearts, this situation causes a GPF, and crashes the game + engine. Fortunately, Free Hero Mesh doesn't do that.) === Converted puzzle sets === ** Hero Hearts puzzles will cause errors when a Bomb or Missile explodes,